Reading data from a server and detecting network unavailability in C# - c#

I have a simple task: to read data from a server, if the server is unreachable (server down or bad network), load data (possibly stale) from local disk cache.
Here's a simple pseudo representation of what the Java code would look like:
try {
//read from server
} catch (IOException ioe) {
//most likely a socket timeout exception
//read from local disk
} finally {
//free I/O resources
}
but implementing that in C# doesn't seem to work as WebClient doesn't seem to throw any exception even when there's no internet access on the host machine so there's no way to detect that condition via the catch block and revert back to the local cache.
I'm aware of WebClient's async APIs and its rather funny callback chain but I perceive this as too awkward and doesn't suit my design goal properly. Is there a way I can do this in C# as easily as the Java skeleton code shown above? Thanks.

WebClient will timeout, but only after 100s.
I would recommend you use HttpWebRequest instead. This has a settable timeout property.
See http://msdn.microsoft.com/en-us/library/system.net.httpwebrequest.timeout.aspx

Furthermore to bobbymond's answer, it's a WebException that will be returned by the WebClient, so that's what you're looking to catch:
WebClient wc = new WebClient();
try
{
wc.Credentials = new NetworkCredential("Administrator", "SomePasword", "SomeDomain");
byte[] aspx = wc.DownloadData("http://SomeServer/SomeSub/SomeFile.aspx");
}
catch (WebException we)
{
//Catches any error in the WebClient, including an inability to contact the remote server
}
catch (System.Exception ex)
{
}

Related

Handling WCF errors

I have a desktop c# app that uploads a stream of images to my server using WCF.
For testing I wanted to simulate handling errors when my server is down.
When I looked on MSDN it told me to use the Abort method, which I implemented.
This is my code:
try
{
wcf.UploadMotionDynamicRaw(package);
}
catch (TimeoutException tex)
{
wcf.Abort();
//log error
}
catch (ServiceActivationException sae)
{
wcf.Abort();
//log error
}
catch (CommunicationException)
{
wcf.Abort();
ErrorLogger.AddError("Engine", "ProcessFrame.3", new Exception("Service Communication Error"));
}
catch (Exception ex)
{
wcf.Abort();
//log error
}
So, to test this I run my client app. I went to my server and stopped IIS. I waited a few seconds and restarted IIS.
The streaming did not resume.
I am guessing that after I used Abort() I would need to reconnect my client?
If so then that would be impractical for my application.
Is there a better way of dealing with server/internet issues in terms of 'tidying up' after an error has been thrown?
Thanks

How to handle an interrupted HTTP connection in C#

Suppose I create a HTTPWebRequest, call its GetResponse() and start reading from the response stream. If the connection is interrupted while reading from the stream, do I have to wait for it to time out, or can I know right away that something's gone wrong? No exception is thrown when I interrupt the connection (e.g. I disconnect my computer from the network).
It depends on the situation.
In general you'll need to be prepared for both situations (immediate and late interruption).
If, for example, the server disconnects you, you'll know relatively quickly.
See http://msdn.microsoft.com/en-us/library/system.net.webexceptionstatus for the kinds of errors that can occur (the WebRequest classes throw WebExceptions on errors)
You have a variety of options:
Use the async methods (BeginGet... and EndGet...) and model your application around this. Basically you'll be notified "at some point" if there was a success or error. Do something else in the meantime
If you want absolute control you can specify a ReadTimeout on the acquired stream (See comment on the other answer, set Timeout on the request as well). Re-try or whatever.
Just wait
You dont have to worry if the request is interrupted or not.
You can specify explicit timeout as follows.
If its interrupted you will get exception.
try
{
var request = HttpWebRequest.Create(url);
request.Timeout = 3000;
var response = request.GetResponse() as HttpWebResponse;
if (response.StatusCode.Equals(HttpStatusCode.OK))
{
//do stuff
}
}
catch (Exception exception)
{
exception.ToLog();
}
Most probably you have to wait for the timeout

The I/O operation has been aborted because of either a thread exit or an application request

My application is working as a client application for a bank server. The application is sending a request and getting a response from the bank. This application is normally working fine, but sometimes
The I/O operation has been aborted because of either a thread exit or
an application request
error with error code as 995 comes through.
public void OnDataReceived(IAsyncResult asyn)
{
BLCommonFunctions.WriteLogger(0, "In :- OnDataReceived",
ref swReceivedLogWriter, strLogPath, 0);
try
{
SocketPacket theSockId = (SocketPacket)asyn.AsyncState;
int iRx = theSockId.thisSocket.EndReceive(asyn); //Here error is coming
string strHEX = BLCommonFunctions.ByteArrToHex(theSockId.dataBuffer);
}
}
Once this error starts to come for all transactions after that same error begin to appear, so
please help me to sort out this problem. If possible then with some sample code
Regards,
Ashish Khandelwal
995 is an error reported by the IO Completion Port. The error comes since you try to continue read from the socket when it has most likely been closed.
Receiving 0 bytes from EndRecieve means that the socket has been closed, as does most exceptions that EndRecieve will throw.
You need to start dealing with those situations.
Never ever ignore exceptions, they are thrown for a reason.
Update
There is nothing that says that the server does anything wrong. A connection can be lost for a lot of reasons such as idle connection being closed by a switch/router/firewall, shaky network, bad cables etc.
What I'm saying is that you MUST handle disconnections. The proper way of doing so is to dispose the socket and try to connect a new one at certain intervals.
As for the receive callback a more proper way of handling it is something like this (semi pseudo code):
public void OnDataReceived(IAsyncResult asyn)
{
BLCommonFunctions.WriteLogger(0, "In :- OnDataReceived", ref swReceivedLogWriter, strLogPath, 0);
try
{
SocketPacket client = (SocketPacket)asyn.AsyncState;
int bytesReceived = client.thisSocket.EndReceive(asyn); //Here error is coming
if (bytesReceived == 0)
{
HandleDisconnect(client);
return;
}
}
catch (Exception err)
{
HandleDisconnect(client);
}
try
{
string strHEX = BLCommonFunctions.ByteArrToHex(theSockId.dataBuffer);
//do your handling here
}
catch (Exception err)
{
// Your logic threw an exception. handle it accordinhly
}
try
{
client.thisSocket.BeginRecieve(.. all parameters ..);
}
catch (Exception err)
{
HandleDisconnect(client);
}
}
the reason to why I'm using three catch blocks is simply because the logic for the middle one is different from the other two. Exceptions from BeginReceive/EndReceive usually indicates socket disconnection while exceptions from your logic should not stop the socket receiving.
In my case, the request was getting timed out. So all you need to do is to increase the time out while creating the HttpClient.
HttpClient client = new HttpClient();
client.Timeout = TimeSpan.FromMinutes(5);
I had the same issue with RS232 communication. The reason, is that your program executes much faster than the comport (or slow serial communication).
To fix it, I had to check if the IAsyncResult.IsCompleted==true. If not completed, then IAsyncResult.AsyncWaitHandle.WaitOne()
Like this :
Stream s = this.GetStream();
IAsyncResult ar = s.BeginWrite(data, 0, data.Length, SendAsync, state);
if (!ar.IsCompleted)
ar.AsyncWaitHandle.WaitOne();
Most of the time, ar.IsCompleted will be true.
I had this problem. I think that it was caused by the socket getting opened and no data arriving within a short time after the open. I was reading from a serial to ethernet box called a Devicemaster. I changed the Devicemaster port setting from "connect always" to "connect on data" and the problem disappeared. I have great respect for Hans Passant but I do not agree that this is an error code that you can easily solve by scrutinizing code.
In my case the issue was caused by the fact that starting from .NET 5 or 6 you must either call async methods for async stream, or sync methods for sync strem.
So that if I called FlushAsync I must have get context using GetContextAsync
What I do when it happens is Disable the COM port into the Device Manager and Enable it again.
It stop the communications with another program or thread and become free for you.
I hope this works for you. Regards.
I ran into this error while using Entity Framework Core with Azure Sql Server running in Debug mode in Visual Studio. I figured out that it is an exception, but not a problem. EF is written to handle this exception gracefully and complete the work. I had VS set to break on all exceptions, so it did. Once I unchecked the check box in VS to not break on this exception, my C# code, calling EF, using Azure Sql worked every time.

Exception in "using" statement with WCF not closing connections properly. How does one close faulted WCF client connections or those with exceptions?

There are several questions on StackOverflow regarding closing WCF connections, however the highest ranking answers refers to this blog:
http://marcgravell.blogspot.com/2008/11/dontdontuse-using.html
I have a problem with this technique when I set a breakpoint at the server and let the client hang for more than one minute. (I'm intentionally creating a timeout exception)
The issue is that the client appears to "hang" until the server is done processing. My guess is that everything is being cleaned up post-exception.
In regard to the TimeOutException it appears that the retry() logic of the client will continue to resubmit the query to the server over and over again, where I can see the server-side debugger queue up the requests and then execute each queued request concurrently. My code wan't expecting WCF to act this way and may be the cause of data corruption issues I'm seeing.
Something doesn't totally add up with this solution.
What is the all-encompassing modern way
of dealing with faults and exceptions
in a WCF proxy?
Update
Admittedly, this is a bit of mundane code to write. I currently prefer this linked answer, and don't see any "hacks" in that code that may cause issues down the road.
This is Microsoft's recommended way to handle WCF client calls:
For more detail see: Expected Exceptions
try
{
...
double result = client.Add(value1, value2);
...
client.Close();
}
catch (TimeoutException exception)
{
Console.WriteLine("Got {0}", exception.GetType());
client.Abort();
}
catch (CommunicationException exception)
{
Console.WriteLine("Got {0}", exception.GetType());
client.Abort();
}
Additional information
So many people seem to be asking this question on WCF that Microsoft even created a dedicated sample to demonstrate how to handle exceptions:
c:\WF_WCF_Samples\WCF\Basic\Client\ExpectedExceptions\CS\client
Download the sample:
C# or VB
Considering that there are so many issues involving the using statement, (heated?) Internal discussions and threads on this issue, I'm not going to waste my time trying to become a code cowboy and find a cleaner way. I'll just suck it up, and implement WCF clients this verbose (yet trusted) way for my server applications.
Optional Additional Failures to catch
Many exceptions derive from CommunicationException and I don't think most of those exceptions should be retried. I drudged through each exception on MSDN and found a short list of retry-able exceptions (in addition to TimeOutException above). Do let me know if I missed an exception that should be retried.
Exception mostRecentEx = null;
for(int i=0; i<5; i++) // Attempt a maximum of 5 times
{
try
{
...
double result = client.Add(value1, value2);
...
client.Close();
}
// The following is typically thrown on the client when a channel is terminated due to the server closing the connection.
catch (ChannelTerminatedException cte)
{
mostRecentEx = cte;
secureSecretService.Abort();
// delay (backoff) and retry
Thread.Sleep(1000 * (i + 1));
}
// The following is thrown when a remote endpoint could not be found or reached. The endpoint may not be found or
// reachable because the remote endpoint is down, the remote endpoint is unreachable, or because the remote network is unreachable.
catch (EndpointNotFoundException enfe)
{
mostRecentEx = enfe;
secureSecretService.Abort();
// delay (backoff) and retry
Thread.Sleep(1000 * (i + 1));
}
// The following exception that is thrown when a server is too busy to accept a message.
catch (ServerTooBusyException stbe)
{
mostRecentEx = stbe;
secureSecretService.Abort();
// delay (backoff) and retry
Thread.Sleep(1000 * (i + 1));
}
catch(Exception ex)
{
throw ex; // rethrow any other exception not defined here
}
}
if (mostRecentEx != null)
{
throw new Exception("WCF call failed after 5 retries.", mostRecentEx );
}
Closing and Disposing a WCF Service
As that post alludes to, you Close when there were no exceptions and you Abort when there are errors. Dispose and thus Using shouldn't be used with WCF.

c# wcf - exception thrown when calling open() on proxy class

I have the following problem, basically i have a WCF service which operates fine in small tests. However when i attempt a batch/load test i get an InvalidOperationException with the message when the open() method is called on the proxy class:
"The communication object, System.ServiceModel.Channels.ServiceChannel, cannot be modified while it is in the Opened state."
I have searched google, but cannot find anyone else really quoting this exception message.
I guess some further info on the service may be necessary for a diagnosis - when the service receives data through one of it's exposed methods, it basically performs some processing and routes the data to a service associated with the data (different data will result in different routing). To ensure that the service runs as quickly as possible, each cycle of receiving, processing and routing of the data is handled by a seperate thread in the threadpool. could this be a problem arising from one thread calling proxyClass.Open() whilst another is already using it? would a lock block eliminate this problem, if indeed this is the problem?
thanks guys, - ive been workikng on this project for too long, and finally want to see the back of it - but this appears to be the last stumbling block, so any help much appreciated :-)
=========================================================================
thanks for highlighting that i shouldn't be using the using construct for WCF proxy classes. However the MSDN article isn't the most clearly written piece of literature ever, so one quick question: should i be using a proxy as such:
try
{
client = new proxy.DataConnectorServiceClient();
client.Open();
//do work
client.Close();
}
.................. //catch more specific exceptions
catch(Exception e)
{
client.Abort();
}
How are you using proxy? Creating new proxy object for each call. Add some code regarding how you use proxy.
Desired way of using proxy is for each call you create new proxy and dispose it once completed. You are calling proxy.open() for opened proxy that is wrong. It should be just called once.
Try using something like below in finally, as wcf does not dispose failed proxy and it piles up. Not sure it would help but give it a shot.
if (proxy.State == CommunicationState.Faulted)
{
proxy.Abort();
}
else
{
try
{
proxy.Close();
}
catch
{
proxy.Abort();
}
}
Why to do this?
http://msdn.microsoft.com/en-us/library/aa355056.aspx
Code you posted above would work but you will alway be eating exception. So handle wcf related exception in seperate catch and your generic catch with Excelion would abort then throw exception.
try
{
...
client.Close();
}
catch (CommunicationException e)
{
...
client.Abort();
}
catch (TimeoutException e)
{
...
client.Abort();
}
catch (Exception e)
{
...
client.Abort();
throw;
}
Also if you still want to use convenience of using statement then you can override dispose method in your proxy and dispose with abort method in case of wcf error.
And do not need to call .Open() as it will open when required with first call.
I'm assuming you're using .NET 3.5 or later. In .NET 3.5, the WCF ClientBase'1 class (base class for generated client proxies) was updated to use cached ChannelFactories/Channels. Consequently, unless you're using one of the Client use/creation strategies which disables caching (Client constructor that takes in a Binding object, or accessing one of a few certain properties before the backing channel is created), even though you're creating a new Client instance, it could very well still be using the same channel. In other words, before calling .Open(), always ensure you're checking the .Created status.
It definitely sounds like you've called Open() multiple times on the same object.
we hit the same roadblock as you sometime ago.
The issue with the using statement , is that if you get to a faulted state, it will still try to close at the end of the block. Another consideration, which was critical for us, is the cost of creating the proxy everytime.
We learned a lot from those blog posts:
http://blogs.msdn.com/wenlong/archive/2007/10/26/best-practice-always-open-wcf-client-proxy-explicitly-when-it-is-shared.aspx
and
http://blogs.msdn.com/wenlong/archive/2007/10/27/performance-improvement-of-wcf-client-proxy-creation-and-best-practices.aspx
Hopefuly it will help you as well.
Cheers, Wagner.

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