I am struggling to get my head around the following.
I current have three forms, my main and one main class.
public partial class frmMain : Form
{
public frmMain()
{
InitializeComponent();
}
}
public partial class frmSuppliers : Form
{
public frmSuppliers()
{
InitializeComponent();
}
}
public partial class frmCustomers : Form
{
public frmCustomers()
{
InitializeComponent();
}
}
In my main program I have:
public class Program
{
public StockControl StockSystem = new StockControl("The Book Shop", 20);
}
I want to be able to access the methods from StockControl in frmSuppliers and frmMain.
I know this may be a N00b question - but its been bugging me all day!
You need to pass it to the other forms as a constructor parameter, then store it in a private field.
declare it static
public static StockControl StockSystem = new StockControl("The Book Shop", 20);
and use as
Program.StockSystem
You should add a field of type StockControl to each of your forms, and make it public, or add getter/setter to it. This means adding the following lines to each one of your forms:
private StockControl _stockCtrl;
public StockControl StockCtrl
{
get { return _stockCtrl; }
set { _stockCtrl = value; }
}
The in the cod of each form you can access your StockControl. But it will be empty (i.e. null) if you don't assign it something. This is something I'd do before opening the form. If you are in your main method:
frmSuppliers frmToOpen = new frmSuppliers();
frmSuppliers.StockCtrl = StockSystem;
frmSuppliers.Show();
Related
I need some help with C#.
Let's say I have 3 classes. MainMenu, Form1 and Data.
I have created an instance of Data (referenced as StoreData) in MainMenu.
public partial class MainMenu : Form
{
public Data StoreData = new Data();
}
I want to be able to access this instance of StoreData in Form1. How do I reference it or import it?
You can either
Make StoreData static 🤮 in a static class MyAWesomeStatic and call MyAWesomeStatic.StoreData or even in MainMenu class iteself.
Pass a reference of StoreData to Form1 either via the constructor or a property when you create it.
or pass a reference of MainMenu to form1 and call mainMenu.StoreData when needed.
However, another option might be to use Dependency Injection (DI) and Loosely Couple all this. Have a Singleton instance and pass the in-memory Data Store as some sort of Service (which is what the cool kids might do).
Update
Sorry, still at the beginning stages of learning C#. What does it mean
to make a class static?
Given your current level of knowledge and all-things-being-equal, i think the easiest approach might be just pass in a reference
public class Form1
{
public Data StoreData { get; set; }
}
...
var form = new Form1();
form.StoreData = StoreData;
form.Show();
If you want to reference one class within another class (and don't want to make anything static), composition is one way to go.
You want to reference field of MainForm in Form1, so you want to reference MainForm itself. Thus, you need to create field in Form1 of MainForm type:
public class Form1 : Form
{
...
public MainForm mf { get; set; }
...
}
Now, you can access StordeData with mf.StordeData within Form1.
You could make StoreData static in a static class, something like this:
public static class Form1
{
public static Data StoreData { get; set; }
}
Suppose your StoreData class have one property
public class StoreData
{
public int MyProperty { get; set; }
}
Add static property to your mainform.cs and assign value to MyProperty = 1
public partial class MainMenu : Form
{
public static StoreData Data { get; set; } //static property
private void MainMenu_Load(object sender, EventArgs e)
{
Data = new StoreData { MyProperty = 1 };
}
}
And access your StoreData property inside Form1.cs like
public partial class Form1 : Form
{
private void Form1_Load(object sender, EventArgs e)
{
var id = MainMenu.Data.MyProperty;
}
}
Try once may it help you
Result:
im writing an application in visual studio and im trying to access a rich text box from an other class. This doesnt seem to work for me. Also how to i call a function from an other class?
My code:
namespace Test{
public partial class Form1 : Form
{
public Form1()
{
// I want from this place to access the MyClass.test("hello");
}
}
}
namespace Test{
class MyClass
{
public void test (string text)
{
// here i want to do richtextbox1.clear(); but the textbox is not available
}
}
}
can be done in many ways. My favorite would be to declare the object of the "MyClass" class within "Form1" by passing the "this" pointer as an argument. Thus, the object of the "MyClass" class will have access to all the members and public functions "Form1". Included RichTextBox1.
namespace Test{
public partial class Form1 : Form
{
MyClass MyClassObject;
public Form1()
{
InitializeComponent();
MyClassObject=new MyClass(this);
MyClassObject.test("hello");
}
}
}
namespace Test{
class MyClass
{
Form1 parent;
public MyClass(Form1 parentForm)
{
parent=parentForm;
}
public void test (string text)
{
parent.richtextbox1.clear();
}
}
}
You don't want to do this. You can for example do it like this:
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
var myClass = new MyClass(this.richtextbox1);
myClass.SetTextBoxText("hello");
}
}
class MyClass
{
RichTextBox _textBox;
public MyClass(RichTextBox textBox)
{
_textBox = textBox;
}
public void SetTextBoxText(string text)
{
_textBox.Clear();
_textBox.Text = text;
}
}
This uses constructor injection to pass the textbox to operate on to the contstructor. In Form1's constructor the MyClass is instantiated with a reference to the textbox, which is initialized in InitializeComponent(). Then when you call SetTextBoxText, the class clears the associated textbox's text and then sets it to the passed text.
This is more specific than the commonly suggested method: just pass the entire Form1 instance to MyClass's constructor after making the textbox public, but that way you cannot reuse MyClass for other forms.
But as you see, it's pretty pointless to do. You can let Form1 contain this.richttextbox1.Text = "hello"; directly.
It is not quite clear from your question, but I'm supposing your richtextbox1 is located at Form1.
By default all UI elements of form has private acess modifier - that's why you can't access your richtextbox1 from outer class.
You can change it's access mmodifier to public - but I strongly encourage you not to do it.
Instead write some method in Form1 class like
public void ClearRichTextBox()
{
richtextbox1.Clear();
}
and use it.
I have this class ClassMainForm and a form named MainForm. I made a method in my class, then inside of that is my codes like quantity1.Show. My question is, how do I call my function from class to my main form? I'd appreciate all your help.
ClassMainForm :
public void Visible()
{
GroupInstruction.Hide(); // <<== how do i call my controls in my MainForm?
quantity1.Show(); // <<== how do i call my controls in my MainForm?
}
Thanks Guys...
First create a new instance of your class:
ClassMainForm cmf = new ClassMainForm();
After this you can use cmf.NAMEOFYOURFUNCTION to call your function.
NAMEOFYOURFUNCTION = One of the methods/functions in your class.
With the cmf. u refer to your class, and after the dot u select the name of your method/function.
EDIT:
Placed a numerupdown on the form, and I called it numerUpDown1.
MAINFORM:
namespace Stack_Overflow_2
{
public partial class MainForm : Form
{
public MainForm()
{
InitializeComponent();
}
public NumericUpDown numericupdown()
{
return numericUpDown1;
}
}
}
CLASS:
namespace Stack_Overflow_2
{
class ClassMainForm
{
MainForm mf = new MainForm();
public void Visible()
{
mf.numericupdown().Show();
}
}
}
I'm wondering if it is possible to access a textbox value from another class inside a C# winform.
For example, at the moment I have a bunch of different textboxes I'm turning on and off all within my Form1.cs class like so:
screentextBox.Visible = true;
However, to cut down on the amount of lines of code within my C# class I was wondering is it possible to make this call from another class, then in my Form1.cs call my other classes method?
Something like:
class Otherclass
{
public void ShowTextBox()
{
screentextBox.Visible = true;
}
}
Then in my Form1.cs simply call my new ShowTextBox method.
I'm sorry if this is a silly question, but I've looked around google and I couldn't find anything that could help me out.
You could pass the TextBox as a parameter to a function in another class:
class OtherClass
{
public void ShowTextBox(TextBox target)
{
target.Visible = true;
}
}
However, I would advise to keep all the methods and code pertaining to handling the GUI and its events inside the form itself. If you have large methods for calculations, etc., than those can be moved to other classes.
you can Make ScreentextBox as Public in Declaring class and access it in Another class like
class Otherclass
{
public void ShowTextBox()
{
Class1.ScreenTextBox.Visible =true;
}
}
You could define the ShowTextBox method in a partial class So you still have the access to the control and also tidy your code.
Add method for showing TextBox in your form:
public partial class Form1 : Form
{
public void ShowTextBox()
{
screentextBox.Visible = true;
}
}
and then pass your From1 to other forms and call this method from there.
Class OtherClass
{
public static void method(TextBox[] items)
{
foreach(item in items)
{
(item as TextBox).Visible = true;
}
}
}
to call this method from ur Form1.cs class--->
OtherClass.method( new TextBox[] { TxtBox1, TxtBox2, TxtBox3 } );
If you want to access the controls of Form1.cs from another class try this way
class Otherclass
{
Form1 f1 = new Form1();
f1.Controls["screentextBox"].Visible = true;
}
I would do it like this (example from John Willemse):
class OtherClass
{
public TextBox ShowTextBox(TextBox target)
{
target.Visible = true;
return target;
}
}
Yet another approach to this old problem: I've found that the old way is an easy way to make accessible controls (including all their properties and methods), and perhaps other variables, from any class within the project. This old way consists of creating an ad hoc class from scratch.
Note A: about the old way: I know, I know, global variables are evil. But, for many people coming here looking for a fast/flexible/suites-most-cases solution, this may be a valid answer and I have not seen it posted. Another thing: this solution is what I am actually using as the answer for what I came to this page looking for.
1st step: The new class file from scratch is below.
namespace YourProjectNamespace
{
public class dataGlobal
{
public System.Windows.Forms.TextBox txtConsole = null;
// Place here some other things you might want to use globally, e.g.:
public int auxInteger;
public string auxMessage;
public bool auxBinary;
// etc.
}
}
Note B: The class is not static nor has static members, which allows to create several instances in case it is needed. In my case I do take advantage of this feature. But, as a matter of fact, you may consider making this class' TextBox a public static field so that -once initialized- it is always the same throughout the application.
2nd step: Then you're able to initialize it in your Main Form:
namespace YourProjectNamespace
{
public partial class Form1 : Form
{
// Declare
public static dataGlobal dataMain = new dataGlobal();
public Form1()
{
InitializeComponent();
// Initialize
dataMain.txtConsole = textBox1;
}
// Your own Form1 code goes on...
}
}
3rd step: And from your other class (or form), the call to any property/method of Form1's textBox1:
namespace YourProjectNamespace
{
class SomeOtherClass
{
// Declare and Assign
dataGlobal dataLocal = Form1.dataMain;
public void SomethingToDo()
{
dataLocal.txtConsole.Visible = true;
dataLocal.txtConsole.Text = "Typing some text into Form1's TextBox1" + "\r\n";
dataLocal.txtConsole.AppendText("Adding text to Form1's TextBox1" + "\r\n");
string retrieveTextBoxValue = dataLocal.txtConsole.Text;
// Your own code continues...
}
}
}
[EDIT]:
A simpler approach, specifically for the TextBox visibility throughout classes, I have not seen in other answers:
1st step: Declare and initialize an auxiliary TextBox object in your Main Form:
namespace YourProjectNamespace
{
public partial class Form1 : Form
{
// Declare
public static TextBox txtConsole;
public Form1()
{
InitializeComponent();
// Initialize
txtConsole = textBox1;
}
// Your own Form1 code goes on...
}
}
2nd step: And from your other class (or form), the call to any property/method of Form1's textBox1:
namespace YourProjectNamespace
{
class SomeOtherClass
{
public void SomethingToDo()
{
Form1.txtConsole.Visible = true;
Form1.txtConsole.Text = "Typing some text into Form1's TextBox1" + "\r\n";
Form1.txtConsole.AppendText("Adding text to Form1's TextBox1" + "\r\n");
string retrieveTextBoxValue = Form1.txtConsole.Text;
// Your own code continues...
}
}
}
Comment to the [Edit]: I have noticed that many questions simply cannot be solved by the usual recommendation: "instead, make public properties on your form to get/set the values you are interested in". Sometimes there would be several properties/methods to implement... But, then again, I know... best practices should prevail :)
Can someone please let me know by some code how I can call a function located in the Form class from another class?
Some code will be of great help!
thanks
EDIT: This is my current code
public partial class frmMain : Form
{
//*******Class Instances*******
ImageProcessing IP = new ImageProcessing();
//********************
public void StatusUpdate(string text)
{
tlsStatusLabel.Text = text;
}//
public frmMain()
{
InitializeComponent();
}//
}
class ImageProcessing
{
private void UpdateStatusLabel(frmMain form, string text)
{
form.StatusUpdate(text);
}//
private UpdateLabel()
{
UpdateStatusLabel(frmMain, "Converting to GreyScale");
}
}
the problem i am having is with frmMain.
A quick and dirty way is to create a reference of the MainForm in your Program.cs file as listed above.
Alternatively you can create a static class to handle calls back to your main form:
public delegate void AddStatusMessageDelegate (string strMessage);
public static class UpdateStatusBarMessage
{
public static Form mainwin;
public static event AddStatusMessageDelegate OnNewStatusMessage;
public static void ShowStatusMessage (string strMessage)
{
ThreadSafeStatusMessage (strMessage);
}
private static void ThreadSafeStatusMessage (string strMessage)
{
if (mainwin != null && mainwin.InvokeRequired) // we are in a different thread to the main window
mainwin.Invoke (new AddStatusMessageDelegate (ThreadSafeStatusMessage), new object [] { strMessage }); // call self from main thread
else
OnNewStatusMessage (strMessage);
}
}
Put the above into your MainForm.cs file inside the namespace but separate from your MainForm Class.
Next put this event call into your MainForm.cs main class.
void UpdateStatusBarMessage_OnNewStatusMessage (string strMessage)
{
m_txtMessage.Caption = strMessage;
}
Then when you initialise the MainForm.cs add this event handle to your form.
UpdateStatusBarMessage.OnNewStatusMessage += UpdateStatusBarMessage_OnNewStatusMessage;
In any UserControl or form associated with the form (MDI) that you want to call, just us the following...
UpdateStatusBarMessage.ShowStatusMessage ("Hello World!");
Because it is static it can be called from anywhere in your program.
You can do that in easy way:
1- create public class and define public static variable like this:
class Globals
{
public static Form1 form;
}
2- in load function at the form write this line:
public partial class Form1 : Form
{
private void Form1_Load(object sender, EventArgs e)
{
Globals.form= this;
}
public void DoSomthing()
{
............
}
}
3- finally, in your custom class you can call all public functions inside the form:
public class MyClass
{
public void Func1()
{
Globals.form.DoSomthing();
}
}
I hope this code will be useful to you:)
It's quite easy. Either pass a reference to an existing form in the call, or create a new instance of your form and then call your method just like any other:
public class MyForm : Form
{
public void DoSomething()
{
// Implementation
}
}
public class OtherClass
{
public void DoSomethingElse(MyForm form)
{
form.DoSomething();
}
}
Or make it a static method so you don't have to create an instance (but it won't be able to modify open form windows).
UPDATE
It looks like the ImageProcessing class never gets a reference to the form. I would change your code slightly:
class ImageProcessing
{
private frmMain _form = null;
public ImageProcessing(frmMain form)
{
_form = form;
}
private UpdateStatusLabel(string text)
{
_form.StatusUpdate(text);
}
}
And then one small tweek in the Form constructor:
ImageProcessing IP = new ImageProcessing(this);
You will have to create a new Form instance and then call it using the instance. If it is static then you can just call it by calling Form1.Method().
Form1 form1 = new Form1();
form1.Method();
I would suggest you move this common method to some other class.
If it is common method to be used in the UI then create a base Form class and derive all your forms with this base form class. Now move this common method to the base form. You can then use the method from any of the Form derived from it.
If the method is not related to the UI, an from your example i understand that it's not, you can create another class that will contain this method and then use it in your Form class and in any other places where you want to use it.