Is it possible to change link without changing the name?
ex:
linllabeltext.link = "http://mylink.com/";
doesn't work
and this change the name
linklabeltext.test = "http://mylink.com/"
change the test
I have added this function at click
Process.Start(linklabetext.text);
how?
full code:
private void (......)
{
.....
var name = result.name;
.......
labelLink1.text = name;
}
private void labelLink1_click....
{
Process.Start(labelLink1.text);
}
but this code change the name of labelLink1 in a link es: http://mysate.com but the name of labelLink is Visit a Web Site
Take a look at the examples on MSDN. Specifically where they create the LinkLabel and set it's link(s) and text:
this.linkLabel1 = new System.Windows.Forms.LinkLabel();
this.linkLabel1.Text = "Register Online. Visit Microsoft. Visit MSN.";
if(this.linkLabel1.Text.Length >= 45)
{
this.linkLabel1.Links[0].LinkData = "Register";
this.linkLabel1.Links.Add(24, 9, "www.microsoft.com");
this.linkLabel1.Links.Add(42, 3, "www.msn.com");
// The second link is disabled and will appear as red.
this.linkLabel1.Links[1].Enabled = false;
}
I've never actually used this control before, but it appears that you set the .Text to any string and then set the "links" to correspond to substrings within the .Text property.
Edit: I just noticed that you're also using the wrong event for clicking on the link. You don't want to bind to the LinkLabel control's Click event. It has a LinkClicked event which puts more information in the event about the link being clicked. Take a look at, of course, the MSDN examples:
private void linkLabel1_LinkClicked(object sender, System.Windows.Forms.LinkLabelLinkClickedEventArgs e)
{
// Specify that the link was visited.
this.linkLabel1.LinkVisited = true;
// Navigate to a URL.
System.Diagnostics.Process.Start("http://www.microsoft.com");
}
Dunno if it'll help or not, since I'm not completely sure what you're after, but here's a quick example of how to use a LinkLabel. Enter any valid url in the text box, click the link below it, and the url will be opened by calling Process.Start(). The text of the LinkLabel will not change, regardless of what url you enter. (Which I think is what you're after.)
Related
I have a requirement to capture the screen shot of the opened dialog with a particular html control highlighted ( whose static id is given ). currently I Implemented the code following manner :
public void Snapshot()
{
Image currentImage = null;
currentImage = GetOpenedDialogFrame().CaptureImage();
}
public UITestControl GetOpenedDialogFrame()
{
var dialogsFrames = new HtmlDiv(this.BrowserMainWindow.UiMobiControlDocument);
dialogsFrames.SearchProperties.Add(new PropertyExpression(HtmlControl.PropertyNames.Class, "mcw-dialog", PropertyExpressionOperator.Contains));
var dialogs = dialogsFrames.FindMatchingControls();
if (dialogs.Count == 0)
{
return null;
}
return dialogs[dialogs.Count - 1];
}
Now I have to write the code to highlight the particular html control while taking a screenshot. The DrawHighlight() method of Microsoft.VisualStudio.TestTools.UITesting.dll does not take any parameter so how can I highlight a particular html control in the screenshot.
DrawHighlight() is a method of a UI Control. It could be used in this style:
public void Snapshot()
{
Image currentImage = null;
var control = GetOpenedDialogFrame();
// TODO: protect the code below against control==null.
control.DrawHighlight();
currentImage = control.CaptureImage();
}
Whilst that answers your question about DrawHighlight, I am not sure it will achieve what you want. Please see this question the Microsoft forums where they are trying to do a similar screen capture.
Why not simply user the playback settings:
Playback.PlaybackSettings.LoggerOverrideState = HtmlLoggerState.AllActionSnapshot;
This will produce the html log file with all the screenshots that your codedui test went threw.
After searching for the matching controls you can try to highlight each one of them.
something like:
foreach( var control in controls)
{
control.drawhighlight();
}
that way you'll be able to which controls are located by the playback(qtagent to be more precise). furthermore this will help you decide which instance to refer to. (run and wait to see which controls are highlighted, pick the one you need and hard code it to be part of the test).
so after the test run you'll end up with something like:
var dialogs = dialogsFrames.FindMatchingControls();
dialogs[desiredLocation].drawhighlight();
hope this helps.
I'm a newbie in c# and probably going to ask a very easy question, but I've not been able to find anything on the web to help.
I have a tabControl with a TabPage which is containing a TextBox object; this object, when the event "Text changed" is invoked, will perform the change of the parent tabPage's name.
The textbox where I typed "text changed by me" has a method which is managing changing the name of the tabPage:
private void textBox1_TextChanged(object sender, EventArgs e)
{
if (this.textBox1.Text != "")
this.tabControl2.SelectedTab.Text = this.textBox1.Text;
else
this.tabControl2.SelectedTab.Text = "(no name)";
}
Into the current page menu is contained a control to add a new page, which runs this method when the user click on it:
private void addNewPageToolStripMenuItem_Click(object sender, EventArgs e)
{
int numPagine;
string strPagine;
numPagine = this.tabControl2.TabCount;
strPagine = numPagine.ToString();
this.tabControl2.TabPages.Add("new page" + strPagine);
}
...and here is the output, which is expected since I'm just asking to add a new empty tabPage:
So, my question is: how can I make possible that when the user is clicking on "Add new page", rather than creating an empty new tabPage the program is rather creating a page like the first one (i.e. containing a textbox into the same position which has a method to change the text of the parent tabPage that I have just created?
Here is an example.
//..
// create the new page
TabPage tpNew = new TabPage("new page..");
// add it to the tab
this.tabControl2.TabPages.Add(tpNew);
// create one labe with text and location like label1
Label lbl = new Label();
lbl.Text = label1.Text;
lbl.Location = label1.Location;
// create a new textbox..
TextBox tbx = new TextBox();
tbx.Location = textBox1.Location;
tpNew.Controls.Add(lbl);
tpNew.Controls.Add(tbx);
// add code to the new textbox via lambda code:
tbx.TextChanged += ( (sender2, evArgs) =>
{
if (tbx.Text != "")
this.tabControl2.SelectedTab.Text = tbx.Text;
else
this.tabControl2.SelectedTab.Text = "(no name)";
} );
For more complicated layout you may want to consider creating a user control..
You also may want to create the first page with this code; the, of course with real values for text and positions!
For creating a UserControl you go to the project tag and right click Add-UserControl-UserControl and name it, maybe myTagPageUC. Then you can do layout on it like on a form. A rather good example is right here on MSDN
The problem is that is has no connection to the form, meaning you'll have to code all sorts of references to make it work..
I'm not really sure if you may not be better off writing a complete clonePage method instead. It could work like the code above, but would loop over the Controls of the template page and check on the various types to add the right controls..
It really depends on what is more complicated: the Layout or the ties between the pages and the form and its other controls..
So, in the Windows Phone 7 app I'm making, I use a ListBox with a SelectionChanged event handler to navigate a user to a new webpage, showing additional information. The MainPage.xaml shows a ListBox populated with information from a JSON file, which works correctly. However, if a user wants to read more about the news, he/she will have to click on the news in the ListBox, which fires the SelectionChanged event, which looks like this:
private void NewsList_SelectionChanged_1(object sender, SelectionChangedEventArgs e)
{
int index = NewsList.SelectedIndex;
fetchNewsContent newsContentGetSet = new fetchNewsContent();
newsContentGetSet.newsID = newslistJson.ElementAt(index).news_id;
newsContentGetSet.newsTitle = newslistJson.ElementAt(index).news_title;
newsContentGetSet.newsAbstract = newslistJson.ElementAt(index).news_abstract;
newsContentGetSet.newsContent = newslistJson.ElementAt(index).news_content;
newsContentGetSet.newsAuthor = newslistJson.ElementAt(index).news_author;
newsContentGetSet.newsDatePublished = newslistJson.ElementAt(index).news_date_published_no;
//object[] someobject = { newsContentGetSet.newsID, newsContentGetSet.newsTitle, newsContentGetSet.newsAbstract, newsContentGetSet.newsContent, newsContentGetSet.newsAuthor, newsContentGetSet.newsDatePublished };
NavigationService.Navigate(new Uri("/NewsPage.xaml?obj=" + index, UriKind.Relative));
}
This simply uses a class (newsContentGetSet.cs) with getters and setters for each of the strings (newsID, newsTitle, etc.), but when the SelectionChanged is fired, it the .cs file doesn't set the newly given newslistJson values! Why?
I also tried sending only text parameters in the NavigationService, but the newsContent string was too long (whole news story), so it returned an "shell page uri too long" error.
Right now, this sends simply the index int to the NewsPage page, which tries to capture the values, but fails since the newsContentGetSet doesn't actually set anything (doesn't debug into it when I try). Aaany ideas, really?
Instead of passing the data on parameter. You should save the data to variable into App class and then retrieve them from there when you have navigated to next page.
App.xaml.cs
public static fetchNewsContent newsContentGetSet;
Accessing it
var fetchedNewsContent = App.fetchNewsContent;
You can store/retrieve the data from any page. Note that if the application is closed the data is gone.
so I figured I'm making just a stupid mistake here. In the first of what will be many controls, I need to either show a balloon tooltip when a bool is true or not show them when the bool is false. I know that ShowAlways is not what I need to modify and I've tried various solutions already. Does anyone spot the problem? The bool is set by a checked dropdown item in a Help Menu Strip Item.
It will open with the application with the correct display, but as soon as I check that option to show it, it always shows there after.
public void changeBalloonProperties(bool boolSet)
{
ToolTip helpDeskInfoButtonToolTip = new ToolTip();
if (boolSet)
{
helpDeskInfoButtonToolTip.ToolTipTitle = "HelpDesk Information Button";
helpDeskInfoButtonToolTip.UseFading = true;
helpDeskInfoButtonToolTip.UseAnimation = true;
helpDeskInfoButtonToolTip.IsBalloon = true;
helpDeskInfoButtonToolTip.ShowAlways = true;
helpDeskInfoButtonToolTip.AutoPopDelay = 5000;
helpDeskInfoButtonToolTip.InitialDelay = 1000;
helpDeskInfoButtonToolTip.ReshowDelay = 500;
helpDeskInfoButtonToolTip.SetToolTip(helpDeskButton, "Click to launch HelpDesk user info page in default browser.");
}
else
{
helpDeskInfoButtonToolTip.RemoveAll();
}
}
You are creating a new ToolTip instance each time the changeBalloonProperties is called so the code isn't removing the caption associated with the original ToolTip that was used with the helpDeskButton. Try moving the ToolTip declaration outside of your changeBalloonProperties method so the same ToolTip object is used with RemoveAll().
Also note you can use that same ToolTip object to add captions for multiple controls (as shown in the sample here) and it's probably better to set helpDeskInfoButtonToolTip.Active = false to disable them all at once instead of setting and removing the captions (and other properties) each time you toggle.
Is there a straighforward way to set additional text to appear in a tooltip when a user's mouse is held over an item in a CheckedListBox?
What I would expect to be able to do in code is:
uiChkLstTables.DisplayOnHoverMember = "DisplayOnHoverProperty"; //Property contains extended details
Can anyone point me in the right direction to do this? I've already found a couple of articles that involve detecting which item the mouse is currently over and creating a new tooltip instance, but this sounds a little too contrived to be the best way.
Thanks in advance.
Add a Tooltip object to your form and then add an event handler for the CheckedListBox.MouseHover that calls a method ShowToolTip();
Add MouseMove event of your CheckedListBox which has the following code:
//Make ttIndex a global integer variable to store index of item currently showing tooltip.
//Check if current location is different from item having tooltip, if so call method
if (ttIndex != checkedListBox1.IndexFromPoint(e.Location))
ShowToolTip();
Then create the ShowToolTip method:
private void ShowToolTip()
{
ttIndex = checkedListBox1.IndexFromPoint(checkedListBox1.PointToClient(MousePosition));
if (ttIndex > -1)
{
Point p = PointToClient(MousePosition);
toolTip1.ToolTipTitle = "Tooltip Title";
toolTip1.SetToolTip(checkedListBox1, checkedListBox1.Items[ttIndex].ToString());
}
}
Alternately, you could use a ListView with checkboxes instead. This control has
builtin support for tooltips.
Contrived or not; that's what there is...
I'm not aware of an easier way than you have already described (although I'd probably re-use a tooltip instance, rather than creating new all the time). If you have articles that show this, then use them - or use a 3rd party control that supports this natively (none leap to mind).
I would like to expand upon Fermin's answer in order to perhaps make his wonderful solution slightly more clear.
In the form that you're working in (likely in the .Designer.cs file), you need to add a MouseMove event handler to your CheckedListBox (Fermin originally suggested a MouseHover event handler, but this did not work for me).
this.checkedListBox.MouseMove += new System.Windows.Forms.MouseEventHandler(this.showCheckBoxToolTip);
Next, add two class attributes to your form, a ToolTip object and an integer to keep track of the last checkbox whose tool tip was shown
private ToolTip toolTip1;
private int toolTipIndex;
Finally, you need to implement the showCheckBoxToolTip() method. This method is very similar to Fermin's answer, except that I combined the event callback method with the ShowToolTip() method. Also, notice that one of the method parameters is a MouseEventArgs. This is because the MouseMove attribute requires a MouseEventHandler, which then supplies MouseEventArgs.
private void showCheckBoxToolTip(object sender, MouseEventArgs e)
{
if (toolTipIndex != this.checkedListBox.IndexFromPoint(e.Location))
{
toolTipIndex = checkedListBox.IndexFromPoint(checkedListBox.PointToClient(MousePosition));
if (toolTipIndex > -1)
{
toolTip1.SetToolTip(checkedListBox, checkedListBox.Items[toolTipIndex].ToString());
}
}
}
Run through your ListItems in your checkbox list of items and set the appropriate text as the item 'title' attribute, and it will display on hover...
foreach (ListItem item in checkBoxList.Items)
{
//Find your item here...maybe a switch statement or
//a bunch of if()'s
if(item.Value.ToString() == "item 1")
{
item.Attributes["title"] = "This tooltip will display when I hover over item 1 now, thats it!!!";
}
if(item.Value.ToString() == "item 2")
{
item.Attributes["title"] = "This tooltip will display when I hover over item 2 now, thats it!!!";
}
}