How to use Power Management Functions (PowerEnuimerate) to get power settings - c#

I need my application to read things like the amount of time the system will wait before shutting off the display, or going to sleep, or going into hibernate. As far as I can tell, I need to use the Power Management Functions (http://msdn.microsoft.com/en-us/library/aa373163%28v=vs.85%29.aspx) In particular, it looks like I need to use the PowerEnumerate method (http://msdn.microsoft.com/en-us/library/aa372730%28v=vs.85%29.aspx).
I'm really confused about how to do this. First, I'm doing this in C#, and the code looks to be C++. Second, the C++ code seems to not really tell you how to specifically read the different time outs I want.
Note, I'm new to windows programming and C#. Most of my experience has been in Java and Android.
Thanks

I found an example on MSDN for using the PowerEnumerate function in VB.
I have converted the example to C#, and added the Friendly Name to the output of each Video setting in the loop. You can change the GUID_VIDEO_SUBGROUP to one of the other subgroups to see the other settings.
using System;
using System.ComponentModel;
using System.Runtime.InteropServices;
using System.Text;
namespace TestProject
{
class PowerEnumerator
{
private static Guid NO_SUBGROUP_GUID = new Guid("fea3413e-7e05-4911-9a71-700331f1c294");
private static Guid GUID_DISK_SUBGROUP = new Guid("0012ee47-9041-4b5d-9b77-535fba8b1442");
private static Guid GUID_SYSTEM_BUTTON_SUBGROUP = new Guid("4f971e89-eebd-4455-a8de-9e59040e7347");
private static Guid GUID_PROCESSOR_SETTINGS_SUBGROUP = new Guid("54533251-82be-4824-96c1-47b60b740d00");
private static Guid GUID_VIDEO_SUBGROUP = new Guid("7516b95f-f776-4464-8c53-06167f40cc99");
private static Guid GUID_BATTERY_SUBGROUP = new Guid("e73a048d-bf27-4f12-9731-8b2076e8891f");
private static Guid GUID_SLEEP_SUBGROUP = new Guid("238C9FA8-0AAD-41ED-83F4-97BE242C8F20");
private static Guid GUID_PCIEXPRESS_SETTINGS_SUBGROUP = new Guid("501a4d13-42af-4429-9fd1-a8218c268e20");
[DllImport("powrprof.dll")]
static extern uint PowerEnumerate(
IntPtr RootPowerKey,
IntPtr SchemeGuid,
ref Guid SubGroupOfPowerSetting,
uint AccessFlags,
uint Index,
ref Guid Buffer,
ref uint BufferSize);
[DllImport("powrprof.dll")]
static extern uint PowerGetActiveScheme(
IntPtr UserRootPowerKey,
ref IntPtr ActivePolicyGuid);
[DllImport("powrprof.dll")]
static extern uint PowerReadACValue(
IntPtr RootPowerKey,
IntPtr SchemeGuid,
IntPtr SubGroupOfPowerSettingGuid,
ref Guid PowerSettingGuid,
ref int Type,
ref IntPtr Buffer,
ref uint BufferSize
);
[DllImport("powrprof.dll", CharSet = CharSet.Unicode)]
static extern uint PowerReadFriendlyName(
IntPtr RootPowerKey,
IntPtr SchemeGuid,
IntPtr SubGroupOfPowerSettingGuid,
IntPtr PowerSettingGuid,
StringBuilder Buffer,
ref uint BufferSize
);
[DllImport("kernel32.dll")]
static extern IntPtr LocalFree(
IntPtr hMem
);
private const uint ERROR_MORE_DATA = 234;
public static void GetCurrentPowerEnumerateVistaAPI()
{
IntPtr activeGuidPtr = IntPtr.Zero;
try
{
uint res = PowerGetActiveScheme(IntPtr.Zero, ref activeGuidPtr);
if (res != 0)
throw new Win32Exception();
//Get Friendly Name
uint buffSize = 0;
StringBuilder buffer = new StringBuilder();
Guid subGroupGuid = Guid.Empty;
Guid powerSettingGuid = Guid.Empty;
res = PowerReadFriendlyName(IntPtr.Zero, activeGuidPtr,
IntPtr.Zero, IntPtr.Zero, buffer, ref buffSize);
if (res == ERROR_MORE_DATA)
{
buffer.Capacity = (int)buffSize;
res = PowerReadFriendlyName(IntPtr.Zero, activeGuidPtr,
IntPtr.Zero, IntPtr.Zero, buffer, ref buffSize);
}
if (res != 0)
throw new Win32Exception();
Console.WriteLine("ReadFriendlyName = " +
buffer.ToString());
//Get the Power Settings
Guid VideoSettingGuid = Guid.Empty;
uint index = 0;
uint BufferSize = Convert.ToUInt32(Marshal.SizeOf(typeof(Guid)));
while (
PowerEnumerate(IntPtr.Zero, activeGuidPtr, ref GUID_VIDEO_SUBGROUP,
18, index, ref VideoSettingGuid, ref BufferSize) == 0)
{
uint size = 4;
IntPtr temp = IntPtr.Zero;
int type = 0;
res = PowerReadACValue(IntPtr.Zero, activeGuidPtr, IntPtr.Zero,
ref VideoSettingGuid, ref type, ref temp, ref size);
IntPtr pSubGroup = Marshal.AllocHGlobal(Marshal.SizeOf(GUID_VIDEO_SUBGROUP));
Marshal.StructureToPtr(GUID_VIDEO_SUBGROUP, pSubGroup, false);
IntPtr pSetting = Marshal.AllocHGlobal(Marshal.SizeOf(VideoSettingGuid));
Marshal.StructureToPtr(VideoSettingGuid, pSetting, false);
uint builderSize = 200;
StringBuilder builder = new StringBuilder((int)builderSize);
res = PowerReadFriendlyName(IntPtr.Zero, activeGuidPtr,
pSubGroup, pSetting, builder, ref builderSize);
Console.WriteLine(builder.ToString() + " = " + temp.ToString());
index++;
}
}
finally
{
if (activeGuidPtr != IntPtr.Zero)
{
IntPtr res = LocalFree(activeGuidPtr);
if (res != IntPtr.Zero)
throw new Win32Exception();
}
}
}
}
}
The resulting output from this code:

However the accepted answer is still valid, I want to point out there is a bug in it, causing it to enumerate all the default values instead of the actual values.
When reading AC Values it also requires for the sub group guid to be passed:
res = PowerReadACValue(IntPtr.Zero, activeGuidPtr, pSubGroup, ref settingGuid, ref type, ref temp, ref size);

I ran across this post looking for a similar solution and found and corrected a few bugs.
My IDE (visual studio 2019) required a main function so I had to figure out where thats supposed to be in this rather complex code. Finally I tried renaming GetCurrentPowerEnumerateVistaAPI() to Main(). I have also incorporated #Martijn Spaan fix with a slight change. instead of ref settingGuid add ref videoSettingGuid.
So now it looks like this and functions as expected:
using System;
using System.ComponentModel;
using System.Runtime.InteropServices;
using System.Text;
namespace TestProject
{
class PowerEnumerator
{
private static Guid NO_SUBGROUP_GUID = new Guid("fea3413e-7e05-4911-9a71-700331f1c294");
private static Guid GUID_DISK_SUBGROUP = new Guid("0012ee47-9041-4b5d-9b77-535fba8b1442");
private static Guid GUID_SYSTEM_BUTTON_SUBGROUP = new Guid("4f971e89-eebd-4455-a8de-9e59040e7347");
private static Guid GUID_PROCESSOR_SETTINGS_SUBGROUP = new Guid("54533251-82be-4824-96c1-47b60b740d00");
private static Guid GUID_VIDEO_SUBGROUP = new Guid("7516b95f-f776-4464-8c53-06167f40cc99");
private static Guid GUID_BATTERY_SUBGROUP = new Guid("e73a048d-bf27-4f12-9731-8b2076e8891f");
private static Guid GUID_SLEEP_SUBGROUP = new Guid("238C9FA8-0AAD-41ED-83F4-97BE242C8F20");
private static Guid GUID_PCIEXPRESS_SETTINGS_SUBGROUP = new Guid("501a4d13-42af-4429-9fd1-a8218c268e20");
[DllImport("powrprof.dll")]
static extern uint PowerEnumerate(
IntPtr RootPowerKey,
IntPtr SchemeGuid,
ref Guid SubGroupOfPowerSetting,
uint AccessFlags,
uint Index,
ref Guid Buffer,
ref uint BufferSize);
[DllImport("powrprof.dll")]
static extern uint PowerGetActiveScheme(
IntPtr UserRootPowerKey,
ref IntPtr ActivePolicyGuid);
[DllImport("powrprof.dll")]
static extern uint PowerReadACValue(
IntPtr RootPowerKey,
IntPtr SchemeGuid,
IntPtr SubGroupOfPowerSettingGuid,
ref Guid PowerSettingGuid,
ref int Type,
ref IntPtr Buffer,
ref uint BufferSize
);
[DllImport("powrprof.dll", CharSet = CharSet.Unicode)]
static extern uint PowerReadFriendlyName(
IntPtr RootPowerKey,
IntPtr SchemeGuid,
IntPtr SubGroupOfPowerSettingGuid,
IntPtr PowerSettingGuid,
StringBuilder Buffer,
ref uint BufferSize
);
[DllImport("kernel32.dll")]
static extern IntPtr LocalFree(
IntPtr hMem
);
private const uint ERROR_MORE_DATA = 234;
public static void Main()
//public static void GetCurrentPowerEnumerateVistaAPI()
{
IntPtr activeGuidPtr = IntPtr.Zero;
try
{
uint res = PowerGetActiveScheme(IntPtr.Zero, ref activeGuidPtr);
if (res != 0)
throw new Win32Exception();
//Get Friendly Name
uint buffSize = 0;
StringBuilder buffer = new StringBuilder();
Guid subGroupGuid = Guid.Empty;
Guid powerSettingGuid = Guid.Empty;
res = PowerReadFriendlyName(IntPtr.Zero, activeGuidPtr,
IntPtr.Zero, IntPtr.Zero, buffer, ref buffSize);
if (res == ERROR_MORE_DATA)
{
buffer.Capacity = (int)buffSize;
res = PowerReadFriendlyName(IntPtr.Zero, activeGuidPtr,
IntPtr.Zero, IntPtr.Zero, buffer, ref buffSize);
}
if (res != 0)
throw new Win32Exception();
Console.WriteLine("ReadFriendlyName = " +
buffer.ToString());
//Get the Power Settings
Guid VideoSettingGuid = Guid.Empty;
uint index = 0;
uint BufferSize = Convert.ToUInt32(Marshal.SizeOf(typeof(Guid)));
while (
PowerEnumerate(IntPtr.Zero, activeGuidPtr, ref GUID_VIDEO_SUBGROUP,
18, index, ref VideoSettingGuid, ref BufferSize) == 0)
{
uint size = 4;
IntPtr temp = IntPtr.Zero;
int type = 0;
// My chenges
IntPtr pSubGroup = Marshal.AllocHGlobal(Marshal.SizeOf(GUID_VIDEO_SUBGROUP));
res = PowerReadACValue(IntPtr.Zero, activeGuidPtr, pSubGroup, ref VideoSettingGuid, ref type, ref temp, ref size);
// end my changes
Marshal.StructureToPtr(GUID_VIDEO_SUBGROUP, pSubGroup, false);
IntPtr pSetting = Marshal.AllocHGlobal(Marshal.SizeOf(VideoSettingGuid));
Marshal.StructureToPtr(VideoSettingGuid, pSetting, false);
uint builderSize = 200;
StringBuilder builder = new StringBuilder((int)builderSize);
res = PowerReadFriendlyName(IntPtr.Zero, activeGuidPtr,
pSubGroup, pSetting, builder, ref builderSize);
Console.WriteLine(builder.ToString() + " = " + temp.ToString());
index++;
}
}
finally
{
if (activeGuidPtr != IntPtr.Zero)
{
IntPtr res = LocalFree(activeGuidPtr);
if (res != IntPtr.Zero)
throw new Win32Exception();
}
}
Console.ReadLine();
}
}
}

Related

Using DeviceIoControl from C# code always returns empty output buffer

I have a driver, which I want to use from my C# client app. The issue here is that my output buffer is always empty (0). When I use this driver from C code - everything works like a charm, so I think the issue is in my client C# code.
Extern is defined as below:
[DllImport(kernel, EntryPoint = "DeviceIoControl", SetLastError = true, CharSet = CharSet.Auto)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool DeviceIoControl(
SafeFileHandle hDevice,
UInt32 dwIoControlCode,
IntPtr lpInBuffer,
UInt32 nInBufferSize,
IntPtr lpOutBuffer,
UInt32 nOutBufferSize,
ref UInt32 lpBytesReturned,
[In] ref NativeOverlapped lpOverlapped);
And I am using it as:
public static T ReadVirtualMemory<T>(SafeFileHandle driverHandle, int offset) where T : unmanaged
{
var inBuffer = (object)new T();
var nInBufferSize = Marshal.SizeOf(typeof(T));
var outBuffer = (object)new T();
var nOutBufferSize = Marshal.SizeOf(typeof(T));
var data = new KERNEL_READ_REQUEST
{
Address = (ulong)offset,
Size = (ulong)nInBufferSize,
pBuffer = (IntPtr)inBuffer
};
IntPtr lpInBuffer = IntPtr.Zero;
IntPtr lpOutBuffer = IntPtr.Zero;
nInBufferSize = Marshal.SizeOf(data);
lpInBuffer = Marshal.AllocHGlobal(nInBufferSize);
Marshal.StructureToPtr(data, lpInBuffer, true);
lpOutBuffer = Marshal.AllocHGlobal(nOutBufferSize);
Marshal.StructureToPtr(outBuffer, lpOutBuffer, true);
UInt32 lpBytesReturned = 0;
NativeOverlapped lpOverlapped = new NativeOverlapped();
Kernel32.DeviceIoControl(
driverHandle,
(uint)DriverMethod.ReadMemory,
lpInBuffer,
(uint)nInBufferSize,
lpOutBuffer,
(uint)nOutBufferSize,
ref lpBytesReturned,
ref lpOverlapped);
outBuffer = (T)Marshal.PtrToStructure(lpOutBuffer, typeof(T));
return lpBytesReturned == nOutBufferSize ? (T)outBuffer : default;
}
I am not sure why, bytes returned = 8, though it should be 4. And as I've said - out buffer is empty.
Drver's code:
PKERNEL_READ_REQUEST readRequest = (PKERNEL_READ_REQUEST)pIrp->AssociatedIrp.SystemBuffer;
PEPROCESS process;
if (NT_SUCCESS(PsLookupProcessByProcessId(ProcessId, &process)))
{
DebugMessage("ReadRequest requested\n");
KernelReadVirtualMemory(process, readRequest->Address, readRequest->pBuffer, readRequest->Size);
byteIo = sizeof(PKERNEL_READ_REQUEST);
status = STATUS_SUCCESS;
}
and
NTSTATUS NTAPI MmCopyVirtualMemory
(
PEPROCESS SourceProcess,
PVOID SourceAddress,
PEPROCESS TargetProcess,
PVOID TargetAddress,
SIZE_T BufferSize,
KPROCESSOR_MODE PreviousMode,
PSIZE_T ReturnSize
);
NTSTATUS KernelReadVirtualMemory(PEPROCESS process, PVOID sourceAddress, PVOID targetAddress, SIZE_T size)
{
PSIZE_T bytes;
return MmCopyVirtualMemory(process, sourceAddress, PsGetCurrentProcess(), targetAddress, size, KernelMode, &bytes);
}
Probably this is smth about structure alignment, but I am not sure (In C client app sizeof structure is 18 bytes, in C# 32 bytes).
Please advise
First - I had to compile in x64.
Second - had to allocate memory for pBuffer
Below is a working example
var nInBufferSize = Marshal.SizeOf(typeof(T));
var inBuffer = Marshal.AllocHGlobal(nInBufferSize);
var data = new KERNEL_READ_REQUEST
{
Address = offset,
Size = nInBufferSize,
pBuffer = inBuffer
};
var requestSize = Marshal.SizeOf(data);
var requestBuffer = Marshal.AllocHGlobal(requestSize);
Marshal.StructureToPtr(data, requestBuffer, true);
uint bytesReturned = 0;
var overlapped = new NativeOverlapped();
Kernel32.DeviceIoControl(
driverHandle,
(uint)DriverMethod.ReadMemory,
requestBuffer,
(uint)requestSize,
requestBuffer,
(uint)requestSize,
ref bytesReturned,
ref overlapped);
var result = Marshal.PtrToStructure(data.pBuffer, typeof(T));
return (T?)result ?? default;

Disable/Enable Windows 10 Devices Programmatically

I've been trying to disable/enable Windows 10 devices immidiately with WPF. There is an answer here but it give me an exception as mentioned in the answer's comments. There also an suggestion for fixing also in the answer's comments but I don't know how to make it work because I'm new to WPF.
Here is the code:
public static class DisableHardware
{
const uint DIF_PROPERTYCHANGE = 0x12;
const uint DICS_ENABLE = 1;
const uint DICS_DISABLE = 2; // disable device
const uint DICS_FLAG_GLOBAL = 1; // not profile-specific
const uint DIGCF_ALLCLASSES = 4;
const uint DIGCF_PRESENT = 2;
const uint ERROR_INVALID_DATA = 13;
const uint ERROR_NO_MORE_ITEMS = 259;
const uint ERROR_ELEMENT_NOT_FOUND = 1168;
static DEVPROPKEY DEVPKEY_Device_DeviceDesc;
static DEVPROPKEY DEVPKEY_Device_HardwareIds;
[StructLayout(LayoutKind.Sequential)]
struct SP_CLASSINSTALL_HEADER
{
public UInt32 cbSize;
public UInt32 InstallFunction;
}
[StructLayout(LayoutKind.Sequential)]
struct SP_PROPCHANGE_PARAMS
{
public SP_CLASSINSTALL_HEADER ClassInstallHeader;
public UInt32 StateChange;
public UInt32 Scope;
public UInt32 HwProfile;
}
[StructLayout(LayoutKind.Sequential)]
struct SP_DEVINFO_DATA
{
public UInt32 cbSize;
public Guid classGuid;
public UInt32 devInst;
public IntPtr reserved; // CHANGE #1 - was UInt32
}
[StructLayout(LayoutKind.Sequential)]
struct DEVPROPKEY
{
public Guid fmtid;
public UInt32 pid;
}
[DllImport("setupapi.dll", SetLastError = true)]
static extern IntPtr SetupDiGetClassDevsW(
[In] ref Guid ClassGuid,
[MarshalAs(UnmanagedType.LPWStr)]
string Enumerator,
IntPtr parent,
UInt32 flags);
[DllImport("setupapi.dll", SetLastError = true)]
static extern bool SetupDiDestroyDeviceInfoList(IntPtr handle);
[DllImport("setupapi.dll", SetLastError = true)]
static extern bool SetupDiEnumDeviceInfo(IntPtr deviceInfoSet,
UInt32 memberIndex,
[Out] out SP_DEVINFO_DATA deviceInfoData);
[DllImport("setupapi.dll", SetLastError = true)]
static extern bool SetupDiSetClassInstallParams(
IntPtr deviceInfoSet,
[In] ref SP_DEVINFO_DATA deviceInfoData,
[In] ref SP_PROPCHANGE_PARAMS classInstallParams,
UInt32 ClassInstallParamsSize);
[DllImport("setupapi.dll", SetLastError = true)]
static extern bool SetupDiChangeState(
IntPtr deviceInfoSet,
[In] ref SP_DEVINFO_DATA deviceInfoData);
[DllImport("setupapi.dll", SetLastError = true)]
static extern bool SetupDiGetDevicePropertyW(
IntPtr deviceInfoSet,
[In] ref SP_DEVINFO_DATA DeviceInfoData,
[In] ref DEVPROPKEY propertyKey,
[Out] out UInt32 propertyType,
IntPtr propertyBuffer,
UInt32 propertyBufferSize,
out UInt32 requiredSize,
UInt32 flags);
[DllImport("setupapi.dll", SetLastError = true)]
static extern bool SetupDiGetDeviceRegistryPropertyW(
IntPtr DeviceInfoSet,
[In] ref SP_DEVINFO_DATA DeviceInfoData,
UInt32 Property,
[Out] out UInt32 PropertyRegDataType,
IntPtr PropertyBuffer,
UInt32 PropertyBufferSize,
[In,Out] ref UInt32 RequiredSize
);
static DisableHardware()
{
DisableHardware.DEVPKEY_Device_DeviceDesc = new DEVPROPKEY();
DEVPKEY_Device_DeviceDesc.fmtid = new Guid(
0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67,
0xd1, 0x46, 0xa8, 0x50, 0xe0);
DEVPKEY_Device_DeviceDesc.pid = 2;
DEVPKEY_Device_HardwareIds = new DEVPROPKEY();
DEVPKEY_Device_HardwareIds.fmtid = new Guid(
0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67,
0xd1, 0x46, 0xa8, 0x50, 0xe0);
DEVPKEY_Device_HardwareIds.pid = 3;
}
public static void DisableDevice(Func<string, bool> filter, bool disable = true)
{
IntPtr info = IntPtr.Zero;
Guid NullGuid = Guid.Empty;
try
{
info = SetupDiGetClassDevsW(
ref NullGuid,
null,
IntPtr.Zero,
DIGCF_ALLCLASSES);
CheckError("SetupDiGetClassDevs");
SP_DEVINFO_DATA devdata = new SP_DEVINFO_DATA();
devdata.cbSize = (UInt32)Marshal.SizeOf(devdata);
// Get first device matching device criterion.
for (uint i = 0; ; i++)
{
SetupDiEnumDeviceInfo(info,
i,
out devdata);
// if no items match filter, throw
if (Marshal.GetLastWin32Error() == ERROR_NO_MORE_ITEMS)
CheckError("No device found matching filter.", 0xcffff);
CheckError("SetupDiEnumDeviceInfo");
string devicepath = GetStringPropertyForDevice(info,
devdata, 1); // SPDRP_HARDWAREID
// Uncomment to print name/path
//Console.WriteLine(GetStringPropertyForDevice(info,
// devdata, DEVPKEY_Device_DeviceDesc));
//Console.WriteLine(" {0}", devicepath);
if (devicepath != null && filter(devicepath)) break;
}
SP_CLASSINSTALL_HEADER header = new SP_CLASSINSTALL_HEADER();
header.cbSize = (UInt32)Marshal.SizeOf(header);
header.InstallFunction = DIF_PROPERTYCHANGE;
SP_PROPCHANGE_PARAMS propchangeparams = new SP_PROPCHANGE_PARAMS();
propchangeparams.ClassInstallHeader = header;
propchangeparams.StateChange = disable ? DICS_DISABLE : DICS_ENABLE;
propchangeparams.Scope = DICS_FLAG_GLOBAL;
propchangeparams.HwProfile = 0;
SetupDiSetClassInstallParams(info,
ref devdata,
ref propchangeparams,
(UInt32)Marshal.SizeOf(propchangeparams));
CheckError("SetupDiSetClassInstallParams");
SetupDiChangeState(
info,
ref devdata);
CheckError("SetupDiChangeState");
}
finally
{
if (info != IntPtr.Zero)
SetupDiDestroyDeviceInfoList(info);
}
}
private static void CheckError(string message, int lasterror = -1)
{
int code = lasterror == -1 ? Marshal.GetLastWin32Error() : lasterror;
if (code != 0)
throw new ApplicationException(
String.Format("Error disabling hardware device (Code {0}): {1}",
code, message));
}
private static string GetStringPropertyForDevice(IntPtr info, SP_DEVINFO_DATA devdata,
uint propId)
{
uint proptype, outsize;
IntPtr buffer = IntPtr.Zero;
try
{
uint buflen = 512;
buffer = Marshal.AllocHGlobal((int)buflen);
outsize=0;
// CHANGE #2 - Use this instead of SetupDiGetDeviceProperty
SetupDiGetDeviceRegistryPropertyW(
info,
ref devdata,
propId,
out proptype,
buffer,
buflen,
ref outsize);
byte[] lbuffer = new byte[outsize];
Marshal.Copy(buffer, lbuffer, 0, (int)outsize);
int errcode = Marshal.GetLastWin32Error();
if (errcode == ERROR_INVALID_DATA) return null;
CheckError("SetupDiGetDeviceProperty", errcode);
return Encoding.Unicode.GetString(lbuffer);
}
finally
{
if (buffer != IntPtr.Zero)
Marshal.FreeHGlobal(buffer);
}
}
}
The suggested fix is:
The problem is that, the function uses a fixed buffer length of 512, which a lot of times is not enough to hold the data. What needs to be done is to first get the size of buffer as follows: if(!SetupDiGetDeviceRegistryPropertyW(info, ref devdata, propId, out proptype, IntPtr.Zero, 0, ref outsize)). Once the size is got, allocate the buffer and call SetupDiGetDeviceRegistryPropertyW again
I haven't messed with this stuff before, but just reading the comment on that other question, it looks like the suggestion is to do this:
private static string GetStringPropertyForDevice(IntPtr info, SP_DEVINFO_DATA devdata, uint propId)
{
uint proptype, outsize;
IntPtr buffer = IntPtr.Zero;
try
{
SetupDiGetDeviceRegistryPropertyW(
info,
ref devdata,
propId,
out proptype,
IntPtr.Zero,
0,
ref outsize);
uint buflen = outsize;
buffer = Marshal.AllocHGlobal((int)buflen);
outsize = 0;
SetupDiGetDeviceRegistryPropertyW(
info,
ref devdata,
propId,
out proptype,
buffer,
buflen,
ref outsize);
byte[] lbuffer = new byte[outsize];
Marshal.Copy(buffer, lbuffer, 0, (int)outsize);
int errcode = Marshal.GetLastWin32Error();
if (errcode == ERROR_INVALID_DATA) return null;
CheckError("SetupDiGetDeviceProperty", errcode);
return Encoding.Unicode.GetString(lbuffer);
}
finally
{
if (buffer != IntPtr.Zero)
Marshal.FreeHGlobal(buffer);
}
}
Call SetupDiGetDeviceRegistryPropertyW with no buffer first, just to get the outsize value, then use that as your buffer size. This avoids creating a buffer of arbitrary length which could be exceeded, at the cost of making the call twice.
Again- I haven't tested this or anything, it just seems like what the person writing that comment was intending. Hopefully it works!

SCardEstablishContext memory leak

We suddenly have problems with the smart card api on some windows installations.
There seem to be a memory leak while calling the SCardEstablishContext function.
The problem can be reproduced in a console application with the code sample available at
http://www.pinvoke.net/default.aspx/winscard.scardestablishcontext
class Program
{
#region Win32
// WinSCard APIs to be imported.
[DllImport("WinScard.dll")]
static extern int SCardEstablishContext(uint dwScope,
IntPtr notUsed1,
IntPtr notUsed2,
out IntPtr phContext);
[DllImport("WinScard.dll")]
static extern int SCardReleaseContext(IntPtr phContext);
[DllImport("WinScard.dll")]
static extern int SCardConnect(IntPtr hContext,
string cReaderName,
uint dwShareMode,
uint dwPrefProtocol,
ref IntPtr phCard,
ref IntPtr ActiveProtocol);
[DllImport("WinScard.dll")]
static extern int SCardDisconnect(IntPtr hCard, int Disposition);
[DllImport("WinScard.dll", EntryPoint = "SCardListReadersA", CharSet = CharSet.Ansi)]
static extern int SCardListReaders(
IntPtr hContext,
byte[] mszGroups,
byte[] mszReaders,
ref UInt32 pcchReaders);
#endregion
static void Main(string[] args)
{
while (true)
{
SmartCardInserted();
System.Threading.Thread.Sleep(10);
}
}
internal static bool SmartCardInserted()
{
bool cardInserted = false;
IntPtr hContext = IntPtr.Zero;
try
{
List<string> readersList = new List<string>();
int ret = 0;
uint pcchReaders = 0;
int nullindex = -1;
char nullchar = (char)0;
// Establish context.
ret = SCardEstablishContext(2, IntPtr.Zero, IntPtr.Zero, out hContext);
// First call with 3rd parameter set to null gets readers buffer length.
ret = SCardListReaders(hContext, null, null, ref pcchReaders);
byte[] mszReaders = new byte[pcchReaders];
// Fill readers buffer with second call.
ret = SCardListReaders(hContext, null, mszReaders, ref pcchReaders);
// Populate List with readers.
ASCIIEncoding ascii = new ASCIIEncoding();
string currbuff = ascii.GetString(mszReaders);
int len = (int)pcchReaders;
if (len > 0)
{
while (currbuff[0] != nullchar)
{
nullindex = currbuff.IndexOf(nullchar); // Get null end character.
string reader = currbuff.Substring(0, nullindex);
readersList.Add(reader);
len = len - (reader.Length + 1);
currbuff = currbuff.Substring(nullindex + 1, len);
}
}
// We have list of readers, check for cards.
IntPtr phCard = IntPtr.Zero;
IntPtr ActiveProtocol = IntPtr.Zero;
int result = 0;
foreach (string readerName in readersList)
{
try
{
result = SCardConnect(hContext, readerName, 2, 3, ref phCard, ref ActiveProtocol);
if (result == 0)
{
cardInserted = true;
break;
}
}
finally
{
SCardDisconnect(phCard, 0);
}
}
}
finally
{
SCardReleaseContext(hContext);
}
return cardInserted;
}
}
To test, we call the method SmartCardInserted() in an infinite loop with a small delay => the memory grows constantly and new hadles are allocated.
We see this problem on systems runing Windows 10 or Windows Server 2012, but not on Windows Server 2008.
Any ideas are greatly appreciated!
The problem seems to have been released with v1709 of Windows 10. The shortest amount of code to reproduce the bug is
while(true) {
ret = SCardEstablishContext(2, IntPtr.Zero, IntPtr.Zero, out hContext);
SCardReleaseContext(hContext);
}
It leaks ~264 bytes of memory each time a context is established and released.
If you maintain hContext outside of the loop and only create a context if it's IntPtr.Zero you should be able to avoid the leak. Then when you call SCardListReaders, check to see if you get SCARD_E_INVALID_HANDLE back and invalidate your hContext.
class Program
{
#region Win32
// WinSCard APIs to be imported.
[DllImport("WinScard.dll")]
static extern int SCardEstablishContext(uint dwScope,
IntPtr notUsed1,
IntPtr notUsed2,
out IntPtr phContext);
[DllImport("WinScard.dll")]
static extern int SCardReleaseContext(IntPtr phContext);
[DllImport("WinScard.dll")]
static extern int SCardConnect(IntPtr hContext,
string cReaderName,
uint dwShareMode,
uint dwPrefProtocol,
ref IntPtr phCard,
ref IntPtr ActiveProtocol);
[DllImport("WinScard.dll")]
static extern int SCardDisconnect(IntPtr hCard, int Disposition);
[DllImport("WinScard.dll", EntryPoint = "SCardListReadersA", CharSet = CharSet.Ansi)]
static extern int SCardListReaders(
IntPtr hContext,
byte[] mszGroups,
byte[] mszReaders,
ref UInt32 pcchReaders);
#endregion
static void Main(string[] args)
{
IntPtr hContext = IntPtr.Zero;
while (true)
{
SmartCardInserted(hContext);
System.Threading.Thread.Sleep(10);
}
SCardReleaseContext(hContext);
}
internal static bool SmartCardInserted(IntPtr hContext)
{
bool cardInserted = false;
try
{
List<string> readersList = new List<string>();
int ret = 0;
uint pcchReaders = 0;
int nullindex = -1;
char nullchar = (char)0;
// Establish context.
if(hContext == IntPtr.Zero)
ret = SCardEstablishContext(2, IntPtr.Zero, IntPtr.Zero, out hContext);
// First call with 3rd parameter set to null gets readers buffer length.
ret = SCardListReaders(hContext, null, null, ref pcchReaders);
if(ret == 0x80100003) // SCARD_E_INVALID_HANDLE = 0x80100003, // The supplied handle was invalid
{
try
{
SCardReleaseContext(hContext);
}
catch {}
finally
{
hContext = IntPtr.Zero;
}
return false;
}
byte[] mszReaders = new byte[pcchReaders];
// Fill readers buffer with second call.
ret = SCardListReaders(hContext, null, mszReaders, ref pcchReaders);
// Populate List with readers.
ASCIIEncoding ascii = new ASCIIEncoding();
string currbuff = ascii.GetString(mszReaders);
int len = (int)pcchReaders;
if (len > 0)
{
while (currbuff[0] != nullchar)
{
nullindex = currbuff.IndexOf(nullchar); // Get null end character.
string reader = currbuff.Substring(0, nullindex);
readersList.Add(reader);
len = len - (reader.Length + 1);
currbuff = currbuff.Substring(nullindex + 1, len);
}
}
// We have list of readers, check for cards.
IntPtr phCard = IntPtr.Zero;
IntPtr ActiveProtocol = IntPtr.Zero;
int result = 0;
foreach (string readerName in readersList)
{
try
{
result = SCardConnect(hContext, readerName, 2, 3, ref phCard, ref ActiveProtocol);
if (result == 0)
{
cardInserted = true;
break;
}
}
finally
{
SCardDisconnect(phCard, 0);
}
}
}
return cardInserted;
}
}
It's a workaround until the Winscard.dll API is fixed.

GetQueuedCompletionStatus blocking file to open c#

I am trying to convert a driver client from c to c#. I am able to make it work completely in c but as I am converting it in c# it is blocking the file to open the code for your reference is as follows:
[DllImport("fltLib.dll", CallingConvention = CallingConvention.Winapi, CharSet = CharSet.Auto, SetLastError = true)]
public static extern unsafe int FilterGetMessage(
IntPtr hPort,
IntPtr lpMessageBuffer,
int dwMessageBufferSize,
void* Overlapped
);
IntPtr buf = Marshal.AllocHGlobal(
Marshal.SizeOf(msg.MessageHeader));
OVERLAPPED povlp;
Marshal.StructureToPtr(msg.MessageHeader, buf, false);
var sizeUserRec = Marshal.SizeOf(typeof(OVERLAPPED));
var userRec = Marshal.AllocHGlobal(sizeUserRec);
povlp.Internal = UIntPtr.Zero;
povlp.InternalHigh = UIntPtr.Zero;
povlp.Offset = 0;
povlp.OffsetHigh = 0;
povlp.Pointer = IntPtr.Zero;
povlp.hEvent = IntPtr.Zero;
headerSize = Marshal.SizeOf(msg.MessageHeader);
msgsize += headerSize;
unsafe
{
status = FilterGetMessage(
portPtr,
buf,
msgsize,
&povlp
);
}
[DllImport("kernel32.dll")]
static extern bool GetQueuedCompletionStatus(IntPtr CompletionPort, ref uint
lpNumberOfBytes, ref IntPtr lpCompletionKey, ref IntPtr lpOverlapped,
uint dwMilliseconds);
static _OVERLAPPED Ovlp;
Console.WriteLine("int sddc");
_SCANNER_NOTIFICATION notification;
_SCANNER_REPLY_MESSAGE replyMessage;
IntPtr pOvlp;
pOvlp = Marshal.AllocHGlobal(Marshal.SizeOf(Ovlp));
Marshal.StructureToPtr(Ovlp, pOvlp, false);
_SCANNER_MESSAGE message;
bool result;
uint outSize = 3435973836, milisec = 0xFFFFFFFF;
int hr;
IntPtr key = IntPtr.Zero;
result = GetQueuedCompletionStatus(Context.Completion, ref outSize, ref key, ref pOvlp,uint.MaxValue); //error line
if (!result)
{
Console.WriteLine("Not valid");
}

C# P/Invoke Win32 function RegQueryInfoKey

I am trying to port the following C++ code:
BOOL SyskeyGetClassBytes(HKEY hKeyReg,LPSTR keyName,LPSTR valueName,LPBYTE classBytes) {
HKEY hKey,hSubKey;
DWORD dwDisposition=0,classSize;
BYTE classStr[16];
LONG ret;
BOOL isSuccess = FALSE;
ret = RegCreateKeyEx(hKeyReg,keyName,0,NULL,REG_OPTION_NON_VOLATILE,KEY_QUERY_VALUE,NULL,&hKey,&dwDisposition);
if(ret!=ERROR_SUCCESS)
return FALSE;
else if(dwDisposition!=REG_OPENED_EXISTING_KEY) {
RegCloseKey(hKey);
return FALSE;
}
else {
if(RegOpenKeyEx(hKey,valueName,0,KEY_READ,&hSubKey)==ERROR_SUCCESS) {
classSize = 8+1;
ret = RegQueryInfoKey(hSubKey,(LPTSTR)classStr,&classSize,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
if((ret==ERROR_SUCCESS)&&(classSize==8)) {
classBytes[0]= (HexDigitToByte(classStr[0]) << 4) | HexDigitToByte(classStr[1]);
classBytes[1]= (HexDigitToByte(classStr[2]) << 4) | HexDigitToByte(classStr[3]);
classBytes[2]= (HexDigitToByte(classStr[4]) << 4) | HexDigitToByte(classStr[5]);
classBytes[3]= (HexDigitToByte(classStr[6]) << 4) | HexDigitToByte(classStr[7]);
isSuccess = TRUE;
}
RegCloseKey(hSubKey);
}
RegCloseKey(hKey);
}
return isSuccess;
}
I spent like 5 hours trying to figure out my problem, with no success. I know for a fact that I am properly calling this method. My C# code is
unsafe static bool SyskeyGetClassBytes(RegistryHive hKeyReg, string keyName, string valueName, byte* classBytes)
{
UIntPtr hSubKey;
UIntPtr hKey;
RegResult tmp; ;
uint classSize;
StringBuilder classStr = new StringBuilder();
int ret;
bool isSuccess = false;
ret = RegCreateKeyEx(hKeyReg, keyName, 0, null, RegOption.NonVolatile, RegSAM.QueryValue, UIntPtr.Zero, out hKey, out tmp);
if (ret != 0)
{
return false;
}
else if (tmp != RegResult.OpenedExistingKey)
{
return false;
}
else
{
int res = RegOpenKeyEx(hKey, valueName, 0, (int)RegSAM.Read, out hSubKey);
if (res == 0)
{
classSize = 8 + 1;
ret = RegQueryInfoKey(hSubKey, out classStr, ref classSize, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero);
if ((classSize == 8))
{
classBytes[0] = (byte)((byte)(HexDigitToByte(classStr[0]) << (byte)4) | HexDigitToByte(classStr[1]));
classBytes[1] = (byte)((byte)(HexDigitToByte(classStr[2]) << (byte)4) | HexDigitToByte(classStr[3]));
classBytes[2] = (byte)((byte)(HexDigitToByte(classStr[4]) << (byte)4) | HexDigitToByte(classStr[5]));
classBytes[3] = (byte)((byte)(HexDigitToByte(classStr[6]) << (byte)4) | HexDigitToByte(classStr[7]));
isSuccess = true;
}
RegCloseKey(hSubKey);
}
else
{
return false;
}
RegCloseKey(hKey);
}
return isSuccess;
}
Its a little bit hard for me to debug, but eventually I determined that the problem is occurring at this line. Execution seems to halt afterwards.
ret = RegQueryInfoKey(hSubKey, out classStr, ref classSize, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero);
I know this is not a problem with permissions, as this C# program is running with admin perms AND as the local system account. The method that I need that the .Net APIs don't offer is RegQueryInfoKey. My P/Invoke signatures and types used are:
[StructLayout(LayoutKind.Sequential)]
public struct SECURITY_ATTRIBUTES
{
public int nLength;
public unsafe byte* lpSecurityDescriptor;
public int bInheritHandle;
}
[Flags]
public enum RegOption
{
NonVolatile = 0x0,
Volatile = 0x1,
CreateLink = 0x2,
BackupRestore = 0x4,
OpenLink = 0x8
}
[Flags]
public enum RegSAM
{
QueryValue = 0x0001,
SetValue = 0x0002,
CreateSubKey = 0x0004,
EnumerateSubKeys = 0x0008,
Notify = 0x0010,
CreateLink = 0x0020,
WOW64_32Key = 0x0200,
WOW64_64Key = 0x0100,
WOW64_Res = 0x0300,
Read = 0x00020019,
Write = 0x00020006,
Execute = 0x00020019,
AllAccess = 0x000f003f
}
public enum RegResult
{
CreatedNewKey = 0x00000001,
OpenedExistingKey = 0x00000002
}
[DllImport("advapi32.dll", CharSet = CharSet.Auto)]
public static extern int RegOpenKeyEx(
UIntPtr hKey,
string subKey,
int ulOptions,
int samDesired,
out UIntPtr hkResult);
[DllImport("advapi32.dll", SetLastError = true)]
public static extern int RegCloseKey(
UIntPtr hKey);
[DllImport("advapi32.dll", SetLastError = true)]
static extern int RegCreateKeyEx(
RegistryHive hKey,
string lpSubKey,
int Reserved,
string lpClass,
RegOption dwOptions,
RegSAM samDesired,
UIntPtr lpSecurityAttributes,
out UIntPtr phkResult,
out RegResult lpdwDisposition);
[DllImport("advapi32.dll", EntryPoint = "RegQueryInfoKey", CallingConvention = CallingConvention.Winapi, SetLastError = true)]
extern private static int RegQueryInfoKey(
UIntPtr hkey,
out StringBuilder lpClass,
ref uint lpcbClass,
IntPtr lpReserved,
IntPtr lpcSubKeys,
IntPtr lpcbMaxSubKeyLen,
IntPtr lpcbMaxClassLen,
IntPtr lpcValues,
IntPtr lpcbMaxValueNameLen,
IntPtr lpcbMaxValueLen,
IntPtr lpcbSecurityDescriptor,
IntPtr lpftLastWriteTime);
The lpClass parameter is declared incorrectly. Pass the StringBuilder by value.
[DllImport("advapi32.dll")]
extern private static int RegQueryInfoKey(
UIntPtr hkey,
StringBuilder lpClass,
ref uint lpcbClass,
IntPtr lpReserved,
IntPtr lpcSubKeys,
IntPtr lpcbMaxSubKeyLen,
IntPtr lpcbMaxClassLen,
IntPtr lpcValues,
IntPtr lpcbMaxValueNameLen,
IntPtr lpcbMaxValueLen,
IntPtr lpcbSecurityDescriptor,
IntPtr lpftLastWriteTime
);
You also need to allocate the StringBuilder instance to have the desired capacity. So, allocate the StringBuilder like this:
StringBuilder classStr = new StringBuilder(255);//or whatever length you like
And then set classSize like this:
classSize = classStr.Capacity+1;
I removed the parameters to DllImport. Most are not necessary, and the SetLastError is incorrect.
There may be other issues with your code, but with these changes at least the call to RegQueryInfoKey will match your C++ code.
Try this signature for RegQueryInfoKey:
[DllImport("advapi32.dll", EntryPoint="RegQueryInfoKey", CallingConvention=CallingConvention.Winapi, SetLastError=true)]
extern private static int RegQueryInfoKey(
UIntPtr hkey,
out StringBuilder lpClass,
ref uint lpcbClass,
IntPtr lpReserved,
out uint lpcSubKeys,
out uint lpcbMaxSubKeyLen,
out uint lpcbMaxClassLen,
out uint lpcValues,
out uint lpcbMaxValueNameLen,
out uint lpcbMaxValueLen,
out uint lpcbSecurityDescriptor,
IntPtr lpftLastWriteTime);
You are not declaring them as out params and in the RegQueryInfoKey Win32 call they are _Out_opt_.
You need to initialize your StringBuilder with enough capacity to store a classSize number of characters.
classSize = 8 + 1;
classStr.Capacity = classSize;
ret = RegQueryInfoKey(hSubKey, out classStr, ref classSize, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero);
The marshaller will use the capacity set on the StringBuilder to send a buffer of the capacity size to the RegQueryInfoKey function. Without that you are probably corrupted memory.
See http://msdn.microsoft.com/en-us/library/s9ts558h.aspx#cpcondefaultmarshalingforstringsanchor3

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