How do I use INotifyPropertyChanged in WinRT? - c#

I'm a total newbie, just learning the basics of DataContext and the MVVM model. I've now got a grid bound to a view model object which implements INotifyPropertyChanged, however it appears that UpdateSourceTrigger (which all the WPF tutorials tell me to use) is not available for WinRT / Metro Style apps!
How do I implement INotifyPropertyChanged then?
I'm at the end of my tether here. I've spend nearly the whole day on the most basic of app examples, simply trying to get a grid to update after I click something. The only way I've managed to do this so far is to create an entirely new instance of the view model and reassign the DataContext which I know is wrong
UPDATE:
I have made some progress, but things have gotten very weird. I have a view model, with a generic list of items. The items list is wired up with a PropertyChangedEventHandler. If I replace the entire collection with a new one, the listview updates.
model.Items = new List<DataItem>{ new DataItem{ Title = "new item" }};
This results in a one item list with the above item. However, if I try adding an item, nothing happens
model.Items.Add(new DataItem{ Title = "added item" });
I also tried creating a method which added an item and specifically fired PropertyChanged, but that also doesn't work
Here's where it gets weird. Next I tried this code.
model.Items.Add(new DataItem { Title = "added item" });
model.Items = new List<DataItem> { new DataItem { Title = "new item" }};
This results in a two item list:
- new item
- added item
How can this be? The code says, "add one item" then "replace the whole list" but it executes in the reverse order?
UPDATE 2:
I've switched to ObservableCollection as suggested, which has actually solved the original problem. I can now add an item and it shows up on the list.
However, the new weird behaviour is still in effect. Items added before the collection is reset are appended to the end of the new collection. Why is my code executing in reverse order?

You need to implement the interface and send out the notification once the given property you care about changes.
public event PropertyChangedEventHandler PropertyChanged;
public string CustomerName
{
get
{
return this.customerNameValue;
}
set
{
if (value != this.customerNameValue)
{
this.customerNameValue = value;
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs("CustomerName"));
}
}
}
}
Keep in mind that for a collection, you should use an ObservableCollection as it will take care of the INotifyCollectionChanged being fired when an item is added or removed.
I would suggest to scale your sample back as far as possible. Don't start with a DataGrid but rather a simple TextBoxand Button, where the Button forces a change in your ViewModel which will then reflect on the UI.

Code taken from here.
It's best to implement a parent class which implements it like this:
public class NotifyPropertyChangedBase : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged = delegate { };
protected void RaisePropertyChanged(string propertyName)
{
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
And then in your subclass (i.e. ViewModel) in your property do something like this:
public class MyViewModel : NotifyPropertyChangedBase
{
private string _name;
public string Name {
get{ return _name; }
set{
_name = value;
RaisePropertyChanged("Name");
}
}
}

Related

Binding Label's Text to a Variable in Xamarin forms c#

So Im trying to creat a simple app like a shopping app. so I have categories and multiple items for each category, and when you get to choose an item then you will have the posibility to increase how many you need or delete the item. For exemple I chosed three items, so my cart have 3 items where each one have an Add button and a delete button. When I hit the add button the number of the items shown should increase and so on.
so what I've done so far is creating a JSON file that having all my categories, and once I hit a category I get to deserialize another JSON file that have all my items, so the items shown depends on the category I chosed of course.
Now each time i choose an item it get added to the cart and shown on the bottom page with a + and - buttons and so on.
so I created a category class to deserialize my json, and an objets class to deserialize my Item's json. I implememted the INotifyChangedProperty in the objets class so that I can keep showin whenever the number of a chosen item get increased, so basicly thats my ViewModel, but I guess that it's like that I need a ViewModel of each created item ? so I guess what I really need to use is the ObservableCollection ..
I hope I explained everything well, and waiting for your feedbacks about if Im doing it right or wrong and how should i proceed to get what I want. thank you so much
the problems is that to set the bindingcontext to my "Objets" Class I have to put the arguments in it, and then my Label well get a precised value ... what should I do ?
I do one sample about your model, you can take a look:
<ContentPage.Content>
<StackLayout>
<Label x:Name="label1" />
<Button
x:Name="btn1"
Clicked="Btn1_Clicked"
Text="change value" />
</StackLayout>
</ContentPage.Content>
public partial class Page15 : ContentPage
{
public Objets model { get; set; }
public Page15()
{
InitializeComponent();
model= new Objets("test 1", 1.001f, " test11111", 12);
this.BindingContext = model;
label1.SetBinding(Label.TextProperty, "nbr_objet");
}
private void Btn1_Clicked(object sender, EventArgs e)
{
model.nbr_objet = 20;
}
}
public class Objets : INotifyPropertyChanged
{
public string Designation { get; set; }
public float Prix { get; set; }
public string imageUrl { get; set; }
private int Nbr_Objet;
public int nbr_objet
{
get { return Nbr_Objet; }
set
{
Nbr_Objet = value;
RaisePropertyChanged("nbr_objet");
}
}
public Objets(string Designation, float Prix, string imageUrl, int Nbr_Objet)
{
this.Designation = Designation;
this.Prix = Prix;
this.imageUrl = imageUrl;
this.Nbr_Objet = Nbr_Objet;
}
public event PropertyChangedEventHandler PropertyChanged;
public void RaisePropertyChanged(string propertyName)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null)
{
handler(this, new PropertyChangedEventArgs(propertyName));
}
}
}
Update:
but I guess that it's like that I need a ViewModel of each created item ? so I guess what I really need to use is the ObservableCollection ..
You said that you have three categories, and each category have many items, If you display these in ListView, category is used as Group header, and I suggest you can use the same model for different item for different categories, then add in Observablecollection, because it have implemented INotifyPropertyChanged interface.
About ListView group, you can take a look:
https://github.com/xamarin/xamarin-forms-samples/tree/master/UserInterface/ListView/Grouping
If you still have another question, I suggest you can create new thread to ask, because this thread is very long.
Please remember to mark the helpful reply as answer, thanks.
to set a binding programatically
// set the BindingContext for the page
this.BindingContext = new MyViewModel();
// Title is a public property on MyViewModel
myLabel.SetBinding(Label.TextProperty, "Title");
in order for the UI to update when the VM is changed, the VM needs to implement INotifyPropertyChanged
This is some guidance that might help with your problem. Your code is messy and I think that is causing your confusion (you have several things named very similarly).
int Nbr_Objet;
public int nbr_objet { get{...} set {...}}
this.Nbr_Objet= Nbr_Objet;
this shows me that you are setting your member variable Nbr_Objet directly, when you do that the property change notification doesn't fire - you need to assign the value through the public nbr_objet for that to happen.
I'd suggest you define the binding in XAML, and make sure you bind to the property nbr_objet, not the private member variable (field) Nbr_Objet.
If you want to avoid confusion, follow the C# coding standard and name your member variable _nbrObjet, and camel case your property name public int NbrObjet { get {....

How to update an ObservableCollection with a List and update only the changed values?

Edit:
Turns out I was merging a list with the latest data from a rest API with the data in my GUI. All I really had to do was clear and refill my observablecollection. This post is basically an xy problem. I did not have the vocabulary to explain the problem I was facing.
I'm building an app with a Data class where I store all my data. In this class I have a List filled with objects. I have a Page with a ObservableCollection and a ListView. Currently when I update the ObservableCollection, I clear it and refill it with all the data from Data-class's List. When I do this, my ListView flickers. My guess is that completely rebuilding the ObservableCollection causes this, in combination with a custom ViewCell that is not the lightests. How could I go about updating only what I want? The list/o.collection can have diffrent sizes. The list/o.collection both store the same object.
What I tried:
List<csharp.Truck> favs = data.getFavoriteTrucks();
trucks.Clear();
foreach (csharp.Truck truck in favs)
{
trucks.Add(truck);
}
}
Works but makes my ListView flicker.
Trying this now, its pretty bad code I think, it does update the list how I want it to but the listview does not get updated for some reason. Maybe I need to trigger a refresh?
List<csharp.Truck> all = data.getTrucks();
//if list sizes are not equal(excess/missing objects)
if (all.Count != trucks.Count)
{
//excess object
if (all.Count < trucks.Count)
{
trucks.Clear();
foreach(csharp.Truck t in all)
{
trucks.Add(t);
}
}
//object missing
if(all.Count > trucks.Count)
{
foreach(csharp.Truck t in all)
{
if (!trucks.Contains(t))
{
trucks.Add(t);
}
}
}
}//objects are now the same
//test if object is present but outdated(favorite property)
foreach(csharp.Truck t in trucks)
{
if (t.isFavorite() != all[all.IndexOf(t)].isFavorite())
{
t.setFavorite(all[all.IndexOf(t)].isFavorite());
}
}
Also let me know if this approach is not good practise in the first place.
If you want to update only some properties, you could implement in your model class INotifyPropertyChanged interface.
public class Model : INotifyPropertyChanged
{
private string _myProperty;
public string MyProperty
{
get { return _myProperty; }
set
{
_myProperty = value;
RaisePropertyChanged();
}
}
#region INotifyPropertyChanged implementation
public event PropertyChangedEventHandler PropertyChanged;
private void RaisePropertyChanged([CallerMemberName]string propertyName = "")
{
Volatile.Read(ref PropertyChanged)?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
#endregion
}
And then if this property is binded to view, view will know, when you change it:
<Label Text="{Binding MyProperty}" />

OnPropertyChanged not working as expected with ObjectListView

Here is my model class, the column that I am interested in this question:
public class Cell : INotifyPropertyChanged
{
public string TestImageAspect
{
get { return testImageAspect; }
set
{
testImageAspect = value;
Console.WriteLine("OnPropertyChanged => testImageAspect");
this.OnPropertyChanged("OperationResult");
}
}
private string testImageAspect;
}
ImageList is prepared with required images. In the ObjectListView I set appropriate column's ImageAspectName to the property name:
Then on button click I run the following code to change the
Cell c = ...;
c.TestImageAspect = "success"; // the name exist in ImageList
After above code I see that OnPropertyChanged has been called, however UI is not updating, unless I hover to the row where it has to change, then I see new icon. I am not looking for dirty workaround, since I know few, but rather want to understand whether ObjectListView has to update UI itself. If yes, what am I doing wrong?
The ObjectListView property UseNotifyPropertyChanged has to be set true.
From the official documentation
If you set UseNotifyPropertyChanged, then ObjectListView will listen for changes on your model classes, and automatically update the rows when properties on the model classes changed. Obviously, your model objects have to implement INotifyPropertyChanged.
Could you post the XAML for the binding - that might help debug this. Also, it's bit confusing that your property is called TestImageAspect but you're passing "OperationResult" to OnPropertyChanged. I'm not sure if OnPropertyChanged would work either. The more usual way would be to do:-
public class Cell : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
public string TestImageAspect
{
get { return testImageAspect; }
set
{
testImageAspect = value;
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs("TestImageAspect"));
}
}
}
private string testImageAspect;
}

ObservableCollection Refresh is not working, when dynamic allocated

public ObservableCollection<Model.ChildCommand> ChildCommands { get; private set; }
ChildCommands is bound to a Datagrid.
Both Segments show me the items in the Datagrid.
But in Segment one the Datagrid items doesn't refresh automatically when the collection changes.
With Segment two, the refresh works.
Segment 1:
var childs = from child in m_context.ChildCommand.Local
select child;
this.ChildCommands = new ObservableCollection<Model.ChildCommand>(childs);
Segment 2:
this.ChildCommands = m_context.ChildCommand.Local;
How do I get the automatic refresh by using Segment one?
The reason for Segment 1 not updating automatically is that you end up binding to a different ObservableCollection instance.
When m_context.ChildCommand.Local changes, your Segment 2 datagrid gets notified because it is bound to that observable collection instance. However your Segment 1 datagrid is bound to a different observable collection instance (that you yourself create when you say new ObservableCollection(childs).
If you truly want both of them to be bound to the m_context.ChildCommand.Local observable collection then you should implement it as such instead of creating a different observable collection instance for Segment 1.
You need to implement INotifyPropertyChanged for the ChildCommands property, as such:
public class YourClass: INotifyPropertyChanged
{
private ObservableCollection<Model.ChildCommand> _childCommands;
public event PropertyChangedEventHandler PropertyChanged;
public ObservableCollection<Model.ChildCommand> ChildCommands
{
get { return _childCommands; }
set
{
_childCommands= value;
OnPropertyChanged("ChildCommands");
}
}
protected void OnPropertyChanged(string name)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null)
{
handler(this, new PropertyChangedEventArgs(name));
}
}
}
See this for more info:
http://msdn.microsoft.com/en-us/library/ms743695%28v=vs.110%29.aspx
my solution to this is to inherit my class from the NotificationObject class.
After that, just use
this.ChildCommands = m_context.ChildCommand.Local;
RaisePropertyChanged(() => this.ChildCommands); //this line notifies the UI that the underlying property has changed.
Bindings to a collection will not be updated if the collection gets re-instantiated. You have two options:
Implement INotifyPropertyChanged on the ChildCommands property
Instead of doing:
this.ChildCommands = new ObservableCollection(childs);
Do this instead:
this.ChildCommands.Clear();
foreach(var child in childs)
this.ChildCommands.Add(child);

WPF: Replacing databound collection contents without Clear/Add

When using WPF databinding, I obviously can't do something along the lines of MyCollection = new CollectionType<Whatever>( WhateverQuery() ); since the bindings have a reference to the old collection. My workaround so far has been MyCollection.Clear(); followed by a foreach doing MyCollection.Add(item); - which is pretty bad for both performance and aesthetics.
ICollectionView, although pretty neat, doesn't solve the problem either since it's SourceCollection property is read-only; bummer, since that would have been a nice and easy solution.
How are other people handling this problem? It should be mentioned that I'm doing MVVM and thus can't rummage through individual controls bindings. I suppose I could make a wrapper around ObservableCollection sporting a ReplaceSourceCollection() method, but before going that route I'd like to know if there's some other best practice.
EDIT:
For WinForms, I would bind controls against a BindingSource, allowing me to simply update it's DataSource property and call the ResetBindings() method - presto, underlying collection efficiently changed. I would have expected WPF databinding to support a similar scenario out of the box?
Example (pseudo-ish) code: WPF control (ListBox, DataGrid, whatever you fancy) is bound to the Users property. I realize that collections should be read-only to avoid the problems demonstrated by ReloadUsersBad(), but then the bad code for this example obviously wouldn't compile :)
public class UserEditorViewModel
{
public ObservableCollection<UserViewModel> Users { get; set; }
public IEnumerable<UserViewModel> LoadUsersFromWhateverSource() { /* ... */ }
public void ReloadUsersBad()
{
// bad: the collection is updated, but the WPF control is bound to the old reference.
Users = new ObservableCollection<User>( LoadUsersFromWhateverSource() );
}
public void ReloadUsersWorksButIsInefficient()
{
// works: collection object is kept, and items are replaced; inefficient, though.
Users.Clear();
foreach(var user in LoadUsersFromWhateverSource())
Users.Add(user);
}
// ...whatever other stuff.
}
If the object MyCollection is of implements INotifyPropertyChanged, you can simply replace the collection.
An example:
public class MyClass : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
private ObservableCollection<Whatever> _myCollection;
private void NotifyChanged(string property)
{
if (PropertyChanged != null)
PropertyChanged(this, new PropertyChangedEventArgs(property));
}
public ObservableCollection<Whatever> MyCollection
{
get
{
return _myCollection;
}
set
{
if (!ReferenceEquals(_myCollection, value))
{
_myCollection = value;
NotifyChanged("MyCollection");
}
}
}
}
With this, when you assign a collection, WPF detects this and everything gets updated.
This is how I'd solve this.
The link below explains how to implement an AddRange method.
http://web.archive.org/web/20150715112054/http://blogs.msdn.com/b/nathannesbit/archive/2009/04/20/addrange-and-observablecollection.aspx
It looks like you're stuck with implementing a sub-class that handles this case correctly.
Apparently, certain controls don't support batched collection change notifications. At least they didn't when that article was written. Though now you should have a bit more information if you want to investigate further.

Categories