Is static checking performed for Contract.Ensures? - c#

I cannot understand why static checker says that everything is ok for this method:
public static int GetNonNegativeValue()
{
Contract.Ensures(Contract.Result<int>() >= 0);
return -1;
}
Static checking is on.
Update:
this is also ok.
var i = Doer.GetNonNegativeValue();
Contract.Assert(i < 0);

It seems as if this warning disappears when you activate "Infer Requires" in the settings of the static checker.
It will than infer Contract.Requires(false) ("CodeContracts: Suggested requires: Contract.Requires(false);") which will make this method "invalid", as it now can't be called without raising a contract exception. It looks like the contract checker doesn't verify the Ensures on such a method, because it wouldn't execute the return statement anyway.
BTW: Activating or deactivating "Show squigglies" doesn't change this behaviour in any way. I can only assume that the OP didn't just change this setting when he tested it.

You might want to re-check the following check box and then, rebuild the project:
right click on the project -> Properties -> Code Contracts -> Show squigglies
Also, make sure that your solution's Active Config (or the specific project's Build configuration) matches the Configuration from the Code Contracts property page.

Related

ICE: trying to add a local var with the same name, but different types. during [_RegisterClipboardFormat]

I have a PoC to use some existing Java-codebase in some UWP-app using the most current Visual Studio Community 19 version 16.3.2 and the latest released IKVM 8.1.7195.0. The app builds and runs fine in Debug-mode, but fails to build already in Release-mode with the following error:
MCG0004:InternalAssert Assert Failed: ICE: trying to add a local var
with the same name, but different types. during
[_RegisterClipboardFormat] Ams.Oms.Poc
RegisterClipboardFormat is part of IKVM:
#DllImportAttribute.Annotation(value = "user32.dll", EntryPoint = "RegisterClipboardFormat")
private native static int _RegisterClipboardFormat(String format);
#cli.System.Security.SecuritySafeCriticalAttribute.Annotation
private static int RegisterClipboardFormat(String format)
{
return _RegisterClipboardFormat(format);
}
https://github.com/ikvm-revived/ikvm/blob/master/openjdk/sun/awt/IkvmDataTransferer.java#L95
What I'm wondering is which local variable the error message is referring to? Might be something added implicitly or might have to do with String in Java vs. string in C#? OTOH that file is clearly named .java.
Didn't find much about the error message in general, only the following two links seems to be more interesting:
Variables having same name but different type
Why doesn't C# allow me to use the same variable name in different scopes?
So I'm currently even unsure where the message comes from, Visual Studio/C# directly or IKVM during running code during building Release-mode. I strongly suspect the error is coming from Visual Studio/C#, though.
Searching for the function itself doesn't reveal much of help as well:
Sorry, AWT is not a supported part of IKVM.
https://sourceforge.net/p/ikvm/bugs/225/
Others seemed to have the same problem, because CN1 simply disabled that code entirely in their fork of IKVM:
//#DllImportAttribute.Annotation(value = "user32.dll", EntryPoint = "RegisterClipboardFormat")
//private native static int _RegisterClipboardFormat(String format);
#cli.System.Security.SecuritySafeCriticalAttribute.Annotation
private static int RegisterClipboardFormat(String format)
{
throw new Error("Not implemented");
//return _RegisterClipboardFormat(format);
}
https://github.com/ams-ts-ikvm/cn1-ikvm-uwp/blob/master/openjdk/sun/awt/IkvmDataTransferer.java#L95
Any ideas? Thanks!
There seems to be a workaround by not changing any code at all: The settings of the Release-build contain a checkbox if to use the .NET native toolbox for the build, which is enabled by default. By disabling that the build succeeds without any code change and is as fast as the Debug-build again. Before changing that, the Release-build took a lot longer as well.
Don't know what that means regarding actually calling native code, if that fails or not, because my app doesn't use those. I guess it would fail, depending on if it works in Debug or not. Additionally, I'm not sure if the Windows store accepts such a modified Release-build, but as UWP-apps aren't forced to use native code at all, I guess there's a good chance things are going to work.

Unknown exception at declaration and initalisation of a Class

The main Problem is completely different, please skip to the Edit
I have an exception of an unknown type which doesn't even get thrown properly. Following Code provides the Context:
MMDataAccess.InitDemoDB();
MMDataAccess.InitInternalDB();
MMDataAccess.InitMaintDB();
try
{
SQLiteToDBLib sqltdbl = new SQLiteToDBLib();
sqltdbl.WriteToSQLite();
}
catch(Exception ex)
{
string message = ex.Message;
}
These are the very first lines of my first Activity in my app. The first 3 lines belong to my very own implementation of an in-memory database and are behaving nicely. The problem rises with the next two lines inside the try-block. The declaration and initalistation of the sqltdbl variable never happens. The constructor of SQLiteToDBLib looks like this:
public SQLiteToDBLib()
{
msc = new MSConnection();
}
The MSConnection class doesn't even have a constructor (except for the default one of course).
As you can see i've tried to catch any exceptions, but without success. everything i can figure out is, that a exception is thrown because of the debugger going into the catch section while ignoring everything that has to do with "ex". Without breakpoints everything seems fine. Just without the call to WriteToSQLite which should create a .sqlite file on the external Memory.
What can I do to resolve this error? Is there anything i can catch except the default Exception?
Edit:
After some testing with commented code something interresting happened. I could step into commented code. Well not exactly the commented code, but the code that was there before my changes. Visual Studio somehow shows me the things, that are changed in the file, but is compiling the old code. Up to now i tried to rebuild, clean and build the project in various combinations, unload and reload the project, Restart Visual Studio and restart Windows. Nothing has changed so far. I Will now proceed to create a new .cs File With the exact same Code. I'm working with VS 2013 Community
add static constructor to your SQLiteToDBLib class and perform all static objects initialization in it:
static SQLiteToDBLib()
{
// initialize static members here
}
If this doesn't give you a clue, try enabling CLRE exceptions-break in visual-studio:
DEBUG
Exceptions
Check the 'Common Language Runtime Exceptions' option (under the 'Thrown' column)
Press OK
Restart your app and try again

Make VS jump to line x in editor

Im writing a policy plugin for VS which checks several issues with the code. If an issue occurs it will be displayed in the policy warnings tab. Now I want to jump to the line where the issue occurs in the editor when I double click it in the policy warning tab. How can I do that?
namespace PolicyPlugin
{
[Serializable]
public class MyPolicyPlugin : PolicyBase
{
//...
//called if the user clicks on a policy warning
public override void Activate(PolicyFailure failure)
{
// make jump to line x
}
}
}
Thanks!
You could try to get DTE automation object first:
EnvDTE.DTE dte = (EnvDTE.DTE)Package.GetGlobalService(typeof(EnvDTE.DTE));
or use alternative ways to get it.
An then execute standard command (that's what happens when you press CTRL+G in Visual Studio)
DTE.ExecuteCommand("Edit.Goto", "1234")
Note: I'm not sure about exact ExecuteCommand method signature. Also you can manipulate IDE the same way for other commands.

Code Contract : ccrewrite exited with code -1?

I'm new to code contracts. I downloaded the latest build of code contract project (1.4.40314.1) and started to implement it in my project. When i enabled 'Runtume Checking' through Code Contracts Tab in VS2010, i got this Error
Error 1 The command ""C:\Program Files (x86)\Microsoft\Contracts\Bin\ccrewrite" "#Application1ccrewrite.rsp"" exited with code -1.
everytime i build the project. Plz help.
Now it's a major problem for me.
Every project using code contracts is showing same error in VS2010 Errors window and 'Application1ccrewrite.rsp' not found in output window, but it is there.
I tried out everything. I installed both versions (Pro, Std) but the problem persist. Plz help !
I had this problem as well. In my case the problem was that ccrewrite cannot work with files in a network folder but requires the project to be on your local hard disk.
I had this problem. The Assembly name and Default namespace of the class library that causes the problem had the same name as an existing DLL in the destination folder. I had been refactoring my code and whilst the namespaces in the CS files had all be changed to namespace2 the default namespace in the properties file was still namespace1
When I corrected this the files all built successfully...
Sometimes you can get this when your solution path is too long, especially with many projects.
Try moving to c:\temp and building it, it might fix it (although of course, this might not be a solution if you need it in the folder it currently is).
This bug I noticed in earlier CC versions and may now be fixed.
I don't know if you had the same problem as me, but I also saw this error. In my case, I had a method with a switch statement, and depending on the branch taken, different requirements applied:
static ITransaction CreateTransaction(
String transType,
MyType1 parm1,
/* Other params unimportant to this example */
String parm5)
{
switch (transType) {
case Transaction.Type.SOME_TRANSFER:
Contract.Requires<ArgumentNullException>(parm1.Account != null, "Account cannot be null.");
Contract.Requires<ArgumentException>(!String.IsNullOrWhiteSpace(parm5), "parm5 cannot be null or empty.");
// Create instance
return someInst;
case Transaction.Type.SOME_OTHER_TRANSFER:
Contract.Requires<ArgumentException>(!String.IsNullOrWhiteSpace(parm1.Type), "Type cannot be null or empty.");
Contract.Requires<ArgumentException>(!String.IsNullOrWhiteSpace(parm1.Number), "Number cannot be null or empty.");
// Create instance
return someInst;
/* Other cases */
default:
throw new ApplicationException("Invalid or unknown transaction type provided.");
}
}
This was giving me the error you noted in the Errors List when I tried to build. In the output window, I was getting this:
EXEC : Reference Assembly Generator
warning : Something is wrong with
contract number 1 in the method
'TerraCognita.LoanExpress.Domain.Loan.CreateLoanTransaction'
AsmMeta failed with uncaught
exception: Operation is not valid due
to the current state of the object.
I pushed each branch into a method of its own, making Contract.Requires the first lines of code in each method, and I no longer had a compilation problem. It appears that Contract.Requires must be the first lines of code in a method - which makes sense, since they are intended to be used to define pre-conditions.
Hope this helps.
The solution is to put the pre and pos conditions in the first lines. The ccrewrite does not accept that pre and post conditions are below command lines.

Setting up Code Contracts in Visual Studio 2010

So I was trying to run some simple code with Code Contracts (that I haven't used for some time)
static void Main(string[] args)
{
double res = sqrt(-5);
}
static double sqrt(int a)
{
Contract.Requires(a >= 0, "a must be >= 0!");
return Math.Sqrt(a);
}
But it doesn't seem to do anything at all when I run it. From what I recall from some months ago, it should throw up an error about a being less than 0.
I reinstalled the Academic version from the Code Contracts site just to be safe and this still doesn't seem to be working. What are the steps needed to put Code Contracts to work?
EDIT: Resharper is telling me on Contract.Requires(a >= 0); that the method is being skipped, as it is either "conditional or a partial method without implementation".
Thanks
You should check this web page: link text
You should go to the project properties, Code Contracts tab and click the Runtime checkboxes.

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