How to avoid update when form entries are not changed - c#

Presently In my application , on click of grid row , i fill the control of the page with the grid row entries. I have a UPDATE button to save the changes . But even if the don't modify any control values and click on Update button , updation will be done with same values. that triggers a entry to log table .
How can I make the form to call the update only when the values of the controls are different than what is being loaded to them when i click grid.
UPDATE :
Application is not using any pattern like MVVM . the structure what is being followed is very slimier to win forms except the UI . For db interaction ADO.net . It was built already when i joined to this project & even I am new to wpf.
Can anyone help me out ?

I think that you need to do some change tracking on the Entities displayed in the grid. Whenever an Update is executed you check the state of the entities and only update those entities where it's needed. Basically you need to intercept at the level of Property Setters to keep track of changes in the entity. think about:
Using a base class that has some functionality for keeping track of the state of an entity. Very simple: a Boolean hasChanged or more "complex" an Enum with Added, Modified and Deleted or something.
Derive other entities from this base class
Work with public properties and private backing fields to intercept property modifications
When property modifications are executed store the information in a Boolean or Enum in the base class
When the update is initiated by the user loop through the entities presented in the Grid and pick those that have changes and send them to the database.
Some helpfull theory about this might be:
Change tracking on businees objects
Using Properties C# programming guide
ADO.NET Self Tracking Entities
I don't know from your question how tightly the coupling is between the user interface and the database (ADO.NET DataTables or so...). The idea presented above requires some "decoupling" of things. But, is a good basis for further functionalities in your application and can give you some ease of work, clear framework, improved maintenance and might increase performance.

I believe the easiest way to do this is to add a handler to controls, that are used to get user input, that will set some boolean property, e.d. RowWasEdited, to true. Then check this property on UPDATE button click event, do neccessary actions, and set it to false.
But I'm sure that there is something more elegant than this.

Related

Creating Settings view in a WPF application

This question must have been solved multiple times by many people, however after several hours of research I still haven't found what I'm looking for.
What I have is a ExportSettings.settings file with a bunch of settings (bools, strings, ints, etc) and I want to create a View for them. In order to do it I've created a simple window in which I've placed standard buttons as OK, Cancel and Close and linked them to a KeyDown event to let the user accept/cancel using Enter/Escape.
I've created in XAML the needed Checkbox, TextBox, etc, for my settings. When the ExportSettingsView class starts, in its constructor I read my settings and assign the value for each control. In past I bound them directly but that unables the cancelation of changes, so I discarded it. When the user clicks OK button I assign, again, code-behind each value for each settings. If he clicks Cancel no assignment is done and the window just closes.
I would like something like EditableObject for my settings to avoid this ugly looking way of making my SettingsView.
Some of the things I'm looking for are:
Being able to put some comments in my settings would be nice (ToolTip)
Autogeneration of controls using reflection?
Avoid creating custom settings class (and the work of saving and reading everytime the application starts/shutsdown)
Break you problem up into parts to use MVVM, create your window and bind it to another class (ViewModel), this class will have properties on it that reflects the data in your settings file. this class also has to implement INotifyPropertyChanged. It can also implement EditableObject if you want, but frankly it isn't needed.
Hook you buttons up to Commands on your VeiwModel so that when the user hits save, it writes its properties to the settings file.
In this instance:
Window is your View
The new class is your ViewModel
Settings file is your Model
This will allow you to cancel changes, just dont write to your settings file when the user hits cancel.
The biggest point is that you DONT bind to your properties settings directly.
If you want auto generated fields for the view youll have to use a property grid, but with MVVM, your view is decoupled from you model so changing from things like textbox and such to a propertygrid would be easy.
When you do a search for MVVM, dont be fooled by people using a lot of terminology, MVVM is a very simple concept, it boils down to three classes, your View (xaml), View Model (what the view binds to) and Model (your data), THATS IT! good luck
I think you need something like this http://wpfdataform.codeplex.com/
And if you use ReSharper you can easily generate wrapper class for your settings
.NET already supports very nice tool for saving application and user variables. http://msdn.microsoft.com/en-us/library/aa730869(v=vs.80).aspx
It has to be saved explicitly so it might suit you very well. You can check what type the variable is and create a suitable control.

How to check if a winforms control has been selected/toggled?

How can I check if any control (check box/radio button) of the currently active form has been selected/toggled?
My goal is to create an option called Save changes automatically which would enable saving the current state of check boxes and radio buttons, so I need to know when any control is selected/toggled (to execute the save settings method). I don't want to create a separate event handler for every control, I'm looking for a generic solution if it is possible.
This is not a job for the user interface.
Use databinding to change a Model in code-behind and let the model trigger/escalate changes.
To help you on your way a little:
Your checkboxes and other controls are not where your data is. They should only show the data.
Create an object (the Model) with boolean properties for the checkboxes and int/enum properties for the radioboxes. Set up the databindings from the controls to the properties.
Then you can implement the necessary logic in the Setters of the properties.
As Henk proposed, you could use a Separation of Concerns pattern such as MVC to separate UI and domain logic. As the user makes changes to some UI widget, you update the value in the model, for example by setting a property. The property setters could then update a IsDirty (or HasChanges, ...) field. This property would be read by the UI which would, depending on the value of IsDirty, decide what needs to be done. (Display a MessageBox("Do you want to save your changes") or something else)
I do think that Henk was thinking web while you tagged the question with WinForms. Chances are you are not using a pattern to separate UI and domain logic. (and that UI and domain code are already so intertwined that your current deadline does not allow you to introduce a model right now)
You could achieve the same thing by placing the IsDirty field on your Form and having the Changed EventHandlers set that IsDirty value. By subclassing the Form (ie put the IsDirty on your 'FormBase') and your controls (for example by introducing a watermark), you could have this behavior out of the box for all your forms.

How does validating and saving data in WPF MVVM work right?

I am new to MVVM (and a bit of WPF) and I've read many Code Project articles, blog posts and Stackoverflow questions in the last few days. I have the impression that data binding works really nice to display data once loaded from a data source (database) and to keep the model in sync with the view, also updating all other appearances of the model data in the view(s).
But I still have no real clue how saving, and before that validating, is supposed to work right. I have a strong Windows Forms and ADO.NET background. I am well familiar with coding both the database access layer and the view updating. Back then, you had temporary, scratch data, being edited, only in the view, and the last saved version of the data in the model classes and the database. The model classes were usually in sync with the database. It was the view that contained the data that was not saved yet.
You also had a Save button that would read all data from the controls, validate it in code and either accept and save it to the model and database, or not update the model and display an error message instead. In case of an error, the user input remained in the UI for the user to correct it. But no other part of the application could see it. And you had a Cancel button that would just throw away that part of the view that contains the editing controls - the model was still valid and unchanged.
Now with data binding and ViewModels just exposing data from the Model classes, what is entered in a TextBox immediately goes into the model, be it correct or not. IDataErrorInfo is nothing more than that - informational. You can regard it or ignore it. The only hard validation that is enforced is type conversion: you can never update a non-numeric string into a numeric model field. But that's about it. I'm going to solve that by letting the ViewModel do all validation and throw an exception from the property setter on invalid data. This is the only way to implement the known behaviour.
But where does saving and discarding of data go? When will I actually write data back to the database? Does every leaving of a TextBox cause a database write so that I won't need an explicit Save command anymore (and only get reverting through Undo)? When will I validate a whole record of data? How will I deal with the model and database being out of sync, with invalid input immediately propagating through the whole application and all views thanks to data binding? When and how can I discard any user input with a Cancel button, leaving the model unchanged - or reverting it to a state before that editor dialog was opened?
I feel like MVVM does not provide solutions to these elementary problems. Did I just miss them or do they really not exist? If MVVM is not a solution to this, then what is? Or should MVVM better not be used for data editing applications in WPF?
MVVM doesn't answer these problems for you - you have the flexibility (power? burden?) to resolve database writing in any fashion you choose. If you need to collect all the data before you save back to the database, you can do that - just add a Save button bound to a SaveCommand on the ViewModel, which executes your data access stored procedure/entity framework update method/whatever. If you want to record each bit of data individually, then you'll need to call the data access procedures somewhere else (probably the property setters on the view model?)
Essentially, MVVM is not a complete end-to-end software pattern. It is only looking at the communication between what the user sees (listboxes, textboxes and buttons) and the application itself. Your data access code, serialisation, storage, persistance, whatever you are using and however you are using it is all held behind the MVVM side of the application, in your application code (the model). You can write this however you like.
I'm currently writing an application where a user fills out a form and hits Save or Cancel. Save and Cancel are both buttons bound to commands on the ViewModel. In the ViewModel constructor, the properties of a model object are copied to the properties of the ViewModel. On Save, the properties of the ViewModel are copied back to the model's properties and the data access code is initiated. On Cancel, the model's properties are copied back over the ViewModel's properties.
class MyViewModel
{
public MyViewModel(MyModel model)
{
this.Name = model.Name;
this.Colour = model.Colour;
}
public string Name {get;set;}
public string Colour {get;set;}
// commands here that connect to the following methods
public void Save()
{
model.Name = this.Name;
model.Colour = this.Colour;
model.SaveToDatabase();
}
public void Cancel()
{
this.Name = model.Name;
this.Colour = model.Colour;
}
}
That's a simple way to do it - of course, you need to throw in INotifyPropertyChanged and the rest of it, and there are other options. But I find this method easy to understand what is going on and a good base to add anything else that you may need to chuck in.
With MVVM, you bind controls in your view to properties and commands in your ViewModel. The Model represents your database.
Validation of user input can be done in several ways. You can restrict textboxes to only accept certain data, you can validate data in property setters etc etc.
I'm no database expert, but I would collect the information in my VM and add a save button somewhere in the view which validates data and writes it to the database. A cancel button could overwrite the VM properties with the (unchanged) values from the model (database).
(edit: what Pete says :)
I think you are confusing ViewModel with database, your view is binded to an object in the ViewModel, when leaving a TextBox, whatever in the TextBox will be assigned to the object of ViewModel, which is still in memory. You will need a save button, MVVM is just a pattern to separate traditional view and code behind for decoupling and easy unit testing. You still need to perform data validation after save button is clicked. For discard user input and revert to previous state, you could either save your ViewModel data before editing, or use Entity Framework to track and manage data changes.

WinForms data binding with a Save button?

How is data binding in C# WinForms supposed to work when you have a Save button? I don't want the data updated until I press Save!
I have two forms (list and detail) backed by a BindingList<T> collection and my custom object from that collection, respectively. I can bind each form to the list or object appropriately. However, any changes made in the detail form are immediately reflected in the list form - I don't want to save the changes and update the details shown in the list until the Save button is pressed.
Is data binding designed to support this? Is there a common pattern for doing so?
Whichever way I look at it, binding doesn't seem to be able to support this scenario. I've considered the following:
Pass a clone of the object to the detail form, but then I have to reconcile the changes on Save - changes may have been made to the copy in the list in the meantime.
Implementing IEditableObject and calling EndEdit on save almost works as I can prevent the list being notified of the changes made until Save is pressed, but if something else causes a refresh the list is updated with the interim data.
I'm currently left with dispensing with data binding in my detail view, and doing it all manually. Which is rather annoying.
Data binding really wasn't designed for this kind of thing, unfortunately.
The best solution we've found here is to edit object clones, then reconcile the changes, as you mentioned. You may want to come up with a custom collection and/or object interface that helps you manage this type of thing.
Even if the cloning method is slightly more work up front, it's going to be wayyyy less complicated and frustrating than using IEditableObject trying to catch all the possible events that update the data. Not only that, it's a more straightforward approach, and you won't end up with spaghetti code.
If you are set on using a binding list, your best bet would be to implement IBindingList to create the functionality that you desire. It may also be possible to pull this off by simply inheriting from BindingList and overriding the appropriate methods to change the binding list's behavior.
http://msdn.microsoft.com/en-us/library/system.componentmodel.ibindinglist.aspx
If you are not set on using a binding list, it is probably best to do the data manipulations manually based off of the control's events.
Best of luck.

How to catch user changes in databound controls?

I have application full of various controls databound to my classes. I would like to ask user "You are closing application and you made some changes. Do you want to save your changes?". For this I need to recognize that user made any changes.
How to catch user made changes in databound controls? Is textBoxXXX_TextChanged the only way to do this?
Thanks in advance for all your answers.
It depends on the datasource; for example DataTable and DataSet sources contain the GetChanges() methods which allow you to easily see if rows have been added/removed/modified. Other data sources will have their own implementations, if any. If there is no implementation then it's up to you to determine how to check for those changes.
In any event this is something you should do at the data-level, not the UI (by watching for "changed" events). Watching events doesn't scale beyond a couple controls and maintenance can be iffy.
Update: Not sure why I didn't think of it, but a second option is to add a BindingSource to your UI object and use it as a databinding proxy (your UI controls databind to the BindingSource and the BindingSource binds to the real datasource). It provides a better approach than handling all your individual "Control_Changed" events, and requiring rework of your other layers (esp. if they aren't custom data-types).
You need to provide custom logic for that, there's not really an automatic way of doing this. As I see it there are several options:
At the start of the editing, save a copy of the original data object, and when you need to check, compare the current object with the saved one. The comparison can be custom (field by field) or semi-automatic by use of serialization (compare the serialized forms) - if it is serializable.
In each of your data object's property set accessors, test for a change in value and mark the object as 'dirty'.
As been discussed, there are many ways to do this depending on how granular you want to get.
A relatively easy way using client side javascript would be to do something like the following:
Hook into the onchange events of the form elements. You could do this dynamically on page load using javascript/DOM.
When the onchange error handler is called, you could set a page level variable: pageHasChanged = true;
Hook into the page's beforeonunload event (occurs when the user tries to navigate away from the page) and check the pageHasChanged variable to see if any changes were made. If changes were made you could alert the user.
This doesn't give you the detail of what changed, but would be fairly easy to modify to track which form elements changed.

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