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I'm using a Form to show notifications (it appears at the bottom right of the screen), but when I show this form it steals the focus from the main Form. Is there a way to show this "notification" form without stealing focus?
Hmmm, isn't simply overriding Form.ShowWithoutActivation enough?
protected override bool ShowWithoutActivation
{
get { return true; }
}
And if you don't want the user to click this notification window either, you can override CreateParams:
protected override CreateParams CreateParams
{
get
{
CreateParams baseParams = base.CreateParams;
const int WS_EX_NOACTIVATE = 0x08000000;
const int WS_EX_TOOLWINDOW = 0x00000080;
baseParams.ExStyle |= ( int )( WS_EX_NOACTIVATE | WS_EX_TOOLWINDOW );
return baseParams;
}
}
Stolen from PInvoke.net's ShowWindow method:
private const int SW_SHOWNOACTIVATE = 4;
private const int HWND_TOPMOST = -1;
private const uint SWP_NOACTIVATE = 0x0010;
[DllImport("user32.dll", EntryPoint = "SetWindowPos")]
static extern bool SetWindowPos(
int hWnd, // Window handle
int hWndInsertAfter, // Placement-order handle
int X, // Horizontal position
int Y, // Vertical position
int cx, // Width
int cy, // Height
uint uFlags); // Window positioning flags
[DllImport("user32.dll")]
static extern bool ShowWindow(IntPtr hWnd, int nCmdShow);
static void ShowInactiveTopmost(Form frm)
{
ShowWindow(frm.Handle, SW_SHOWNOACTIVATE);
SetWindowPos(frm.Handle.ToInt32(), HWND_TOPMOST,
frm.Left, frm.Top, frm.Width, frm.Height,
SWP_NOACTIVATE);
}
(Alex Lyman answered this, I'm just expanding it by directly pasting the code. Someone with edit rights can copy it over there and delete this for all I care ;) )
This is what worked for me. It provides TopMost but without focus-stealing.
protected override bool ShowWithoutActivation
{
get { return true; }
}
private const int WS_EX_TOPMOST = 0x00000008;
protected override CreateParams CreateParams
{
get
{
CreateParams createParams = base.CreateParams;
createParams.ExStyle |= WS_EX_TOPMOST;
return createParams;
}
}
Remember to omit setting TopMost in Visual Studio designer, or elsewhere.
This is stolen, err, borrowed, from here (click on Workarounds):
https://connect.microsoft.com/VisualStudio/feedback/details/401311/showwithoutactivation-is-not-supported-with-topmost
If you're willing to use Win32 P/Invoke, then you can use the ShowWindow method (the first code sample does exactly what you want).
Doing this seems like a hack, but it seems to work:
this.TopMost = true; // as a result the form gets thrown to the front
this.TopMost = false; // but we don't actually want our form to always be on top
Edit: Note, this merely raises an already created form without stealing focus.
The sample code from pinvoke.net in Alex Lyman/TheSoftwareJedi's answers will make the window a "topmost" window, meaning that you can't put it behind normal windows after it's popped up. Given Matias's description of what he wants to use this for, that could be what he wants. But if you want the user to be able to put your window behind other windows after you've popped it up, just use HWND_TOP (0) instead of HWND_TOPMOST (-1) in the sample.
In WPF you can solve it like this:
In the window put these attributes:
<Window
x:Class="myApplication.winNotification"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Notification Popup" Width="300" SizeToContent="Height"
WindowStyle="None" AllowsTransparency="True" Background="Transparent" ShowInTaskbar="False" Topmost="True" Focusable="False" ShowActivated="False" >
</Window>
The last one attribute is the one you need ShowActivated="False".
I have something similar, and I simply show the notification form and then do
this.Focus();
to bring the focus back on the main form.
Create and start the notification Form in a separate thread and reset the focus back to your main form after the Form opens. Have the notification Form provide an OnFormOpened event that is fired from the Form.Shown event. Something like this:
private void StartNotfication()
{
Thread th = new Thread(new ThreadStart(delegate
{
NotificationForm frm = new NotificationForm();
frm.OnFormOpen += NotificationOpened;
frm.ShowDialog();
}));
th.Name = "NotificationForm";
th.Start();
}
private void NotificationOpened()
{
this.Focus(); // Put focus back on the original calling Form
}
You can also keep a handle to your NotifcationForm object around so that it can be programmatically closed by the main Form (frm.Close()).
Some details are missing, but hopefully this will get you going in the right direction.
This works well.
See: OpenIcon - MSDN and SetForegroundWindow - MSDN
using System.Runtime.InteropServices;
[DllImport("user32.dll")]
static extern bool OpenIcon(IntPtr hWnd);
[DllImport("user32.dll")]
static extern bool SetForegroundWindow(IntPtr hWnd);
public static void ActivateInstance()
{
IntPtr hWnd = IntPtr hWnd = Process.GetCurrentProcess().MainWindowHandle;
// Restore the program.
bool result = OpenIcon(hWnd);
// Activate the application.
result = SetForegroundWindow(hWnd);
// End the current instance of the application.
//System.Environment.Exit(0);
}
You might want to consider what kind of notification you would like to display.
If it's absolutely critical to let the user know about some event, using Messagebox.Show would be the recommended way, due to its nature to block any other events to the main window, until the user confirms it. Be aware of pop-up blindness, though.
If it's less than critical, you might want to use an alternative way to display notifications, such as a toolbar on the bottom of the window. You wrote, that you display notifications on the bottom-right of the screen - the standard way to do this would be using a balloon tip with the combination of a system tray icon.
You can handle it by logic alone too, although I have to admit that the suggestions above where you end up with a BringToFront method without actually stealing focus is the most elegant one.
Anyhow, I ran into this and solved it by using a DateTime property to not allow further BringToFront calls if calls were made already recently.
Assume a core class, 'Core', which handles for example three forms, 'Form1, 2, and 3'. Each form needs a DateTime property and an Activate event that call Core to bring windows to front:
internal static DateTime LastBringToFrontTime { get; set; }
private void Form1_Activated(object sender, EventArgs e)
{
var eventTime = DateTime.Now;
if ((eventTime - LastBringToFrontTime).TotalMilliseconds > 500)
Core.BringAllToFront(this);
LastBringToFrontTime = eventTime;
}
And then create the work in the Core Class:
internal static void BringAllToFront(Form inForm)
{
Form1.BringToFront();
Form2.BringToFront();
Form3.BringToFront();
inForm.Focus();
}
On a side note, if you want to restore a minimized window to its original state (not maximized), use:
inForm.WindowState = FormWindowState.Normal;
Again, I know this is just a patch solution in the lack of a BringToFrontWithoutFocus. It is meant as a suggestion if you want to avoid the DLL file.
I don't know if this is considered as necro-posting, but this is what I did since I couln't get it working with user32's "ShowWindow" and "SetWindowPos" methods. And no, overriding "ShowWithoutActivation" doesn't work in this case since the new window should be always-on-top.
Anyway, I created a helper method that takes a form as parameter; when called, it shows the form, brings it to the front and makes it TopMost without stealing the focus of the current window (apparently it does, but the user won't notice).
[DllImport("user32.dll")]
static extern IntPtr GetForegroundWindow();
[DllImport("user32.dll")]
static extern IntPtr SetForegroundWindow(IntPtr hWnd);
public static void ShowTopmostNoFocus(Form f)
{
IntPtr activeWin = GetForegroundWindow();
f.Show();
f.BringToFront();
f.TopMost = true;
if (activeWin.ToInt32() > 0)
{
SetForegroundWindow(activeWin);
}
}
I know it may sound stupid, but this worked:
this.TopMost = true;
this.TopMost = false;
this.TopMost = true;
this.SendToBack();
I needed to do this with my window TopMost. I implemented the PInvoke method above but found that my Load event wasn't getting called like Talha above. I finally succeeded. Maybe this will help someone. Here is my solution:
form.Visible = false;
form.TopMost = false;
ShowWindow(form.Handle, ShowNoActivate);
SetWindowPos(form.Handle, HWND_TOPMOST,
form.Left, form.Top, form.Width, form.Height,
NoActivate);
form.Visible = true; //So that Load event happens
You don't need to make it anywhere near as complicated.
a = new Assign_Stock();
a.MdiParent = this.ParentForm;
a.Visible = false; //hide for a bit.
a.Show(); //show the form. Invisible form now at the top.
this.Focus(); //focus on this form. make old form come to the top.
a.Visible = true; //make other form visible now. Behind the main form.
Github Sample
Form.ShowWithoutActivation Property
Add this in your child form class
protected override bool ShowWithoutActivation
{
get { return true; }
}
Working Code
Form2
public partial class Form2 : Form
{
Form3 c;
public Form2()
{
InitializeComponent();
c = new Form3();
}
private void textchanged(object sender, EventArgs e)
{
c.ResetText(textBox1.Text.ToString());
c.Location = new Point(this.Location.X+150, this.Location.Y);
c .Show();
//removethis
//if mdiparent 2 add this.focus() after show form
c.MdiParent = this.MdiParent;
c.ResetText(textBox1.Text.ToString());
c.Location = new Point(this.Location.X+150, this.Location.Y);
c .Show();
this.Focus();
////-----------------
}
}
Form3
public partial class Form3 : Form
{
public Form3()
{
InitializeComponent();
//ShowWithoutActivation = false;
}
protected override bool ShowWithoutActivation
{
get { return true; }
}
internal void ResetText(string toString)
{
label2.Text = toString;
}
}
When you create a new form using
Form f = new Form();
f.ShowDialog();
it steals focus because your code can't continue executing on the main form until this form is closed.
The exception is by using threading to create a new form then Form.Show(). Make sure the thread is globally visible though, because if you declare it within a function, as soon as your function exits, your thread will end and the form will disappear.
Figured it out: window.WindowState = WindowState.Minimized;.
I need my window to be on top of another window. That "other" window (application) is from different developer. I do not have source codes for it. I can only use Spy++ to get information about it.
I am using Windows 7.
I tryed several things but they did not work.
This is what I tryed so far:
1) Timer + BringWindowToTop
2) I changed Owner of my window
IntPtr handle = User32.FindWindow("Vega Prime", "Vega Prime");
NativeWindow win = new NativeWindow();
win.AssignHandle(handle);
ChildForm form = new ChildForm();
form.Show(win);
When I am saying that it does not work I mean this:
1) at first everything looks alright: my window is on top
2) then I click on window (Vega Prime) which is below mine
3) my window disappears
4) I click on place where my window should be and it reappears (!!!!!!)
What is that? How is it possible at all?
UPDATE:
I spent some time trying to find solution to my problem.
Here is what I found:
TopMost window going behind non-TopMost fullscreen window sometimes
https://social.msdn.microsoft.com/Forums/vstudio/en-US/92e66584-6cb8-4976-9531-eab3b9a129e3/mfc-window-with-wsextopmost-hidden-by-full-screen-window?forum=vcgeneral
I am pretty sure that my problem has something to do with "Full Screen Issue" at Windows 7 (sometimes, when not top most window becomes full screen it forces top most windows to become hidden). That explains described above weird behaviour, right?
I realized this example that seems to do the trick:
public partial class Form1 : Form
{
IntPtr hWndToStayOver = User32.FindWindow("Vega Prime", "Vega Prime");
private System.Windows.Forms.Timer timer1 = new System.Windows.Forms.Timer();
public Form1()
{
InitializeComponent();
this.Load += new EventHandler(this.Form1_Load);
this.FormClosing += new FormClosingEventHandler(Form1_FormClosing);
this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
}
private void Form1_Load(object sender, EventArgs e)
{
timer1.Start(); // Routine starts now that I'm sure my Form exists
}
void Form1_FormClosing(object sender, FormClosingEventArgs e)
{
timer1.Stop(); // Stop routine (my Form doesn't exist anymore)
}
private bool AmIAboveOtherWindow()
{
IntPtr tmpHwnd = User32.GetNextWindow(hWndToStayOver, User32.GetNextWindowCmd.GW_HWNDPREV);
while (tmpHwnd != (IntPtr)0)
{
if (tmpHwnd == this.Handle)
return true;
tmpHwnd = User32.GetNextWindow(tmpHwnd, User32.GetNextWindowCmd.GW_HWNDPREV);
}
return false;
}
private void timer1_Tick(object sender, EventArgs e)
{
timer1.Stop();
if (!AmIAboveOtherWindow()) // Check if I am behind the target window
{
User32.SetWindowPos(this.Handle, hWndToStayOver, 0, 0, 0, 0, // Move my Form behind the target
User32.SetWindowPosFlags.SWP_NOMOVE |
User32.SetWindowPosFlags.SWP_NOSIZE |
User32.SetWindowPosFlags.SWP_SHOWWINDOW |
User32.SetWindowPosFlags.SWP_NOACTIVATE |
User32.SetWindowPosFlags.SWP_ASYNCWINDOWPOS);
User32.SetWindowPos(hWndToStayOver, this.Handle, 0, 0, 0, 0, // Move target behind my Form
User32.SetWindowPosFlags.SWP_NOMOVE |
User32.SetWindowPosFlags.SWP_NOSIZE |
User32.SetWindowPosFlags.SWP_SHOWWINDOW |
User32.SetWindowPosFlags.SWP_NOACTIVATE |
User32.SetWindowPosFlags.SWP_ASYNCWINDOWPOS);
}
timer1.Start();
}
}
User32 class
public class User32
{
[Flags]
public enum SetWindowPosFlags : uint
{
SWP_ASYNCWINDOWPOS = 0x4000,
SWP_DEFERERASE = 0x2000,
SWP_DRAWFRAME = 0x0020,
SWP_FRAMECHANGED = 0x0020,
SWP_HIDEWINDOW = 0x0080,
SWP_NOACTIVATE = 0x0010,
SWP_NOCOPYBITS = 0x0100,
SWP_NOMOVE = 0x0002,
SWP_NOOWNERZORDER = 0x0200,
SWP_NOREDRAW = 0x0008,
SWP_NOREPOSITION = 0x0200,
SWP_NOSENDCHANGING = 0x0400,
SWP_NOSIZE = 0x0001,
SWP_NOZORDER = 0x0004,
SWP_SHOWWINDOW = 0x0040,
}
public enum GetNextWindowCmd : uint
{
GW_HWNDNEXT = 2,
GW_HWNDPREV = 3,
}
[DllImport("user32.dll", SetLastError = true)]
public static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, SetWindowPosFlags uFlags);
[DllImport("user32.dll", SetLastError = true)]
public static extern IntPtr FindWindow(string lpClassName, string lpWindowName);
[DllImport("user32.dll", SetLastError = true, EntryPoint = "GetWindow")]
public static extern IntPtr GetNextWindow(IntPtr hWnd, GetNextWindowCmd uCmd);
}
Clearly, you have to add to this code some check on the target handle: this example works only if the target window exists when the Form is loaded and if it isn't closed until the end
Make sure you set the owner of your window to the other window.
That will make sure that your window is always on top of the owner.
Here's how to import the appr. native functions, just change the 'Get' to 'Set' everywhere.
Then you can invoke it like this:
SetWindowLong(handle_of_owned_window, -8, handle_of_owner_window);
Hint #1: it's easy to set the ownership b/w 2 Form instances via the Form.Owner property, however you don't have access to one of them Forms.
Hint #2: in order to access the handle of a window, it needs to be shown at least once first.
It turned out that "other" application (which I was trying to merge with my application) is using Full-Screen Exclusive Mode. That explains why my topmost window disappeared from view and never reappeared (unless I switch off fullscreen mode with mouse click).
Details about Full-Screen Exclusive Mode are here:
https://docs.oracle.com/javase/tutorial/extra/fullscreen/exclusivemode.html
Basic idea is that Full-Screen Exclusive Mode "allows the programmer to suspend the windowing system so that drawing can be done directly to the screen". I believe that means that during Full-Screen Exclusive Mode (some experts call it "real full screen") OS ignores different windows (to save resources).
The only solution in situation like that is to configure "other" application to disable full screen mode.
It helped in my case - I studied documentation and found a place in configuration file where to set full screen mode to false.
I'm trying to hide the minimize, maximize and close buttons from the top of my window and still display my icon.
I have tried a couple different things but can't get the icon to stay. This is the code I am working with:
private const int GWL_STYLE = -16;
private const int WS_SYSMENU = 0x00080000;
[DllImport("user32.dll")]
private extern static int SetWindowLong(IntPtr hwnd, int index, int value);
[DllImport("user32.dll")]
private extern static int GetWindowLong(IntPtr hwnd, int index);
public Window()
{
SourceInitialized += MainWindow_SourceInitialized;
InitializeComponent();
Uri iconUri = new Uri("pack://application:,,,/Icon1.ico", UriKind.RelativeOrAbsolute);
this.Icon = BitmapFrame.Create(iconUri);
}
void MainWindow_SourceInitialized(object sender, EventArgs e)
{
WindowInteropHelper wih = new WindowInteropHelper(this);
int style = GetWindowLong(wih.Handle, GWL_STYLE);
SetWindowLong(wih.Handle, GWL_STYLE, style & ~WS_SYSMENU);
}
Any help will be greatly appreciated!
Thanks!
You can set the WindowStyle property of the WPF window in XAML to None.
i.e.
WindowStyle="None"
Using code you can do the same thing as follows:-
WindowName.WindowStyle = WindowStyle.None;
It must work to hide all the three buttons.
This is code I have used to enable and disable the close button in winforms. I realize that's different than what you want in 3 ways
1) It only deals with the close button (although, if Oscar is correct, it's the only one you need to worry about)
2) it doesn't hide it, it just disables/greys it out (though you may be able to change a parameter to completely hide it instead)
3) It is for winforms, not wpf
Despite these differences, perhaps looking at the code will help you figure out what you are missing. If it you do figure it out, I'd be interested in you posting your solution :)
#region Enable / Disable Close Button
[DllImport("user32.dll", CharSet=CharSet.Auto)]
private static extern IntPtr GetSystemMenu(IntPtr hWnd, bool bRevert);
[DllImport("user32.dll", CharSet=CharSet.Auto)]
private static extern bool EnableMenuItem(IntPtr hMenu, uint uIDEnableItem, uint uEnable);
private const int SC_CLOSE = 0xF060;
private const int MF_BYCOMMAND = 0x0000;
private const int MF_ENABLED = 0x0000;
private const int MF_GRAYED = 0x0001;
protected void DisableCloseButton()
{
try
{
EnableMenuItem(GetSystemMenu(this.Handle, false), SC_CLOSE, MF_BYCOMMAND | MF_GRAYED);
this.CloseButtonIsDisabled = true;
}
catch{}
}
protected void EnableCloseButton()
{
try
{
EnableMenuItem(GetSystemMenu(this.Handle, false), SC_CLOSE, MF_BYCOMMAND | MF_ENABLED);
this.CloseButtonIsDisabled = false;
}
catch{}
}
protected override void OnSizeChanged(EventArgs e)
{
if (this.CloseButtonIsDisabled)
this.DisableCloseButton();
base.OnSizeChanged(e);
}
#endregion
Note that some window styles can not be changed after window creation but I don't know whether this applies to these flags or not... As far as I know if your titlebar is painted by the system you either have both an icon and a close button or none of these because both of them are controlled by the WS_SYSMENU window style.
In the Form properties, for example in a WPF application, you can only hide the minimize and mazimize buttons.
There is a property called ResizeMode, and if you put to NoResize, this two button will be hidden. ;)
I have a C# winforms app that runs a macro in another program. The other program will continually pop up windows and generally make things look, for lack of a better word, crazy. I want to implement a cancel button that will stop the process from running, but I cannot seem to get the window to stay on top. How do I do this in C#?
Edit: I have tried TopMost = true; , but the other program keeps popping up its own windows over top. Is there a way to send my window to the top every n milliseconds?
Edit: The way I solved this was by adding a system tray icon that will cancel the process by double-clicking on it. The system tray icon does no get covered up. Thank you to all who responded. I read the article on why there is not a 'super-on-top' window... it logically does not work.
Form.TopMost will work unless the other program is creating topmost windows.
There is no way to create a window that is not covered by new topmost windows of another process. Raymond Chen explained why.
I was searching to make my WinForms application "Always on Top" but setting "TopMost" did not do anything for me. I knew it was possible because WinAmp does this (along with a host of other applications).
What I did was make a call to "user32.dll." I had no qualms about doing so and it works great. It's an option, anyway.
First, import the following namespace:
using System.Runtime.InteropServices;
Add a few variables to your class declaration:
private static readonly IntPtr HWND_TOPMOST = new IntPtr(-1);
private const UInt32 SWP_NOSIZE = 0x0001;
private const UInt32 SWP_NOMOVE = 0x0002;
private const UInt32 TOPMOST_FLAGS = SWP_NOMOVE | SWP_NOSIZE;
Add prototype for user32.dll function:
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, uint uFlags);
Then in your code (I added the call in Form_Load()), add the call:
SetWindowPos(this.Handle, HWND_TOPMOST, 0, 0, 0, 0, TOPMOST_FLAGS);
[Reference][1]
[1]: http://www.c-sharpcorner.com/uploadfile/kirtan007/make-form-stay-always-on-top-of-every-window/
If by "going crazy" you mean that each window keeps stealing focus from the other, TopMost will not solve the problem.
Instead, try:
CalledForm.Owner = CallerForm;
CalledForm.Show();
This will show the 'child' form without it stealing focus. The child form will also stay on top of its parent even if the parent is activated or focused. This code only works easily if you've created an instance of the child form from within the owner form. Otherwise, you might have to set the owner using the API.
Set Form.TopMost
I had a momentary 5 minute lapse and I forgot to specify the form in full like this:
myformName.ActiveForm.TopMost = true;
But what I really wanted was THIS!
this.TopMost = true;
Set the form's .TopMost property to true.
You probably don't want to leave it this way all the time: set it when your external process starts and put it back when it finishes.
The way i solved this was by making a system tray icon that had a cancel option.
Why not making your form a dialogue box:
myForm.ShowDialog();
The following code makes the window always stay on top as well as make it frameless.
using System;
using System.Drawing;
using System.Runtime.InteropServices;
using System.Windows.Forms;
namespace StayOnTop
{
public partial class Form1 : Form
{
private static readonly IntPtr HWND_TOPMOST = new IntPtr(-1);
private const UInt32 SWP_NOSIZE = 0x0001;
private const UInt32 SWP_NOMOVE = 0x0002;
private const UInt32 TOPMOST_FLAGS = SWP_NOMOVE | SWP_NOSIZE;
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, uint uFlags);
public Form1()
{
InitializeComponent();
FormBorderStyle = FormBorderStyle.None;
TopMost = true;
}
private void Form1_Load(object sender, EventArgs e)
{
SetWindowPos(this.Handle, HWND_TOPMOST, 100, 100, 300, 300, TOPMOST_FLAGS);
}
protected override void WndProc(ref Message m)
{
const int RESIZE_HANDLE_SIZE = 10;
switch (m.Msg)
{
case 0x0084/*NCHITTEST*/ :
base.WndProc(ref m);
if ((int)m.Result == 0x01/*HTCLIENT*/)
{
Point screenPoint = new Point(m.LParam.ToInt32());
Point clientPoint = this.PointToClient(screenPoint);
if (clientPoint.Y <= RESIZE_HANDLE_SIZE)
{
if (clientPoint.X <= RESIZE_HANDLE_SIZE)
m.Result = (IntPtr)13/*HTTOPLEFT*/ ;
else if (clientPoint.X < (Size.Width - RESIZE_HANDLE_SIZE))
m.Result = (IntPtr)12/*HTTOP*/ ;
else
m.Result = (IntPtr)14/*HTTOPRIGHT*/ ;
}
else if (clientPoint.Y <= (Size.Height - RESIZE_HANDLE_SIZE))
{
if (clientPoint.X <= RESIZE_HANDLE_SIZE)
m.Result = (IntPtr)10/*HTLEFT*/ ;
else if (clientPoint.X < (Size.Width - RESIZE_HANDLE_SIZE))
m.Result = (IntPtr)2/*HTCAPTION*/ ;
else
m.Result = (IntPtr)11/*HTRIGHT*/ ;
}
else
{
if (clientPoint.X <= RESIZE_HANDLE_SIZE)
m.Result = (IntPtr)16/*HTBOTTOMLEFT*/ ;
else if (clientPoint.X < (Size.Width - RESIZE_HANDLE_SIZE))
m.Result = (IntPtr)15/*HTBOTTOM*/ ;
else
m.Result = (IntPtr)17/*HTBOTTOMRIGHT*/ ;
}
}
return;
}
base.WndProc(ref m);
}
protected override CreateParams CreateParams
{
get
{
CreateParams cp = base.CreateParams;
cp.Style |= 0x20000; // <--- use 0x20000
return cp;
}
}
}
}
What is the other application you are trying to suppress the visibility of? Have you investigated other ways of achieving your desired effect? Please do so before subjecting your users to such rogue behaviour as you are describing: what you are trying to do sound rather like what certain naughty sites do with browser windows...
At least try to adhere to the rule of Least Surprise. Users expect to be able to determine the z-order of most applications themselves. You don't know what is most important to them, so if you change anything, you should focus on pushing the other application behind everything rather than promoting your own.
This is of course trickier, since Windows doesn't have a particularly sophisticated window manager. Two approaches suggest themselves:
enumerating top-level windows
and checking which process they
belong to, dropping their
z-order if so. (I'm not sure if
there are framework methods for
these WinAPI functions.)
Fiddling with child process permissions to prevent it from accessing the desktop... but I wouldn't try this until the othe approach failed, as the child process might end up in a zombie state while requiring user interaction.
Here is the SetForegroundWindow equivalent:
form.Activate();
I have seen people doing weird things like:
this.TopMost = true;
this.Focus();
this.BringToFront();
this.TopMost = false;
http://blog.jorgearimany.com/2010/10/win32-setforegroundwindow-equivalent-in.html
I know this is old, but I did not see this response.
In the window (xaml) add:
Deactivated="Window_Deactivated"
In the code behind for Window_Deactivated:
private void Window_Deactivated(object sender, EventArgs e)
{
Window window = (Window)sender;
window.Activate();
}
This will keep your window on top.
Based on clamum's answer, and Kevin Vuilleumier's comment about the other flag responsible for the behavior, I made this toggle that switches between on-top and not on-top with a button press.
private void button1_Click(object sender, EventArgs e)
{
if (on)
{
button1.Text = "yes on top";
IntPtr HwndTopmost = new IntPtr(-1);
SetWindowPos(this.Handle, HwndTopmost, 0, 0, 0, 0, TopmostFlags);
on = false;
}
else
{
button1.Text = "not on top";
IntPtr HwndTopmost = new IntPtr(-2);
SetWindowPos(this.Handle, HwndTopmost, 0, 0, 0, 0, TopmostFlags);
on = true;
}
}
I did something i little bit differnt kinda found it much easier
so first on Form Load
private void Form1_Load(object sender, EventArgs e)
{
this.Shown += new EventHandler(Form1_Shown);//let your form show up here
}
private void Form1_Shown(Object sender, EventArgs e)
{
Form1.ActiveForm.TopMost = true //and then do your TopMost logic
}
How can I bring my WPF application to the front of the desktop? So far I've tried:
SwitchToThisWindow(new WindowInteropHelper(Application.Current.MainWindow).Handle, true);
SetWindowPos(new WindowInteropHelper(Application.Current.MainWindow).Handle, IntPtr.Zero, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
SetForegroundWindow(new WindowInteropHelper(Application.Current.MainWindow).Handle);
None of which are doing the job (Marshal.GetLastWin32Error() is saying these operations completed successfully, and the P/Invoke attributes for each definition do have SetLastError=true).
If I create a new blank WPF application, and call SwitchToThisWindow with a timer, it works exactly as expected, so I'm not sure why it's not working in my original case.
Edit: I'm doing this in conjunction with a global hotkey.
myWindow.Activate();
Attempts to bring the window to the foreground and activates it.
That should do the trick, unless I misunderstood and you want Always on Top behavior. In that case you want:
myWindow.TopMost = true;
I have found a solution that brings the window to the top, but it behaves as a normal window:
if (!Window.IsVisible)
{
Window.Show();
}
if (Window.WindowState == WindowState.Minimized)
{
Window.WindowState = WindowState.Normal;
}
Window.Activate();
Window.Topmost = true; // important
Window.Topmost = false; // important
Window.Focus(); // important
In case you need the window to be in front the first time it loads then you should use the following:
private void Window_ContentRendered(object sender, EventArgs e)
{
this.Topmost = false;
}
private void Window_Initialized(object sender, EventArgs e)
{
this.Topmost = true;
}
Or by overriding the methods:
protected override void OnContentRendered(EventArgs e)
{
base.OnContentRendered(e);
Topmost = false;
}
protected override void OnInitialized(EventArgs e)
{
base.OnInitialized(e);
Topmost = true;
}
I know this question is rather old, but I've just come across this precise scenario and wanted to share the solution I've implemented.
As mentioned in comments on this page, several of the solutions proposed do not work on XP, which I need to support in my scenario. While I agree with the sentiment by #Matthew Xavier that generally this is a bad UX practice, there are times where it's entirely a plausable UX.
The solution to bringing a WPF window to the top was actually provided to me by the same code I'm using to provide the global hotkey. A blog article by Joseph Cooney contains a link to his code samples that contains the original code.
I've cleaned up and modified the code a little, and implemented it as an extension method to System.Windows.Window. I've tested this on XP 32 bit and Win7 64 bit, both of which work correctly.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Interop;
using System.Runtime.InteropServices;
namespace System.Windows
{
public static class SystemWindows
{
#region Constants
const UInt32 SWP_NOSIZE = 0x0001;
const UInt32 SWP_NOMOVE = 0x0002;
const UInt32 SWP_SHOWWINDOW = 0x0040;
#endregion
/// <summary>
/// Activate a window from anywhere by attaching to the foreground window
/// </summary>
public static void GlobalActivate(this Window w)
{
//Get the process ID for this window's thread
var interopHelper = new WindowInteropHelper(w);
var thisWindowThreadId = GetWindowThreadProcessId(interopHelper.Handle, IntPtr.Zero);
//Get the process ID for the foreground window's thread
var currentForegroundWindow = GetForegroundWindow();
var currentForegroundWindowThreadId = GetWindowThreadProcessId(currentForegroundWindow, IntPtr.Zero);
//Attach this window's thread to the current window's thread
AttachThreadInput(currentForegroundWindowThreadId, thisWindowThreadId, true);
//Set the window position
SetWindowPos(interopHelper.Handle, new IntPtr(0), 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE | SWP_SHOWWINDOW);
//Detach this window's thread from the current window's thread
AttachThreadInput(currentForegroundWindowThreadId, thisWindowThreadId, false);
//Show and activate the window
if (w.WindowState == WindowState.Minimized) w.WindowState = WindowState.Normal;
w.Show();
w.Activate();
}
#region Imports
[DllImport("user32.dll")]
private static extern IntPtr GetForegroundWindow();
[DllImport("user32.dll")]
private static extern uint GetWindowThreadProcessId(IntPtr hWnd, IntPtr ProcessId);
[DllImport("user32.dll")]
private static extern bool AttachThreadInput(uint idAttach, uint idAttachTo, bool fAttach);
[DllImport("user32.dll")]
public static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, uint uFlags);
#endregion
}
}
I hope this code helps others who encounter this problem.
To make this a quick copy-paste one -
Use this class' DoOnProcess method to move process' main window to foreground (but not to steal focus from other windows)
public class MoveToForeground
{
[DllImportAttribute("User32.dll")]
private static extern int FindWindow(String ClassName, String WindowName);
const int SWP_NOMOVE = 0x0002;
const int SWP_NOSIZE = 0x0001;
const int SWP_SHOWWINDOW = 0x0040;
const int SWP_NOACTIVATE = 0x0010;
[DllImport("user32.dll", EntryPoint = "SetWindowPos")]
public static extern IntPtr SetWindowPos(IntPtr hWnd, int hWndInsertAfter, int x, int Y, int cx, int cy, int wFlags);
public static void DoOnProcess(string processName)
{
var allProcs = Process.GetProcessesByName(processName);
if (allProcs.Length > 0)
{
Process proc = allProcs[0];
int hWnd = FindWindow(null, proc.MainWindowTitle.ToString());
// Change behavior by settings the wFlags params. See http://msdn.microsoft.com/en-us/library/ms633545(VS.85).aspx
SetWindowPos(new IntPtr(hWnd), 0, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOACTIVATE);
}
}
}
HTH
Why some of the answers on this page are wrong!
Any answer that uses window.Focus() is wrong.
Why? If a notification message pops up, window.Focus() will grab the focus away from whatever the user is typing at the time. This is insanely frustrating for end users, especially if the popups occur quite frequently.
Any answer that uses window.Activate() is wrong.
Why? It will make any parent windows visible as well.
Any answer that omits window.ShowActivated = false is wrong.
Why? It will grab the focus away from another window when the message pops up which is very annoying!
Any answer that does not use Visibility.Visible to hide/show the window is wrong.
Why? If we are using Citrix, if the window is not collapsed when it is closed, it will leave a weird black rectangular hold on the screen. Thus, we cannot use window.Show() and window.Hide().
Essentially:
The window should not grab the focus away from any other window when it activates;
The window should not activate its parent when it is shown;
The window should be compatible with Citrix.
MVVM Solution
This code is 100% compatible with Citrix (no blank areas of the screen). It is tested with both normal WPF and DevExpress.
This answer is intended for any use case where we want a small notification window that is always in front of other windows (if the user selects this in the preferences).
If this answer seems more complex than the others, it's because it is robust, enterprise level code. Some of the other answers on this page are simple, but do not actually work.
XAML - Attached Property
Add this attached property to any UserControl within the window. The attached property will:
Wait until the Loaded event is fired (otherwise it cannot look up the visual tree to find the parent window).
Add an event handler that ensures that the window is visible or not.
At any point, you can set the window to be in front or not, by flipping the value of the attached property.
<UserControl x:Class="..."
...
attachedProperties:EnsureWindowInForeground.EnsureWindowInForeground=
"{Binding EnsureWindowInForeground, Mode=OneWay}">
C# - Helper Method
public static class HideAndShowWindowHelper
{
/// <summary>
/// Intent: Ensure that small notification window is on top of other windows.
/// </summary>
/// <param name="window"></param>
public static void ShiftWindowIntoForeground(Window window)
{
try
{
// Prevent the window from grabbing focus away from other windows the first time is created.
window.ShowActivated = false;
// Do not use .Show() and .Hide() - not compatible with Citrix!
if (window.Visibility != Visibility.Visible)
{
window.Visibility = Visibility.Visible;
}
// We can't allow the window to be maximized, as there is no de-maximize button!
if (window.WindowState == WindowState.Maximized)
{
window.WindowState = WindowState.Normal;
}
window.Topmost = true;
}
catch (Exception)
{
// Gulp. Avoids "Cannot set visibility while window is closing".
}
}
/// <summary>
/// Intent: Ensure that small notification window can be hidden by other windows.
/// </summary>
/// <param name="window"></param>
public static void ShiftWindowIntoBackground(Window window)
{
try
{
// Prevent the window from grabbing focus away from other windows the first time is created.
window.ShowActivated = false;
// Do not use .Show() and .Hide() - not compatible with Citrix!
if (window.Visibility != Visibility.Collapsed)
{
window.Visibility = Visibility.Collapsed;
}
// We can't allow the window to be maximized, as there is no de-maximize button!
if (window.WindowState == WindowState.Maximized)
{
window.WindowState = WindowState.Normal;
}
window.Topmost = false;
}
catch (Exception)
{
// Gulp. Avoids "Cannot set visibility while window is closing".
}
}
}
Usage
In order to use this, you need to create the window in your ViewModel:
private ToastView _toastViewWindow;
private void ShowWindow()
{
if (_toastViewWindow == null)
{
_toastViewWindow = new ToastView();
_dialogService.Show<ToastView>(this, this, _toastViewWindow, true);
}
ShiftWindowOntoScreenHelper.ShiftWindowOntoScreen(_toastViewWindow);
HideAndShowWindowHelper.ShiftWindowIntoForeground(_toastViewWindow);
}
private void HideWindow()
{
if (_toastViewWindow != null)
{
HideAndShowWindowHelper.ShiftWindowIntoBackground(_toastViewWindow);
}
}
Additional links
For tips on how ensure that a notification window always shifts back onto the visible screen, see my answer: In WPF, how to shift a window onto the screen if it is off the screen?.
If the user is interacting with another application, it may not be possible to bring yours to the front. As a general rule, a process can only expect to set the foreground window if that process is already the foreground process. (Microsoft documents the restrictions in the SetForegroundWindow() MSDN entry.) This is because:
The user "owns" the foreground. For example, it would be extremely annoying if another program stole the foreground while the user is typing, at the very least interrupting her workflow, and possibly causing unintended consequences as her keystrokes meant for one application are misinterpreted by the offender until she notices the change.
Imagine that each of two programs checks to see if its window is the foreground and attempts to set it to the foreground if it is not. As soon as the second program is running, the computer is rendered useless as the foreground bounces between the two at every task switch.
I know that this is late answer, maybe helpful for researchers
if (!WindowName.IsVisible)
{
WindowName.Show();
WindowName.Activate();
}
I have had a similar problem with a WPF application that gets invoked from an Access application via the Shell object.
My solution is below - works in XP and Win7 x64 with app compiled to x86 target.
I'd much rather do this than simulate an alt-tab.
void Window_Loaded(object sender, RoutedEventArgs e)
{
// make sure the window is normal or maximised
// this was the core of the problem for me;
// even though the default was "Normal", starting it via shell minimised it
this.WindowState = WindowState.Normal;
// only required for some scenarios
this.Activate();
}
Well, since this is such a hot topic... here is what works for me. I got errors if I didn't do it this way because Activate() will error out on you if you cannot see the window.
Xaml:
<Window ....
Topmost="True"
....
ContentRendered="mainWindow_ContentRendered"> .... </Window>
Codebehind:
private void mainWindow_ContentRendered(object sender, EventArgs e)
{
this.Topmost = false;
this.Activate();
_UsernameTextBox.Focus();
}
This was the only way for me to get the window to show on top. Then activate it so you can type in the box without having to set focus with the mouse. control.Focus() wont work unless the window is Active();
Well I figured out a work around. I'm making the call from a keyboard hook used to implement a hotkey. The call works as expected if I put it into a BackgroundWorker with a pause. It's a kludge, but I have no idea why it wasn't working originally.
void hotkey_execute()
{
IntPtr handle = new WindowInteropHelper(Application.Current.MainWindow).Handle;
BackgroundWorker bg = new BackgroundWorker();
bg.DoWork += new DoWorkEventHandler(delegate
{
Thread.Sleep(10);
SwitchToThisWindow(handle, true);
});
bg.RunWorkerAsync();
}
To show ANY currently opened window import those DLL:
public partial class Form1 : Form
{
[DllImportAttribute("User32.dll")]
private static extern int FindWindow(String ClassName, String WindowName);
[DllImportAttribute("User32.dll")]
private static extern int SetForegroundWindow(int hWnd);
and in program We search for app with specified title (write title without first letter (index > 0))
foreach (Process proc in Process.GetProcesses())
{
tx = proc.MainWindowTitle.ToString();
if (tx.IndexOf("Title of Your app WITHOUT FIRST LETTER") > 0)
{
tx = proc.MainWindowTitle;
hWnd = proc.Handle.ToInt32(); break;
}
}
hWnd = FindWindow(null, tx);
if (hWnd > 0)
{
SetForegroundWindow(hWnd);
}
These codes will work fine all times.
At first set the activated event handler in XAML:
Activated="Window_Activated"
Add below line to your Main Window constructor block:
public MainWindow()
{
InitializeComponent();
this.LocationChanged += (sender, e) => this.Window_Activated(sender, e);
}
And inside the activated event handler copy this codes:
private void Window_Activated(object sender, EventArgs e)
{
if (Application.Current.Windows.Count > 1)
{
foreach (Window win in Application.Current.Windows)
try
{
if (!win.Equals(this))
{
if (!win.IsVisible)
{
win.ShowDialog();
}
if (win.WindowState == WindowState.Minimized)
{
win.WindowState = WindowState.Normal;
}
win.Activate();
win.Topmost = true;
win.Topmost = false;
win.Focus();
}
}
catch { }
}
else
this.Focus();
}
These steps will works fine and will bring to front all other windows into their parents window.
Just wanted to add another solution to this question. This implementation works for my scenario, where CaliBurn is responsible for displaying the main Window.
protected override void OnStartup(object sender, StartupEventArgs e)
{
DisplayRootViewFor<IMainWindowViewModel>();
Application.MainWindow.Topmost = true;
Application.MainWindow.Activate();
Application.MainWindow.Activated += OnMainWindowActivated;
}
private static void OnMainWindowActivated(object sender, EventArgs e)
{
var window = sender as Window;
if (window != null)
{
window.Activated -= OnMainWindowActivated;
window.Topmost = false;
window.Focus();
}
}
The problem could be that the thread calling your code from the hook hasn't been initialized by the runtime so calling runtime methods don't work.
Perhaps you could try doing an Invoke to marshal your code on to the UI thread to call your code that brings the window to the foreground.
If you are trying to hide the window, for example you minimize the window, I have found that using
this.Hide();
will hide it correctly, then simply using
this.Show();
will then show the window as the top most item once again.
Remember not to put the code that shows that window inside a PreviewMouseDoubleClick handler as the active window will switch back to the window who handled the event.
Just put it in the MouseDoubleClick event handler or stop bubbling by setting e.Handled to True.
In my case i was handling the PreviewMouseDoubleClick on a Listview and was not setting the e.Handled = true then it raised the MouseDoubleClick event witch sat focus back to the original window.
This is a combination of a few suggestions above that works well and is simple. It only comes to front when those events fire, so any window that pops up after the event will stay on top of course.
public partial class MainWindow : Window
{
protected override void OnContentRendered(EventArgs e)
{
base.OnContentRendered(e);
Topmost = true;
Topmost = false;
}
protected override void OnInitialized(EventArgs e)
{
base.OnInitialized(e);
Topmost = true;
Topmost = false;
}
....
}
I wanted to create a launcher with the keyboard hook and had the same problem.
After much trial and error, this solved the problem.
void Active()
{
MainWindow0.Show();
MainWindow0.Focus();
MainWindow0.Activate();
MainWindow0.WindowState = WindowState.Normal;
}
void Deactive()
{
MainWindow0.Hide();
MainWindow0.WindowState = WindowState.Minimized;
}
I built an extension method to make for easy reuse.
using System.Windows.Forms;
namespace YourNamespace{
public static class WindowsFormExtensions {
public static void PutOnTop(this Form form) {
form.Show();
form.Activate();
}// END PutOnTop()
}// END class
}// END namespace
Call in the Form Constructor
namespace YourNamespace{
public partial class FormName : Form {
public FormName(){
this.PutOnTop();
InitalizeComponents();
}// END Constructor
} // END Form
}// END namespace