Determining interop function caller - c#

I'm exposing a C# class to COM using these attributes:
[ComVisible(true)]
[ClassInterface(ClassInterfaceType.AutoDual)]
[GuidAttribute("2325EBEB-DB5F-4D29-B220-64845379D9C5")]
[ComSourceInterfaces(typeof(WrapperEvents))]
in this class I have a function:
public void shutdownService()
This function is meant to be called just once from a VB6 client via COM Interop. Everything works fine. But somehow, it's being called more than once. My C# codes doesn't call this function directly. So I'm guessing the problem is in VB6 code. Unfortunately, that's not what the VB6 team thinks.
Is there a way to determine the caller of this function, ie. from my C#code or the VB6 code?
Right now I'm using a simple function to get the stacktrace:
public void LogStack()
{
var trace = new System.Diagnostics.StackTrace();
foreach (var frame in trace.GetFrames())
{
var method = frame.GetMethod();
if (method.Name.Equals("LogStack")) continue;
logger.Debug(string.Format("LogStack: {0}::{1}",
method.ReflectedType != null ? method.ReflectedType.Name : string.Empty, method.Name));
}
}
Obviously, I got somthing like this on the log:
2011-12-23 08:28:40,067 1 DEBUG (null) LogStack: Service::shutdownService
Since the only line of LogStack is the COM exposed function, I assume it's being called from vb6. But that's not enough proof for the VB6 team. Any idea how to really prove where function ?

You can try several things:
set a breakpoint in your code to trigger the debugger, then look at the call stack.
You could do an application dump here from visual studio and send it to them or screenshot the stack.
ex. Debugger.Break
http://www.netsplore.com/PublicPortal/blog.aspx?EntryID=12
Dump with "Savre Dump As"
http://msdn.microsoft.com/en-us/library/d5zhxt22.aspx
Use the com tracing
from a system level see
http://support.microsoft.com/kb/926098
I also recall a tool being installed with visual studio 6 do to this as well

Related

G1ANT - disposing of unmanaged code in C# macros

I am enjoying using G1ANT's "macros" capability to call unmanaged code, but the unmanaged objects are of course not being automatically garbage collected absent code to do it.
My request is specifically for best practices in disposing of unmanaged code in these G1ANT C# macros, not for disposing of the same in C# generally, and it is not a request to fix the code below, which runs as is just fine.
If I were coding in C# using Visual Studio, I would likely use a System.Runtime.InteropServices.SafeHandle class, override the Finalize method, or use one of the other approaches in common use (see also this post on disposing of unmanaged objects in C#).
But none of these approaches appear to be a good fit for G1ANT macros per se, at least with my novice experience of them.
For illustration purposes I'm referring to this G1ANT code, but WITHOUT the last line in the macro (ahk.Reset()), because it runs fine with that line, more than once. (I'm painfully aware that there must be a much better example, but as I'm new to G1ANT, this is the only thing I have so far.) What I'm after is C# code that works in G1ANT when there is no explicit disposal of the unmanaged object:
addon core version 4.100.19170.929
addon language version 4.100.19170.929
-dialog ♥macrodlls
♥macrodlls = System.dll,System.Drawing.dll,System.Windows.Forms.dll,AutoHotkey.Interop.dll,System.Runtime.InteropServices.dll
-dialog ♥macrodlls
♥macronamespaces = System,AutoHotkey.Interop,System.Windows.Forms
⊂
var ahk = AutoHotkeyEngine.Instance;
//Load a library or exec scripts in a file
ahk.LoadFile("functions.ahk");
//execute a specific function (found in functions.ahk), with 2 parameters
ahk.ExecFunction("MyFunction", "Hello", "World");
string sayHelloFunction = "SayHello(name) \r\n { \r\n MsgBox, Hello %name% \r\n return \r\n }";
ahk.ExecRaw(sayHelloFunction);
//execute's newly made function\
ahk.ExecRaw(#"SayHello(""Mario"") ");
var add5Results = ahk.ExecFunction("Add5", "5");
MessageBox.Show("ExecFunction: Result of 5 with Add5 func is" + add5Results);
addon core version 4.100.19170.929
addon language version 4.100.19170.929
-dialog ♥macrodlls
♥macrodlls = System.dll,System.Drawing.dll,System.Windows.Forms.dll,AutoHotkey.Interop.dll,System.Runtime.InteropServices.dll,System.Reflection.dll,Microsoft.CSharp.dll
-dialog ♥macrodlls
♥macronamespaces = System,AutoHotkey.Interop,System.Windows.Forms,System.Reflection
⊂
var ahk = AutoHotkeyEngine.Instance;
//Load a library or exec scripts in a file
ahk.LoadFile("functions.ahk");
//execute a specific function (found in functions.ahk), with 2 parameters
ahk.ExecFunction("MyFunction", "Hello", "World");
string sayHelloFunction = "SayHello(name) \r\n { \r\n MsgBox, Hello %name% \r\n return \r\n }";
ahk.ExecRaw(sayHelloFunction);
//executes new function
ahk.ExecRaw(#"SayHello(""Mario"") ");
var add5Results = ahk.ExecFunction("Add5", "5");
MessageBox.Show("ExecFunction: Result of 5 with Add5 func is" + add5Results);
ahk.Reset();
⊃
⊃
It's taken nearly verbatim from the AutoHotkey.Interop github page.
Without the last line in the macro ('ahk.Reset()), the code runs perfectly the first time through, but on the second run G1ANT still sees the included AutoHotkey file, and warns of duplicate function definitions, but continues and still functions properly. The as-far-as-I-can-tell-undocumented AutoHotkey.Interop command Reset() takes care of the garbage collection problem by calling
public void Terminate()
{
AutoHotkeyDll.ahkTerminate(1000);
}
public void Reset() {
Terminate();
AutoHotkeyDll.ahkReload();
AutoHotkeyDll.ahktextdll("", "", "");
}
Thus, the AutoHotkeyEngine instance itself appears to be garbage collected, even without the ahk.Reset();, but the AutoHotkey script it loads into an object is not.
Stopping the G1ANT.Robot application and restarting, then reloading the script above (as mentioned, without the line ahk.Reset();), works just fine, but once again only for a single run.
Edit: The given answer's advice on treatment of singletons is what I will use henceforth when loading of AutoHotkey function scripts and the DLL itself. It seems prudent and good practice to check to see if the DLL or function file have been loaded, whether problems exist or not. "An ounce of prevention", etc. In addition, I have forked the AutoHotkey.Interop repo here, adding a boolean check to see if the AutoHotkeyEngine instance is ready.
Best regards,
burque505
You use AutoHotkeyEngine.Instance, so I guess it's a singleton. It will stay loaded in memory as long as the corresponding dll is kept there, and the latter is loaded and lives as long as the its domain lives. The macro app domain (the place where script stuff is placed) currently lives as long as Robot's app domain, so in fact your singleton instance lives as long as Robot.
Either:
don't use singleton,
or reset it right after obtaining the instance (kinda what you already did),
or treat it as a singleton that has life span longer than your app. In this case after obtaining singleton instance do a check if your functions file has been already loaded and only load it if it wasn't done already.

Runtime casting of COM objects in C#

I am working on a application which needs to communicate via COM interface with multiple CAD applications (not in the same time). I want to have nice and reusable code, but I came across problems with type casting of COM objects when I made generic application handle getter method.
What I tried so far:
This is the attempt I would like the most if it worked.
public static TCadAppType CadApp<TCadAppType>()
{
dynamic cadApp = default(TCadAppType);
//Here under Dynamic View/Message there is already an error
// Message = "Element not found. (Exception from HRESULT: 0x8002802B (TYPE_E_ELEMENTNOTFOUND))"
// cadVersion.Value evaluates to "SldWorks.Application"
cadApp = (TCadAppType)Marshal.GetActiveObject(cadVersion.Value);
//Following 2 lines of code are for testing purposes only, i am testing with Solidworks API
AssemblyDoc Assembly;
//The exception is thrown when I try to access some method from the Solidworks API
Assembly = (AssemblyDoc)cadApp.OpenDoc6("some parametras...");
}
Attempt using Convert class
// Another attempt using Convert class
public static TCadAppType CadApp<TCadAppType>()
{
dynamic cadApp = default(TCadAppType);
// cadVersion.Value evaluates to "SldWorks.Application"
cadApp = Marshal.GetActiveObject(cadVersion.Value);
cadApp = Convert.ChangeType(cadApp, typeof(SldWorks.SldWorks));
// Exception is thrown with the following message:
// Message = "Object must implement IConvertible."
}
I really thought that I am on the right track, since there is an article on Microsoft Docs website explaining how dynamic can help you with com interopt: https://learn.microsoft.com/en-us/dotnet/csharp/programming-guide/types/using-type-dynamic#com-interop
Any ideas how I can do this runtime casting a keep my code as reusable as possible?
My software setup:
Win 10
Project is targeted for .NET 4.7.2
First Tests are with Solidworks 2019
Turns out that the my coding attempt 1 was valid c# code indeed.
I tried it using with Autodesk Inventor, and it works.
So the only thing left for me is to conclude that this is some bug from Solidworks and their COM interfacing.
Thank you Optional Option for your interest in the topic.

Is it possible to use Gephi compiled with IKVM in a website?

I'm currently trying to load and use the Gephi Toolkit from within a .Net 4 C# website.
I have a version of the toolkit jar file compiled against the IKVM virtual machine, which works as expected from a command line application using the following code:
var controller = (ProjectController)Lookup.getDefault().lookup(typeof(ProjectController));
controller.closeCurrentProject();
controller.newProject();
var project = controller.getCurrentProject();
var workspace = controller.getCurrentWorkspace();
The three instances are correctly instantiated in a form similar to org.gephi.project.impl.ProjectControllerImpl#8ddb93.
If however I run the exact same code, with the exact same using statements & references, the very first line loading the ProjectController instance returns null.
I have tried a couple of solutions
Firstly, I have tried ignoring the Lookup.getDefault().lookup(type) call, instead trying to create my own instances:
var controller = new ProjectControllerImpl();
controller.closeCurrentProject();
controller.newProject();
var project = controller.getCurrentProject();
var workspace = controller.getCurrentWorkspace();
This fails at the line controller.newProject();, I think because internally (using reflector) the same Lookup.getDefault().lookup(type) is used in a constructor, returns null and then throws an exception.
Secondly, from here: Lookup in Jython (and Gephi) I have tried to set the %CLASSPATH% to the location of both the toolkit JAR and DLL files.
Is there a reason why the Lookup.getDefault().lookup(type) would not work in a web environment? I'm not a Java developer, so I am a bit out of my depth with the Java side of this.
I would have thought it possible to create all of the instances myself, but haven't been able to find a way to do so.
I also cannot find a way of seeing why the ProjectController load returned null. No exception is thrown, and unless I'm being very dumb, there doesn't appear to be a method to see the result of the attempted load.
Update - Answer
Based on the answer from Jeroen Frijters, I resolved the issue like this:
public class Global : System.Web.HttpApplication
{
public Global()
{
var assembly = Assembly.LoadFrom(Path.Combine(root, "gephi-toolkit.dll"));
var acl = new AssemblyClassLoader(assembly);
java.lang.Thread.currentThread().setContextClassLoader(new MySystemClassLoader(acl));
}
}
internal class MySystemClassLoader : ClassLoader
{
public MySystemClassLoader(ClassLoader parent)
: base(new AppDomainAssemblyClassLoader(typeof(MySystemClassLoader).Assembly))
{ }
}
The code ikvm.runtime.Startup.addBootClassPathAssemby() didn't seem to work for me, but from the provided link, I was able to find a solution that seems to work in all instances.
This is a Java class loader issue. In a command line app your main executable functions as the system class loader and knows how to load assembly dependencies, but in a web process there is no main executable so that system class loader doesn't know how to load anything useful.
One of the solutions is to call ikvm.runtime.Startup.addBootClassPathAssemby() to add the relevant assemblies to the boot class loader.
For more on IKVM class loading issues see http://sourceforge.net/apps/mediawiki/ikvm/index.php?title=ClassLoader

Prevent detouring functions. Avoid cracking

There is an application that checks for activation using DLL Check function. Check returns 1 if application is activated and 0 otherwise. I create simple application and DLL containing function MyCheck (which always returns 1) with the same signature and detoured Check function with my version using MS detours lib for function hooking. Obviously it works and the application is successfully cracked, so I need to avoid it.
I tried to call Check function directly (by specifying exact address), without even using GetProcAddress, but looks like detours lib is modifying the function body itself, not export table.
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
private delegate bool CheckFunctionDelegate();
static void Main(string[] args)
{
ProcessModule module = Process.GetCurrentProcess().Modules
.Cast<ProcessModule>()
.First(m => m.ModuleName == "licensing_check.dll");
IntPtr procedurePtr = IntPtr.Add(module.BaseAddress, 0x00003FF0);
// Calling validation function by pointer
CheckFunctionDelegate checkFunction = (CheckFunctionDelegate)
Marshal.GetDelegateForFunctionPointer(procedurePtr, typeof(CheckFunctionDelegate));
if (checkFunction())
{
// do some stuff
}
}
}
Then I tried to read function body and I see that after detour MD5 checksum differs from the original one. So I'm trying to read entire contents of DLL in memory and check it to confirm that DLL contents are not changed, but it doesn't work either. It throws AccessViolationException.
Process.EnterDebugMode();
ProcessModule module = Process.GetCurrentProcess().MainModule;
byte[] data = new byte[module.ModuleMemorySize];
Marshal.Copy(module.BaseAddress, data, 0, module.ModuleMemorySize);
I used MainModule here, but it gives the same error for each module in Process.GetCurrentProcess().Modules collection.
I would appreciate any help on this, I'm not necessarily expecting to solve it in one of the ways I describe, any good solution is acceptable.
Thanks.

Why do 'requires' statements fail when loading (iron)ruby script via a C# program?

IronRuby and VS2010 noob question:
I'm trying to do a spike to test the feasibility of interop between a C# project and an existing RubyGem rather than re-invent that particular wheel in .net. I've downloaded and installed IronRuby and the RubyGems package, as well as the gem I'd ultimately like to use.
Running .rb files or working in the iirb Ruby console is without problems. I can load the both the RubyGems package, and the gem itself and use it, so, at least for that use case, my environment is set up correctly.
However, when I try to do the same sort of thing from within a C# (4.0) console app, it complains about the very first line:
require 'RubyGems'
With the error:
no such file to load -- rubygems
My Console app looks like this:
using System;
using IronRuby;
namespace RubyInteropSpike
{
class Program
{
static void Main(string[] args)
{
var runtime = Ruby.CreateRuntime();
var scope = runtime.ExecuteFile("test.rb");
Console.ReadKey();
}
}
}
Removing the dependencies and just doing some basic self-contained Ruby stuff works fine, but including any kind of 'requires' statement seems to cause it to fail.
I'm hoping that I just need to pass some additional information (paths, etc) to the ruby runtime when I create it, and really hoping that this isn't some kind of limitation, because that would make me sad.
Short answer: Yes, this will work how you want it to.You need to use the engine's SetSearchPaths method to do what you wish.
A more complete example
(Assumes you loaded your IronRuby to C:\IronRubyRC2 as the root install dir)
var engine = IronRuby.Ruby.CreateEngine();
engine.SetSearchPaths(new[] {
#"C:\IronRubyRC2\Lib\ironruby",
#"C:\IronRubyRC2\Lib\ruby\1.8",
#"C:\IronRubyRC2\Lib\ruby\site_ruby\1.8"
});
engine.Execute("require 'rubygems'"); // without SetSearchPaths, you get a LoadError
/*
engine.Execute("require 'restclient'"); // install through igem, then check with igem list
engine.Execute("puts RestClient.get('http://localhost/').body");
*/
Console.ReadKey();

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