.Net Growing Memory Issue - c#

I have an application which does a bunch of text parsing. After each pass it spits out some info into a database and clears out all the internal state.
My issue is the memeory allocated in Windows Task Mgr / Resource Monitor keeps growing and growing. I've done some profile using .Net Mem Profiler and it looks like it should be going down. Here is a screen shot from the profiler:
But in the Task Mgr after each pass the memory private working set increases. I'd like for the memory to grow as its used and then return to a normal level after each pass, that way I could keep this thing running.
Any advice on what to look for or any ideas what causes this?

A few things to check for are:
Event handlers keeping objects alive, make sure that if the object which subscribes to an event goes out of scope before the object publishing the event that it unsubscribes from the event to prevent the publishing object keep a reference to it.
Make sure that you call dispose on any object which implements IDisposable. Generally speaking objects which implement IDisposable contains resources which need special tidy up.
If you reference any com objects, make sure you release them properly.
You shouldn't ever have to call GC.Collect() within production code.

Task Mgr is not an accurate representation of the memory your application is actually using. Its more a representation of how much memory windows has allotted or planned for your application- if you app needs more, windows can expand this number, but if your app needs less, windows may not re-allocate this memory until another application actually needs it..
I think what you have above is a pretty accurate representation of what your application is actually doing (ie, its not leaking).

This forces .NET to collect all unused objects from memory, therefore reclaiming some of it:
GC.Collect();
GC.WaitForPendingFinalizers();

If you do have a memory leak, you can use the SOS debugging extension to try to find it. This article is also a very good example and a little more complete then what my answer will include.
You can use this in either VS or WinDbg, and the only difference is how you load the dll. For Visual Studio, first enable unmanaged debugging in the debug tab of your project's properties. When it comes time to load it, use .load SOS.dll in the Immediate Window. For WinDbg, either open the executable or attach to the process, and, to load it, use .loadby sos clr for .NET 4 or .loadby sos mscorwks for 2 or 3.5.
After letting the application run for a while, pause it (break all). Now you can load SOS. Upon success, enter !dumpheap -stat. This will list off how much memory each class is using. If this isn't enough to find the leak, the other article I linked goes into more depth on how to locate the memory leak.

One way to solve this is break up your work into separate executable programs. Once a program completes its work and ends, all its memory will be reclaimed by the system.

Related

Tracking Down a .NET Windows Service Memory Leak

Before installing my windows service in production, I was looking for reliable tests that I can perform to make sure my code doesn't contain memory leaks.
However, All what I can find on the net was using task manager to look at used memory or some paid memory profiler tools.
From my understanding, looking at the task manager is not really helpful and cannot confirm the memory leakage (in case, there is).
How to confirm whether there is a memory leak or not?
Is there any free tools to find the source of memory leaks?
Note: I'm using .Net Framework 4.6 and Visual Studio 2015 Community
Well you can use task manager.
GC apps can leak memory, and it will show there.
But...
Free tool - ".Net CLR profiler"
There is a free tool, and it's from Microsoft, and it's awesome. This is a must-use for all programs that leak references. Search MS' site.
Leaking references means you forget to set object references to null, or they never leave scope, and this is almost as likely to occur in Garbage collected languages as not - lists building up and not clearing, event handlers pointing to delegates, etc.
It's the GC equivalent of memory leaks and has the same result. This program tells you what references are taking up tons of memory - and you will know if it's supposed to be that way or not, and if not, you can go find them and fix the problem!
It even has a cool visualization of what objects allocate what memory (so you can track down mistakes). I believe there are youtubes of this if you need an explanation.
Wikipedia page with download links...
NOTE: You will likely have to run your app not as a service to use this. It starts first and then runs your app. You can do this with TopShelf or by just putting the guts in a dll that runs from an EXE that implments the service integrations (service host pattern).
Although managed code implies no direct memory management, you still have to manage your instances. Those instances 'claim' memory. And it is all about the usage of these instances, keeping them alive when you don't expect them to be.
Just one of many examples: wrong usage of disposable classes can result in a lot of instances claiming memory. For a windows service, a slow but steady increase of instances can eventually result in to much memory usage.
Yes, there is a tool to analyze memory leaks. It just isn't free. However you might be able to identify your problem within the 7 day trial.
I would suggest to take a loot at the .NET Memory Profiler.
It is great to analyze memory leaks during development. It uses the concept of snapshots to compare new instances, disposed instances etc. This is a great help to understand how your service uses its memory. You can then dig deeper into why new instances get created or are kept alive.
Yes, you can test to confirm whether memory leaks are introduced.
However, just out-of-the box this will not be very useful. This is because no one can anticipate what will happen during runtime. The tool can analyze your app for common issues, but this is not guaranteed.
However, you can use this tool to integrate memory consumption into your unit test framework like NUnit or MSTest.
Of course a memory profiler is the first kind of tool to try, but it will only tell you whether your instances keep increasing. You still want to know whether it is normal that they are increasing. Also, once you have established that some instances keep increasing for no good reason, (meaning, you have a leak,) you will want to know precisely which call trees lead to their allocation, so that you can troubleshoot the code that allocates them and fix it so that it does eventually release them.
Here is some of the knowledge I have collected over the years in dealing with such issues:
Test your service as a regular executable as much as possible. Trying to test the service as an actual service just makes things too complicated.
Get in the habit of explicitly undoing everything that you do at the end of the scope of that thing which you are doing. For example, if you register an observer to the event of some observee, there should should always be some point in time (the disposal of the observer or the observee?) that you de-register it. In theory, garbage collection should take care of that by collecting the entire graph of interconnected observers and observees, but in practice, if you don't kick the habit of forgetting to undo things that you do, you get memory leaks.
Use IDisposable as much as possible, and make your destructors report if someone forgot to invoke Dispose(). More about this method here: Mandatory disposal vs. the "Dispose-disposing" abomination Disclosure: I am the author of that article.
Have regular checkpoints in your program where you release everything that should be releasable (as if the program is performing an orderly shutdown in order to terminate) and then force a garbage collection to see whether you have any leaks.
If instances of some class appear to be leaking, use the following trick to discover the precise calling tree that caused their allocation: within the constructor of that class, allocate an exception object without throwing it, obtain the stack trace of the exception, and store it. If you discover later that this object has been leaked, you have the necessary stack trace. Just don't do this with too many objects, because allocating an exception and obtaining the stack trace from it is ridiculously slow, only Microsoft knows why.
You could try the free Memoscope memory profiler
https://github.com/fremag/MemoScope.Net
I do not agree that you can trust the Task Manager to check if you have a memory leak or not. The problem with a garbage collector is that it can decide based on heuristics to keep the memory after a memory spike and do not return it to the OS. You might have a 2 GB Commit size but 90% of them can be free.
You should use VMMAP to check during the tests what type of memory your process contains. You do not only have the managed heap, but also unmanaged heap, private bytes, stacks (thread leaks), shared files and much more which need to be tracked.
VMMap has also command line interface which makes it possible to create snapshots at regular intervals which you can examine later. If you have a memory growth you can find out which type of memory is leaked which needs depending on the leak type different debugging tooling approaches.
I would not say that the Garbage collector is infallible. There are times when it fails unknowingly and they are not so straight forward. Memory streams are a common cause of memory leaks. You can open them in one context and they may never even get closed, even though the usage is wrapped in a using statement (the definition of a disposable object that should be cleaned up immediately after its usage falls out of scope). If you are experiencing crashes due to running out of memory, Windows does create dump files that you can sift through.
enter link description here
This is by no means fun or easy and is quite tedious but it tends to be your best bet.
Common areas that are easy to create memory leaks are anything that is using the System.Drawing dll, memory streams, and if you are doing some serious multi-threading.
If you use Entity Framework and a DI pattern, perhaps using Castle Windsor, you can easily get memory leaks.
The main thing to do is use the using( ){ } statement where-ever you can to automatically mark objects as disposed.
Also, you want to turn off automatic tracking on Entity Framework where you are only reading and not writing. Best to isolate your writes, use a using() {} at this point, get a dbContext (with tracking on), write your data.
If you want to investigate what is on the heap. The best tool I've used is RedGate ANTS http://www.red-gate.com/products/dotnet-development/ants-memory-profiler/solving-memory-problems/getting-started not cheap but it works.
However, by using the using() {} pattern where-ever you can (don't make a static or singleton DbContext and never have one context in a massive loop of updates, dispose of them as often as you can!) then you find memory isn't often an issue.
Hope this helps.
Unless you're dealing with unmanaged code, i would be so bold to say you don't have to worry about memory leaks. Any unreferenced object in managed code will be removed by the garbage collector, and the possibility in finding a memory leak within the .net framework i would say you should be considered very lucky (well, unlucky). You don't have to worry about memory leak.
However, you can still encounter ever-growing memory usage, if references to objects are never released. For example, say you keep an internal log structure, and you just keep adding entries to a log list. Then every entry still have references from the log list and therefore will never be collected.
From my experience, you can definitely use the task manager as an indicator whether your system has growing issues; if the memory usage steadily keep rising, you know you have an issue. If it grows to a point but eventually converges to a certain size, it indicates it has reached its operating threshold.
If you want a more detailed view of managed memory usage, you can download the process explorer here, developed by Microsoft. It is still quite blunt, but it gives a somewhat better statistical view than task manager.

C# .NET memory leak: sawtooth memory usage when GC stage#1 and stage#2 run

I have an event driven app that I was tasked with maintaining.
About 100 events run every 30 seconds, on separate timers. Over time the events alias into a constant stream of about 1-3 events per second.
Memory usage does not appear dependent on the number of events firing in any given second.
Each event polls data from a Webservice, checks the data using a LINQ2SQL DataContext against the previously polled data (I do not dispose or null out the DataContext when done), and if the data is different, updates the database and pushes the new data as an XML message to receiver service via TCP.
This app appears to have a memory leak which
only manifests after 30m+ of running (either debug or release)
won't manifest when profiling [I'm using .NET Memory Profiler 4.5]
Characteristics:
On startup the program uses ~30MB. As time progresses this Memory usage in Task Manager will begin pogoing, first only slightly, between 50 and 150MB, and eventually gets worse, oscillating between 200MB and 1GB+. When this happens, it happens a few times within a second or two, then settles down at ~150MB for the next 10-20 or so seconds.
I've been trying to catch this behavior in action using memory profiling. So far I've been unsuccessful, I can't get the app to pogo or oscillate in memory usage anywhere near like I can when the profiler isn't watching.
However, I've been noticing a square-wave sort of pattern on the memory usage as the Garbage Collector stages 1 and 2 run that looks very similar to what I see in Task Manager, except the memory usage oscillations in the square-wave are 10MB wide, instead of 800MB+ (200MB to 1GB+). Now, according to Google Images, Garbage collection in a properly functioning app looks more like a sawtooth wave than square.
I frankly don't see any way that my app could be pogoing between 200MB and 1GB+ of memory usage within a second and NOT be spiking the CPU to 100%.
I have read about some problems that can manifest between garbage collection + event handling, but I have several paths I could go investigate and am trying to narrow down which one to spend time on. I'm still pretty slow at .NET and haven't developed the "intuition" I have for embedded devices running C that generally helps me filter what I should investigate first.
What if FEELS like is perhaps some event handlers are losing and re-gaining references to [massive amounts of data] (I don't know how this could even happen?) seeing as memory usage appears to spike back up to 1GB soon after the garbage collector runs and drops memory usage back to 200MB.
Previous versions of this app did not have these problems. Two changes I have made since then include
utilizing LINQ2SQL instead of our own data manager (which had an ADORecordSetHelper object we utilized to execute hardcoded SQL statements)
changing the piece of software we use to send the TCP XML messages to a receiver.
Due to the simplicity of the what we're doing in #2, it COULD be the source of the problem but this memory usage behavior makes me think otherwise.
I guess my main questions at this point are
Should I be calling dispose on my LINQ2SQL DataContexts before I return from the method I create them in?
Should I null them out instead?
if an exception were occuring somewhere in a method after creation of a DataContext, could it cause the DataContext to be kept in memory indefinitely?
if I store a result from a LINQ query to a value-type (ie int not var), is it lazy-loaded then, or lazy'd when the variable is used?
how possible is it for event-driven frameworks to hypothetically lose and regain references?
edit: the events have instance-based subscriptions like discussed here and are never unsubscribed for the life of the app.
edit2: finally managed to catch it in the profiler, appears to be a 200MB system.string that's being created somehow. Thanks everyone for ruling out GC behavior.
Most of the times, memory leaks are caused by weird references between objects (events and delegates are also included here).
What I think you could try is the following:
Run the application and reproduce the issue. When the private working set of memory hits a very high value, right click the process on task manager and select "Create Dump File". This will be a lot less intrusive than profiling the application live.
Download WinDBG and run it.
Open the memory dump by going to the File menu and selecting Open dump file (I cannot remember exactly what the name of the menu options is... should be easy to spot though).
Run the following commands:
.symfix
.loadby sos clr
!dumpheap -type [YourAssemblyNameSpacePrefix] -stat
The last command will give you all the instances in memory which are not CLR types, only your types. Look at the types which have a very high number of instances and try to see if anything doesn't look right.
If you see a very high number of objects of the same type run the following command which will show you all instances' addresses:
!dumheap -type [TheFullObjectTypeName]
You will need to select one single instance address. Now run the following command to see the references to that instance:
!gcroot [InstanceAddress]
Repeat step 6 a few times for different instances so that you can confirm the leak is coming from the same place or to help you identify what is causing those instances to not be collected (still being referenced by other objects).
If you don't see anything weird with your own types, change the !dumpheap command in step 4 to: !dumpheap -stat. This way you are not filtering by type and you will also see CLR types and third party libraries types.
This is a little bit complex but hopefully I was able to give you a method to help you figure out how to find memory leaks.

Targetting memory leak in a .NET production service

I have a C#.NET service running in production. The service functions as a TCP server to which clients register and make requests against. In looking at the Task Manager, it appears to be leaking about 10MB/day. I don't seem to notice these in dev (perhaps because of far less traffic and client activity). In searching around I've read that the Task Manager can be seriously wrong, but I'm not sure how accurate this is or in what circumstances the TM would display incorrect information.
To solve this problem I need to more closely monitor memory consumption. The problem is that the leak only seems to appear in production, where the deployed service was built for Release. Also since it's a service that can't be run directly be VS with an attached profiler/debugging, I'm not sure how to best pinpoint the problem with something more precise than TM.
Any group wisdom would be much appreciated, thanks.
EDIT:
I've added perfmon counters for the privates bytes of the service (7MB to start out) as well as CLR mem in all heaps (30MB to start out)
Task manager says the total memory to be ~37MB so this seems to make sense
The first part of this is to let the service go for a day and check out my counters again.
If my private bytes get huge but CLR mem is roughly static this would indicate an unmanaged leak. If both get huge then it's a managed leak.
Thanks guys.
Your first task is figuring out if the process is leaking memory. You can do this with perfmon measuring the Private Bytes
http://www.goldstarsoftware.com/papers/CapturingVirtualBytesToALogFile.pdf
If the graph is consistently rising (for say half an hour ) you have a memory leak. You can then use other counters to figure out if this is a .NET leak (.NET memory) though this is unlikely. I find that in most of these cases, there is a COM component that is being invoked but not released.
If you truly have a memory leak (and this isn't just variable memory usage)- the process will shutdown with an out of memory exception after running for a while.
You need one of the below MemoryProfilers in order to monitor it;
http://www.jetbrains.com/profiler/
http://www.red-gate.com/products/dotnet-development/ants-memory-profiler/
There are other choices but these are very capable and you can profile remote application's memory with them (at least JetBrains's solution handles that)
Follow this guide: http://blogs.msdn.com/b/tess/archive/2008/03/25/net-debugging-demos-lab-7-memory-leak.aspx
It goes over exactly what you're describing, a memory leak in production. As was mentioned you have to first determine whether it's unmanaged code or managed code that's leaking using perfmon and Private Bytes.
In general make sure for networking objects you're wrapping them in using statements so that they're properly disposed.
A workflow I often use for managed memory leaks is to start the server on a test machine, hit it with a known amount of connections (say 123,456 connections). Then take a memory snapshot by going to task manager and right clicking on the process name and selecting 'create dump'. Open this dump with WinDBG and SOS and run the command !dumpheap -stat. Look for objects that have a multiple of 123,456 instances. Should these objects still be in memory? If not run a !gcroot on an instance of those objects to find why it's still in memory.
Get a dump of the memory when its in a leak state using the Task Manager right click on the process and select create dump file. You can also use ProcDump which gives you more options.
Use SOS Extensions in either WinDebug or Visual Studio to inspect the memory.

Tracking .NET-Objects in Memory

I am writing an editor in C#/.NET using AvalonDock.
If i close a document, the memory-consumption of my program doesn't decrease. Even if I call the garbage collector manually. So i assume that there is still a reference of the document somewhere.
The software is huge and the document is a very central component, so it's not easy to find every reference to it.
Does the Visual Studio 2010 debugger have a functionality to search for objects of a certain class in memory or something?
Alternatively, what would you do, if faced with such a problem?
You need to use a memory profiler to find out what objects are in memory and what holds a reference to them.
There are several different options - commercial and free.
You can do what you want using free tools.
The basic steps are as follows:
Run Your Application
Attach windbg to its process
Load the "sos" helper module (.loadby sos mscorwks)
Dump the heap (!DumpHeap -stat)
Find the type you're interested in and see if it's actually the thing using memory
Dump the heap for your particular type (!DumpHeap -type MyNameSpace.MyType)
Find the memory address of an object you think should be disposed, and see if it is "rooted" somewhere. (!gcroot "whatever the address was")
I've personally used this technique to great effect when tracking down memory leaks in graphics-intensive c# programs.
I learned this from Rico Mariani of Microsoft. Here is a blog entry that describes it in detail.
* http://blogs.msdn.com/b/ricom/archive/2004/12/10/279612.aspx
Remember that even when .net cleans itself up, windows may not decide to actually release the memory. Often it only does so when another application actually needs memory. So, use a memory profiler :)

What strategies and tools are useful for finding memory leaks in .NET?

I wrote C++ for 10 years. I encountered memory problems, but they could be fixed with a reasonable amount of effort.
For the last couple of years I've been writing C#. I find I still get lots of memory problems. They're difficult to diagnose and fix due to the non-determinancy, and because the C# philosophy is that you shouldn't have to worry about such things when you very definitely do.
One particular problem I find is that I have to explicitly dispose and cleanup everything in code. If I don't, then the memory profilers don't really help because there is so much chaff floating about you can't find a leak within all the data they're trying to show you. I wonder if I've got the wrong idea, or if the tool I've got isn't the best.
What kind of strategies and tools are useful for tackling memory leaks in .NET?
I use Scitech's MemProfiler when I suspect a memory leak.
So far, I have found it to be very reliable and powerful. It has saved my bacon on at least one occasion.
The GC works very well in .NET IMO, but just like any other language or platform, if you write bad code, bad things happen.
Just for the forgetting-to-dispose problem, try the solution described in this blog post. Here's the essence:
public void Dispose ()
{
// Dispose logic here ...
// It's a bad error if someone forgets to call Dispose,
// so in Debug builds, we put a finalizer in to detect
// the error. If Dispose is called, we suppress the
// finalizer.
#if DEBUG
GC.SuppressFinalize(this);
#endif
}
#if DEBUG
~TimedLock()
{
// If this finalizer runs, someone somewhere failed to
// call Dispose, which means we've failed to leave
// a monitor!
System.Diagnostics.Debug.Fail("Undisposed lock");
}
#endif
We've used Ants Profiler Pro by Red Gate software in our project. It works really well for all .NET language-based applications.
We found that the .NET Garbage Collector is very "safe" in its cleaning up of in-memory objects (as it should be). It would keep objects around just because we might be using it sometime in the future. This meant we needed to be more careful about the number of objects that we inflated in memory. In the end, we converted all of our data objects over to an "inflate on-demand" (just before a field is requested) in order to reduce memory overhead and increase performance.
EDIT: Here's a further explanation of what I mean by "inflate on demand." In our object model of our database we use Properties of a parent object to expose the child object(s). For example if we had some record that referenced some other "detail" or "lookup" record on a one-to-one basis we would structure it like this:
class ParentObject
Private mRelatedObject as New CRelatedObject
public Readonly property RelatedObject() as CRelatedObject
get
mRelatedObject.getWithID(RelatedObjectID)
return mRelatedObject
end get
end property
End class
We found that the above system created some real memory and performance problems when there were a lot of records in memory. So we switched over to a system where objects were inflated only when they were requested, and database calls were done only when necessary:
class ParentObject
Private mRelatedObject as CRelatedObject
Public ReadOnly Property RelatedObject() as CRelatedObject
Get
If mRelatedObject is Nothing
mRelatedObject = New CRelatedObject
End If
If mRelatedObject.isEmptyObject
mRelatedObject.getWithID(RelatedObjectID)
End If
return mRelatedObject
end get
end Property
end class
This turned out to be much more efficient because objects were kept out of memory until they were needed (the Get method was accessed). It provided a very large performance boost in limiting database hits and a huge gain on memory space.
You still need to worry about memory when you are writing managed code unless your application is trivial. I will suggest two things: first, read CLR via C# because it will help you understand memory management in .NET. Second, learn to use a tool like CLRProfiler (Microsoft). This can give you an idea of what is causing your memory leak (e.g. you can take a look at your large object heap fragmentation)
Are you using unmanaged code? If you are not using unmanaged code, according to Microsoft, memory leaks in the traditional sense are not possible.
Memory used by an application may not be released however, so an application's memory allocation may grow throughout the life of the application.
From How to identify memory leaks in the common language runtime at Microsoft.com
A memory leak can occur in a .NET
Framework application when you use
unmanaged code as part of the
application. This unmanaged code can
leak memory, and the .NET Framework
runtime cannot address that problem.
Additionally, a project may only
appear to have a memory leak. This
condition can occur if many large
objects (such as DataTable objects)
are declared and then added to a
collection (such as a DataSet). The
resources that these objects own may
never be released, and the resources
are left alive for the whole run of
the program. This appears to be a
leak, but actually it is just a
symptom of the way that memory is
being allocated in the program.
For dealing with this type of issue, you can implement IDisposable. If you want to see some of the strategies for dealing with memory management, I would suggest searching for IDisposable, XNA, memory management as game developers need to have more predictable garbage collection and so must force the GC to do its thing.
One common mistake is to not remove event handlers that subscribe to an object. An event handler subscription will prevent an object from being recycled. Also, take a look at the using statement which allows you to create a limited scope for a resource's lifetime.
This blog has some really wonderful walkthroughs using windbg and other tools to track down memory leaks of all types. Excellent reading to develop your skills.
I just had a memory leak in a windows service, that I fixed.
First, I tried MemProfiler. I found it really hard to use and not at all user friendly.
Then, I used JustTrace which is easier to use and gives you more details about the objects that are not disposed correctly.
It allowed me to solve the memory leak really easily.
If the leaks you are observing are due to a runaway cache implementation, this is a scenario where you might want to consider the use of WeakReference. This could help to ensure that memory is released when necessary.
However, IMHO it would be better to consider a bespoke solution - only you really know how long you need to keep the objects around, so designing appropriate housekeeping code for your situation is usually the best approach.
I prefer dotmemory from Jetbrains
Big guns - Debugging Tools for Windows
This is an amazing collection of tools. You can analyze both managed and unmanaged heaps with it and you can do it offline. This was very handy for debugging one of our ASP.NET applications that kept recycling due to memory overuse. I only had to create a full memory dump of living process running on production server, all analysis was done offline in WinDbg. (It turned out some developer was overusing in-memory Session storage.)
"If broken it is..." blog has very useful articles on the subject.
After one of my fixes for managed application I had the same thing, like how to verify that my application will not have the same memory leak after my next change, so I've wrote something like Object Release Verification framework, please take a look on the NuGet package ObjectReleaseVerification. You can find a sample here https://github.com/outcoldman/OutcoldSolutions-ObjectReleaseVerification-Sample, and information about this sample http://outcoldman.com/en/blog/show/322
The best thing to keep in mind is to keep track of the references to your objects. It is very easy to end up with hanging references to objects that you don't care about anymore.
If you are not going to use something anymore, get rid of it.
Get used to using a cache provider with sliding expirations, so that if something isn't referenced for a desired time window it is dereferenced and cleaned up. But if it is being accessed a lot it will say in memory.
One of the best tools is using the Debugging Tools for Windows, and taking a memory dump of the process using adplus, then use windbg and the sos plugin to analyze the process memory, threads, and call stacks.
You can use this method for identifying problems on servers too, after installing the tools, share the directory, then connect to the share from the server using (net use) and either take a crash or hang dump of the process.
Then analyze offline.
From Visual Studio 2015 consider to use out of the box Memory Usage diagnostic tool to collect and analyze memory usage data.
The Memory Usage tool lets you take one or more snapshots of the managed and native memory heap to help understand the memory usage impact of object types.
one of the best tools I used its DotMemory.you can use this tool as an extension in VS.after run your app you can analyze every part of memory(by Object, NameSpace, etc) that your app use and take some snapshot of that, Compare it with other SnapShots.
DotMemory

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