How do I catch c0000005 exception from native dll in c# - c#

I'm working with a native dll that somewhere throws a c0000005 exception (access violation) and ends up crashing my web service until the service is recycled. Is there a way to catch the exception?

I agree with the others... Fix the problem, but sometimes you inherit code and you just want to catch an unexpected violation in production.
In .net 4+ you can add the HandleProcessCorruptedStateExceptions attribute and it will come out as an Exception that you can catch. The call stack isn't horribly useful, but it's better than nothing.
C#
[System.Runtime.ExceptionServices.HandleProcessCorruptedStateExceptions]
public void SomeCSharpMethod()
try
{
// call managed code
}
catch (Exception ex)
{
Console.WriteLine("Exception");
}
C++
vector<int> myValues;
int a = myValues[1];

you can catch the exception using Microsoft SEH exception handler, but really you should fix whatever is wrong.
Cheers & hth.,

Don't catch this. Fix the bug.
0xc0000005 is the NT error code for STATUS_ACCESS_VIOLATION. This means your program made a bad pointer dereference. Put very simply this means your program crashed violently and attempting to recover is misguided.
I know you say it's a 3rd party DLL, but at very least you should debug and understand the issue. It may be something simple like you are passing the DLL some bad input or not initializing it properly. If you can't do that you can contact the authors of the DLL or consider eliminating your dependency on them.

Related

Throw exception where the class was instantiated - C#

I am developing a library that will be used by programmers.
When I am throwing an exception, the debugger goes to where the exception was thrown, and not where the class was instantiated or the method was executed.
With a try .. catch this can be solved, but what if the programmer who is using the library does not open a try .. catch? he will see all my code!
How can I avoid this?
he will see all my code!
Well yes, if you distribute your code. If you don't, how would you expect the code to be seen? Don't forget that you're in a different situation to most developers using your library, as you have the source code on your machine. Try the same DLL on a machine which doesn't have the source code.
The developer may see a decompiled version of your code, perhaps - is that such a great problem? If so, you should look at obfuscating your code - but be aware that that comes with some logistical downsides too.
I suspect this really just isn't a problem.
Well, if you make a release version of your library and you don't provide debugger symbols (pdb) the debugger of the libraries user shouldn't show your code.
OTOH, do you know tools like reflector? Your code isn't really a secret.
If I understand what you are looking for I think you want to use a try catch in your code and instead of a catch block where you handle the exception you want to rethrow it like this:
try
{
//exception code
}
catch (Exception e)
{
throw e;
}
If I remember correctly, throwing like this will reset the stack trace whereas just a throw will keep the stack trace in tact.

How do I catch an Interop exception?

I am trying to catch an Interop Exception in my C# code
IEngine engine = null;
try
{
engine = engineLoader.GetEngineObject(AbbyySdkSerialNumber);
}
catch(System.Runtime.InteropServices.COMException ex)
{
int i = 0;
}
but it does not want to jump into catch block. Any ideas? Thank you in advance!
The CLR automatically maps the HRESULT from COM interop to more specific managed exceptions, not to COMException. For example, E_ACCESSDENIED becomes UnauthorizedAccessException, E_OUTOFMEMORY becomes OutOfMemoryException, and so on.
If the HRESULT is a custom result or if it is unknown to the CLR, then the runtime does pass a generic COMException to the client. The ErrorCode property of the COMException contains the HRESULT value.
For a complete discussion of COM interop, see Advanced COM Interoperability.
Note that if you're running this under the VS debugger then by default execution will stop on the line that caused the exception. It won't jump to the catch block unless you then step to the next line.
If it is definitely throwing an exception then I'll bet it's not actually throwing the type of exception you expect, i.e. System.Runtime.InteropServices.COMException. I'd suggest adding a catch (Exception ex) clause to the try in order to firstly check my sanity, then secondly examine the exception that is being thrown.
I have the same exception. It says me that the project id is wrong - that should be the serial number you'll be inserting inside to object during initialization.
Advice:
Check this first, if you're running in trial then if it isn't expired.
My exception occurred when I run SDK via win service. Service starts as local service and did not work because of unavailability to create engine object by GetEngineObject.
I also tried to create object GetEngineObject via different user name (process) but it did not help. The thing is why I consider the user name difference that I create console app in my visual studio, there I put my code to it and run in debug mode in VS it works! (vs runs in my user name)
I do not know what is wrong ...
For my case, I needed to catch the exact type of the generated exception.
It was being generated an exception of type System.IO.IOException in managed part of code, and in my unmanaged code I needed to do a catch(IOException ^), what solved the problem.
Or else the exception was never caught even using a catch(Exception ^).

how to catch exception in C# which call a C++ dll

My C# called a method from a C++ dll, after the call returned, my application just gone without any message. want to add try catch to get the reason. how can I do it. Just a try-catch in the method call?
EDIT:
the [HandledProcessCorruptedStateExceptions] is not belong to C#?
An interesting article on exception handling, also with respect to handling corrupted state exceptions:
CLR Inside Out: Handling Corrupted State Exceptions
However, I would assume that there is something wrong either in the way you are calling the native method or in the native method itself. It's best to fix the original problem that is causing the CSE instead of catching exceptions that indicate that your application is no longer in a stable state. You probably will only make things worse by catching such an expcetion. The article mentioned above states:
Even though the CLR prevents you from naively catching CSEs, it's still not a good idea to catch overly broad classes of exceptions. But catch (Exception e) appears in a lot of code, and it's unlikely that this will change. By not delivering exceptions that represent a corrupted process state to code that naively catches all exceptions, you prevent this code from making a serious situation worse.
try{
return (22 / 0); // Cant devise by 0
}catch (System.DivideByZeroException ZeroEx) //Catch type of exception and assign to variable
{
Console.WriteLine("Division by zero attempted!");
Console.WriteLine("Are you sure you wish to continue");
string answer = Console.Read();
}
Like so

C# try/catch nightmare

I have a application with similar code (not written by me)
try
{
EnumerateSomeCoolHardwareDevice();
}
catch (Exception ex)
{
}
UPDATE - This is .NET C# & EnumerateSomeCoolHardwareDevice() is using SerialPort?
I know how bad this code is but it works like this for a reason!
My question thou: I can see that it crashes somewhere in the EnumerateSomeCoolHardwareDevice(); but it doesn't get caught by the Catch (...) - It just crashes with the send report dialog! This also currently only happen in the release build... Is their ANY reason why my exception will NOT be caught by the catch (...)?
My guess is that you're not getting an Exception in your language/framework but rather EnumerateSomeCoolHardwareDevice() does weird things that simply cause the OS to kill your process. Remember that hardware details are abstracted by frameworks like Java and .NET, so whenever you do something with hardware directly, you're probably relying on unmanaged resources ... and whatever goes wrong there can kill you, catch or not.
One possible reason would be if the EnumerateSomeCoolHardwareDevice() function uses threading. If an exception is thrown in a thread and isn't handled within it's thread then it can crash an application. This simple app can demonstrate what I mean:
public static void testThread()
{
throw new Exception("oh god it's broken");
}
static void Main(string[] args)
{
try
{
Thread thread = new Thread(testThread);
thread.Start();
Console.ReadKey(); //Just to make sure we don't get out of the try-catch too soon
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
}
}
If you run that the app will crash and burn rather than catching the exception as you might expect.
In .NET catch (Exception ex) will only catch .NET exceptions, not native exceptions.
This question (catching native exceptions in C#) may help.
Assuming .NET, if EnumerateSomeCoolHardwareDevice uses Win32 methods via PInvoke (to access the hardware) and an error occurs, most Native methods return an error code. If that error code is not handled, and another native method is called anyway (perhaps with empty out parameters from the failed call), a serious native error (such as bad memory access or something similar) can cause a straight program crash, no exception thrown.
Have you tried the attribute
assembly:RuntimeCompatibility(WrapNonExceptionThrows = true)
That should wrap any non-.Net exceptions into System.Exception so it will be catched in your code.
If it is only happening on the production machine and not the dev machines then it could be down to DLL mismatches. Double check ALL the referenced DLLs and frameworks are the same version.
Secondly if the error is not being thrown by the EnumerateSomeCoolHardwareDevice() then it will crash the app as there is no way for the exception to get back up the stack (or thats my understanding of try/catches) in my experience this has happened to me before.
Lastly, the microsoft error report usually allows you to inspect what will be sent to MS, this should let you see where the error happened and why (assuming it has readable information within it).
Check the Event Viewer as the error should also be logged there, and normally provides an invaluable source of detail regarding the error and with a bit of digging through the error listed there you should be able to trace the fault.
If you are in .Net version 1.1 use a no parameters catch block like
catch{
...
}
Prior to .Net 2.0 there could be native exceptions that do not derive from System.Exception.
Also hook to appdomain unhandled exception event and see what happens.
There may be a try..catch inside EnumerateSomeCoolHardwareDevice().
If the exception is caught and handled there, the outer exception won't be hit unless the Exception is thrown again.
(Assuming Java) Both Error and Exception are subclasses of Throwable. If there is an assertion failing in EnumerateSomeCoolHardwareDevice() for example you will get an Error.
My guess is that there's a stack overflow happening. The .NET VM simply shuts down Release build processes that encounter a stack overflow, no CLR exceptions thrown. There's probably an internal try / catch inside that function that catches StackOverflowException one way or other, that's why it's not propagating to your code in Debug builds either.
The easiest way to figure out what's going on is by making a debug build, attaching a debugger and instructing the debugger to break before any exceptions are thrown (in Visual Studio, Debug/Exceptions and tick "Thrown" for "Common Language Runtime Exceptions" and possibly other ones as well, in cordbg.exe "catch exception")
If it is crashing madly and is using a SerialPort object then it is probably because at some point it skips onto a background thread and an exception happens here. IIRC the .DataReceived event or however you get information back from a serial port returns data on a background thread. Should an exception be thrown in this routine then the entire application will bail.
Find the background thread and put some exception handling round it.
What types of exception have you seen behaving in this way? Do you have a list of them?
Some exceptions will keep propgating up the call stack, even if they've been caught in a catch block, such as ThreadAbortException.
Others are essentially unhandleable, such as StackOverflowException or ExecutionEngineException.
If it is one of these (or some others I have probably missed), then the behaviour is probably as expected. If it is some others, then a deeper look with more information will be necessary.

Why is .NET exception not caught by try/catch block?

I'm working on a project using the ANTLR parser library for C#. I've built a grammar to parse some text and it works well. However, when the parser comes across an illegal or unexpected token, it throws one of many exceptions. The problem is that in some cases (not all) that my try/catch block won't catch it and instead stops execution as an unhandled exception.
The issue for me is that I can't replicate this issue anywhere else but in my full code. The call stack shows that the exception definitely occurs within my try/catch(Exception) block. The only thing I can think of is that there are a few ANTLR assembly calls that occur between my code and the code throwing the exception and this library does not have debugging enabled, so I can't step through it. I wonder if non-debuggable assemblies inhibit exception bubbling? The call stack looks like this; external assembly calls are in Antlr.Runtime:
Expl.Itinerary.dll!TimeDefLexer.mTokens() Line 1213 C#
Antlr3.Runtime.dll!Antlr.Runtime.Lexer.NextToken() + 0xfc bytes
Antlr3.Runtime.dll!Antlr.Runtime.CommonTokenStream.FillBuffer() + 0x22c bytes
Antlr3.Runtime.dll!Antlr.Runtime.CommonTokenStream.LT(int k = 1) + 0x68 bytes
Expl.Itinerary.dll!TimeDefParser.prog() Line 109 + 0x17 bytes C#
Expl.Itinerary.dll!Expl.Itinerary.TDLParser.Parse(string Text = "", Expl.Itinerary.IItinerary Itinerary = {Expl.Itinerary.MemoryItinerary}) Line 17 + 0xa bytes C#
The code snippet from the bottom-most call in Parse() looks like:
try {
// Execution stopped at parser.prog()
TimeDefParser.prog_return prog_ret = parser.prog();
return prog_ret == null ? null : prog_ret.value;
}
catch (Exception ex) {
throw new ParserException(ex.Message, ex);
}
To me, a catch (Exception) clause should've captured any exception whatsoever. Is there any reason why it wouldn't?
Update: I traced through the external assembly with Reflector and found no evidence of threading whatsoever. The assembly seems to just be a runtime utility class for ANTLR's generated code. The exception thrown is from the TimeDefLexer.mTokens() method and its type is NoViableAltException, which derives from RecognitionException -> Exception. This exception is thrown when the lexer cannot understand the next token in the stream; in other words, invalid input. This exception is SUPPOSED to happen, however it should've been caught by my try/catch block.
Also, the rethrowing of ParserException is really irrelevant to this situation. That is a layer of abstraction that takes any exception during parse and convert to my own ParserException. The exception handling problem I'm experiencing is never reaching that line of code. In fact, I commented out the "throw new ParserException" portion and still received the same result.
One more thing, I modified the original try/catch block in question to instead catch NoViableAltException, eliminating any inheritance confusion. I still received the same result.
Someone once suggested that sometimes VS is overactive on catching handled exceptions when in debug mode, but this issue also happens in release mode.
Man, I'm still stumped! I hadn't mentioned it before, but I'm running VS 2008 and all my code is 3.5. The external assembly is 2.0. Also, some of my code subclasses a class in the 2.0 assembly. Could a version mismatch cause this issue?
Update 2: I was able to eliminate the .NET version conflict by porting relevant portions of my .NET 3.5 code to a .NET 2.0 project and replicate the same scenario. I was able to replicate the same unhandled exception when running consistently in .NET 2.0.
I learned that ANTLR has recently released 3.1. So, I upgraded from 3.0.1 and retried. It turns out the generated code is a little refactored, but the same unhandled exception occurs in my test cases.
Update 3:
I've replicated this scenario in a simplified VS 2008 project. Feel free to download and inspect the project for yourself. I've applied all the great suggestions, but have not been able to overcome this obstacle yet.
If you can find a workaround, please do share your findings. Thanks again!
Thank you, but VS 2008 automatically breaks on unhandled exceptions. Also, I don't have a Debug->Exceptions dialog. The NoViableAltException that is thrown is fully intended, and designed to be caught by user code. Since it is not caught as expected, program execution halts unexpectedly as an unhandled exception.
The exception thrown is derived from Exception and there is no multi-threading going on with ANTLR.
I believe I understand the problem. The exception is being caught, the issue is confusion over the debugger's behavior and differences in the debugger settings among each person trying to repro it.
In the 3rd case from your repro I believe you are getting the following message: "NoViableAltException was unhandled by user code" and a callstack that looks like this:
[External Code]
> TestAntlr-3.1.exe!TimeDefLexer.mTokens() Line 852 + 0xe bytes C#
[External Code]
TestAntlr-3.1.exe!TimeDefParser.prog() Line 141 + 0x14 bytes C#
TestAntlr-3.1.exe!TestAntlr_3._1.Program.ParseTest(string Text = "foobar;") Line 49 + 0x9 bytes C#
TestAntlr-3.1.exe!TestAntlr_3._1.Program.Main(string[] args = {string[0x00000000]}) Line 30 + 0xb bytes C#
[External Code]
If you right click in the callstack window and run turn on show external code you see this:
Antlr3.Runtime.dll!Antlr.Runtime.DFA.NoViableAlt(int s = 0x00000000, Antlr.Runtime.IIntStream input = {Antlr.Runtime.ANTLRStringStream}) + 0x80 bytes
Antlr3.Runtime.dll!Antlr.Runtime.DFA.Predict(Antlr.Runtime.IIntStream input = {Antlr.Runtime.ANTLRStringStream}) + 0x21e bytes
> TestAntlr-3.1.exe!TimeDefLexer.mTokens() Line 852 + 0xe bytes C#
Antlr3.Runtime.dll!Antlr.Runtime.Lexer.NextToken() + 0xc4 bytes
Antlr3.Runtime.dll!Antlr.Runtime.CommonTokenStream.FillBuffer() + 0x147 bytes
Antlr3.Runtime.dll!Antlr.Runtime.CommonTokenStream.LT(int k = 0x00000001) + 0x2d bytes
TestAntlr-3.1.exe!TimeDefParser.prog() Line 141 + 0x14 bytes C#
TestAntlr-3.1.exe!TestAntlr_3._1.Program.ParseTest(string Text = "foobar;") Line 49 + 0x9 bytes C#
TestAntlr-3.1.exe!TestAntlr_3._1.Program.Main(string[] args = {string[0x00000000]}) Line 30 + 0xb bytes C#
[Native to Managed Transition]
[Managed to Native Transition]
mscorlib.dll!System.AppDomain.ExecuteAssembly(string assemblyFile, System.Security.Policy.Evidence assemblySecurity, string[] args) + 0x39 bytes
Microsoft.VisualStudio.HostingProcess.Utilities.dll!Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() + 0x2b bytes
mscorlib.dll!System.Threading.ThreadHelper.ThreadStart_Context(object state) + 0x3b bytes
mscorlib.dll!System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state) + 0x81 bytes
mscorlib.dll!System.Threading.ThreadHelper.ThreadStart() + 0x40 bytes
The debugger's message is telling you that an exception originating outside your code (from NoViableAlt) is going through code you own in TestAntlr-3.1.exe!TimeDefLexer.mTokens() without being handled.
The wording is confusing, but it does not mean the exception is uncaught. The debugger is letting you know that code you own mTokens()" needs to be robust against this exception being thrown through it.
Things to play with to see how this looks for those who didn't repro the problem:
Go to Tools/Options/Debugging and
turn off "Enable Just My code
(Managed only)". or option.
Go to Debugger/Exceptions and turn off "User-unhandled" for
Common-Language Runtime Exceptions.
I can tell you what's happening here...
Visual Studio is breaking because it thinks the exception is unhandled. What does unhandled mean? Well, in Visual Studio, there is a setting in the Tools... Options... Debugging... General... "Enable Just My Code (Managed only)". If this is checked and if the exception propagates out of your code and out to a stack frame associated with a method call that exists in an assembly which is "NOT YOUR CODE" (for example, Antlr), that is considered "unhandled". I turn off that Enable Just My Code feature for this reason. But, if you ask me, this is lame... let's say you do this:
ExternalClassNotMyCode c = new ExternalClassNotMyCode();
try {
c.doSomething( () => { throw new Exception(); } );
}
catch ( Exception ex ) {}
doSomething calls your anonymous function there and that function throws an exception...
Note that this is an "unhandled exception" according to Visual Studio if "Enable Just My Code" is on. Also, note that it stops as if it were a breakpoint when in debug mode, but in a non-debugging or production environment, the code is perfectly valid and works as expected. Also, if you just "continue" in the debugger, the app goes on it's merry way (it doesn't stop the thread). It is considered "unhandled" because the exception propagates through a stack frame that is NOT in your code (i.e. in the external library). If you ask me, this is lousy. Please change this default behavior Microsoft. This is a perfectly valid case of using Exceptions to control program logic. Sometimes, you can't change the third party library to behave any other way, and this is a very useful way to accomplish many tasks.
Take MyBatis for example, you can use this technique to stop processing records that are being collected by a call to SqlMapper.QueryWithRowDelegate.
Regardless of whether the assembly has been compiled as a release build the exception should certainly 'bubble' up to the caller, there's no reason an assembly not being compiled in debug mode should have any affect on that.
I'd agree with Daniel is suggesting that perhaps the exception is occurring on a separate thread - try hooking the thread exception event in Application.ThreadException. This should be raised when any unhandled thread exception occurs. You could adapt your code thus:-
using System.Threading;
...
void Application_ThreadException(object sender, ThreadExceptionEventArgs e) {
throw new ParserException(e.Exception.Message, e.Exception);
}
...
var exceptionHandler =
new ThreadExceptionEventHandler(Application_ThreadException);
Application.ThreadException += exceptionHandler;
try {
// Execution stopped at parser.prog()
TimeDefParser.prog_return prog_ret = parser.prog();
return prog_ret == null ? null : prog_ret.value;
}
catch (Exception ex) {
throw new ParserException(ex.Message, ex);
}
finally {
Application.ThreadException -= exceptionHandler;
}
Are you using .Net 1.0 or 1.1? If so then catch(Exception ex) won't catch exceptions from unmanaged code. You'll need to use catch {} instead. See this article for further details:
http://www.netfxharmonics.com/2005/10/net-20-trycatch-and-trycatchexception/
I'm with #Shaun Austin - try wrapping the try with the fully qualified name
catch (System.Exception)
and see if that helps.Does the ANTLR doc say what Exceptions should be thrown?
Is it possible that the exception is being thrown in another thread? Obviously your calling code is single threaded, but maybe the library you are consuming is doing some multithreaded operations under the covers.
To me, a catch (Exception) clause should've captured any exception whatsoever. Is there any reason why it wouldn't?
The only possibility I can think of is that something else is catching it before you and handling it in a way that appears to be an uncaught exception (e.g. exiting the process).
my try/catch block won't catch it and instead stops execution as an unhandled exception.
You need to find what is causing the exit process. It might be something other than an unhandled exception.
You might try using the native debugger with a breakpoint set on "{,,kernel32.dll}ExitProcess". Then use SOS to determine what managed code is calling exit process.
Personally I'm not convinced by the threading theory at all.
The one time I've seen this before, I was working with a library which also defined Exception and the usings I had meant that the actual Catch was referring to a different "Exception" type (if it had been fully qualified it was Company.Lib.Exception but it wasnt because of the using) so when it came to catching a normal exception that was being thrown (some kind of argument exception if I remember correctly) it just wouldn't catch it because the type didn't match.
So in summary, is there another Exception type in a different namespace that is in a using in that class?
EDIT: A quick way to check this is make sure in your catch clause you fully qualify the Exception type as "System.Exception" and give it a whirl!
EDIT2: OK I've tried the code and concede defeat for now. I'll have to have another look at it in the morning if no one has come up with a solution.
Hmm, I don't understand the problem. I downloaded and tried your example solution file.
An exception is thrown in TimeDefLexer.cs, line 852, which is subsequently handled by the catch block in Program.cs that just says Handled exception.
If I uncomment the catch block above it, it will enter that block instead.
What seems to be the problem here?
As Kibbee said, Visual Studio will stop on exceptions, but if you ask it to continue, the exception will get caught by your code.
I downloaded the sample VS2008 project, and am a bit stumped here too. I was able to get past the exceptions however, although probably not in a way that will work will great for you. But here's what I found:
This mailing list post had a discussion of what looks to be the same issue you are experiencing.
From there, I added a couple dummy classes in the main program.cs file:
class MyNoViableAltException : Exception
{
public MyNoViableAltException()
{
}
public MyNoViableAltException(string grammarDecisionDescription, int decisionNumber, int stateNumber, Antlr.Runtime.IIntStream input)
{
}
}
class MyEarlyExitException : Exception
{
public MyEarlyExitException()
{
}
public MyEarlyExitException(int decisionNumber, Antlr.Runtime.IIntStream input)
{
}
}
and then added the using lines into TimeDefParser.cs and TimeDefLexer.cs:
using NoViableAltException = MyNoViableAltException;
using EarlyExitException = NoViableAltException;
With that the exceptions would bubble into the fake exception classes and could be handled there, but there was still an exception being thrown in the mTokens method in TimeDefLexer.cs. Wrapping that in a try catch in that class caught the exception:
try
{
alt4 = dfa4.Predict(input);
}
catch
{
}
I really don't get why wrapping it in the internal method rather than where it is being called from handle the error if threading isn't in play, but anyways hopefully that will point someone smarter than me here in the right direction.
I downloaded your code and everything work as expected.
Visual Studio debugger correctly intercepts all exceptions. Catch blocks work as expected.
I'm running Windows 2003 server SP2, VS2008 Team Suite (9.0.30729.1 SP)
I tried to compile you project for .NET 2.0, 3.0 & 3.5
#Steve Steiner, debugger options you mentioned have nothing to do with this behavior.
I tried to play with these options with no visible effects - catch blocks managed to intercept all exceptions.
Steve Steiner is correct that the exception is originating in the antlr library, passing through the mTokens() method and being caught in the antlr library. The problem is that this method is auto-generated by antlr. Therefore, any changes to handle the exception in mTokens() will be overwritten when your generate your parser/lexer classes.
By default, antlr will log errors and try to recover parsing. You can override this so that the parser.prog() will throw an exception whenever an error is encountered. From your example code i think this is the behaviour you were expecting.
Add this code to your grammer (.g) file. You will also need to turn off "Enable Just My Code" in the debugging menu.
#members {
public override Object RecoverFromMismatchedSet(IIntStream input,RecognitionException e, BitSet follow)
{
throw e;
}
}
#rulecatch {
catch (RecognitionException e)
{
throw e;
}
}
This is my attempt at a C# version of the example given in the "Exiting the recogniser on first error" chapter of the "Definitive ANTLR Reference" book.
Hope this is what you were looking for.
You can set up VS.Net to break as soon as any exception occurs. Just run your project in debug mode, and it will stop as soon as the exception is thrown. Then you should have a better idea of why it isn't being caught.
Also, you can put some code in to catch all unhandled exceptions.
Application.ThreadException += new ThreadExceptionEventHandler(ThreadExceptionHandler);
// Catch all unhandled exceptions in all threads.
AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(UnhandledExceptionHandler);
Oh and in reference to what Kibbee said; if you select Debug|Exceptions in VS and just click all the boxes in the 'thrown' column it should pick everything up AFAIK as a 'first chance exception', i.e. VS will indicate when the exception is about to be processed by everything else and break on the relevant code. This should help with debugging.
The best option sounds like setting Visual Studio to break on all unhandled exceptions (Debug -> Exceptions dialog, check the box for "Common Language Runtime Exceptions" and possibly the others as well). Then run your program in debug mode. When the ANTLR parser code throws an exception it should be caught by Visual Studio and allow you to see where it is occurring, the exception type, etc.
Based on the description, the catch block appears to be correct, so one of several things could be happening:
the parser is not actually throwing an exception
the parser is ultimately throwing something that isn't deriving from System.Exception
there is an exception being thrown on another thread that isn't being handled
It sounds like you have potentially ruled out issue #3.
I traced through the external assembly with Reflector and found no evidence of threading whatsoever.
You can't find any threading does not mean there is no threading
.NET has a 'thread pool' which is a set of 'spare' threads that sit around mostly idle. Certain methods cause things to run in one of the thread pool threads so they don't block your main app.
The blatant examples are things like ThreadPool.QueueUserWorkItem, but there are lots and lots of other things which can also run things in the thread pool that don't look so obvious, like Delegate.BeginInvoke
Really, you need to do what kibbee suggests.
have you tried to print (Console.WriteLine()) the exception inside the catch clause, and not use visual studio and run your application on console?
I believe Steve Steiner is correct. When researching Steve's suggestions, I came across this thread talking about the "Enable Just My Code" option in Tools|Options|Debugger|General. It is suggested that the debugger will break in certain conditions when non-user code either throws or handles an exception. I'm not exactly sure why this even matters, or why the debugger specifically says the exception was unhandled when it really was.
I was able to eliminate the false breaks by disabling the "Enable Just My Code" option. This also changes the Debug|Exceptions dialog by removing the "User-handled" column as it no longer applies. Or, you can just uncheck the "User-handled" box for CLR and get the same result.
Bigtime thanks for the help everyone!
"Also, you can put some code in to
catch all unhandled exceptions. Read
the link for more info, but the basics
are these two lines."
This is false. This used to catch all unhandled exceptions in .NET 1.0/1.1 but it was a bug and it wasn't supposed to and it was fixed in .NET 2.0.
AppDomain.CurrentDomain.UnhandledException
Is only intended to be used as a last chance logging saloon so you can log the exception before the program exits. It wont catch the exception as of 2.0 onwards (although in .NET 2.0 at least there is a config value you can modify to make it act like 1.1 but it isn't recommended practice to use this.).
Its worth noting that there are few exceptions that you cannot catch, such as StackOverflowException and OutOfMemoryException. Otherwise as other people have suggested it might be an exception in a background thread somewhere. Also I'm pretty sure you can't catch some/all unmanaged/native exceptions either.
I don't get it...your catch block just throws a new exception (with the same message). Meaning that your statement of:
The problem is that in some cases (not all) that my try/catch block won't catch it and instead stops execution as an unhandled exception.
is exactly what is expected to happen.
I agree with Daniel Auger and kronoz that this smells like an exception that has something to do with threads. Beyond that, here are my other questions:
What does the complete error message say? What kind of exception is it?
Based on the stack trace you've provided here, isn't the exception thrown by you code in TimeDefLexer.mTokens()?
I'm not sure if I'm being unclear, but if so, I'm seeing the debugger halt execution with an "Unhandled Exception" of type NoViableAltException. Initially, I didn't know anything about this Debug->Exceptions menu item because MS expects you, at VS install time, to commit to a profile when you have no idea how they are different. Apparently, I was not on the C# dev profile and was missing this option. After finally debugging all thrown CLR exceptions, I was unfortunately unable to discover any new behavior leading to the reason for this unhandled exception issue. All the exceptions thrown were expected and supposedly handled in a try/catch block.
I reviewed the external assembly and there is no evidence of multithreading. By that, I mean no reference exists to System.Threading and no delegates were used whatsoever. I'm familiar with that constitutes instantiating a thread. I verify this by observing the Threads toolbox at the time of the unhandled exception to view there is only one running thread.
I have an open issue with the ANTLR folks so perhaps they've been able to tackle this issue before. I've been able to replicate it in a simple console app project using .NET 2.0 and 3.5 under VS 2008 and VS 2005.
It's just a pain point because it forces my code to only work with known valid parser input. Using an IsValid() method would be risky if it threw an unhandled exception based on user input. I'll keep this question up to date when more is learned of this issue.
#spoulson,
If you can replicate it, can you post it somewhere? One avenue you could try is usign WinDBG with the SOS extensions to run the app and catch the unhandled exception. It will break on the first chance exception (before the runtime tries to find a handler) and you can see at that point where it is coming from, and what thread.
If you haven't used WinDBG before, it can be a little overwhelming, but here's a good tutorial:
http://blogs.msdn.com/johan/archive/2007/11/13/getting-started-with-windbg-part-i.aspx
Once you start up WinDBG, you can toggle the breaking of unhandled exceptions by going to Debug->Event Filters.
Wow, so of the reports so far, 2 worked correctly, and 1 experienced the issue I reported. What are the versions of Windows, Visual Studio used and .NET framework with build numbers?
I'm running XP SP2, VS 2008 Team Suite (9.0.30729.1 SP), C# 2008 (91899-270-92311015-60837), and .NET 3.5 SP1.
If you are using com objects your project and try catch blocks not catch the exceptions you will be need disable Tools/Debugging/Break when exceptions cross AppDomain or managed/native boundaries(Managed only) option.

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