I am looking into making a c# application that should run on Windows and Linux (Mono) and am looking into making an automated translations tool. I'm looking for a free translation service to achieve this either using a c# api (as long as it is mono compatible) or a php api. I've looked at google but their service is no longer free and bing looks as if it isn't free either anymore, or at least won't be in August of 2012 as AppID are being deprecated and is done via Windows Azure Market place.
Are there any other free translation tools available that could do what I want to achieve.
Thanks for any help you can you provide.
The only free alternative I can think of is the Translation Engine of WebServiceX.NET
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I have a hobby project that I wrote in C#. Library is for geomatics calculations, it has over 4000 lines of code and I have spent years developing it. Recently I completed GUI using Windows Forms and shared it for free. I got good feedback and now I want to make it cross platform.
Problem is that after days of searching the Internet I found nothing. All links are outdated. I would prefer something like JavaFX, where I could possibly create one GUI for desktop and mobile without much hassle with compiling.
GTK# is stuck (no mobile and no integration for newer versions with Xamarin studio)
QtSharp is in Alpha stage
Eto.Forms for mobile is still under development
Are there any free working alternatives with good tutorials/documentation in late 2016? Or do I have to rewrite my libraries in Java and create GUI in JavaFX?
At the moment there isn't a .Net framework that support all platform. The solution that covers most platform is Xamarin (right now support Android, iOS and MS Universal App). As this post suggest probably in the near future there will a Xamarin version also for Linux systems.
But there is an alternative: duocode. Basically it's a tool that convert c# code into javascript and once is transformed you can use the javascript code to implement a mobile interface using a cross platform framework like cordova. You will have two different application but with the same code base.
I realize there will be additional work (as the SDK only works on Windows 8 and WP8) as the SDK provides controls to provide a login sequence (via Microsoft Account, Facebook, etc).
I am wondering if it is possible to achieve the same result with a Windows Phone 7 app? I've been searching for a while, and there is not much on Mobile Services at all, let alone for WP7. Is there some (technical?) reason (besides the fact that WP7 is not the latest and greatest) that Microsoft has left WP7 out in the cold with Azure Services?
I realize that just accessing the data via REST in WP7 is trivial, but I'm really getting at is the entire process of using deferred authentication restricting access to users own data only, is this doable without their SDK without a monumental effort?
It turns out that the SDK is open source, and the source is at https://github.com/WindowsAzure/azure-mobile-services .
Now, I haven't dug into the source, and don't know what the porting effort might look like, but it seems reasonable to think that it shouldn't be too much of an effort.
Good luck, and share it back if you make progress. :)
Adam Hoffman
Windows Azure Blog - http://stratospher.es
Twittererer - #stratospher_es
A preview of the new C# client which supports Windows Phone 7.5 is now available to try out. Remember it is pre-release and therefore not supported. http://www.johanlaanstra.nl/?p=217
Officially no I am afraid.
But you can find a (partial) client platform agnostic implementation in a form of a C# SDK here:
https://github.com/kenegozi/azure-mobile-csharp-sdk
This will allow you to use Azure Mobile Services with WP7 I guess.
I need to write VoIP/SIP Soft Phone in C# using WPF interface with Audio support only.
I need to have call transfer, call conference, and recording of conversations in mp3.
I've looked at VoIP SDK from ABTO LLC, but it is slow at application startup (30 seconds to start application, I think it's related to loading activex part of this sdk).
I've also looked at SIP.Net, but it's only for SIP and doesn't contain components for voice data transfer.
I have very limited time only 2 months from zero to fully working app.
What SDK can I use to accomplish this task?
Windows 7 must be supported.
We have done this using SipekSDK. It's written on top of famous pjSIP open source SIPClient project. It does all the operations you have mentioned in the question.
https://sites.google.com/site/sipekvoip/
What is the Sip server you are going to use ? If its not asterisk, you can have a look of microsoft's Lync here.
You can download the Lync SDK and start exploring. Not just the audio call, Microsoft Lync has features like video call, chat, presence, conference etc.... and ofcourse connectivity to landline/pstn through voip providers
Another interesting article explaining the different SDKs for unified communications can be found here
Edit: If its for Asterisk, Sipek is the only available free opensource but we had lot of problems in installing in clients system like
C folder access
Poor device
support
Port conflict- If any
other voip app like qutecom runs on
5060, then Sipek wont run as the
port is being used already.
I struggled with this exact issue and eventually came across ABTO LLC.
They have an SDK available that supports Win 7, Win XP and can be used in WPF.
We did ask them though to build a separate SDK example for us as we are using ClickOnce for our deployments and so registering external libraries is impossible, but they graciously did it and i think have integrated into their SDK, if not then ask them to give it to you.
We are using a FreeSwitch SIP Server combined with ABTO's library and it is working like a dream. We are doing VoIP, Video and Conferencing and have had no issues at all.
The application I added the VoIP functionality to is a WPF 4 app.
Is there any way possible to run C# code on a BlackBerry OS smartphone? I've got some Windows Mobile 5.x/6.0 frameworks written in C# that my team needs to "port" to various smartphone platform. We're looking at the following smartphone OS's:
Windows Phone 7 - VS 2010, Windows Phone Developer Tool CTP, Silverlight, XNA
iOS - MonoTouch, MonoDevelop IDE
Android - MonoDroid (when released), MonoDevelop IDE, Mono Tools for Visual Studio
BlackBerry OS - ???
Research didn't turn up any other programming options for BlackBerry OS but Java/J2ME. I know it's a long shot but was hoping someone here might know of some other options. At this point, I'd even consider a C#-to-Java translator.
Thanks in advance.
No, your only options for BlackBerry apps are:
J2ME/CLDC native app
BlackBerry widget using Javascript/HTML
Maybe soon, this is from august 09, so maybe late summer?.
We’ve been gathering details over the
past month or so on this, and it’s
pretty much confirmed: Research In
Motion is planning on integrating full
Flash and Microsoft Silverlight
support into their BlackBerry web
browser. Read that again boys and
girls — full Flash support, not Flash
lite. You know when the word
“planning” is used in the same
sentence as RIM, however, that it
probably means it’s a while away. And
it is. We’ve been told this won’t
happen until next summer or right
before it as RIM needs their devices
to be more beefed up as well as have
access to higher data speeds for this
to work effectively (HSPA and LTE).
RIM has already achieved over 10Mbps
downloads on next generation
BlackBerrys in the test labs with test
LTE equipment so it’s looking good,
folks.
Can I write applications for iPhone in C++ or C#?
Where can I find simulators for iPhone for testing my apps.
How to write them?
You need at least a small Objective C stub to hook into the system and deal with provided services (including getting input), but your program can be primarily in C++ if you would like. Apple seems to disallow C#; tools such as MonoTouch appear to be banned by the current developer agreement.
With a Macintosh, you go to Apple's developer website and download the tools and SDKs for free. They only run on the Mac.
You will want to start here for iPhone development:
http://gemma.apple.com/iphone/index.action
This is where you will get the iPhone SDK, simulator, and other essential tools.
You can use C, Obj-C, and C# (via MonoTouch).
C++ is a partial via Objective-C++. If you're serious about iPhone development though, I would suggest learning Objective-C.
Apple seems to reserve the right to kill the ability to run any application that wasn't writting in either C or Objective-C.
As far as I know, you can use C# for the iPhone using MonoTouch.
Another tool is unity, which is geared towards games and is based on the same codebase.
Both of these are proprietary and cost $$$.