I would like to write: if the result of the difference of 2 DateTimes is longer than 3 hours then.... stuff in the if statement happens. But I only need properties in seconds or minutes, can I extract just that from the DateTime object?
if(diffResult > DateTime.Hour(3))
{
}
I also want to know if its possible to divide DateTime by periods. Say I want to split my diffResult (which is the difference between 2 DateTimes) into 3 periods or perhaps for every 3 seconds my counter gets one added to it.
For the first part:
You can subtract two DateTimes to get a TimeSpan there you can get the total of various units - for example:
if ( (secondTime - firstTime).TotalMinutes > 180.0) ...
or you could use TimeSpan directly:
if (secondTime - firstTime > TimeSpan.FromHours(3)) ...
for the secondpart you have to do some calculation yourself:
var diff = secondTime - firstTime;
var period = TimeSpan.FromSeconds(diff.TotalSeconds / 3.0);
for (var time = firstTime; time < secondTime; time += period)
{ /* do your stuff */ }
U can compare using the follow code:
DateTime dt = new DateTime();
dt = DateTime.Now;
dt.AddHours(3);
int h = (int)DateTime.Now.Hour;
if (dt.Hour == h )
//Do something
else
//do otherthing
You can do this:
TimeSpan time = new TimeSpan(3, 0, 0);
if (date1.Subtract(date2) > time)
{
//YourCode
}
For the second, this article should be useful:
http://www.blackwasp.co.uk/TimespanMultiplication.aspx
The methods your asking about return integer results. What exactly is your question? DateTime.Hour(3) would not even compile.
I think you are looking for DateTime.Now.AddHours(3.0)
I should be clear, the only reason this answer is this sparse, is because of the invalid code in the author's question which. Since I don't attempt to guess at what people actually want, its up to the author, to clarify what he wants exactly.
All he has to do is subtract two DateTime values and compare it to a TimeSpan
Related
I'm trying to compare two DateTime objects ignoring the seconds with the below function, but it gives the wrong result even though both of the DateTime objects are have the same values. Can't figure out how to exactly get it working, any help would be highly appreciated.
public static int CompareDateTime(DateTime d1, DateTime d2)
{
d1 = d1.AddSeconds(-1 * d1.Second);
d2 = d2.AddSeconds(-1 * d2.Second);
int result = DateTime.Compare(d1, d2);
string relationship;
if (result < 0)
relationship = "is earlier than";
else if (result == 0)
relationship = "is the same time as";
else
relationship = "is later than";
Console.WriteLine("{0} {1} {2}", d1, relationship, d2);
return result;
}
Result:
3/7/2017 2:54:00 PM is later than 3/7/2017 2:54:00 PM
The problem here is that you aren't truncating as you expect to. The best way to truncate is to create an entirely new DateTime object from the constructor by doing the following:
d1 = new DateTime(d1.Year, d1.Month, d1.Day, d1.Hour, d1.Minute, 0);
d2 = new DateTime(d2.Year, d2.Month, d2.Day, d2.Hour, d2.Minute, 0);
This will ensure you are only comparing the data you want.
In this specific case it is the milliseconds that may have been part of the datetime that were being left by your attempted truncation.
You just need to ignore the milliseconds as well. You could add this to your code, or go for the more 'elegant' solution suggested by #Chris
d1 = d1.AddMilliseconds(-1 * d1.Millisecond);
d2 = d2.AddMilliseconds(-1 * d2.Millisecond);
Everyone is giving a solution for truncating time... So I'll give the one that I normally use... A DateTime is the number of ticks starting from 0:00:00 on January 1, 0001... so if you know how many ticks there are in a minute (there is a readonly field for that: TimeSpan.TicksPerMinute) you can count the number of minutes from January 1, 0001...
long minutes1 = d1.Ticks / TimeSpan.TicksPerMinute;
long minutes2 = d2.Ticks / TimeSpan.TicksPerMinute;
int result = minutes1.CompareTo(minutes2);
(note that there are various "useful" values in TimeSpan: TicksPerDay, TicksPerHour, TicksPerMinute, TicksPerSecond, TicksPerMillisecond)
I have the folowing code,
now the question is what is the best way to preform this:
also take in notice the "minAdd" can pass 60, meaning 90min add (an hour an half etc)
thanks,
int minAdd = Convert.ToInt16(txtMinAdd.text);
DateTime now = DateTime.Now;
DateTime nextEvent = DateTime.Now.AddMinutes(minAdd);
TimeSpan diff = now - nextEvent;
if (diff > minAdd) -------------- PROBLEM HERE
{
//act here
}
EDIT: As noted by Reed, the code you've shown is pretty pointless. I assume you actually want to get nextEvent from somewhere else.
I suspect you just want:
if (diff.TotalMinutes > minAdd)
{
}
Or you could use:
TimeSpan minTimeSpan = TimeSpan.FromMinutes(Convert.ToInt16(txtMinAdd.text));
...
if (diff > minTimeSpan)
{
}
Since diff is based on nextEvent, which is based exactly on minAdd, there is no reason for this check - it will never be true.
Also, in your code, diff will always be negative if minAdd is positive, as you're subtracting a future event (nextEvent) from DateTime.Now.
If you are trying to schedule an event to occur at a point in time, you may want to consider using a Timer, and scheduling the timer to occur at some point in time based on the event time:
DateTime nextEvent = DateTime.Now.AddMinutes(minAdd);
TimeSpan diff = nextEvent - DateTime.Now;
// Schedule a timer to occur here
someTimer.Interval = diff.TotalMilliseconds; // Timer intervals are typically in ms
I have a list that holds Datetimes.
To calculate the difference between 2 DateTime i use TimeSpan.
public static List<DateTime> list = new List<DateTime>();
TimeSpan ts = new TimeSpan();
double result = 0;
ts = DateTime.Now - list[list.Count-1];
result = ts.TotalSeconds;
When debugging this code both the DateTime.Now and the list[list.Count-1] have DateTimes where the DateTime.Now is off course higher then the value of the list.
But for some reason i keep getting 0 in the variable result, how come exactly?
Best regards, Pete
I just tried the following, works perfectly okay.
List<DateTime> list = new List<DateTime>();
list.Add(DateTime.Now.AddDays(-1));
list.Add(DateTime.Now);
list.Add(DateTime.Now.AddDays(1));
TimeSpan ts = new TimeSpan();
double result = 0;
ts = DateTime.Now - list[list.Count - 1];
result = ts.TotalSeconds;
Attached the debbuging picture:
Reasons for not working could be:
Either your list is not being populated
Or the value of ts.TotalSeconds is smaller than double range (Which can be practically not possible.)
First comment, you don't need = new TimeSpan(); - you're only discarding this anyway when you set ts again further down.
What line is your debugger on when you see the value of 0 for result? Have you stepped over the line where result is set? If you are on the line, then that line has not yet actually run...
Instead of using
ts = DateTime.Now - list[list.Count-1];
use
ts=DateTime.Now.Subtract(list[list.Count-1]
I think time difference is to small for seconds, it might be in mili seconds or even smaller. Try ticks like this.
result = ts.Ticks;
There is nothing wrong with the code you have posted (except I would suggest that you join declaration and initialization of your variables). I have to guess but perhaps you are "swallowing" exceptions and pass the empty list?
Then the line
ts = DateTime.Now - list[list.Count-1];
will throw an exception and result will retain it's value of 0.
list doesn't have any elements, so list.Count - 1 doesn't hit anything. also, there might not be an entire second to calculate. i added a time (using ticks) to subtract with. other than that, there's nothing wrong with what you have.
double result = 0;
List<DateTime> list = new List<DateTime>();
list.Add(new DateTime(123456));
TimeSpan ts = DateTime.Now - list[list.Count - 1];
result = ts.TotalSeconds;
I am trying to write a function that will convert a DateTime.Now instance to the number of seconds it represents so that I can compare that to another DateTime instance. Here is what I currently have:
public static int convertDateTimeToSeconds(DateTime dateTimeToConvert)
{
int secsInAMin = 60;
int secsInAnHour = 60 * secsInAMin;
int secsInADay = 24 * secsInAnHour;
double secsInAYear = (int)365.25 * secsInADay;
int totalSeconds = (int)(dateTimeToConvert.Year * secsInAYear) +
(dateTimeToConvert.DayOfYear * secsInADay) +
(dateTimeToConvert.Hour * secsInAnHour) +
(dateTimeToConvert.Minute * secsInAMin) +
dateTimeToConvert.Second;
return totalSeconds;
}
I realize that I am truncating the calculation for seconds in a year, but I don't need my calculation to be precise. I'm really looking to know if the method that I am using to calculate seconds is correct.
Does anyone have anything that could better compute seconds given from a DateTime object?
Also, Should the return type be int64 if I am coding in C# if I am going to calculate all the seconds since 0 AD?
The DateTime type supports comparison operators:
if (dateTimeA > dateTimeB)
{
...
This also works for DateTime values returned by DateTime.AddSeconds:
if (dateTimeA.AddSeconds(42) > dateTimeB)
{
...
If you really want the number of seconds that elapsed since 01/01/0001 00:00:00, you can calculate the difference between the two DateTime values. The resulting TimeSpan value has a TotalSeconds property:
double result = DateTime.Now.Subtract(DateTime.MinValue).TotalSeconds;
It really doesn't make sense to convert a DateTime object to seconds. Seconds only make sense if you are dealing with a length of time (TimeSpan). Should you want to compare two dates to get the number of seconds between them:
TimeSpan diff = DateTime.Now - PreviousDateTime;
double seconds = diff.TotalSeconds;
If the purpose is finding the number of seconds between two dates, you'd be much better off using the TimeSpan object.
TimeSpan span = date2 - date1;
double seconds = span.TotalSeconds;
See suggestion from thread below:
How do I convert ticks to minutes?
TimeSpan.FromTicks(DateTime.Now.Ticks).TotalSeconds;
Assuming you really need to get at the seconds for the datetime object, you could directly get the "Ticks" property from it. These aren't in seconds but you can easily divide by the proper factor to convert the Ticks to seconds.
See: http://msdn.microsoft.com/en-us/library/system.datetime.ticks.aspx
So, something like:
DateTime.Now.Ticks/TimeSpan.TicksPerSecond
If you want to compare 2 DateTime object, why just not use the provided operators?
http://msdn.microsoft.com/en-us/library/aa326723%28v=VS.71%29.aspx
DateTime a, b;
if (a > b) //a is after b
I would use the TimeSpan class to get the exact difference between two DateTime instances. Here is an example:
DateTime dt1 = DateTime.Now;
DateTime dt2 = new DateTime(2003,4,15);
TimeSpan ts = dt1.Subtract(dt2);
Once the TimeSpan value (ts, in the code snippet above) is available, you can examine its values to correctly convert the TimeSpan to a given number of seconds.
Using a TimeSpan to get the elapsed time between two DateTimes is probably the best way to go but if you really want to get the number of seconds for a given DateTime you could do something like the following:
DateTime dateTimeToConvert = DateTime.Now;
TimeSpan tsElapsed = dateTimeToConvert - DateTime.MinValue;
return tsElapsed.TotalSeconds;
Note that tsElapsed.TotalSeconds is a Double, not an Int.
Do note that the goal is to get the number of seconds since DateTime.MinVal (the first day of the calendar). I say this, because I see all of these answers for "you do time comparisons like this... add in the object, multiply by that object and do cross-calculus on them, divide by the quotient of the summed result, and Boom! not what you asked."
There's a really simple answer here. Ticks are 100-nanosecond increments. DateTime object.Ticks is the number of ticks that have occurred since 1/1/0001. Ie, year zero. There are 10 million nanoseconds in a second. so...
public static long convertDateTimeToSeconds(DateTime dateTimeToConvert) {
// According to Wikipedia, there are 10,000,000 ticks in a second, and Now.Ticks is the span since 1/1/0001.
long NumSeconds= dateTimeToConvert.Ticks / 10000000;
return NumSeconds;
}
I feel like this is math problem more than anything. My company has employees all over the country. Some parts of the company are on an "odd" pay cycle and some are on "even". I call the starting date of a given pay period a "payperiod". I need to do two things:
1) determine the payperiod in which a given date falls
//Something like this:
public static DateTime getPayPeriodStartDate(DateTime givenDate, string EvenOrOdd)
{ .. }
2) get a list of payperiods between two dates:
//Something like this:
public static List<DateTime> getPayPeriodsBetween(DateTime start, DateTime end, string EvenOrOdd)
{ .. }
I'm using a couple dates as fixed standards on which to base any future pay period dates. The fixed standard dates for even and odd are as follows:
Even - 01/04/09
Odd - 01/11/09
Each pay period starts on the sunday of the week and goes for two weeks. For instance, using the standard dates above, the first even pay period starts on 01/04/09 and ends on 01/17/09. The first odd pay period starts on 01/11/09 and ends on 01/24/09. As you can see, there is some overlap. We have thousands of employees so it's necessary to split them up a bit.
I have a solution that is based on week numbers but it's clunky and has to be "fixed" every new year. I'm wondering how you would handle this.
Not fully optimized or tested, but this is what I came up with:
const int DaysInPeriod = 14;
static IEnumerable<DateTime> GetPayPeriodsInRange(DateTime start, DateTime end, bool isOdd)
{
var epoch = isOdd ? new DateTime(2009, 11, 1) : new DateTime(2009, 4, 1);
var periodsTilStart = Math.Floor(((start - epoch).TotalDays) / DaysInPeriod);
var next = epoch.AddDays(periodsTilStart * DaysInPeriod);
if (next < start) next = next.AddDays(DaysInPeriod);
while (next <= end)
{
yield return next;
next = next.AddDays(DaysInPeriod);
}
yield break;
}
static DateTime GetPayPeriodStartDate(DateTime givenDate, bool isOdd)
{
var candidatePeriods = GetPayPeriodsInRange(givenDate.AddDays(-DaysInPeriod), givenDate.AddDays(DaysInPeriod), isOdd);
var period = from p in candidatePeriods where (p <= givenDate) && (givenDate < p.AddDays(DaysInPeriod)) select p;
return period.First();
}
I haven't tested for many test cases, but I think this fits the bill:
public static DateTime getPayPeriodStartDate(DateTime givenDate, string EvenOrOdd)
{
DateTime newYearsDay = new DateTime(DateTime.Today.Year, 1, 1);
DateTime firstEvenMonday = newYearsDay.AddDays((8 - (int)newYearsDay.DayOfWeek) % 7);
DateTime firstOddMonday = firstEvenMonday.AddDays(7);
TimeSpan span = givenDate - (EvenOrOdd.Equals("Even") ? firstEvenMonday : firstOddMonday);
int numberOfPayPeriodsPast = span.Days / 14;
return (EvenOrOdd.Equals("Even") ? firstEvenMonday : firstOddMonday).AddDays(14 * numberOfPayPeriodsPast);
}
public static List<DateTime> getPayPeriodsBetween(DateTime start, DateTime end, string EvenOrOdd)
{
DateTime currentPayPeriod = getPayPeriodStartDate(start, EvenOrOdd);
if (currentPayPeriod < start) currentPayPeriod = currentPayPeriod.AddDays(14);
List<DateTime> dtList = new List<DateTime>();
while (currentPayPeriod <= end)
{
dtList.Add(currentPayPeriod);
currentPayPeriod = currentPayPeriod.AddDays(14);
}
return dtList;
}
I am sure it can be improved.
I had a need to do something similar and was able to do it very easily using LINQ. Simply build up a List for even and odd and then query between dates from the odd/even as necessary. Also, I recommend you move to an emum for parameters like EvenOrOdd where you have fixed values.
I had a similar problem a few months ago, and I ended up writing a quick script to create entries in a database for each pay period so I never had to actually do the math. This way, The system works the same speed, and doesn't have to do any slow iterations every time a period is requested.
That being said, you can always take the starting date, and add two weeks (or however long your periods are) over and over until you reach the dates you specify in the function call. This is a bit ugly, and the longer it sits in production, the slower it gets (since the dates are getting further and further apart).
Both ways are trivial to implement, it's just a matter of what kind of resources you have at hand to tackle the issue.
So, for number 1: Start with either 1/4/2009 or 1/11/2009 (depending on even/odd pay week) and add 2 weeks until the givenDate is less than the date you're testing + 2 weeks. That's the start of the period.
For number 2: Same thing, start at the date and add 2 weeks until you're within the date range. While you're there, add each item to a list. As soon as you're past the last date, break out of your loop and return your shiny new list.
If you used my method and went with a database to house all this info, it turns into 2 simple queries:
1)SELECT * FROM payperiods WHERE startdate<=givenDate ORDER BY startdate LIMIT 1
2) SELECT * FROM payperiods WHERE startdate>=givenDate AND enddate<=givenDate ORDER BY startdate
It works perfectly. I have tested.
public static DateTime GetFirstDayOfWeek(DateTime dayInWeek)
{
CultureInfo _culture = (CultureInfo)CultureInfo.CurrentCulture.Clone();
CultureInfo _uiculture = (CultureInfo)CultureInfo.CurrentUICulture.Clone();
_culture.DateTimeFormat.FirstDayOfWeek = DayOfWeek.Monday;
_uiculture.DateTimeFormat.FirstDayOfWeek = DayOfWeek.Monday;
System.Threading.Thread.CurrentThread.CurrentCulture = _culture;
System.Threading.Thread.CurrentThread.CurrentUICulture = _uiculture;
// CultureInfo defaultCultureInfo = CultureInfo.CurrentCulture;
DayOfWeek firstDay = _culture.DateTimeFormat.FirstDayOfWeek;
DateTime firstDayInWeek = dayInWeek.Date;
// Logic Of getting pay period Monday(Odd monday)
int i = Convert.ToInt32(firstDay);
while (firstDayInWeek.DayOfWeek != firstDay)
if (i % 2 != 0)
{ firstDayInWeek = firstDayInWeek.AddDays(-1); }
else
{
firstDayInWeek = firstDayInWeek.AddDays(-2);
}
return firstDayInWeek;
}