I want to write unit test for below class.
If name is other than "MyEntity" then mgr should be blank.
Negative Unit test
Using Manager private accessor I want to change name to "Test" so that mgr should be null.
And then will verify the mgr value.
To achieve this, I want to explicitly call the static constructor
but when I call the static constructor using
Manager_Accessor.name = "Test"
typeof(Manager).TypeInitializer.Invoke(null, null);
name is always set to "MyEntity" how to set name to "Test" and invoke the static constructor.
public class Manager
{
private static string name= "MyEntity";
private static object mgr;
static Manager()
{
try
{
mgr = CreateMgr(name);
}
catch (Exception ex)
{
mgr=null;
}
}
}
As I found out today, the static constructor CAN be called directly:
from another Stackoverflow post
The other answers are excellent, but if you need to force a class
constructor to run without having a reference to the type (ie.
reflection), you can use:
Type type = ...;
System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(type.TypeHandle);
I had to add this code to my application to work around a possible bug in the .net 4.0 CLR.
For anyone finding this thread and wondering... I just did the test. It appears System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor() will only run the static constructor if it has not already been run for another reason.
For example, if your code isn't positive whether or not previous code may have accessed the class and triggered the static constructor to run, it doesn't matter. That previous access will have triggered the static constructor to run, but then RunClassConstructor() will not run it also. RunClassConstructor() only runs the static constructor if it hasn't already been run.
Accessing the class after RunClassConstructor() also does not result in the static constructor being run a second time.
This is based on testing in a Win10 UWP app.
Just add public static void Initialize() { } method to your static class and call it when you want. This is very similar to call constructor, because static constructor will be called automatically.
If you have a static member in your class (there must be, otherwise static constructor wouldn't do too much) then no need to explicitly call the static constructor.
Simply access the class where you would like to call its static constructor.
E.g.:
public void MainMethod()
{
// Here you would like to call the static constructor
// The first access to the class forces the static constructor to be called.
object temp1 = MyStaticClass.AnyField;
// or
object temp2 = MyClass.AnyStaticField;
}
Related
We all know that we cannot create object of class having private constructor. So the question arises is how many instances of this class can be created .Please find a sample code below.
public class Test
{
public int val ;
private Test(int sent)
{
val=val +sent;
}
public static void Callme(int GetVal)
{
Test obj=new Test(GetVal);
Console.WriteLine(obj.val);
}
}
public class Program
{
public static void Main()
{
Test.Callme(10);
//Console.WriteLine(Test.val);
Test.Callme(20);
//Console.WriteLine(Test.val);
}
}
As per what I know It should create 2 object of the class. Need help understanding this.
We all know that we cannot create object of class having private constructor.
Well, that's not accurate. You can create an object (instance) of a class having only private constructors by using static members of that class, just like in the code in the question.
What you can't do is create an instances of that class from anywhere else in the code.
how many instances of this class can be created
In your code sample there are two instances of class Test.
I think what might be confusing you is you expected the second Console.WriteLine to print 30, but it printed 20. That is because public int val ; is an instance member. If it was a static member, than it would have printed 30
Maybe something like this is what you're looking for:
public static Test Callme(int GetVal)
{
Test obj = new Test(GetVal);
Console.WriteLine(obj.val);
return obj;
}
And then create new instances like:
Test test1 = Test.Callme(10);
Test test2 = Test.Callme(20);
This way you can easily access the members of each instance. E.g. test1.val
Callme method is a static method. Static methods does not require an objects instance to be called upon. They don't have the this (keyword) reference and can be called directly on the class. In your situation Test.CallMe(someValue). Note that there is no object instance involved here.
If CallMe was NOT a static method you would have needed an instance/object to call it. For example
Test ob = new Test();
ob.CallMe(someValue);
What your example illustrates is the use of private fields/methods.
When a method like the constructor or a filed is marked with the private keyword that method/field can only be called/accessed from within the declaring class.
This means that CallMe can access the constructor because CallMe is a member of the class and the constructor is a member of the class thus they both can access each other.
When a class has only one constructor and that constructor is private it effectively means that an instance of the class can only be created from within the class.
So in current example CallMe creates an instance of the class each time it's called.
If you call CallMe 2 times you'll create 2 instances of the class.
Because the method Callme is static it is instantiated by the system at some point before it is used and then remains in memory for future calls. There is only one copy of a static memeber of a class ever created regardless of how many instances of the class are created.
I am wondering why my static constructor is outputting default constructor Static Constructor, and not the other way around Static Constructor and Default constructor or just Default constructor. When I use a static constructor, it should execute the static constructor first. However, from the code below,
The First question: why is the default constructor is called before the static constructor?
class Program
{
static void Main(string[] args)
{
var test = Single.S;
}
class Single{
static readonly Single s = new Single();
public static Single S{
get { return s; }
}
private Single(){
Console.WriteLine("Default");
}
static Single(){
Console.WriteLine("staic");
}
}
}
The Second question: How come the Static Single constructor is being called as well?
Depending on Microsoft
A static constructor is used to initialize any static data, or to
perform a particular action that needs to be performed once only. It
is called automatically before the first instance is created or any
static members are referenced.
class SimpleClass
{
// Static variable that must be initialized at run time.
static readonly long baseline;
// Static constructor is called at most one time, before any
// instance constructor is invoked or member is accessed.
static SimpleClass()
{
baseline = DateTime.Now.Ticks;
}
}
In this case, the static constructor will be called before the default constructor
but in this line,
static readonly Single s = new Single();
you are using "static field initialization"
The static field variable initializers of a class correspond to a sequence of assignments that are executed in the textual order in which they appear in the class declaration. If a static constructor exists in the class, execution of the static field initializers occurs immediately prior to executing that static constructor.
in this case, static field initialization will be completed before the constructor is called,
then the static constructor is run before your default constructor,
but when it runs, it's using new Single(), so passing through your non-static constructor path.
This causes to call the default constructor before the static constructor.
Finally, you can try this and you will see it will execute
the static constructor before the default constructor
private class Single
{
private static readonly Single s;
static Single()
{
Console.WriteLine("static");
s = new Single();
}
}
References
C# and beforefieldinit
When is a static constructor called in C#?
How does static field initialization work in C#?
Static constructor called after instance constructor?
Static constructor can run after the non-static constructor. Is this a compiler bug?
The first thing that happens here when loading the class is
static Single s = new Single();
C# executes static initializers like this in the order they are seen. I am not sure if this ordering point also applies to the static constructor but from your test it seems that the static initializer does occur before the static constructor.
In any case, in order to assign to static Single s, one must first construct new Single(), which means invoking the non-static constructor. I am not sure what you would get if you read from Single.s in the non-static constructor but I would expect either null or an exception.
I'm trying to use the AutoMapper for model-viewmodel mapping and wanted to have the mapping configuration executed once in the static constructor of the type. The static constructor of a type is not invoked when Mapper.Map (AutoMapper) is invoked with that type.
My understanding is that the Mapper.Map would try to access the type, its members through reflection and on the first attempt of the usage the static constructor would be called. This is something basic but challenges my understanding. The code snippet is provided.
class SampleViewModel
{
static SampleViewModel()
{
Mapper.Initialize(cfg => cfg.CreateMap<Sample, SampleViewModel>().ReverseMap());
}
public SampleViewModel()
{
}
public int PropertyA { get; set; }
public int PropertyB { get; set; }
}
Sample s = new Sample { PropertyA = 10, PropertyB = 20 };
var obj = Mapper.Map<SampleViewModel>(s); // fails
Isn't the static constructor called (if provided) when the type and members are accessed through reflection for the first time?
You're not accessing any members of SampleViewModel - it's not enough to just reference the type itself.
Mapper.Map only accesses its own internal "dictionary" of mappings - before it could ever get to a point where it deals with a SampleViewModel, it fails. The static constructor never runs, so it cannot add "itself" into the Mapper.
Now, if this didn't involve reflection, you would be right that the static constructor would be called - simply because it would happen during the compilation of the method containing the access, e.g.:
var obj = Mapper.Map<SampleViewModel>(s);
Console.WriteLine(obj.SomeField);
In this case, since the method is referencing a field on SampleViewModel, the static constructor for SampleViewModel will be invoked during JIT compilation of the containing method, and as such, the Mapper.Map<SampleViewModel>(s) line will execute correctly, since the mapping is now present. Needless to say this is not the proper solution to your problem. It would just make the code absolutely horrible to maintain :)
DISCLAIMER: Even though this might fix the problem right now, it depends on a non-contractual behaviour in the current implementation of MS.NET on Windows. The contract specifies that the type initializer is invoked before any access to a member of the type, but that still means that a valid implementation of CIL might only call the type initializer after Mapper.Map, as long as it happens before obj.SomeField - and even then, it might be that obj.SomeField gets optimized away if the compiler can ensure it is safe to do so. The only real way to enforce the call of the type initializer is to call RuntimeHelpers.RunClassConstructor, but by that point, you could just as well add a static Init method or something.
The real problem is that you shouldn't really initialize stuff like this in a static constructor in the first place. Mappings should be set in some kind of deterministic initialization process, say, an explicitly invoked InitMappings method. Otherwise you're opening yourself to a huge can of Heisenbugs, not to mention subtle changes in the CLR breaking your whole application for no apparent reason.
Static constructors just aren't meant for "registration", just the initialization of the type itself - anything else is an abuse, and will cause you (or the .NET compatibility team) trouble.
Static constructors run at an implementation-defined time just before the first instance of that class is created, or before any static member of that type is accessed. See When is a static constructor called in C#?.
The mapper tries to find a mapping before doing its work of instantiating the class to map into, and thus can't find a mapping, because the class was never instantiated before that moment.
Just move your mapping initialization code into a AutoMapperBootstrap.cs file or something, and call that in your application initialization.
".. The static constructor of a type is not invoked when Mapper.Map (AutoMapper) is invoked with that type..."
I tested your scenario and observed that the static constructor is indeed being called before the first instance of the object is created.
C# Programming Guide: Static Constructors
I also went ahead and modified the sample code by adding a GetMapper function which returns an IMapper. This might seem like an overkill for day-to-day simple mapping, but if we need an object to give us its mapper, perhaps we can get it from a static method.
One can easily move the responsibility of creating the Mapper object to a factory or a DI container which, for the sake of simplicity, I did not include here.
Worth noting that in this example, the static fields are initialized before the static constructor which is called right after the static read-only fields are initialized.
Uses AutoMapper v12.0 and .Net Core 3.1.
public class SimpleObjectToMap
{
private static readonly MapperConfiguration _simpleObjMapperConfig = new MapperConfiguration(
config => config.CreateMap<SimpleObjectToMap, ObjectToBeMappedTo>());
private static readonly IMapper _mapper = new Mapper(_simpleObjMapperConfig);
private int _propertyA;
public int PropertyA
{
get
{
Console.WriteLine("ObjectToMap.PropertyA.Get");
return _propertyA;
}
set { _propertyA = value; }
}
static SimpleObjectToMap()
{
Console.WriteLine("*** ObjectToMap static ctor called ***");
}
public static IMapper GetMapper()
{
return _mapper;
}
}
public class ObjectToBeMappedTo
{
static ObjectToBeMappedTo()
{
Console.WriteLine("*** ObjectToBeMappedTo static ctor called ***");
}
private int _propertyA;
public int PropertyA
{
get { return _propertyA; }
set
{
Console.WriteLine("ObjectToBeMappedTo.PropertyA.Set");
_propertyA = value;
}
}
}
public class TestObjectMappingWithStaticCtor
{
public void TestWithStaticCtor()
{
SimpleObjectToMap objToMap = new SimpleObjectToMap { PropertyA = 27 };
var mappedObject = SimpleObjectToMap.GetMapper().Map<ObjectToBeMappedTo>(objToMap);
}
}
Having read the access modifiers in C# progamming tutorial, I come to conclusion that defining a method public is enough for it to be "seen" from another Form of the same namespace.
However, in practise whenever I tried to implement this, I also had to define the method as static in order for it to be referenced from other Forms of the same namespace.
Am I loosing something?
I am doing somethning wrong?
For a public static method, you don't need a reference to an object. The method is static and can be accessed on class level.
If you can't access a public method, then you need a reference to the object, then you can.
public class AClass
{
public void DoSomething() {}
public static void DoSomethingElse() {}
}
You can use them as follows:
AClass.DoSomethingElse(); // no object reference required
AClass.DoSomething(); // will give compiler error, since you have no object reference.
var anObject = new AClass();
anObject.DoSomething(); // will work fine.
anObject.DoSomethingElse(); // compile error (thx hvd).
public static method do not need object instance, they can be used without creating any instance of the class
ClassName.MyStaticPublicMethodName()
where as public (non-static) method require an Instance of the Class, public (non-static) method in general helps you to work with the data member (field) of the object.
To use a non-static public method you need to create instance of the class
ClassName obj = new ClassName();
obj.MyPublicMethod();
code:
class Base<T,U> where T:Base<T,U>,new() where U :class
{
protected static U _val = null;
internal static void ShowValue()
{
if(_val == null)new T(); //Without this line, it won't work as expected
Console.WriteLine (_val);
}
internal static void Virtual()
{
Console.WriteLine ("Base");
}
}
class Deriv :Base<Deriv,string>
{
static Deriv()
{
_val = "some string value";
}
internal static new void Virtual ()
{
Console.WriteLine ("Deriv");
}
}
public static void Main (string[] args)
{
Deriv.ShowValue();
Deriv.Virtual();
}
Thanks to the generics of .NET, I can create a bunch of specific classes reusing generic static methods defined in the generic base class. It can mimic inheritance polymorphism to some extent. But in order to initialize different version of static fields, I've to use static constructors. Unfortunately, we can't call them directly, therefore, we have to figure out a way to trigger it's invocation. The example given above showed a way. But I don't like either the instantiation,or the reflection approach. We also can't make a constraint on a static method of a generic parameter. So, I'd like to ask, if there is another way to do this kind of job!
Thanks beforehand!
~~~~~~~~~~~~~~~~
Some Conclusion (Maybe a little early):
It seems there is no workaround to deal with this kind of situation. I have to instantiate a subclass or use reflection. Considering the .cctors need merely be called once, I'm in favor of the reflection approach, because in some case, a new() constraint is just not a choice - like you're not supposed to expose the parameterless ctor to user.
After conducting further experiment, I find out that the .cctors may be called multi-times but only the first invocation will affect the setting of static fields. That's weird, but a good weirdness!
class MyClass
{
static int _val = 0;
static MyClass()
{
_val++;
Console.WriteLine (_val);
}
}
public static void Main (string[] args)
{
ConstructorInfo ci = typeof(MyClass).TypeInitializer;
ci.Invoke(new object[0]);
ci.Invoke(new object[0]);
ci.Invoke(new object[0]);
}
//result:
//1
//1
//1
//1
I would strongly advise you to rethink your design. Attempting to use this sort of workaround for "static inheritance" is fighting against some of the core designs of .NET.
It's unclear what bigger problem you're trying to solve, but trying "clever" code like this to simulate inheritance will lead to code which is very hard to maintain and diagnose in the longer term.
Without actually using a member of Deriv (or creating an instance of it), you basically won't trigger the static constructor. It's important to understand that Deriv.ShowValue() is basically converted into a call to
Base<Deriv, string>.ShowValue();
... so you're not actually calling anything on Deriv. Your calling code would actually be clearer if it were written that way.
EDIT: One other (clearly unfortunate) reason to avoid using type initializers explicitly is that there's a bug in .NET 4.5 which causes an exception to be thrown inappropriately in some cases. See my question on the topic for more information.
The correct solution is to invoke the type initializer (= static constructor) like this:
typeof(T).TypeInitializer.Invoke(null, null);
It needs both nulls. Specifying only one gives a MemberAccessException.
Thus, your code might want to look something like this:
internal static void ShowValue()
{
if (_val == null)
{
if (typeof(T).TypeInitializer != null)
typeof(T).TypeInitializer.Invoke(null, null);
if (_val == null)
throw new InvalidOperationException(string.Format("The type initializer of {0} did not initialize the _val field.", typeof(T)));
}
Console.WriteLine(_val);
}
And with that, you can remove the new() constraint.
You have no control of when the static constuctor will execute, but what is guaranteed is that it will run before accessing any static property or method and before instantiation.
There is really no reason to want the static constructor to execute at an earlier point. If you are not using anything from the class but you want the code in the static constructor to run, then something is wrong in your design.
Static constructors are automatically, only once. You cannot call them yourself.
An example from here:
public class Bus
{
// Static constructor:
static Bus()
{
System.Console.WriteLine("The static constructor invoked.");
}
public static void Drive()
{
System.Console.WriteLine("The Drive method invoked.");
}
}
class TestBus
{
static void Main()
{
Bus.Drive();
}
}
output:
The static constructor invoked.
The Drive method invoked.
I direct you to the MSDN article on Static Constructors and about 10% down the page:
A static constructor is called automatically to initialize the class
before the first instance is created or any static members are
referenced.