I'm developing Windows Phone application.I'm finished.I need application file.How I create application file like .apk for Windows Phone ?
When you build your project you should get a .xap file somewhere in your projects directory.
I have not worked with Windows Phone myself, so i do not know exactly where. But if it is like desktop C#, the default is bin/release, or bin/debug if it's a debug build.
.apk file is an Android file which contain whole application. For Windows Phone 7 equivalent is .xap file. This is just a zip file with the app and resources. Just remember to upload the release one from Documents\Visual Studio 2010\Projects\AppName\Bin\Release\.
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Is there any solution how to open exe file (as for me as example it's Flash app and Prezi.exe) in view in the UWP app?
Something like this https://www.youtube.com/watch?v=N6GWgxEvibE
I am having a problem deploying an application using a file system, I am reading and writing a file in my application if I run my file in my visual studio it runs but when published it freezes.
How can I deploy a WPF C#.NET application with file system pls help?
Could be freezing because it can't find the file you're trying to import since the directory will change after deployment. If you're not using an OpenFileDialog control to select your file then I'd suggest doing that.
I use Visual Studio Ultimate 2013 to build first Windows Phone 8.1 app.
After build, I get appxupload file and appx file.
And after that, I upload file to store, but I get Attention is can't test my app.
So, I use real phone to test with appxupload file and appx file, but 2 file can't install on phone.
And I build app again, I see "the option to create x86 package is disabled because it's not valid package that can be published to the windows phone store".
Do I miss something?
Why appxupload file and appx file can't install on phone?
How to build correct file upload to store?
Do I miss something? Why appxupload file and appx file can't install on phone?
For Windows Phone 8.1 app, you could deploy and test your app in Windows Phone Emulator first. While it would be highly recommended to test your app on actual device before you upload it to the Store.
For sideloading Windows Phone 8.1 app, you could try to use the Application Deployment tool:
• First you have generate your app package
• Then make sure the device is registered and connected
• Find the Application Deployment tool in Start menu
• Run the tool and browse the package file (.appx) then click deploy
For details, please refer to Deploy Windows Phone 8.1 apps with the Application Deployment tool.
How to build correct file upload to store?
To make your app pass the certification, you could re-create your app package following Create a Windows 8.1 app package.
After you finish generating package, please ensure your app pass the Windows App Certification Kit test first, which is not necessary but a best practice before submitting package to the Store.
It seems that your app fail to pass the certification for “the app must be testable”. You might as well add some notes for certification to the tester:
e.g. if your app requires users to sign in to a service, you need to provide a test account in it. This can ensure your app is tested correctly.
I'm new in WP development, and now stand before unbreakable wall:
Working in Visual Studio Express 2013
I created a simple journal app, all works fine in emulator and device.
But when i was needed a xap file to upload it to windowphone store, and on top panel i choosed
release-> any cpu , righ click on project name in solution explorer -> rebuilt solution ....
there is no xap file in the Bin directory, there is .exe and .pdb and others... but .xap is missing.
When i created a project, i choosed windows phone app -> empty app (windows phone)...
And just tested, if i'm creating a new silverlight app: windows phone app -> empty app (windows phone silverlight) , xap file is saving without any problem.
So how to save my project, how to create a xap file from my xaml + c# project
Thank you very much!
Silverlight Apps create .xap files, for Universal Apps (like the one you created) a .appx file will be created instead. Perhaps it is called .appxupload. Those packages reside in the subfolder AppPackages inside your project.
So if you take that file you will be fine. The store accepts those as well. The App will only support WP8.1 however.
If you need help in creating the .appx packages using Visual Studio 2013 you can refer to this article: http://msdn.microsoft.com/en-us/library/hh975357.aspx
In Windows 8 Developer Preview there was an "Applications" folder, with all the metro and desktop applications. I discovered that this folder stil exist in Windows 8 Consumer Preview.
How I can read all elements in this folder with C#??
The folder is:
%windir%\explorer.exe shell:::{4234d49b-0245-4df3-b780-3893943456e1}
You have a tutorial to access to Application Folder in Win8 in this URL:
http://justinangel.net/ReverseEngineerWin8Apps