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Closed 9 years ago.
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Is there any physics engine for .net platform instead of the physics2d.net that's out now on Google code? I don't need something for XNA framework and exactly I need a library for using it straight in my C# application.
http://code.google.com/p/box2dx/ - C# wrapper around the popular box2d physics engine.
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Closed 8 years ago.
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I have a board game application that I would like to add multiplayer options, I'm considering using SignalR to do a persistant connection. I'm wondering whether anyone has done something like this, or whether there is an opensource project available that I can have a look at ?
There is a game written in SignalR - SignalR ShootR
You can take a look at the source code here - SignalR ShootR Source Code
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Closed 9 years ago.
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Does anyone know WPF library work with voice.
Functionallity:
noise suppression
adjusting the sound quality
etc
Start from here, maybe it help you http://naudio.codeplex.com/
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Can anybody suggest me a good documentation tools with easy use GUI for C#
I think you should go for sandcastle instead. It is an open source project run by Microsoft.
NDOC is a very good tool and can be eaisly used with GUI.
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Have you seen library for flexible working with terminal(Unix like)?
I want to implement autocompletion, history, help params in my console application same operations you can see in the Unix terminals.
C#, Mono library.
Thanks.
Here you go, GNU Readline support for Mono, Mono-Readline.
See also, Is there a .Net library similar to GNU readline?
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I'm interested in using C# for graphics work. The book I have doesn't seem very interested in graphics. Could someone suggest a book that is more graphics-oriented? I am also interested in C interfacing with Excel. I'd be very grateful for any advice.
Thanks!
I recommend getting started with XNA. Some books are as follows:
Rob Miles - Free Drafts
Professional XNA Programming: Building Games for Xbox 360 and Windows with XNA Game Studio 2.0