scroll bar TableLayoutPanel c# - c#

I have a TableLayoutPanel that has several TableLayoutPanels inside it. The amount changes dynamically and will almost always be too many to be able to fit inside the form.I need it to have a scroll bar so I can view the entire component.
I have tried setting the autoscroll property on the main panel to true and docking it and/or setting a maximum size. What the controler does instead, is to try and fit ALL of the Panel inside the form therefore changing the size of its inside components and squeezing them all together instead of creating a scroll bar to scroll through my Panel.
Do you guys know what I might be doing wrong?
Thanks.
Jose
PS: I am using VS 2010

I had the same issue one day and found out that the problem was that I had a "MinimumSize" set to the TableLayoutPanel. That caused the control to keep a minimum height no matter what the Dock and/or Anchor constraints, preventing the AutoScroll feature to work properly. Since that feature is based on a simple check on the Y coordinates of all children controls of a control against that control's height, the scrollbar was not appearing despite the fact the the TableLayoutPanel's child controls were "disapearing" out of sight due to its parent control clip area.
So in other words, check the MinimumSize property of TableLayoutPanel and make sure it's empty.

Maybe this will help.
if it still doesn't work, try put a panel and then put the tableLayoutPanel into that panel. Set to true the autoScroll property of the panel.

I had the same thing happen on my project. All my controls were squished inside the TableLayoutPanel. In my case, I was rendering many of the controls as ColumnStyle.Percent. Switching this to ColumnStyle.Autosize was the fix I needed.
I assume you've set these properties as well, but just in case my TableLayoutPanels also use the following settings:
AutoSize = true;
AutoSizeMode = AutoSizeMode.GrowAndShrink;
AutoScroll = true;

Late answer, but I've been fighting with a complex layout recently and was looking for a solution to get my scrolling working on a screen with far too many fields. Honestly, better design should avoid this problem 99% of the time but sometimes your hands are just tied.
The Problem
The problem seems to be that if you're nested too deeply with multiple grids, groups, and panels they stop reporting properly to parent controls that their contents have overflown the size of the current screen. Actually, the problem is probably that the controls are all set to dock fill and do fit within their parent control, so the top level control doesn't know that the contents of its great-great-great-great-grandchild controls don't fit.
Solution
The trick to fix this seems to be manually forcing the top most panel to scroll at a certain minimum size:
MainPanel.AutoSize = true;
MainPanel.AutoScrollMinSize = new Size(400, 500);

TableLayoutPanel scrolling is full of bugs.
The solution to make it work correctly is here.

Related

Autosizing controls issues

I'm having a problem with auto sizing all of the controls on my WPF. I'm able to get them too stay on the side of the screen where I want them, the only problem is that, when I have the window the same size as the editor, it looks perfect, however, when I change too full screen (Has too be full screen), it centers everything rather then stretching too fit across the entire window.
Any idea how I could go about fixing this? I have provided a few photos.
After doing a lot of research, I found putting it in a panel, and then making the panel Anchor too none and then setting the Alignment too none, it fixed the windowed version but not full screen version. Any help would be great.
I'm setting the window too full screen with this.WindowState = FormWindowState.Maximized; if that makes any difference at all?
The grid should help you with that, just define columnas and rows. Then put the controls inside the rows and change the alignment (vertical and horizontal) to stretch and you are done.
You will have a problem with the text size, that need tl be managed in code behind or in your viewmodel
If you want a control to span on mĂșltiple rows or multiple columns use the grid.rowspan and grid. Columnspan properties.
Sorry for the bad formatting, im on the phone

Copy-pasting Docked Control in C# Designer

I am designing the UI of my program with a TableLayoutPanel, with each control docked in its cell with Dock = Fill. Since a lot of the controls are similar, I want to use copy-paste to populate the layout. However, the newly pasted control is put in the bottom-left cell by default. Furthermore, since it is docked, I cannot move it in the designer, so the only way I could put it in the correct cell is by setting Dock = None, drag it, then setting Dock = Fill again. This is very annoying, and to some extent defeats the purpose to use copy-paste in the first place (to avoid forgetting to set Dock). Are there any better ways I can create such a layout?
I just found out that, when put into a TableLayoutPanel, the control has a Cell property. Modifying it allows me to move the control within the TableLayoutPanel without first undocking it.
Of course, Hans Passant's suggestion of first moving the controls, then mass-set the Dock property also works.

TableLayoutPanels inside Panel AutoScroll issue

I currently have a GroupBox, which holds a Panel, which holds multiple TableLayoutPanel controls. The reason i want to do this is so that i can place headers, buttons and options between the table layout panels, but have everything in the GroupBox seem to be "scrollable" even though the Panel is the one handling the scrolling.
A perfect example of this is the "Advanced Settings" for an Application Pool in IIS7... sorry i can't really put this visual into text more than that.
The problem I am having is that the Panel simply does not want to "enable" its AutoScroll even when there are TableLayoutPanel s that very obviously go beyond the bottom of the Panel itself. However, if i place a Label there instead, it works.
Is there a reason why this is happening? Should there be some setting set for the TableLayoutPanel in order to have it register in the Panel control?
It turns out that by having the TableLayoutPanels anchors set to None, the scrolling didn`t work. As soon as i set them to Top, Left, the scrolling enabled.

Trouble using Windows forms to design GUI

I'm trying to write a simple GUI that renders a number of images using the Graphics' object primitives. What I want to have is a series of areas that I can paint to in isolation of the other areas, so that each painting "canvas" has it's own origin within the global coordinate frame of the top-level form.
So far I have tried adding several panels to a FlowLayoutPanel. However, they seem to be getting placed one on top of the other, as only one onPaint method is being called. I can override the Form's onPaint to invalidate the other panels, which are then painted, but not displayed.
Besides setting the sizes, and initialising the FlowLayoutPanel, is there something I'm missing? Is there a better way of doing this?
Code: http://pastebin.com/30Uf9AGF
based on the names of your classes, it looks like you are designing a game ... maybe you want to take a look at Microsofts XNA framework?
however, the problem with the code you provided is, your layoutPanel is not sized correctly, therefore its child-controls are not visible on the main form... since painting is only done for visible items ... there is no painting for most of your FloorDrawPanels ...
try changing the size of your layoutPanel or setting its dock mode to fill
You don't set the size of the FlowLayoutPanel. It will default to 200 x 100 with a Margin of 3. You fill it with controls that are 100 x 100. Given the margin, only one of those controls can ever be visible at the same time. It is therefore no surprise that you only ever get one paint event, Windows only asks visible controls to paint themselves.
Not quite sure what was intended, start by making the FLP bigger. And set its AutoScroll property to true so that the user can scroll the other controls into view. Using the designer would have been a quick way to find this out btw.

How to create collapsible panels as custom controls in Winforms?

The closest I can think of using is the GroupBox control which has a custom drawing at the top identifying the panel.
Is it doable? I have done independent custom controls like buttons, sliders, color pickers, but not totally sure if this sort of drawing can be done on a GroupBox?
I would need the grouping of a GroupBox or a TabPanel.
Are there any alternatives on the net that I can use?
Just exploring the alternatives before I start doing it.
A technique we used was to create multiple panels docked to the top of a frame and set their height to zero. Then when we wanted to display a panel we set its height correctly. Winforms automatically reflows other panels to accommodate the new one.
You can also create a recurring timer to trigger every few hundred milliseconds that increases the panel's height by a few pixels until it reaches full size. This creates a nice animation of the panel expanding into place.
See how others have done this. Code Project's got a bunch. Try searching there.
I used this one a while ago and liked it:
Windows XP style Collapsible Panel Bar
Why not just create a composite control? Something to the effect of.. 2 panels or a label and a panel or whatever suits your needs. Drawing it wouldn't be all that difficult but seems overly complicated for your desired functionality. Am I completely missing the mark?

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