hi
i am creating a application and i want to know the each and every file which is present under that one folder .i.e. how can i iterate through a root directory and get the each files visit at list once.
If you just need to list them all at once, you can just use the overload for GetFiles that includes the option.
string[] filePaths = Directory.GetFiles(#"c:\MyDir\", "*.*", SearchOption.AllDirectories);
Obviously, in a web app you wouldn't likely have access to "c:\MyDir", so you can replace that with a variable holding the results of a MapPath call like so:
var rootDir = Server.MapPath("~/App_Data");
Use the Directory.EnumerateFiles(String, String, SearchOption) function with SearchOption.AllDirectories:
foreach (var file in Directory.EnumerateFiles(#"c:\", "*.txt", SearchOption.AllDirectories))
{
// Do stuff here
}
EnumerateFiles method is way faster than GetFiles method since it actually just returns the enumerator and does not actually access the files until they are red.
You can use the DirectoryInfo and FileInfo classes as well as a recursive function.
void Main()
{
DirectoryInfo info = new DirectoryInfo(#"C:\Personal");
ListContents(info);
}
public void ListContents(DirectoryInfo info)
{
foreach(var dir in info.GetDirectories())
{
ListContents(dir);
}
foreach(var file in info.GetFiles())
{
Console.WriteLine(file.FullName);
}
}
Related
I am trying to access the files in the images directory that lies within another directory but when I run my code it doesn't print out anything:
string path = #"C:\Path";
DirectoryInfo DFolder = new DirectoryInfo(path);
Collection cDetails = new Collection(DFolder);
string DFPath = DFolder.Name;
DirectoryInfo imDetails = new DirectoryInfo(imPath);
// Get Desired Directories
List<string> directoryFilter = new List<string> {"images", "videos", "RAW"};
List<DirectoryInfo> directoryList = DFolder
.GetDirectories("*", SearchOption.AllDirectories)
.Where(x => directoryFilter.Contains(x.Name.ToLower()))
.ToList();
string dpath = directoryList.ToString();
foreach (DirectoryInfo record in directoryList)
{
foreach (FileInfo file in record.GetFiles(#"*", SearchOption.TopDirectoryOnly))
{
Console.WriteLine(file); //It compiles but doesn't print anything on the console
}
}
Note: This isn't really an answer, so I'll delete it shortly, but wanted to give some sample code to test with in case it helps.
Your code works fine for me, so it seems that the problem is that either the directories don't exist, or they don't contain any files.
Here's a test program you can run which creates a bunch of directories under c:\temp, some of which have the names we care about. The names we care about are also found at different levels of depth in the path, yet they are all discovered:
static void CreateTestPathsAndFiles()
{
// Paths to create for testing. We will put a file in each directory below,
// but our search code should only print the file paths of those files that
// are directly contained in one of our specially-named folders
var testPaths = new List<string>
{
#"c:\temp\dummy1",
#"c:\temp\dummy1\raw", // This should print
#"c:\temp\dummy2",
#"c:\temp\dummy2\extra",
#"c:\temp\dummy3",
#"c:\temp\dummy3\dummy31",
#"c:\temp\dummy3\dummy32\raw", // This should print
#"c:\temp\extra",
#"c:\temp\images", // This should print
#"c:\temp\notUsed",
#"c:\temp\notUsed\videos", // This should print
#"c:\temp\raw", // This should print
#"c:\temp\videos\dummy1",
};
// Just something to make a unique file name
int fileId = 0;
// for testing, ensure that the directories exist and contain some files
foreach(var testPath in testPaths)
{
// Create the directory
Directory.CreateDirectory(testPath);
// Add a file to it
File.CreateText(Path.Combine(testPath, $"TempFile{fileId}.txt"))
.Write($"Dummy text in file {fileId}");
// Increment our file counter
fileId++;
}
}
static void Main(string[] args)
{
// Create our paths and files for testing
CreateTestPathsAndFiles();
// Now set our root directory, search for all folders matching our
// special folder names, and print out the files contained in them
var path = #"C:\Temp";
var directoryFilter = new List<string> {"images", "videos", "raw"};
// Get ALL sub-directories under 'path' whose name is in directoryFilter
var subDirectories = new DirectoryInfo(path)
.GetDirectories("*", SearchOption.AllDirectories)
.Where(x => directoryFilter.Contains(x.Name.ToLower()));
foreach (DirectoryInfo subDir in subDirectories)
{
foreach (FileInfo file in subDir.GetFiles(#"*", SearchOption.TopDirectoryOnly))
{
// We're using the FullName so we see the whole file path in the output
Console.WriteLine(file.FullName);
}
}
GetKeyFromUser("\nDone! Press any key to exit...");
}
Output
Note that the 5 files we expected to find are listed, but no others:
foreach (FileInfo file in record.GetFiles(#"*", SearchOption.TopDirectoryOnly))
{
Console.WriteLine(file); //It compiles but doesn't print anything on the console
}
SearchOption.TopDirectoryOnly will only search files in C://Path/images but not its subfolders.
a possible fix for this is to simply change your 2nd foreach loop to look like this:
foreach (FileInfo file in record.GetFiles(#"*", SearchOption.AllDirectories))
{
Console.WriteLine(file); //It compiles but doesn't print anything on the console
}
Edit:
Using SearchOption.AllDirectories as parameter is supposed to catch all cases of subfolders within your subfolder e.g. something like C://images//dir//somefile.txt instead of only taking the files within the topdirectory(in this case C://images). Which is(as i understood your question) exactly the kind of behaviour you were looking for.
Full code:
{
static void Main(string[] args)
{
// Directory Info
string path = #"C:\Path";
DirectoryInfo DFolder = new DirectoryInfo(path);
string DFPath = DFolder.Name;
// Get Desired Directories
List<string> directoryFilter = new List<string> { "images", "videos", "raw" };
List<DirectoryInfo> directoryList = DFolder.GetDirectories("*", SearchOption.AllDirectories).Where(x => directoryFilter.Contains(x.Name.ToLower())).ToList();
string dpath = directoryList.ToString();
foreach (DirectoryInfo record in directoryList)
{
foreach (FileInfo file in record.GetFiles(#"*", SearchOption.AllDirectories)) //searches directory record and its subdirectories
{
Console.WriteLine(file);
}
}
}
Final Edit: Sample output given the following structure:
C://Path//images//images.somefile.txt
C://Path//images//temp//images.temp.somefile.txt
C://Path//raw//raw.somefile.txt
C://Path//vidoes//videos.somefile.txt
I need to overwrite files from a source to a destination directory.
The structure of each folder is different so i'm trying to do it in a generic way.
The thing is, each folder (source and destination) could have numerous subdirectories or none at all.
The code I currently have is this:
//copy and overwrite the files depending on whatever is in the destination
//search through the destination to find the file
foreach (var dstfile in Directory.GetFiles(targetDir))
{
//search through the source to find the matching file
foreach (var srcfile in Directory.GetFiles(sourceDir))
{
//cut off the source file from the source path
strSrcFile = srcfile.Split(Path.DirectorySeparatorChar).Last();
strDstFile = dstfile.Split(Path.DirectorySeparatorChar).Last();
//if the destination and source files match up, replace the desination with the source
if (strSrcFile == strDstFile)
{
File.Copy(srcfile, Path.Combine(targetDir, Path.GetFileName(strSrcFile)), true);
}
}
}
//look through the subfolders to see if any files match up
foreach (var srcFolder in Directory.GetDirectories(sourceDir))
{
//search through the source for the files
foreach (var srcFile in Directory.GetFiles(srcFolder))
{
//search through the destination for the files
foreach (var dstFile in Directory.GetFiles(targetDir))
{
As you can see there are a lot of foreach loops, is there a way to streamline this?
Make a hash (dictionary) of the destination directory, then walk the source directory and see if the files already exist.
Dictionary<string,string> lut1 = new Dictionary<string,string>();
foreach (var dstfile in Directory.GetFiles(targetDir))
{
strDstFile = dstfile.Split(Path.DirectorySeparatorChar).Last();
lut1 [strDstFile ] = dstfile;
}
foreach (var srcfile in Directory.GetFiles(sourceDir))
{
strSrcFile = srcfile.Split(Path.DirectorySeparatorChar).Last();
string dstfile;
if (lut1.TryGetValue(strSrcFile, out dstfile)) {
File.Copy( srcfile,dstfile,true);
}
}
I haven't tested this but this should work (Not 100% efficient), Should give you some pointers at least
public void UpdateFiles(string directory, string otherDir)
{
var dirFiles = Directory.EnumerateFiles(directory, "*",
SearchOption.AllDirectories);
var otherDirFiles = Directory.EnumerateFiles(otherDir, "*",
SearchOption.AllDirectories);
foreach (var file in dirFiles)
{
string fi = Path.GetFileName(file);
var newFile = otherDirFiles.Where(x => fi == Path.GetFileName(x));
foreach(var foundFile in newFile)
File.Copy(file , foundFile, true);
}
}
I just did it this way in a console app... tested it to work for main target folder and sub folders, although probably not the most efficient.
Call this:
OperateOnSourceFiles(sourceDir, targetDir);
Which will check the current files in the source, and then recursively look through all source subdirectories.
private static void OperateOnSourceFiles(string source, string targetDir)
{
//Processes current source folder files
foreach (var file in Directory.GetFiles(source))
{
OverWrite(targetDir, file);
}
//Recursively processes files in source subfolders
List<string> subfolders = Directory.GetDirectories(source).ToList();
foreach (var subfolder in subfolders)
{
OperateOnSourceFiles(subfolder, targetDir);
}
}
Then your overwrite function could look something like this:
private static void OverWrite(string target, string sourcefile)
{
//Grab file name
var strSrcFile = sourcefile.Split(Path.DirectorySeparatorChar).Last();
//Search current target directory FILES, and copy only if same file name
List<string> targetfiles = Directory.GetFiles(target).Select(file=>file.Split(Path.DirectorySeparatorChar).Last()).ToList();
if (targetfiles.Contains(strSrcFile))
{
File.Copy(sourcefile, Path.Combine(target, Path.GetFileName(strSrcFile)), true);
}
//Recursively search current target directory SUBFOLDERS if any
List<string> subfolders = Directory.GetDirectories(target).ToList();
foreach (var subfolder in subfolders)
{
OverWrite(subfolder, sourcefile);
}
}
Feel free to correct me :)
Note: I realize it's still quite a lot of foreach loops, but at least they aren't nested, and makes life easier when debugging.
I liked the idea, so I tried this myself. Turned out a bit more complicated then I thought it would. Let's go into a deep dive, okay?
The basic idea is to synchronize directories, so we want references to DirectoryInfo instances.
var source = new DirectoryInfo(#"C:\SynchSource");
var target = new DirectoryInfo(#"C:\SynchTarget");
Synchronize(source, target);
Synchronize pretty much works in the following manner:
make sure all files are identical
make sure all directories are identical
go through all subdirectories and traverse
My implementation looks like this:
void Synchronize(DirectoryInfo sourceDir, DirectoryInfo targetDir)
{
SynchronizeFiles(sourceDir, targetDir);
SynchronizeDirectories(sourceDir, targetDir);
TraverseDirectories(sourceDir, targetDir);
}
Note the .Single() - we can never assume there is just one person/process working in the directories.
SynchronizeFiles does two things:
Copy/overwrite all files in the current directory into the target directory.
Remove redundant files that no more exist in the source directory
void MoveFiles(DirectoryInfo sourceDir, DirectoryInfo targetDir)
{
foreach (FileInfo sourceFile in sourceDir.GetFiles())
{
string targetFilePath = Path.Combine(targetDir.FullName, sourceFile.Name);
File.Copy(sourceFile.FullName, targetFilePath);
}
}
void RemoveRedundantFiles(DirectoryInfo sourceDir, DirectoryInfo targetDir)
{
foreach (var targetFile in targetDir.GetFiles())
{
var sourceFilePath = Path.Combine(sourceDir.FullName, targetFile.Name);
if (!File.Exists(sourceFilePath))
{
targetFile.Delete();
}
}
}
We can now assume all files in the current directory are the same, no more and no less. In order to traverse through the subdirectories, we first have to make sure the directory structure is the same. We do it in a similar manner to SynchronizeFiles:
Create missing directories in the target directory (CreateMissingDirectories)
Remove redundant directories that no more exist in the source directory (RemoveRedundantDirectories)
void CreateMissingDirectories(DirectoryInfo sourceDir, DirectoryInfo targetDir)
{
foreach (DirectoryInfo sourceSubDir in sourceDir.GetDirectories())
{
string targetSubDirPath = Path.Combine(targetDir.FullName, sourceSubDir.Name);
if (!Directory.Exists(targetSubDirPath))
{
Directory.CreateDirectory(targetSubDirPath);
}
}
}
void RemoveRedundantDirectories(DirectoryInfo sourceDir, DirectoryInfo targetDir)
{
foreach (DirectoryInfo targetSubDir in targetDir.GetDirectories())
{
string sourceSubDirPath = Path.Combine(sourceDir.FullName, targetSubDir.Name);
if (!Directory.Exists(sourceSubDirPath))
{
targetSubDir.Delete(true);
}
}
}
We are at the state that files and directories in the current level of hierarchy equal. We can now iterate through all subdirectories and call Synchronize:
void TraverseDirectories(DirectoryInfo sourceDir, DirectoryInfo targetDir)
{
foreach (DirectoryInfo sourceSubDir in sourceDir.GetDirectories())
{
DirectoryInfo targetSubDir = targetDir.GetDirectories(sourceSubDir.Name).Single();
Synchronize(sourceSubDir, targetSubDir);
}
}
And we are done.
For huge directory hierarchies, a big amount or large files or even concurrent processes working in the directory, there is much room for improvement. There is a lot of work to do for it to be fast (you may want to cache GetFiles / GetDirectories), skip unnecessary File.Copy calls (get a file hash before assuming a copy is needed).
Just as a side note: Other than synchronizing files every now and then, depending on the requirement, you may want to have a look at FileSystemWatcher, which can detect all changes recursively in a selected directory.
So I have a directory where a bunch of configuration files are stored, but now I also have several sub directories which also contain config files. I had a function for collecting all configuration files per station, but now it's only collecting files in the directory, not the sub folders. old code:
string MasterList = "ConfigsForStation1.txt";
string dirC = "..\\config\\Station1\\";
foreach (FileInfo fileC in dirC.GetFiles())
{
if(!System.IO.Path.GetExtension(fileC.FullName).EndsWith(".confg"))
{ WriteToList(fileC,MasterList);}
}
and now with this sub directory stuff implemented its more along these lines:
string MasterList = ...;
string dirC = ...;
//collect files in sub directories substations 1 & 2
foreach(DirectoryInfo Dx in dirC.GetDirectories())
{ foreach(FileInfo fileC in Dx.GetFiles())
{...}
}
//collect files in parent directory station 1
foreach(FileInfo fileC in dirC.GetFiles())
{...}
my question is: is there a cleaner way to collect files from all sub folders rather then nest a foreach inside of a foreach? and then do a third pass for the stuff in parent. It feels abit sloppy and I feel like theres some command like dirC.getAllsub() that will do so for me? just looking for hints and ideas to clean up the code.
There's Directory.EnumerateFiles() to which you can pass a parameter of SearchOption.AllDirectories which you can use to tell it to recurse the files for you automatically.
You should be able to do something like:
foreach (string filename in Directory.EnumerateFiles(dirC, "*.confg", SearchOption.AllDirectories))
... Do something with filename
Or if you need to process every file:
foreach (string filename in Directory.EnumerateFiles(dirC, "*", SearchOption.AllDirectories))
... Do something with filename
The GetFiles() method will return them all in one shot:
String dirC = "..\\config\\Station1\\";
DirectoryInfo di = new DirectoryInfo(dirC);
FileInfo[] fia = di.GetFiles("*.*", SearchOption.AllDirectories);
foreach (FileInfo fi in fia)
{
//do something with the file
}
You can replace the search pattern *.* with whatever fits the files you are looking for, such as *.cfg.
Use Directory.GetFiles() with SearchOption.AllDirectories. That will automatically recurse for you.
I wanted to write this as a comment but stackoverflow wasn't letting me.
Check out this question which provides many ways to do what you're asking.
use Directory.GetFiles:
var files = Directory.GetFiles("C:\\", "*", SearchOption.AllDirectories);
I wish to get list of all the folders/directories that has a particular file in it. How do I do this using C# code.
Eg: Consider I have 20 folders of which 7 of them have a file named "abc.txt". I wish to know all folders that has the file "abc.txt".
I know that we can do this by looking thru all the folders in the path and for each check if the File.Exists(filename); But I wish to know if there is any other way of doing the same rather than looping through all the folder (which may me little time consuming in the case when there are many folders).
Thanks
-Nayan
I would use the method EnumerateFiles of the Directory class with a search pattern and the SearchOption to include AllDirectories. This will return all files (full filename including directory) that match the pattern.
Using the Path class you get the directory of the file.
string rootDirectory = //your root directory;
var foundFiles = Directory.EnumerateFiles(rootDirectory , "abc.txt", SearchOption.AllDirectories);
foreach (var file in foundFiles){
Console.WriteLine(System.IO.Path.GetDirectoryName(file));
}
EnumerateFiles is only available since .NET Framework 4. If you are working with an older version of the .NET Framework then you could use GetFiles of the Directory class.
Update (see comment from PLB):
The code above will fail if the access to a directory in denied. In this case you will need to search each directory one after one to handle exceptions.
public static void SearchFilesRecursivAndPrintOut(string root, string pattern)
{
//Console.WriteLine(root);
try
{
var childDireactory = Directory.EnumerateDirectories(root);
var files = Directory.EnumerateFiles(root, pattern);
foreach (var file in files)
{
Console.WriteLine(System.IO.Path.GetDirectoryName(file));
}
foreach (var dir in childDireactory)
{
SearchRecursiv(dir, pattern);
}
}
catch (Exception exception)
{
Console.WriteLine(exception);
}
}
The following shows how to narrow down your search by specific criteria (i.e. include only DLLs that contain "Microsoft", "IBM" or "nHibernate" in its name).
var filez = Directory.EnumerateFiles(#"c:\MLBWRT", "*.dll", SearchOption.AllDirectories)
.Where(
s => s.ToLower().Contains("microsoft")
&& s.ToLower().Contains("ibm")
&& s.ToLower().Contains("nhibernate"));
string[] allFiles = filez.ToArray<string>();
for (int i = 0; i < allFiles.Length; i++) {
FileInfo fInfo = new FileInfo(allFiles[i]);
Console.WriteLine(fInfo.Name);
}
I have the following code, which will process the folder and files in that folder when a user drops it onto a button on my C# Winforms application window. This code works fine:
List<string> filepaths = new List<string>();
foreach (var s in (string[])e.Data.GetData(DataFormats.FileDrop, false))
{
if (Directory.Exists(s))
{
//Add files from folder
filepaths.AddRange(Directory.GetFiles(s));
}
else
{
//Add filepath
filepaths.Add(s);
}
}
However, if there is another folder inside of the main folder (sub-folder), it does not detect that sub-folder and list the files inside of the sub-folder.
Can someone please show me how to detect the name of the sub-folder and the files in the sub-folder as well?
Edit: Would something like this work?
string[] fileList = Directory.GetFiles(#s, "*.*", SearchOption.AllDirectories);
Simalar to Frazell but I like to use file and directory info types like:
Edit: Added a ProcessFile() method
public void ProcessFolder(DirectoryInfo dirInfo)
{
//Check for sub Directories
foreach (DirectoryInfo di in dirInfo.GetDirectories())
{
//Call itself to process any sub directories
ProcessFolder(di);
}
//Process Files in Directory
foreach (FileInfo fi in dirInfo.GetFiles())
{
//Do something with the file here
//or create a method like:
ProcessFile(fi)
}
}
public void ProcessFile(FileInfo fi)
{
//Do something with your file
Debug.Print(fi.FullName);
//...
}
You need to use Directory.GetDirectories() to pull back the subdirectories then loop through them similar to what you're already doing.
// Process all files in the directory passed in, recurse on any directories
// that are found, and process the files they contain.
public static void ProcessDirectory(string targetDirectory)
{
// Process the list of files found in the directory.
string [] fileEntries = Directory.GetFiles(targetDirectory);
foreach(string fileName in fileEntries)
ProcessFile(fileName);
// Recurse into subdirectories of this directory.
string [] subdirectoryEntries = Directory.GetDirectories(targetDirectory);
foreach(string subdirectory in subdirectoryEntries)
ProcessDirectory(subdirectory);
}
Source: MSDN