Displaying a String Multiple times using * operator [duplicate] - c#

This question already has answers here:
Closed 11 years ago.
Possible Duplicate:
Can I “multiply” a string (in C#)?
Is there a simple way to display a String multiple times by using something like str * 2?
In other words, is there a way to have:
int numTimes = 500;
String str = "\n";
String body = ""
for (int i = 0; i < numTimes; i++)
{
body = "Hello" + str;
}
Without needing the for loop?

Nope. There is no such operator.
you could do
body = "Hello" + String.Join("", Enumerable.Range(0, numTimes).Select(i => str));
but that's internally still looping.

The answer to this, without simply hiding the loop or some other contrived example, is no.

Yes and no.
No, not out of the box.
Yes, you can make an extension method to do that pretty easily.
See thread on string extension methods here C# String Operator Overloading
It would still be looping, so you should use StringBuilder, not pure concatenation, if possible, especially if you don't know how many times it will loop. Strings are immutable, so 500 loops is an awful lot of temp strings in memory.

Related

Reverse an Array order and print it C# [duplicate]

This question already has answers here:
How to reverse an array using the Reverse method. C# [closed]
(6 answers)
Closed 6 months ago.
using System;
using System.Linq;
namespace Array.ReversingArrayChar
{
class Program
{
static void Main(string[] args)
{
string input = Console.ReadLine();
char[] symbol = input.Split(' ').Select(char.Parse).ToArray();
symbol.Reverse();
for (int a = 0; a <= symbol.Length - 1; a++)
{
Console.Write(symbol[a] + " ");
}
}
}
}
When I run the code I get the Array printed but not in reversed order even tho I used .Reverse(). It's probably a really simple mistake but it's too late at night for my brain to figure it out.
Enumerable.Reverse is a LINQ extension that returns the sequence reversed, so you have to assign it to a variable. But here you want to use Array.Reverse:
Array.Reverse(symbol);
Use Enumerable.Reverse if you don't want to modify the original collection and if you want to support any kind of sequence. Use List.Reverse or Array.Reverse if you want to support only these collections and you want to modify it directly. Of course this is more efficient since the method knows the size and you need less memory.
Oh Man..! you are almost there, your code is fine but you need to use the output of the .Reverse() method. since the method won't modify the actual collection, it will return the reversed array. you can try the following:
string input = "A S D R F V B G T";
char[] symbols = input.Split(' ').Select(char.Parse).ToArray();
foreach (var symbol in symbols.Reverse())
{
Console.Write(symbol + " ");
}
You will get the output as T G B V F R D S A

Benefits using StringBuilder rather than String during concatenation or String Building [duplicate]

This question already has answers here:
String Concatenation unsafe in C#, need to use StringBuilder?
(8 answers)
Closed 4 years ago.
This is the string reversal method in C# that I was investigating:
string s = "This is the way it is.";
string result = string.Empty;
for(int i = s.Length-1; i <= 0; i--)
{
result = result + s[i];
}
return result;
Assuming that the strings can get very very long. Why is it beneficial to use Stringbuilder in this case over concatenating to result using s[i] as shown above?
Is it because both result and s[i] are immutable strings and therefore an object will get created each time both of them are looked up? Causing a lot of objects to be created and the need to garbage collect all those objects?
Thanks for your time in advance.
NO. Not both of them. Both of strings in this case are immutable. However, look in the for loop, a new result String object is created but not s string object as it is not being updated, we are just accessing it. immediately after the assignment, we have the previous result object illegible for garbage collection as it is loosing reference but not s string object. in the next iterateion, the current new result String object will be garbge collected and so on. had you used string builder, you would have different situation.
result = result + s[i];
Unlike strings, stringbuilder is mutable. so if your result variable was type of Stringbuilder, new result object would not be created rather the existing one will be updated according to the assignment.
StringBuilder is mutable. Meaning it does not create new object when modifying it.
You can read more in this page

How to simplify Environment.NewLine()? [duplicate]

This question already has answers here:
Non-invocable member cannot be used like a method?
(6 answers)
Closed 5 years ago.
Hey StackOverflow users,
I'm working on a discord bot in C#. To keep my code clean, I'd like to use a function that adds more lines to a string.
An example of what I want to avoid is:
Description = $"Hey { username }! {Environment.NewLine + Environment.NewLine}{funMsg[randomNumber]}",
What I tried to do is:
public string inertlines(int i)
{
string st = "";
for (int c = 0; c < i; c++)
{
st += Environment.NewLine();
}
return st;
}
The visual studio compiler gives an error regarding the NewLine statement. "Non-invocable member 'Environment.NewLine' cannot be used like a method.
I'd really appreciate it if someone could tell me what do to avoid this and/or another method that could replace the Environment.NewLine() methode.
Finally I want to clearify that this is NOT a duplicate. For new programmers this post does explain alot more of a more specific problem. The post that got compared to mine had the same SOLUTION, however, not the same problem. It's even a whole different SUBJECT. On top of that, starters could copy the solution to easialy add extra lines to a string or understand how functions work better, as Environment.NewLine() is a well known and easy to understand methode under newer programmers.
Thanks in advance,
Jelle
Strings are immutable. If you're going to concatenate many of them, for effiency's sake, instead try using StringBuilder:
public string insertlines(string s, int i)
{
StringBuilder sb = new StringBuilder();
sb.Append(s); // create the string
for (int c = 0; c < i; c++)
{
sb.AppendLine(""); // add a line each time
}
return sb.ToString();
}
The answer turns out to be really simple
public string insertlines(int i)
{
string st = "";
for (int c = 0; c < i; c++)
{
//Environment.NewLine shouldn't have "()" in it's own class
st += Environment.NewLine;
}
return st;
}
The usage of this to create white lines in a string would be:
Console.WriteLine($"I want 2 {insertLines(2)} blanc lines under the 2"});
or to simplify that example:
Console.WriteLine("I want 2 " + insertLines(2) + " blanc lines under the 2");
For anyone reading this, please just use "\n" for new lines in a string. I've learned alot more about coding and think my question and answer were not the best, most helpful ones.

is String.Contains() faster than walking through whole array of char in string?

I have a function that is walking through the string looking for pattern and changing parts of it. I could optimize it by inserting
if (!text.Contains(pattern)) return;
But, I am actually walking through the whole string and comparing parts of it with the pattern, so the question is, how String.Contains() actually works? I know there was such a question - How does String.Contains work? but answer is rather unclear. So, if String.Contains() walks through the whole array of chars as well and compare them to pattern I am looking for as well, it wouldn't really make my function faster, but slower.
So, is it a good idea to attempt such an optimizations? And - is it possible for String.Contains() to be even faster than function that just walk through the whole array and compare every single character with some constant one?
Here is the code:
public static char colorchar = (char)3;
public static Client.RichTBox.ContentText color(string text, Client.RichTBox SBAB)
{
if (text.Contains(colorchar.ToString()))
{
int color = 0;
bool closed = false;
int position = 0;
while (text.Length > position)
{
if (text[position] == colorchar)
{
if (closed)
{
text = text.Substring(position, text.Length - position);
Client.RichTBox.ContentText Link = new Client.RichTBox.ContentText(ProtocolIrc.decode_text(text), SBAB, Configuration.CurrentSkin.mrcl[color]);
return Link;
}
if (!closed)
{
if (!int.TryParse(text[position + 1].ToString() + text[position + 2].ToString(), out color))
{
if (!int.TryParse(text[position + 1].ToString(), out color))
{
color = 0;
}
}
if (color > 9)
{
text = text.Remove(position, 3);
}
else
{
text = text.Remove(position, 2);
}
closed = true;
if (color < 16)
{
text = text.Substring(position);
break;
}
}
}
position++;
}
}
return null;
}
Short answer is that your optimization is no optimization at all.
Basically, String.Contains(...) just returns String.IndexOf(..) >= 0
You could improve your alogrithm to:
int position = text.IndexOf(colorchar.ToString()...);
if (-1 < position)
{ /* Do it */ }
Yes.
And doesn't have a bug (ahhm...).
There are better ways of looking for multiple substrings in very long texts, but for most common usages String.Contains (or IndexOf) is the best.
Also IIRC the source of String.Contains is available in the .Net shared sources
Oh, and if you want a performance comparison you can just measure for your exact use-case
Check this similar post How does string.contains work
I think that you will not be able to simply do anything faster than String.Contains, unless you want to use standard CRT function wcsstr, available in msvcrt.dll, which is not so easy
Unless you have profiled your application and determined that the line with String.Contains is a bottle-neck, you should not do any such premature optimizations. It is way more important to keep your code's intention clear.
Ans while there are many ways to implement the methods in the .NET base classes, you should assume the default implementations are optimal enough for most people's use cases. For example, any (future) implementation of .NET might use the x86-specific instructions for string comparisons. That would then always be faster than what you can do in C#.
If you really want to be sure whether your custom string comparison code is faster than String.Contains, you need to measure them both using many iterations, each with a different string. For example using the Stopwatch class to measure the time.
If you now the details which you can use for optimizations (not just simple contains check) sure you can make your method faster than string.Contains, otherwise - not.

Is String.Format as efficient as StringBuilder

Suppose I have a stringbuilder in C# that does this:
StringBuilder sb = new StringBuilder();
string cat = "cat";
sb.Append("the ").Append(cat).(" in the hat");
string s = sb.ToString();
would that be as efficient or any more efficient as having:
string cat = "cat";
string s = String.Format("The {0} in the hat", cat);
If so, why?
EDIT
After some interesting answers, I realised I probably should have been a little clearer in what I was asking. I wasn't so much asking for which was quicker at concatenating a string, but which is quicker at injecting one string into another.
In both cases above I want to inject one or more strings into the middle of a predefined template string.
Sorry for the confusion
NOTE: This answer was written when .NET 2.0 was the current version. This may no longer apply to later versions.
String.Format uses a StringBuilder internally:
public static string Format(IFormatProvider provider, string format, params object[] args)
{
if ((format == null) || (args == null))
{
throw new ArgumentNullException((format == null) ? "format" : "args");
}
StringBuilder builder = new StringBuilder(format.Length + (args.Length * 8));
builder.AppendFormat(provider, format, args);
return builder.ToString();
}
The above code is a snippet from mscorlib, so the question becomes "is StringBuilder.Append() faster than StringBuilder.AppendFormat()"?
Without benchmarking I'd probably say that the code sample above would run more quickly using .Append(). But it's a guess, try benchmarking and/or profiling the two to get a proper comparison.
This chap, Jerry Dixon, did some benchmarking:
http://jdixon.dotnetdevelopersjournal.com/string_concatenation_stringbuilder_and_stringformat.htm
Updated:
Sadly the link above has since died. However there's still a copy on the Way Back Machine:
http://web.archive.org/web/20090417100252/http://jdixon.dotnetdevelopersjournal.com/string_concatenation_stringbuilder_and_stringformat.htm
At the end of the day it depends whether your string formatting is going to be called repetitively, i.e. you're doing some serious text processing over 100's of megabytes of text, or whether it's being called when a user clicks a button now and again. Unless you're doing some huge batch processing job I'd stick with String.Format, it aids code readability. If you suspect a perf bottleneck then stick a profiler on your code and see where it really is.
From the MSDN documentation:
The performance of a concatenation operation for a String or StringBuilder object depends on how often a memory allocation occurs. A String concatenation operation always allocates memory, whereas a StringBuilder concatenation operation only allocates memory if the StringBuilder object buffer is too small to accommodate the new data. Consequently, the String class is preferable for a concatenation operation if a fixed number of String objects are concatenated. In that case, the individual concatenation operations might even be combined into a single operation by the compiler. A StringBuilder object is preferable for a concatenation operation if an arbitrary number of strings are concatenated; for example, if a loop concatenates a random number of strings of user input.
I ran some quick performance benchmarks, and for 100,000 operations averaged over 10 runs, the first method (String Builder) takes almost half the time of the second (String Format).
So, if this is infrequent, it doesn't matter. But if it is a common operation, then you may want to use the first method.
I would expect String.Format to be slower - it has to parse the string and then concatenate it.
Couple of notes:
Format is the way to go for user-visible strings in professional applications; this avoids localization bugs
If you know the length of the resultant string beforehand, use the StringBuilder(Int32) constructor to predefine the capacity
I think in most cases like this clarity, and not efficiency, should be your biggest concern. Unless you're crushing together tons of strings, or building something for a lower powered mobile device, this probably won't make much of a dent in your run speed.
I've found that, in cases where I'm building strings in a fairly linear fashion, either doing straight concatenations or using StringBuilder is your best option. I suggest this in cases where the majority of the string that you're building is dynamic. Since very little of the text is static, the most important thing is that it's clear where each piece of dynamic text is being put in case it needs updated in the future.
On the other hand, if you're talking about a big chunk of static text with two or three variables in it, even if it's a little less efficient, I think the clarity you gain from string.Format makes it worth it. I used this earlier this week when having to place one bit of dynamic text in the center of a 4 page document. It'll be easier to update that big chunk of text if its in one piece than having to update three pieces that you concatenate together.
If only because string.Format doesn't exactly do what you might think, here is a rerun of the tests 6 years later on Net45.
Concat is still fastest but really it's less than 30% difference. StringBuilder and Format differ by barely 5-10%. I got variations of 20% running the tests a few times.
Milliseconds, a million iterations:
Concatenation: 367
New stringBuilder for each key: 452
Cached StringBuilder: 419
string.Format: 475
The lesson I take away is that the performance difference is trivial and so it shouldn't stop you writing the simplest readable code you can. Which for my money is often but not always a + b + c.
const int iterations=1000000;
var keyprefix= this.GetType().FullName;
var maxkeylength=keyprefix + 1 + 1+ Math.Log10(iterations);
Console.WriteLine("KeyPrefix \"{0}\", Max Key Length {1}",keyprefix, maxkeylength);
var concatkeys= new string[iterations];
var stringbuilderkeys= new string[iterations];
var cachedsbkeys= new string[iterations];
var formatkeys= new string[iterations];
var stopwatch= new System.Diagnostics.Stopwatch();
Console.WriteLine("Concatenation:");
stopwatch.Start();
for(int i=0; i<iterations; i++){
var key1= keyprefix+":" + i.ToString();
concatkeys[i]=key1;
}
Console.WriteLine(stopwatch.ElapsedMilliseconds);
Console.WriteLine("New stringBuilder for each key:");
stopwatch.Restart();
for(int i=0; i<iterations; i++){
var key2= new StringBuilder(keyprefix).Append(":").Append(i.ToString()).ToString();
stringbuilderkeys[i]= key2;
}
Console.WriteLine(stopwatch.ElapsedMilliseconds);
Console.WriteLine("Cached StringBuilder:");
var cachedSB= new StringBuilder(maxkeylength);
stopwatch.Restart();
for(int i=0; i<iterations; i++){
var key2b= cachedSB.Clear().Append(keyprefix).Append(":").Append(i.ToString()).ToString();
cachedsbkeys[i]= key2b;
}
Console.WriteLine(stopwatch.ElapsedMilliseconds);
Console.WriteLine("string.Format");
stopwatch.Restart();
for(int i=0; i<iterations; i++){
var key3= string.Format("{0}:{1}", keyprefix,i.ToString());
formatkeys[i]= key3;
}
Console.WriteLine(stopwatch.ElapsedMilliseconds);
var referToTheComputedValuesSoCompilerCantOptimiseTheLoopsAway= concatkeys.Union(stringbuilderkeys).Union(cachedsbkeys).Union(formatkeys).LastOrDefault(x=>x[1]=='-');
Console.WriteLine(referToTheComputedValuesSoCompilerCantOptimiseTheLoopsAway);
String.Format uses StringBuilder internally, so logically that leads to the idea that it would be a little less performant due to more overhead. However, a simple string concatenation is the fastest method of injecting one string between two others, by a significant degree. This evidence was demonstrated by Rico Mariani in his very first Performance Quiz, years ago. Simple fact is that concatenations, when the number of string parts is known (without limitation — you could concatenate a thousand parts, as long as you know it's always 1000 parts), are always faster than StringBuilder or String.Format. They can be performed with a single memory allocation and a series of memory copies. Here is the proof.
And here is the actual code for some String.Concat methods, which ultimately call FillStringChecked, which uses pointers to copy memory (extracted via Reflector):
public static string Concat(params string[] values)
{
int totalLength = 0;
if (values == null)
{
throw new ArgumentNullException("values");
}
string[] strArray = new string[values.Length];
for (int i = 0; i < values.Length; i++)
{
string str = values[i];
strArray[i] = (str == null) ? Empty : str;
totalLength += strArray[i].Length;
if (totalLength < 0)
{
throw new OutOfMemoryException();
}
}
return ConcatArray(strArray, totalLength);
}
public static string Concat(string str0, string str1, string str2, string str3)
{
if (((str0 == null) && (str1 == null)) && ((str2 == null) && (str3 == null)))
{
return Empty;
}
if (str0 == null)
{
str0 = Empty;
}
if (str1 == null)
{
str1 = Empty;
}
if (str2 == null)
{
str2 = Empty;
}
if (str3 == null)
{
str3 = Empty;
}
int length = ((str0.Length + str1.Length) + str2.Length) + str3.Length;
string dest = FastAllocateString(length);
FillStringChecked(dest, 0, str0);
FillStringChecked(dest, str0.Length, str1);
FillStringChecked(dest, str0.Length + str1.Length, str2);
FillStringChecked(dest, (str0.Length + str1.Length) + str2.Length, str3);
return dest;
}
private static string ConcatArray(string[] values, int totalLength)
{
string dest = FastAllocateString(totalLength);
int destPos = 0;
for (int i = 0; i < values.Length; i++)
{
FillStringChecked(dest, destPos, values[i]);
destPos += values[i].Length;
}
return dest;
}
private static unsafe void FillStringChecked(string dest, int destPos, string src)
{
int length = src.Length;
if (length > (dest.Length - destPos))
{
throw new IndexOutOfRangeException();
}
fixed (char* chRef = &dest.m_firstChar)
{
fixed (char* chRef2 = &src.m_firstChar)
{
wstrcpy(chRef + destPos, chRef2, length);
}
}
}
So, then:
string what = "cat";
string inthehat = "The " + what + " in the hat!";
Enjoy!
Oh also, the fastest would be:
string cat = "cat";
string s = "The " + cat + " in the hat";
It really depends. For small strings with few concatenations, it's actually faster just to append the strings.
String s = "String A" + "String B";
But for larger string (very very large strings), it's then more efficient to use StringBuilder.
In both cases above I want to inject one or more strings into the middle of a predefined template string.
In which case, I would suggest String.Format is the quickest because it is design for that exact purpose.
It really depends on your usage pattern.
A detailed benchmark between string.Join, string,Concat and string.Format can be found here: String.Format Isn't Suitable for Intensive Logging
I would suggest not, since String.Format was not designed for concatenation, it was design for formatting the output of various inputs such as a date.
String s = String.Format("Today is {0:dd-MMM-yyyy}.", DateTime.Today);

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