asp.net file upload blank image files - c#

I have written some code for saving an image to a folder in asp.net. My problem is that the image in the folder is white and is not the same as images added manually to the folder.
I used a simple asp.net fileupload control to save the file to the correct path. But the images dont display on the page and this is how the file icons look in visual studio.
Anybody know why this is?

Try Right-clicking the images and select "include in project"
edit
If you want to do that programmatically you need to modify the project file programmatically; that's all there is to it. It's an XML file with nothing special about it. Note, however, that you have this under source control and you'll probably need to do more than just modifying the project file (ie adding the file to source control too)

Yes, it is. Because it is not included as part of the project files.
Try this:
There isn't anything else that is wrong. Only the files are not tracked by VS, so they won't be published. Your files are still completely accessible from your code.
In my opinion, files like say images added to your web app shouldn't be part of the project.

You need to include them in the project by right clicking them and click Include In Project.
Furthermore, if you want these files to included in the build you need to go to Properties of each file and set Build Action as Content.

Related

Renaming Image Content In Visual Studio

So I have loaded some Images into my program and now I would like to change the names of those images, they are in the content folder under a sub folder. Do I just right click and press rename or is there a better way to do this without breaking any code. Thanks.
If you change the name of the files you would need to change the references of the file as well. It will unfortunately not get updated automatically.

Include and launch PDF from C# Visual Studio Project

In my C# application i have a help button. When it's pressed I would like for the application to open up a PDF file in the systems default PDF reader, something I can do with a command like Process.Start("pathToPDF").
The problem is that I would like to include the PDF as a resource instead of calling an external file. I do not wish to copy the PDF to the users computer and do not want to host it online or on a NAS.
Right click on your project in the Solution Explorer, then add existing file and choose your pdf (if you cannot find it, make sure you are showing all files and not just .cs files etc.).
Click on the newly added item once in the solution explorer and in the properties window, you set Copy to Output Directory to Copy Always or Copy if newer.
Now you can open the pdf file as expected using Process.Start(filename.pdf);
The only Secure way to show a PDF without providing a file is to include your own Viewer Component (Ex. http://www.o2sol.com/pdfview4net/overview.htm)
Some components allow to load a PDF from Memory (as in a embedded Resource) directly into your Viewer Component, another way would be to create an encrypted binary file to ship with your application and encrypt/load when necessary.
As soon you want to show the PDF in an external viewer ,be aware that the User will have the ability to save the PDF anyway.
Maybe you can explain your reasons to not want to include the file, so we can suggest other solutions to you?
Update:
As noted in your comment, the goal is to have a clean installation.
It would be possible to embed the File as a resource, but then you would
have the problem that if you extract the file temporarily to display it, you can't really control the clean-up of that file, because it's locked by the PDF Reader Application.
So you would end up with the PDF File anyway ;)
What you can do to keep your Application Folder cleaner, is to not install the PDF under that Application Folder but under the "Common Documents" Directory.
For Example: Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.CommonDocuments), "MySoftware", "Help.pdf")
Which normally targets: C:\Users\Public\Documents\MySoftware\Help.pdf

Windows forms ImageList - Add images with Relative path - No file copy

I'm trying to add images to my tree nodes (ImageList.Add()), but just can't figure out a nice way of doing it.
I've read from MSDN help I should use System.Drawing.Image.FromFile(path). But cannot just get a file somewhere.
I'm building a DLL, and want it to be a single file, no bitmaps being copied together with it.
So I've read I should add Image files to the project and mark them with Build Action as "Resource".
Ok, but where do I get them??? I saw people using it in XAML files, but I don't have that.
Saw people using Resources.SomeName, but can't find those Resources class.
So....How do I do it?? I've got the files marked as resources, just need to add them to the ImageList.
By the way, I'd love to use the path relative to the Code File that is adding the images to the ImageList. But if not possible, just relative to the assembly root.
If you want to use file paths, for items that are in your project, you must set the "Copy to Output Directory" property to "Copy Always" or "Copy if newer", otherwise it won't be in the bin folder, and then you'll be trying to pass a path to a file that doesn't exist. Build action isn't all that important in this scenario.
If you want to use compiled resources, and reference them via the Resources object, see the rest of my answer. I assume you are using Visual Studio, 2005 or later.
To add an image as a compiled resource to a clean Windows Forms project, so that you can access it via Resources.SomeName do the following:
In Solution Explorer, under the windows forms project (mine is called WinFormsApplication1), expand the "Properties" folder. By default this folder should contain: AssemblyInfo.cs, Resources.resx, Settings.settings.
Double-click on the Resources.resx file. This will open an editor for it. You'll probably see a table of strings, with columns "Name", "Value", "Comment".
Click the drop-down arrow on the "Add Resource" button, and select "Existing File", which will allow you to browse to the image you want to add.
You should now see the image appear in a gallery of sorts. Mine has the name TestImage
Now when you edit the code (mine is Fom1.cs), I can access the image as a System.Drawing.Bitmap as Properties.Resources.TestImage.
To my mind, this is the best way to do images that you want compiled into the application. If you want user-added images, you'll need to use OpenFileDialog, or something like that to get your file path. Then the Image.FormFile() will be what you want.

Storing text files in Visual Studio

Right now I am reading in text files in my C# code in Visual Studio. The text files are saved onto my computer and whenever we want to run the code on another computer, we have to change the path for the text file within the code so it will work. My question is, is there any place you can save the text files within the project so that you do not have to change the path everytime to run it on different computers?
Add the txt files to the project. Manage them in your source control just like any other file.
You can add any kind of file you like. They just sit there doing nothing ( it doesn't try to compile them or anything), you can group them into folders for better clarity.
You can add a folder to your project to hold the various text files:
Right mouse click on your project
Select Add New Folder
You can place any type of file into this folder.
Hope this helps.

Place Visual Studio resource files in a folder other than 'Resources'?

I have a resource file named rs.resx. In the Visual Studio designer, I can add an image to my resource file by clicking "Add resource" and specifying the path to my image file.
After adding the image, the image file itself is also copied to a folder in my Visual Studio solution named Resources. I would like all of my image files to be placed in a folder named Images instead. Is this possible?
This is a little tricky, but it is possible.
VS checks if the file added to a resource is already defined somewhere within your project. If it can't find it, it creates the folder Resources, puts a copy to the file there, adds this file to the project and puts a reference into the resource designer to this fresh copy of your file.
To avoid this behaviour you should add the file to your project before you add it into the resource file. If the file isn't somewhere within your project structure you can just create a folder, right click it, select Add file and before you click on the Add button of the OpenFileDialog, push on the little arrow next to the button and select Add as link.
Now the file resides on the place on your hdd wherever you like and the resource designer doesn't create a copy within your project file if you now add the file within the resource designer.
Maybe this little picture helps to find the Add as link button:
(source: modbusdriver.com)
That's just a subdirectory of your project directory. Your program doesn't use it at runtime, it should use the embedded resources. Anything you add to the .resx file gets copied there, not just images. But you can rename the folder if you really want to, right-click it and click Rename.
Instead of adding a .resx file to your project, I'd recommend you use the existing one. Project + Properties, Resources tab. Makes it very easy to retrieve the resource at runtime, just use Properties.Resources.Something in your code.

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