Export dynamic label text to Excel - c#

I have a small program that generates a few dynamic labels in a flowLayoutPanel1 I ma trying to export these labels' text to Excel but all I get is the value of the last label.
This is my Export class:
class Export
{
public Export(bool defaultBackgroundIsWhite)
{
this.defaultBackgroundIsWhite = defaultBackgroundIsWhite;
app = new Application();
app.Visible = true;
workbook = app.Workbooks.Add(1);
worksheet = (Worksheet)workbook.Sheets[1];
}
public void Do(string excelName, System.Windows.Forms.Label names)
{
for (int i = 0; i <= 5; i++)
{
AddNames(i,0,names);
}
}
private void AddNames(int row, int col, System.Windows.Forms.Label lbls)
{
if (lbls == null) return;
row++;
col++;
Range range = worksheet.Cells[row + 2, col + 2];
range.NumberFormat = "";
worksheet.Cells[row + 2, col + 2] = lbls.Text;
row--;
col--;
}
private Application app = null;
private Workbook workbook = null;
private Worksheet worksheet = null;
private bool defaultBackgroundIsWhite;
}
The form class code:
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
create();
}
Label lbl;
private void create()
{
flowLayoutPanel1.Controls.Clear();
//int length = ds.Tables[0].Rows.Count;
for (int i = 0; i < 5; i++)
{
lbl = new Label();
lbl.Name = i.ToString();
lbl.Text = "Label "+i;
lbl.Font = new Font(FontFamily.GenericSansSerif, 10, FontStyle.Regular);
lbl.SetBounds(0, 20, 100, 25);
lbl.BorderStyle = BorderStyle.FixedSingle;
flowLayoutPanel1.Controls.Add(lbl);
}
}
private void button1_Click(object sender, EventArgs e)
{
Export ep = new Export(true);
ep.Do("test.xsl", lbl);
}
My Results:

You are always adding the text of the last created label because you are only passing its reference. You should instead pass the List with references of all the labels which Text properties you would like to export to Excel. Change these methods:
List<Label> lbls;
private void create()
{
flowLayoutPanel1.Controls.Clear();
//int length = ds.Tables[0].Rows.Count;
lbls = new List<Labels>();
for (int i = 0; i < 5; i++)
{
Label lbl = new Label();
lbl.Name = i.ToString();
lbl.Text = "Label "+i;
lbl.Font = new Font(FontFamily.GenericSansSerif, 10, FontStyle.Regular);
lbl.SetBounds(0, 20, 100, 25);
lbl.BorderStyle = BorderStyle.FixedSingle;
flowLayoutPanel1.Controls.Add(lbl);
lbls.Add(lbl);
}
}
Also change the method Do in the Export class to accept the List<Label> instead Label:
public void Do(string excelName, List<Label> names)
{
for (int i = 0; i <= names.Count; i++)
{
AddNames(i,0,names[i]);
}
}

List<Label> lbls = new List<Label>();
private void create()
{
flowLayoutPanel1.Controls.Clear();
//int length = ds.Tables[0].Rows.Count;
for (int i = 0; i < 5; i++)
{
lbl = new Label();
lbl.Name = i.ToString();
lbl.Text = "Label "+i;
lbl.Font = new Font(FontFamily.GenericSansSerif, 10, FontStyle.Regular);
lbl.SetBounds(0, 20, 100, 25);
lbl.BorderStyle = BorderStyle.FixedSingle;
lbls.Add(lbl); //< -- add the label to the local list of Labels
flowLayoutPanel1.Controls.Add(lbl);
}
}
private void button1_Click(object sender, EventArgs e)
{
int i = 0;
Export ep = new Export(true);
foreach(var lbl in lbls)
{
i++;
ep.AddNames(i,0,lbl);
}
}
public void AddNames(int row, int col, System.Windows.Forms.Label lbl)
{
if (lbl == null) return;
row++;
col++;
Range range = worksheet.Cells[row + 2, col + 2];
range.NumberFormat = "";
worksheet.Cells[row + 2, col + 2] = lbl.Text;
row--;
col--;
}

You're constructing a new label every time around the for loop in the create() method, and assigning that label to the same field (lbl). By the time you're done, lbl is the last label you created. You could instead add the labels to a List, or pass flowLayoutPanel1.Controls to the go() method, if you can be certain that will contain only the labels you wish to export.
It's a bit clunky TBH, and depending so heavily on the mechanics of the UI like that is not recommended - you'd be far better of with a well thought out model to which your UI is data bound, but if you want to just get it done, that's your problem.

Related

Why will this code not work when trying to add labels to panels

The screenshot shows part of my code and I am getting the error cannot be used as a method and I'm not sure how to fix it. I want to add labels to the panels that are created for a calendar. Any help will be appreciated.
public partial class frmDisplayAppointment : Form
{
public frmDisplayAppointment()
{
InitializeComponent();
}
private List<FlowLayoutPanel> listFlDay = new List<FlowLayoutPanel>();
private void DisplayAppointment_Load(object sender, EventArgs e)
{
GenerateDayPanel(42);
AddLabelDayToFlDay(1);
}
private void GenerateDayPanel(int totalDays)
{
flDays.Controls.Clear();
for (int i = 1; i <= totalDays; i++)
{
FlowLayoutPanel fl = new FlowLayoutPanel();
fl.Name = $"flDay{i}";
fl.Size = new Size(94, 70);
fl.BackColor = Color.White;
fl.BorderStyle = BorderStyle.FixedSingle;
flDays.Controls.Add(fl);
listFlDay.Add(fl);
}
}
private void AddLabelDayToFlDay(int startDay)
{
int day = 1;
for (int i = startDay; i <= listFlDay.Count - 1; i++)
{
Label lbl = new Label();
lbl.Name = $"lblDay{i}";
lbl.AutoSize = false;
lbl.TextAlign = ContentAlignment.MiddleRight;
lbl.Size = new Size(95, 23);
lbl.Text = day.ToString() ;
//ERROR HERE
listFlDay(i).Controls.Add(lbl);
day += 1;
}
}
Many thanks

WinForms dynamic matrix new form with button

So I managed to create a dynamic array of text boxes in a new form with a button beneath, but the button is overlapping some of the text boxes as seen in the screenshot:
http://prntscr.com/l7ln4q
I'd like to add a margin and padding to the array so the button is underneath the array
This is the code that generates the array:
int LinhaText = frmDim.linhas;
int ColunText = frmDim.colunas;
const int TEXTBOX_WIDTH = 30;
const int TEXTBOX_HEIGHT = 30;
const int SPACING = 0;
List<List<TextBox>> textboxes = new List<List<TextBox>>();
private void Form2_Load(object sender, EventArgs e)
{
for (int row = 0; row < LinhaText; row++)
{
List<TextBox> newRow = new List<TextBox>();
textboxes.Add(newRow);
for (int col = 0; col < ColunText; col++)
{
TextBox newbox = new TextBox();
newbox.Width = TEXTBOX_WIDTH;
newbox.Height = TEXTBOX_HEIGHT;
newbox.Top = (row * (TEXTBOX_HEIGHT + SPACING)) + SPACING;
newbox.Left = (col * (TEXTBOX_WIDTH + SPACING)) + SPACING;
newRow.Add(newbox);
this.Controls.Add(newbox);
}
}
}
The generation of the array works just fine.
Try this if you just want a simple solution:
private void Form1_Load(object sender, EventArgs e)
{
Panel p = new Panel(); // added code
for (int row = 0; row < LinhaText; row++)
{
List<TextBox> newRow = new List<TextBox>();
textboxes.Add(newRow);
for (int col = 0; col < ColunText; col++)
{
TextBox newbox = new TextBox();
newbox.Width = TEXTBOX_WIDTH;
newbox.Height = TEXTBOX_HEIGHT;
newbox.Top = (row * (TEXTBOX_HEIGHT + SPACING)) + SPACING;
newbox.Left = (col * (TEXTBOX_WIDTH + SPACING)) + SPACING;
newRow.Add(newbox);
p.Controls.Add(newbox); // modified code (added textboxes to panel rather than form)
}
}
// added code
p.Dock = DockStyle.Fill;
this.Controls.Add(p);
this.Controls.SetChildIndex(p, 0);
Button b1 = new Button();
b1.Text = "hi";
b1.Dock = DockStyle.Bottom;
this.Controls.Add(b1);
this.Controls.SetChildIndex(b1, 1);
}

C# - How can I create 2 separate button arrays with different controls without them causing problems with the other?

I am currently trying to develop a form of battleships on c# windows form.
Here is the code I am trying to use.. the trouble I have been having is how to create a second set of buttons (another 10x10) behind the other, with two sets of controls so I can switch between the two.
I have everything like AI and automated setups, I just need to have 2 button controls. I hope someone can help me out with this! Many thanks!
private List<List<Button>> grid = new List<List<Button>>();
public UserForm()
{
InitializeComponent();
byte numRows = 10;
byte numCols = 10;
for (byte i = 0; i < numRows; i++)
{
grid.Add(ButtonRowCreator(numCols, 25, (i+1) * 50));
}
}
public List<Button> ButtonRowCreator(byte numOfBtnsNeeded, int x, int y)
{
List<Button> btns = new List<Button>();
for (int i = 0; i < numOfBtnsNeeded; i++)
{
Button btn = new Button();
btn.Size = new Size(50, 50);
btn.Location = new Point(x + (i * btn.Width), y);
btns.Add(btn);
btn.Font = new Font("Georiga", 10);
this.Controls.Add(btn);
btn.Click += new EventHandler(btn_Click);
}
return btns;
}
void btn_Click(object sender, EventArgs e)
{
Button btn = (Button)sender;
int curRow = -1, curCol = -1;
for(int i = 0; i < grid.Count; i++)
{
int index = grid[i].IndexOf(btn);
if (index != -1)
{
curRow = i;
curCol = index;
Console.WriteLine("curRow = " + curRow.ToString() + ", curCol = " + curCol.ToString());
}
}
// ... now you can use "curRow", "curCol" and "grid" to do something ...
foreach (List<Button> row in grid)
{
foreach (Button col in row)
{
col.ForeColor = Color.Gray;
}
}
if (board[curRow, curCol] == 1)
{
if (btn.Text == "Hit")
{
}
else
{
btn.Text = "Hit";
btn.BackColor = Color.Red;
hit++;
}
if (hit == 17)
{
MessageBox.Show("Congratulations, You Sunk Their Battleships!");
MessageBox.Show("Thanks For Playing!");
MessageBox.Show("Goodbye!");
}
}
else
{
btn.Text = "Miss!";
btn.BackColor = Color.Blue;
}
I think this is what you're after?
It looks like a lot of your code is used to figure out what button is clicked on. This information can be stored on the button object itself in the Tag property and greatly simplifies the code.
private Button[,] _grid1;
private Button[,] _grid2;
public UserForm()
{
InitializeComponent();
_grid1 = new Button[10, 10];
_grid2 = new Button[10, 10];
CreateGrid(_grid1, 10, 10, 25, 0, 20, true);
CreateGrid(_grid2, 10, 10, 25, 250, 20, false);
}
public void CreateGrid(Button[,] grid, int numOfRows, int numOfCols, int offsetX, int offsetY, int buttonSize, bool enabled)
{
for (byte i = 0; i < numOfRows; i++)
{
for (byte j = 0; j < numOfCols; j++)
{
grid[i,j] = ButtonCreator(i, j, offsetX, offsetY, buttonSize, enabled);
}
}
}
public Button ButtonCreator(int row, int col, int x, int y, int buttonSize, bool enabled)
{
Button btn = new Button();
btn.Size = new Size(buttonSize, buttonSize);
btn.Location = new Point(x + (col * buttonSize), y + (row * buttonSize));
btn.Font = new Font("Georiga", 10);
this.Controls.Add(btn);
btn.Click += new EventHandler(btn_Click);
btn.Tag = row + "," + col;
btn.Enabled = enabled;
return btn;
}
void btn_Click(object sender, EventArgs e)
{
Button btn = (Button)sender;
string[] coord = btn.Tag.ToString().Split(',');
int curRow = Convert.ToInt32(coord[0]);
int curCol = Convert.ToInt32(coord[1]);
Console.WriteLine(curRow = " + curRow + ", curCol = " + curCol);
// ... now you can use "curRow", "curCol" to do something ...
_grid1[curRow, curCol].BackColor = Color.Red;
}

Get text from dynamically created TextBox

I have a button when clicked creates textboxes dynamically:
for (int i = 0; i < length; i++)
{
Name.Add(new TextBox());
System.Drawing.Point locate = new System.Drawing.Point(137, 158 + i * 25);
(Name[i] as TextBox).Location = locate;
(Name[i] as TextBox).Size = new System.Drawing.Size(156, 20);
StartTab.Controls.Add(Name[i] as TextBox);
}
I want to get the text entered in Name[i] convert to a string then set it to labels
You can use Control.ControlCollection.Find.
UPDATED:
TextBox txtName = (TextBox)this.Controls.Find("txtNameOfTextbox", true)[0];
if (txtName != null)
{
return txtName.Text;
}
You don't say what type that Name is, it looks like a list of some sort. Try using a List<TextBox> that way you can just access the TextBox properties directly. Something like this. I am also not sure what Control that StartTab is, so I just used a Panel for this test code. (you should also be aware that Name masks the Form's Name property that is why I changed your list to name)
public partial class Form1 : Form
{
List<TextBox> name = new List<TextBox>();
int length = 5;
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
for (int i = 0; i < length; i++)
{
name.Add(new TextBox() { Location = new System.Drawing.Point(137, 158 + i * 25),
Size = new System.Drawing.Size(156, 20) });
StartTab.Controls.Add(name[i]);
}
}
private void button2_Click(object sender, EventArgs e)
{
for (int i = 0; i < length; i++)
{
StartTab.Controls.Add(new Label() {Location = new System.Drawing.Point(name[i].Location.X + name[i].Width + 20,
name[i].Location.Y),
Text = name[i].Text,
AutoSize = true });
}
}
}

Add label to Panel programmatically

So I have a form, and I want to add some Panels with some controls(labels, and radiobuttons) when the form loads.
And I want to do it from the code, of course(it's for making an application with tests, and the questions will be random)
This is what I have done till now:
List<Panel>ls=new List<Panel>();
private void VizualizareTest_Load(object sender, EventArgs e)
{
for (int i = 0; i < 4; i++)
{
Panel pan = new Panel();
pan.Name = "panel" + i;
ls.Add(pan);
Label l = new Label();
l.Text = "l"+i;
pan.Controls.Add(l);
pan.Show();
}
}
But it doesn't show anything on the form.
Add the panel just created to the Form.Controls collection
private void VizualizareTest_Load(object sender, EventArgs e)
{
for (int i = 0; i < 4; i++)
{
Panel pan = new Panel();
pan.Name = "panel" + i;
ls.Add(pan);
Label l = new Label();
l.Text = "l"+i;
pan.Location = new Point(10, i * 100);
pan.Size = new Size(200, 90); // just an example
pan.Controls.Add(l);
this.Controls.Add(pan);
}
}
enter image description here
private void button2_Click(object sender, EventArgs e)
{
int X = 153;
int Y = 34;
for (int i = 1; i < 4; i++)
{
Panel pnl = new Panel();
pnl.SuspendLayout();
pnl.Location = new Point(X, Y);
pnl.Name = "pnl"+i;
pnl.Size = new Size(200, 57);
pnl.BorderStyle = BorderStyle.FixedSingle;
Label lbl = new Label();
lbl.Location = new Point(X - 100, Y - 17);
lbl.Name = "lbl" + i;
lbl.Size = new Size(75, 23);
lbl.Text = "lable_" +i;
pnl.Controls.Add(lbl);
pnl.ResumeLayout(false);
this.Controls.Add(pnl);
Y = Y + 95;
}
}
why not display label2 & label3?

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