Application becomes sluggish after minimizing - c#

We have a fairly large winforms application that contains all the following:
Socket Connections
Async Calls to get data from web services thru backgroundworkers.
Timers and other events.
The application works fine as long as someone is interacting with it. However if it is minimized for 30 odd minutes or more (say lunch break for example) and then restored, it feels very sluggish and slow and never recovers its original responsiveness and needs to be restarted.
What could be the connection between minimizing a Winform app for a long time and this unusual unresponsiveness? Perhaps a GC issue but can't find anything. Looking for pointers on what/where to look to solve this. Thanks.

If this issue easy to reproduce - I suggest you to attach profiler when you will restore your application after 30 minutes and see what is going on. http://msdn.microsoft.com/en-us/library/ms182384.aspx
Also you can just attach debugger to see what is going on after you restore your app.

Related

Program hanging point identification

There is a C#-program which hangs pretty rare. Execution of the program takes place on a remote machines and to start debugger is not an option. Run external profiler is more realistic, but also conjugate with huge difficulties. How can you determine the point of the program hang without profiler or debugger?
Option "detailed logging on FS" is poorly suited. The program consists of about 20 thousand lines of code and hangs not often.
I have tried Process Explorer but it works very strange (or I have not understood it). If you have managed to "catch" the moment when thread entered into an infinite loop, it is possible to see the stack in that moment. But this thread disappears quite quickly (whether in PE or it is really killed by the environment).
The option to create another application, application-monitor, is acceptable. If you can say how to create a dump of the main process or to obtain information about threads of the main process, it would be great. If you have some ready tools, it would be even better.
When an application crashes, it should normally be logged into Window's Application Event Log. It's not extremely detailed, but should give pretty solid clues anyway without any external tools needed.
To get there, you can either search "Event Log" in the Start Menu or find it in the Control Panel. It is located in the Administrative Tools section.
Once you're in the Event Viewer, open the Windows Logs item on the left then select Application. You should be able to find your application in the list using the Source column.
At the bottom you'll find the error detail, timestamp and a couple more infos which can help you debug your application.
Picture taken from Cyberlink.com
By 'hang' do you mean the program stops working until it is restarted or that the program pauses for an unusual amount of time. If the latter it could be in a heavy GC collection. If it's the former and you suspect some sort of infinite loop then in task manager (or process explorer) you should see it pretty much eating up one of the processor cores. For example if you have four cores and a program in hung in a tight loop, you will see roughly 25% cpu usage in the performance panel (assuming an otherwise lightly loaded machine).
MS supports managed debugging, see Debugging Managed Code Using the Windows Debugger You can use the sos extension to break the code execution and look at the state of the program. You might want to have the programs pdb handy if you take this approach.

Ways of isolating cause of unresponsive Winforms GUI

I have a large-ish Winforms application written in C# which is periodically unresponsive. The issue seems to occur once the application has been use for an hour or so. Exact timings are difficult to gather as users often go off to work on something selse, get back to it and find it has become unresponsive.
I think a memory leak can be ruled out as I'm not seeing excessive memory usage (I've asked users to send a screenshot of the task manager and memory usagage is the same as I would see when the application is runnning normally)
Similarly, CPU usage is normal (single digit %)
As I've so far been unable to recreate the issue on mydevelopment PC I am planning on sitting next to one of the affected users and mirror every action the user performs in order to recreate this. (I'll be setting up a laptop to RDP in to my main PC)
Recreating the issue is one thing, but I'll need to find out what is actually going on in the application.
Could anyone tell me if running in debug mode (through visual studio) will be sufficient or will I need to do something different?
I've searched through a few posts and I've seen mention of profiling software, however I'm not sure if this would only help with general performance issues or memory management issues.
Alternatively, if anyone has come across similar freezing issues then do you have any suggestions of the kind of causes for this?
Some technical details: Aplication is C#, compiled against .NET 3.5, winforms GUI. There are a few external libraries (most significant is ComponentFactory Krypton Suite). Data access is to a Microsoft SQL Server 2005 database. The solution contains 39 projects, I'm not sure if that might have something to do with it?
Any suggestions/pointers would be greatly appreciated.
The application is working much more reliably now, freezing issues still occur on occasion but nowhere near as often as before.
The issue appears to be related to the endpoint security (in this case, Cisco Security Agent) present in the environment I'm working in, application has been whitelisted and has has significantly rediced the instances of application hangs. The development system I work on does not have this endpoint security present, so it didn't show up in early stages of testing.
Thanks for all your feedback, I think there are still threading and garbage collection issues that need cleaning up, hopefully this should sort out the last few issues.

Unity Not Being Disposed Causing Server Lockup?

We have a server farm of about 40 servers that we roll code to every couple weeks. One thing we noticed when we roll the code live is after deploying the assemblies and performing an IIS reset and put it back in the BigIp (F5) and it receives traffic the server will lockup for about 10 minutes and clients will just spin until an eventual timeout.
Looking at the perfmon we can see a dramatic spike in number of finally's and number of pinned objects btw which lead me to investigate memory issues.
So one thing I started looking into it our Unity IoC configuration. In the global.asax.cs we are registering about 15 interfaces where most are using the ContainerControlledLifetimeManager to manage the lifetime. Normally there is never a problem with the code except in this ten minute window so my first thought was a memory or resource management issue.
Does anyone know if you have to explicitly Dispose() of your Unity Container or is this handled by Unity automagically somehow? I noticed today that there was no Dispose wiring in place for Application_End so my thought was maybe when the servers are brought back on after the IIS reset there is a Unity or object resource issue until the GC comes around and frees the memory (the ten minutes it takes to come up).
Any help is appreciated!
Performing an iisreset will kill the currently running w3wp.exe process, so it's unlikely that not properly disposing of unity objects in Application_End would cause performance issues on startup. It is possible that the old web process doesn't properly release file system or other resources the new web process depends upon, but I think you'd see file access or some other errors if that were the case.
Since you're performing an iisreset, I would look closely at the code that runs when the application starts for the first time. Maybe there are some components that take alot of time to start up (i.e., say there is a singleton type class that downloads and caches a bunch of stuff from the database) that are causing the slow down, possibly only when combined with the stress of handling all of the waiting HTTP requests. Also, keep in mind that ASP.NET will incur a bunch of overhead as it compiles the application to be used the first time. Since it seems that your web application is behind a load balancer, you may want to come up with a way to "prime" the application on each individual web server before you add that web server back to the load balancer, which could be accomplished by just loading a page locally on that web server. Priming the application would allow the web app initialize itself without having to handle any outside requests, which should improve the startup time.
Long story short, I would investigate startup issues and see what I could tune there before I focused on shutdown issues.

SQL (or linq to sql) works slower when called from winforms than when called on web application?

We ran into strange sql / linq behaviour today:
We used to use a web application to perform some intensive database actions on our system. Recently we moved to a winforms interface for various reasons.
We found out that performance has seriously decreased: an action that used to take about 15 minutes now takes as long as one whole hour. The strange thing is that It's the exact same method being called. The method performs quite a bit of read / write using linq2sql, and profiling on the client machine showed that the problematic section is on the SQL action itself, in the linq's "Save" method.
The only difference between the cases is that on one case the method is called from a web application's code behind (MVC in this case), and on the other from a windows form.
The one idea I could come up with is that SQL performance has something to do with the identity of the user accessing the db, but I could not find any support for that assumption.
Any ideas?
Did you run both tests from the same machine? If not hardware differences could be the issue... or network... one could be in a higher speed section of your network... like in the same vlan as the sql server. Try running the client code on the same server the web app was running on.
Also if your app is updating progress in a sycronous manner the app could be waiting a long time for display to update... as apposed to working with a stream ala response.write.
If you are actually outputting progress as you go you should make sure that the progress updates are events and that the display of those happens on another thread so that the processing isn't waiting on display. Actually you probably should put the processing on its own thread... and just have an event handler take care of the updates... that is a whole different discussion. The point is that your app could be waiting to update the display of progress.
It's a very old issue but I happened to run into the question just now. So for whom is may concern nowadays, the solution (and there-before the problem) was frustratingly silly. Linq2SQL was configured on the dev machines to constantly write a log to console.
This was causing a huge delay due to the simple act of outputing large amount of text to the console. On the web server the log was not being written, and therefore - no performance drawback. There was a colossal face-palming once we figured this one out. Thanks for the helpers, I hope this answer will help someone solve it faster next time.
Unattended logging. That was the problem.

Debugging ideas for a blocked Windows Message loop

I have a longstanding C# .NET 3.5 application 'freeze' which I am at a loss with. There are two C# executables. One has a full UI, the other runs as a tray app. They both communicate via WCF to a third service app, also running in the tray.
Randomly the UI thread of main Winforms app will deadlock. Mysteriously if I quit the tray app the UI of this app will unlock.
Whenever I attach the debugger to either app I learn nothing useful. The UI thread is blocked in the frozen app on the Application.Run method. All other threads are either sleeping, or blocked on Invokes onto the UI thread.
Also mysteriously another running application like Photoshop will behave strangely whilst this deadlock is in place. Quitting the tray app sorts this too.
All I can deduce is that something is going wrong with the main Windows-level message pump, but I don't really understand how I can debug further into this. I've installed the framework source code and can see the deadlocked app is stuck in a while loop in :
Application.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop
but don't really understand enough to do anything with this information.
Does anyone have any advice at all on where to look further? I've been chasing this random deadlock bug for months.
Thanks,
Nick
I think this could be a red herring since this one is in Visual Studio SDK so really your debugging freezes.
I have had to debug a few work related/work unrelated freezes and they are very very nasty and require meticulous instrumentation and code review. So be patient!
Here is a few pieces of advice from me:
1) You will see a few red herrings on the way so be careful not to get bugged down on them and confuse manifestations of the problem with the cause itself.
2) What is the timing of this freeze? How long does it take? A TCP connection time out usually takes 23 seconds while a database connection times out in 30, a command in 120 seconds (could be different on different settings) so the time it takes is a big clue. If it does not resolve by itself and you have to close one application to get rid of it, it is almost certainly a thread or database deadlock.
3) Use sysinternal's Process Explorer and Process Monitor to see what they are doing and at what point they freeze. The last sactivity could give you a hint not always.
4) I know it will take sometime but start writing tracing in your code so that you find the axact location of the issue and from then on, it usually takes a few hours to days to find the problem.
5) If you have more info, post another question and let me know.

Categories