I have created an application which uses WPF and MVVM following this article from CodeProject.
I have a view, TVSeriesView, which has a TVSeriesViewModel. These two are connected using a DataTemplate which is done following the article.
<DataTemplate DataType="{x:Type Implementation:TVSeriesViewModel}">
<TVSeriesLibrary:TVSeriesView />
</DataTemplate>
The idea is to pass my model, the TVSeries, to this ViewModel as I have a property named TVSeries in the ViewModel. When this property is set, I will populate other properties such as Title, Cover and so on. These properties are meant to be binded to controls in the view.
public class TVSeriesViewModel : ViewModelBase, ITVSeriesViewModel
{
private TVSeries _tvSeries;
private string _title;
private ImageSource _cover;
public TVSeries TVSeries
{
get
{
return this._tvSeries;
}
set
{
this._tvSeries = value;
}
}
public string Title
{
get
{
return this._title;
}
set
{
this._title = value;
OnPropertyChanged("Title");
}
}
public ImageSource Cover
{
get
{
return this._cover;
}
set
{
this._cover = value;
OnPropertyChanged("Cover");
}
}
}
First and foremost, does this sound like the right way to do it?
Next, does anyone know how to pass a parameter (a TVSeries object) to the ViewModel when the TVSeriesView is shown?
And lastly, does anyone know how I can directly access resources in the view? For example if I don't want to use data binding but instead want to set the image directly like this:
myImage.ImageSource = myImageSource
The View and ViewModel together are one of the possible representations of the Model.
You can pass a repository handle which would be eventually responsible for data access or
Concrete/abstract object of Model through Dependency Injection via Constructor or
Dependency Injection, via property/method or
In more crude way you can write a DB access code in your VM (obviously it's not suggested.)
I would prefer as the order given here. Your code is doing the third option.
Related
My binding is not updating the View in real-time when an OnPropertyChanged is called. I am able to set breakpoints to see the value being changed in the View Model. The View eventually updates when I make another selection, but not in real-time. I believe I know what the problem is, but I am struggling with fixing the problem. I think the problem is that I am calling the CreateChartNode method that is creating a new instance.
In my View Model, it looks like this:
public class ChartObjectVM : INotifyPropertyChanged
public ChartNode
{
get
{
return CreateChartNode();
}
}
private string fullText;
public string FullText
{
get
{
return this.fullText;
}
set
{
this.fullText = value;
OnPropertyChanged("FullText");
}
public ChartNode CreateChartNode()
{
ChartNode newChartNode = new ChartNode();
And in my ViewModel I am doing:
public void CreateNode()
{
ChartObjectVM cObjectVM = new ChartObjectVM();
ChartNode = cObjectVM.CreateNode();
}
My binding in the View looks like:
{Binding Path = SelectedChartObject.UserObject.FullText, UpdatedSourceTrigger=PropertyChange, Mode=TwoWay}
Where SelectedChartObject is the currently selected ChartObjectVM.
Like I have said, I am pretty sure the problem is the CreateNode() method being called. I think there are two instances under the hood but I can't figure out why.
I have a view in wpf, that has a range of different boxes, for example, First/Last Name (TextBox), Date of Birth (DatePickers), Marital Status (ComboBox) etc.
What I want to be able to do, is get the text entered into the TextBoxes and show them in a TextBlock on a seperate view.
I have added properties for all the corresponding items in there retrospective ViewModels, but from there on in, I'm unsure on how to implement this any further.
Other questions I have looked at aren't very clear or easy to follow.
You simply need to set the DataContext of both views to the same instance of your ViewModel.
<StackPanel>
<Local.EditableView DataContext={Binding Person} />
<Local.ReadOnlyView DataContext={Binding Person} />
</StackPanel>
There are multiple ways to achieve this. I assuming you are not using any framework like Caliburn.Micro.
Simple Approach:
Create a global static class that shares information across multiple ViewModel.
Now, from the first ViewModel, update the static class property using the ViewModel property setter, something like
private string _lastName;
public string LastName{
get{
return _lastName
}
set{
_lastName = value;
SharedClass.LastName = value;
}
}
Now access this shared class from the other ViewModel.
One approach is to use a Mediator to communicate between view models.
You would typically register a "target" view model -- "colleague" -- with the mediator for certain operations that the view model is interested in and provide a callback action for what is supposed to happen when that operation occurs. Then the other view model -- the one performing the operation that the target is interested in -- would notify the mediator when the operation happens, and the mediator would then perform the associated action on all the colleagues that are registered for that operation.
Here's an example of a mediator:
static class Mediator
{
private static Dictionary<string, List<Action<Object>>> _tokenCallbacks
= new Dictionary<string, List<Action<object>>>();
internal static void Register(string token, Action<Object> callback)
{
token = token.ToLower();
if (_tokenCallbacks.ContainsKey(token))
{
var l = _tokenCallbacks[token];
var found = false;
foreach (var existingCallback in l)
{
if (existingCallback.Equals(callback))
{
found = true;
break;
}
}
if (!found) l.Add(callback);
}
else
{
var l = new List<Action<Object>>(new[] { callback });
_tokenCallbacks.Add(token, l);
}
}
internal static void NotifyColleagues(string callbackToken, Object args)
{
callbackToken = callbackToken.ToLower();
if (_tokenCallbacks.ContainsKey(callbackToken))
_tokenCallbacks[callbackToken].ForEach((x) => x(args));
}
}
Those views and their view models should reference a shared model of the data.
So that when data is entered in one view, its view model updates the model and the model update triggers a update in the other view model and finally in the other view.
If you have lots of cross viewmodel communication, use Messenger. That acts as a mediator and simplified lots of issues like this. You can either implement one yourself or use either the MVVM light or Prism toolkits.
For my project I need to know which View is using my ViewModel
So i created this ViewModel:
public class HistoriqueViewModel : INotifyPropertyChanged
{
public HistoriqueViewModel(MetroWindow view)
{
this.MetroWindow = view;
this.ExportCommand = new RelayCommand(Export_Ex);
}
private MetroWindow _metroWindow;
public MetroWindow MetroWindow
{
get { return _metroWindow; }
set
{
if (Equals(value, _metroWindow)) return;
_metroWindow = value;
OnPropertyChanged();
}
}
//.........
}
And in the View constructor:
public partial class ViewHisto : MetroWindow
{
public ViewHisto()
{
InitializeComponent();
DataContext=new HistoriqueMV(this) ;
}
}
It Work perfectly for me but I want to know if this Break the MVVM Pattern?
Yes, this breaks MVVM. A properly constructed view model shouldn't care about what the view is.
Nothing in your code really suggests why you are passing that reference (other than exposing the view as a public property, which is an even bigger no-no) but there are several ways around it:
Pass the view as an interface and hold/expose that
Use a mediator to pass whatever messages necessary between the view model/view
Have the view invoke whatever methods it needs on the view model, and have the view model raise events that the view can listen to.
Any of the above approaches will provide far better decoupling than the one you are going with.
One other thing, its "View Model", not "Model View"
I have a feeling that my view isn't being updated because the NotifyPropertyChanged event is firing prior to the UI being constructed but I don't know how to overcome this.
I am not really posting code for analysis because I know that the databindings work. They just fail during the construction of the page.
I am strictly posting it so you can get an idea of what I am talking about.
public Obj1 SelectedObj1
{
get { return _SelectedObj1; }
set { _SelectedObj1 = value; NotifyPropertyChanged("SelectedObj1"); }
}
public Obj2 SelectedObj2
{
get { return _SelectedObj2; }
set { _SelectedObj2= value; NotifyPropertyChanged("SelectedObj2"); }
}
public Obj3 SelectedObj3
{
get { return _SelectedObj3; }
set { _SelectedObj3 = value; NotifyPropertyChanged("SelectedObj3"); }
}
Inside my constructor
public constructor(){
BuildFakeData();
SelectedObj1 = observableCollection[0];
SelectedObj2 = SelectedObj1.obj2s.Count > 0 ? SelectedObj1.obj2s[0] : null;
SelectedObj3 = SelectedObj2.obj3s.Count > 0 ? SelectedObj2.obj3s[0] : null;
}
My question is, when you are doing MVVM, if you set bound properties in the constructor, say for a DataGrid selected Row, will it populate or is it failing because the XAML isn't built yet?
Here is where the datacontext is created in the view
<Window.Resources>
<vm:ViewModel x:Key="viewModel"/>
</Window.Resources>
<Grid
DataContext="{StaticResource viewModel}">
Here is where I am setting the selected item for the grid
<igWPF:XamDataGrid
ActiveDataItem="{Binding SelectedObj1}"
DataSource="{Binding observableCollection}"
If your view doesn’t exist yet when the view model is created, then of course, the view isn’t listening yet when your properties update. However, when the view is then created and the view model is assigned as its data context, then the view will automatically load the values from the view model (its data context).
So, INPC shoulnd’t be an issue there at all. You could create properties without INPC in your example and have it work (since the values are already set in the constructor).
I've been working on an MVVM application in C# but consistiently run into some problems when working with the collections of ViewModels my View digests. Specifically, they all tend to relate to the issue of the Model being a private member of the ViewModel.
An example of this is creating new ViewModels (as requested by the View). For some preamble (although you might not need these to help me) here are example Model and ViewModel classes:
Private Class Model()
{
public string Name { get; set; }
}
Public Class ViewModel()
{
Private Model _Model;
Public Void ViewModel(Model model)
{
_Model = model;
}
Public String Name
{
get
{
return _Model.Name;
}
set
{
_Model.Name = value;
}
}
}
The entire model is never directly exposed as a public member of the ViewModel. The MainWindowViewModel handles collections of Models (private, the view cant see these) and ViewModels (public for View digestion):
Public Class MainWindowViewModel
{
Private List<Model> _NamesModel;
Private ObservableCollection<ViewModel> _NamesViewModel;
Public Void MainWindowViewModel()
{
//Lets pretend we have a service that returns a list of models
_NamesModel = Service.Request();
foreach(Model model in _NamesModel)
{
ViewModel viewmodel = new ViewModel(model);
_NamesViewModel.Add(viewmodel);
}
}
Public ObservableCollection<ViewModel> NamesViewModel
{
get
{
return _NamesViewModel;
}
}
}
Now thats the preamble but now I have a problem. How do I add a new ViewModel? Do methods within my view create a new ViewModel and populate that? Being a purist, I'm assuming the View should not be allowed to create or populate Models at all. Should my ViewModel contain a constructor that accepts nothing (i.e. no underlying model) and instead creates a blank to populate?
These kinds of issues keep coming up with a "pure" MVVM approach. I've had to create a public method in my ViewModel (bool compare(Model model)) that will compare a model (ready for deletion etc.) to it's internal one. If the models were publicly exposed (breaking purity) then it would be much easier to do stuff like find the ViewModel thats connected to a Model.
I can sympathize with some of those problems. I recently wrote an MVVM application where similar questions came up frequently. One of the tricks is to decide - definitively - which class is going to be responsible for Model instances. Do you want it to be your MainWindowViewModel? Or your NameViewModel? You don't want to share the responsibilities of creating/deleting the model between both of those classes; you'll have quite a logistical nightmare.
Secondly, even a "pure" MVVM approach doesn't dictate that you can't expose the model publicly. You said yourself that doing so would save you a lot of headache: DO IT. MVVM dictates only that the ViewModel has no knowledge/access of the View. There are many "official" MVVM examples that go so far as to implement their Model using the INotifyPropertyChanged interface, and bind directly to properties on the Model.
Personally, I think I would dictate control of the NameModel to the NameViewModel. This means that you should remove the list of NameModels completely from the MainWindowViewModel. If you want to give the NameViewModel an optional constructor which takes a Model, that would be fine too.
I'm a fan of this approach:
public NameViewModel : ViewModelBase
{
public NameModel Model
{
get { /* get stuff */ }
set { /* set stuff */ }
}
// Default constructor creates its own new NameModel
public NameViewModel()
{
this.Model = new NameModel();
}
// Constructor has a specific model dictated to it
public NameViewModel(NameModel model)
{
this.Model = model;
}
//Model wrapper properties
public String Name
{
get { return Model.Name; }
set { Model.Name = value; }
}
}
and...
public class MainWindowViewModel
{
Private ObservableCollection<ViewModel> _NameViewModels;
Public Void MainWindowViewModel()
{
//Lets pretend we have a service that returns a list of models
var nameModels = Service.Request();
foreach(Model model in nameModels)
{
ViewModel viewmodel = new NameViewModel(model);
NameViewModel.Add(viewmodel);
}
}
Public ObservableCollection<ViewModel> NameViewModels
{
get
{
return _NameViewModels;
}
}
}
In this way your MainWindowViewModeldoesn't keep an entirely separate copy of the Models; it only tracks the NameViewModels. Each NameViewModel is responsible for its own underlying model, while still making the option available to have a specific model passed to it during construction.
All the creation-related issues can be resolved with introduction of factory design pattern. The factory will take care of creating view models basing on model that was provided.
public class MainWindowViewModel
{
private List<Model> _NamesModel;
private ObservableCollection<ViewModel> _NamesViewModel;
private IViewModelFactory factory;
public void MainWindowViewModel(IViewModelFactory factory)
{
//Lets pretend we have a service that returns a list of models
_NamesModel = Service.Request();
_NamesViewModel = factory.CreateNamesViewModels(_NamesModel);
}
public ObservableCollection<ViewModel> NamesViewModel
{
get
{
return _NamesViewModel;
}
}
}
What is more, you could even get rid of Service dependency in view model and move it to the factory itself, thus reducing the need to keep model in view model (admittedly though, removal of model might not work in more complex scenarios):
public ObservableCollection<ViewModel> CreateNamesViewModels()
{
var models = Service.Request();
return new ObservableCollection(models.Select(m => new ViewModel(m)));
}
Also, your main window view model can expose commands that utilize factory to create any new instances. This way, no model is leaking to view and also no creation details are exposed (since commands will hide actual implementation).