how do I compile in sharp develop (or visual studio)? - c#

Is there a way to compile c# code w/in SharpDevelop (also applies to visual studio)? I am currently using DOS to do it, which seems inefficient.
EDIT:
In other words, how do I do the equivalent of 'c:\windows\microsoft.net\framework\v2.0.50727\csc.exe /target:library /reference:ExcelDna.Integration.dll TestLib.cs' in sharp develop?

Let me count the ways (in Visual Studio - in SharpDevelop I bet you can look under the Build menu)
Use the Build Menu and select Build Solution
Hit F6
Debug->Start Debugging (automatically will build first)
Hit F5
Right Click on Solution in Solution Explorer and select Build
Solution
Right click on project in Solution exploer and select Build Project.
and I'm sure there are more...
I do remember a long time ago I used to look for a way to actually compile a single file but then I quit looking. The syntax checker is so good (especially with ReSharper) that its not necessary, and the build process tends to be extremely fast.
EDIT --see comment
Here's a screenshot of the popup you can use to change a project from a Windows Application to a Class Library. If you are in a file from the project you can also get to this view by selecting the last item from the Project menu (it has your project name and the suffix Properties...)

Related

View the body of an assembly file(.NET 5) [duplicate]

I know that I can set up Visual Studio to debug through the .NET framework source code.
But is there a way that I can browse the code while NOT debugging - i.e., being able to press F12 or "Go to definition"?
I thought that if that feature isn't built into Visual Studio then there may be a plug-in that might add it?
There is a very new feature in Visual Studio 2017 version 15.6
You can see decompiled source code without any plugin! Btw, Ref12 doesn't work for VS2017.
Tools > Options , expand Text Editor > C# > Advanced, and enable "Enable navigation to decompiled sources (experimental)".
Ref: https://learn.microsoft.com/en-us/visualstudio/ide/go-to-and-peek-definition?view=vs-2017#view-decompiled-source-definitions-instead-of-metadata-c
With ReSharper it's possible to browse .NET sources by enabling ReSharper -> Options -> Tools -> External Sources -> Navigation to Sources.
After enabling this option new menu item "Navigate To -> Decompiled Sources" appears by right click on type/method/whatever.
Navigation also works with F12 for me.
I just discovered this extension that pretty much addresses my problem. The only thing is that it opens the source in the browser rather than in Visual Studio, but it's no big deal because even in the browser you can click the source code to navigate to types etc.
It was presented on Scott Hanselman's blog a couple of days ago:
Community member and fabulous coder Schabse Laks has created a Visual Studio extension for VS2010, 2012, and 2013! This extension sends calls to Go To Definition (or pressing F12 on a symbol) directly to the code online (when it's .NET Framework code, not yours).
You can download this companion "Ref12" Visual Studio Extension now! Just Goto Definition on any .NET type we have source for and it'll launch your default browser so you can explore the .NET Framework source yourself! Thanks Schabse!
Update:
As per the comments, for VS 2022 and .NET Core, use this fork of the extension: https://marketplace.visualstudio.com/items?itemName=EfreyKong.Ref12-VS2022
I downloaded the .NET Framework source code from here http://referencesource.microsoft.com/netframework.aspx.
Since I am working with .NET 4.0, I chose ".Net/4" from the list. (What is ".NET/8.0" in that list? No idea.)
I wrote some scripts to rearrange the bloody mess they give us:
Into a reasonable hierarchy of directories;
To remove duplicated code (why is every file doubled, or was my install bad?);
Rename all top-level namespaces to not conflict with native ones baked into Intellisense.
Example: System.Windows.Controls -> xSystem.Windows.Controls
Then follow these steps:
Create a new Visual Studio project of type "Class Library"
Remove all references -- yes, even the system ones.
Drag/drop all of your massaged .NET code into the root of your project.
Wait about 30 minutes for VS processing. VS will appear to freeze; be patient.
Intellisense/ReSharper still complains about heaps of problems, but now I can right click and select "Go to Declaration/Implementation".
Visual Studio is about 600MB with this project loaded.
I am using Visual Studio 2013 Ultimate.
1. Choose menu: TOOLS \ Extensions and Updates...
2. Choose Visual Studio Gallery \ Search Results. Search term: Ref12.
3. Download then install.
4. Restart Visual Studio.
5. Try: Click mouse on Class or method, press F12 and see result at http://referencesource.microsoft.com/
I've never tried this but supposedly the code is publicly available:
[Edit]
http://referencesource.microsoft.com/
There is the .NET Mass Downloader, but I think the straightforward answer to your question is, no.
However I now see Microsoft has made the code more easily downloadable.
Nevertheless note that even for your own code, when not debugging, unless you have the project open, VS does not help you locate source code (even though when you find it yourself break points will work when you start debugging again, if the .pdb files correspond).

How to run a project in Jetbrain's Rider IDE?

I've started to learn c# recently and I really like the Jetbrains IDEs, so I decided to pick up Rider in it's early developement phase. Since it's a brand new environment I could barely find any information about it at all.
My problem is I simply cannot run my project, I have Mono installed and I gave it's path to the IDE but it still sais "no projects to run".
Do I need something aside Mono? Or what would you recommend me to check?
Screenshot
I had the exact same problem and I think I figured it out (without having to recreate a project from scratch).
The list in front of "Project:" is empty when there is no runnable project.
A "Class library" for instance is not runnable.
Just pick up one of your solution's projects (in your case there is only one), right click, then "Properties", and in front of "Output type:" (where you should see "Class library"), simply select "Console application".
Now you should see it in the window appearing when you click on "Edit configurations".
Create a new project:
Write your code:
Press Ctrl + F5 and you should see this window:
Now simply click on Run. The next time you need to build it, you won't see the configuration settings, but it will still run the project. :)
It's solved in the comments, create Console App instead of empty solution, or if the problem already happened you should go to project properties and choose your language.
This happened to me just now, coming from a dotnet new angular generated project.
What I did to solve it was to right-click solution and then add existing project.

The program does not compile when I run it in VS2010

When I press F5 in Visual Studio 2010, my code does not compile anymore. Instead, it running the most recent compiled code. To compile the code, I have to right click on the program and choose Build and then run
How do I get my program to compile on each run?
It is a setting in Visual Studio. Opening the settings dialog, there should be a category "Projects and Solutions" (sorry, I use the German version - not quite sure what the English labels are). In there's another section "Build and Run". The second combo box from the top allows you to adjust what happens when running projects that have been modified.
Another option is the solution properties. There are settings in there where you can configure which project within the solution should be compiled. To get there, right-click the solution, select "Properties", there select "configuration" (?). There's a check box for each project in a list that you need to check to have the project built.
Use F6 to build the whole solution, and Shift-F6 to build your current project
Tools -> Options -> Projects & Solutions -> Build and Run
"On Run, when projects are out of date:"
Select "Always Build"
That's it, had it myself, extremely annoying.

no breakpoints can be set VS2010?

This is happening to me very often. When I am working in Visual Studio 2010 and say I make a code change, then build... Both my existing breakpoints become disabled / and or cannot be set and I also cannot set new breakpoints. Does anyone have a solution for this? It is very annoying. So far the only way I have been able to get around this is to restart Visual Studio which can take 5 to 8 minutes to reindex everything or to try rebuilding individual projects in my solution. My solution consists of several DLLs which make up the entire program.
Check that you have the dependencies set correctly in your projects. I know my breakpoints will become disabled if the code is "out of date". If you don't have the dependencies set up right, then when the updated code is rebuilt it will not rebuild all of the related code which will then leave those modules "out of date".
Since this is VS 2010, the dependencies are on the project not on the solution (you can add solution dependencies, but project dependencies will carry over into a new solution so it is the better way to go when possible).
This issue is caused when you having your Configuration Manager settings set to Release rather than Debug.
In Visual Studios select Build from the menu, then Configuration Manager.
In the next dialog select your project, then locate the drop down menu near the top left corner titled "Active solution configuration:" Make sure it is set to Debug.
That should fix the problem.
As it turns out the post.build file contained numerous conditions for whether or not it should copy several DLLs to a target directory... Since I didn't have time to pick through the xml for these actions I just used a bash script to copy the files after building. No need to get complicated... Otherwise, the formal solution involves setting conditions for allowing the DLLs to be overwritten/copied after compile or not.
I find the Visual Studio post.build file concept a little excessive since in the end it will make little difference whether a dll is overwritten with a freshly compiled version, yet, if you make code changes, compile, and it doesn't copy to the target directory you end up running your app with an out of date DLL and you are not testing with the recent code change..! Others have even implemented the post.build file complete with xml and goto statements...! Leave it to Microsoft to complicate the build & debug process...
Alternatively, if your code is under version control start afresh by checking out the head revision, do another clean and rebuild and start debugging again.
This for whatever reason enabled me to insert breakpoints in my VS 2010 C# project once again, whereas no amount of fannying around with properties, configurations etc got rid of my phantom breakpoint problem.
The best solution I found for this was to quit my Windows job and get another job as a Mac Developer where we use Xcode.! What a huge difference.! I sure haven't seen that breakpoints problem again.!

Add-in for Visual Studio for project file editing (csproj)

Do you know an add-in for visual studio which adds properties for C# projects?
csproj file format is very powerful but only small amount of options can be changed through the standard properties page. For instance, I want to have several configurations and each of them should include it's own references. Or I just want to change the type of project from winforms to wpf or other one. In order to do stuff like that developer has to edit csproj by hands in text editor instead of using properties.
If you know that such add-in doesn't exist, do you think that it could be popular on codeplex? or only small amount of developers realy need it? what is your opinion?
How is it going?
To edit project files inside of Visual Studio I use PowerCommands, but those things you can change "using properties" are those in Project Menu -> [Project Name] Properties. What PowerCommands does (among other things...) is allow you to easily edit the XML of a project opened inside Visual Studio so you get all the benefits of using Visual Studio to edit XML. Makes sense?
XML is hierarchical, so hardly you can fit it comfortably on a property list better than on a text editor.
About "I want to have several configurations and each of them should include it's own references", try creating templates for your projects, take a look there: Visual Studio Templates.
So... you are looking for addins at codeplex? why not take a look at http://visualstudiogallery.msdn.microsoft.com there are free and paid addins, an some form codeplex too. While you are on it, look for "Productivity Power Tools", "VSCommands 2010", "AllMargins" and "VS10x Code Map". I use them all, and they are certainly worth a look. [Hmmm... I also use CodeRush, you can get CodeRush Xpress for free from http://www.devexpress.com ;)]
Hope of being of help.
A little late to the table but I wanted to remove VSCommands 2010 because all I use it for really is the edit project file and I don't like to just have extensions hanging around if I am not using them. I discovered from this blog:
http://blogs.msdn.com/b/habibh/archive/2009/07/01/the-quickest-way-to-edit-a-visual-studio-project-file.aspx
"There is a quick and easy way of editing your Visual Studio project file. When a project is "unloaded", either because you explicitly chose to unload the project using the "Unload Project" command or Visual Studio failed to load the project for some reason (e.g. project upgrade failed), you can right click on the project in Solution Explorer and select the "Edit " command, as shown below."
It works like a charm!

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