I'm trying to define a custom <Target> in my .csproj file that should run after a successful Publish of the project. I've tried these, but none of them get called:
<Target Name="MyTarget" AfterTargets="AfterPublish">
...
</Target>
<Target Name="MyTarget" AfterTargets="Publish">
...
</Target>
<Target Name="AfterPublish">
...
</Target>
If, OTOH, I try to hook up to an AfterBuild target, everything works as expected. Unfortunately, I don't want my target to run after each build. I only want it to run after I publish the project, which is currently a manual operation - i.e. I'm not using any CI/CD, ClickOnce, WebDeploy, or any other automation pipeline for that matter.
From what I've read on the internet, this might be what's tripping me up, because BeforePublish/AfterPublish tasks seem not to be triggered by the context menu option (i.e. Solution Explorer -> right-click on my project -> Publish...). I still have my doubts, though, because after the manual publish, the Output panel contains publishing information that looks like it probably came from a .targets file somewhere.
FWIW, my publishing profile is defined to output the app to a local folder.
What would be the correct way to get my custom target to execute in this scenario?
I solved my problem by switching project type to a .NET Framework Console App (originally, I had a .NET Core Console App) and hooking onto the ClickOnce's AfterPublish target.
I think it's really odd that .NET Core projects can't hook onto MSBuild publish-related targets, since the Publish command is readily available in the Solution Explorer's context menu. It's also the only way to deploy to multiple platforms, where having various custom after-targets would be extremely useful. Maybe I'm missing something, but it really looks like an oversight...
Luckily, I don't care which project type I choose in this particular case, so .NET Framework & ClickOnce combination is completely fine. I only need my target to run when I do a Publish and it works now.
I've created my own targets file which during the build process runs a custom tool generates some C# code which are then included in the .csproj.
I have something very like this.
<Project Sdk="Microsoft.NET.Sdk" InitialTargets="MyTarget">
.....
<Import Project="MyTargetsFile.targets" />
<ItemGroup>
<XYZ Include="**\*.xyz" />
</ItemGroup>
</Project>
The problem I encounter if that if I change the .xyz visual studio does trigger a rebuild because it considers it up to date. On the other hand if i run msbuild Systems.csproj /v:diag > Build.log it detects the changes and it rebuilds the project.
After a bit more research I've reached the conclusion that VS doesn't not even trigger MSBuild in this case. Is seems to me that visual studio just checks just .cs files for changes and ignores the rest.
Now my question is how do I make VS trigger msbuild if I've made a change in my .xyz file?
I'm using Visual Studio Enterprise 2017 Version 15.6.6
Update
I know I can set the build action for the files to Compile but they contain .xml and that causes an error.
I also know that I can clean the project and build, but I'm interested in an incremental build not a full one.
After a lot of googling I've been able to find a solution, not necessarily the best, but it seems to do the job.
As stated in the question my problem was the vs was not triggering msbuild. Looks like in order to let msbuild always run (this does not mean that you get a full build eveytime, it just means you let msbuild decide what to do and not vs) you have to add
<PropertyGroup>
<DisableFastUpToDateCheck>True</DisableFastUpToDateCheck>
</PropertyGroup>
MSDN says the following about DisableFastUpToDateCheck:
A boolean value that applies to Visual Studio only. The Visual Studio
build manager uses a process called FastUpToDateCheck to determine
whether a project must be rebuilt to be up to date. This process is
faster than using MSBuild to determine this. Setting the
DisableFastUpToDateCheck property to true lets you bypass the Visual
Studio build manager and force it to use MSBuild to determine whether
the project is up to date.
Another way to solve it although I'm not sure it's suitable for everyone, it to set the build action to Embedded resource.
Visual studio doesn't trigger MSBuild
Do you mean Visual studio doesn't trigger MSBuild if you change the .xyz?
It depends on the Build Action of your .xyz file. If you set the Build Action of that file to C# compiler, when you change the content of that file, VS/MSBuild will compile this file to check the content of this file. If it was changed, it will considers it not up to date, then trigger MSBuild.
The default build action of .cs file is C# compiler, most the default build action of the rest files should be None. When we add a file with build action None, VS/MSBuild will not check the content of this file, only check the input and the output of this file. That the reason why Visual studio doesn't trigger MSBuild if you change the .xyz.
For example, when we add a text file in the Visual Studio with build action None, build the project. Then I change some content in the text file, build again the project, it doesn't trigger MSBuild.
If we want to the MSBuild was triggered after we change the text file, we recommend to clean the build to remove the output, then when we build it again, MSBuild will be triggered.
Then I change the build action of the file to C# compiler(To avoid introducing compilation errors, I use space instead of code in this file.), I change the text file with a space after this project is up to date, build the project again, Visual studio trigger MSBuild.
Hope this helps.
Trying to build my project on the build server gives me the following error:
Microsoft (R) Build Engine Version 4.0.30319.1
error MSB4019: The imported project "C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v10.0\TeamData\Microsoft.Data.Schema.SqlTasks.targets" was not found. Confirm that the path in the <Import> declaration is correct, and that the file exists on disk.
error MSB4019: The imported project "C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v10.0\WebApplications\Microsoft.WebApplication.targets" was not found. Confirm that the path in the <Import> declaration is correct, and that the file exists on disk.
error MSB4019: The imported project "C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v10.0\WebApplications\Microsoft.WebApplication.targets" was not found. Confirm that the path in the <Import> declaration is correct, and that the file exists on disk.
I solved this problem a few months ago, with installing Visual Studio 2010 on the Build Server. But now I'm setup a new server from scratch, and I want to know if there any better solution to solve this issue.
To answer the title of the question (but not the question about the output you're getting):
Copying the following folder from your dev machine to your build server fixes this if it's just web applications
C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v10.0\WebApplications
Remove x86 according to how your build breaks. If you have other project types you will probably need to copy the entire msbuild folder.
The solution would be to install redistributable packages on build server agent. It can be accomplished multiple ways, out of which 3 are described below. Pick one that suits you best.
Use installer with UI
this is the original answer
Right now, in 2017, you can install WebApplication redists with MSBuildTools. Just go to this page that will download MSBuild 2017 Tools and while installation click Web development build tools to get these targets installed as well:
This will lead to installing missing libraries in C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\MSBuild\Microsoft\VisualStudio\v15.0\WebApplications by default
Use command line
disclaimer I haven't tested any of the following proposals
As #PaulHicks and #WaiHaLee suggested in comments, it can also be installed in headless mode (no ui) from CLI, that might actually be preferable way of solving the problem on remove server.
Solution A - using package manager (choco)
choco install visualstudio2017-workload-webbuildtools
Solution B - run installer in headless mode
Notice, this is the same installer that has been proposed to be used in original answer
vs_BuildTools.exe --add Microsoft.VisualStudio.Workload.WebBuildTools --passive
Building and publishing WAPs is not supported if VS is not installed. With that said, if you really do not want to install VS then you will need to copy all the files under %ProgramFiles32%\MSBuild\Microsoft\.
You will need to install the Web Deploy Tool as well. I think that is it.
UPD: as of VS2017, there is workload in Build Tools that eliminates this problem completely. See #SOReader answer.
If you'd prefer not to modify anything on build server, and you still want the project to build right out of source control, it might be a good idea to put the required binaries under source control. You'll need to modify the imports section in your project file to look like this:
<Import Project="$(SolutionDir)\BuildTargets\WebApplications\Microsoft.WebApplication.targets" />
<Import Condition="false" Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v10.0\WebApplications\Microsoft.WebApplication.targets" />
The first line is the actual import from the new location that is relative to the solution directory. The second one is a turned-off version (Condition="false") of the original line that allows for Visual Studio to still consider your project to be a valid Web Application Project (that's the trick that VS 2010 SP1 does itself).
Don't forget to copy the C:\Program Files (x86)\Microsoft\VisualStudio\v10.0\WebApplications to BuildTargets folder under your source control.
You can also use the NuGet package MSBuild.Microsoft.VisualStudio.Web.targets, referencing them within your Visual Studio project(s), then change your references as Andriy K suggests.
Based on this post here you can simply download the Microsoft Visual Studio 2010 Shell (Integrated) Redistributable Package and the targets are installed.
This avoids the need to install Visual Studio on the build server.
I have just tried this out now, and can verify that it works:
Before:
error MSB4019: The imported project "C:\Program Files
(x86)\MSBuild\Microsoft\VisualStudio\v10.0\WebApplications\Microsoft.WebApplication.targets"
was not found. Confirm that the path in the declaration is
correct, and that the file exists on disk.
After the install:
[Builds correctly]
This is a far better solution than installing Visual Studio on a build server, obviously.
The latest Windows SDK, as mentioned above, in addition to the "Microsoft Visual Studio 2010 Shell (Integrated) Redistributable Package" for Microsoft.WebApplication.targets and "Microsoft Visual Studio Team System 2008 Database Edition GDR R2" for Microsoft.Data.Schema.SqlTasks.targets should alleviate the need to install Visual Studio 2010. However, installing VS 2010 maybe actually be less overall to download and less work in the end.
Add dependency through NuGet & set a Build Parameter
Goal: no changes / installs necessary to the build agents
I have taken a hybrid approach to the NuGet approach by Lloyd here, which was based off of the committing binary dependencies solution by Andrik.
The reason why is I want to be able to add new build agents without having to pre-configure them with items such as this.
On a machine with Visual Studio, Open the solution; ignore that the web project fails.
In the NuGet package manager, add MSBuild.Microsoft.VisualStudio.Web.targets, as Lloyd mentioned.
This will resolve the binaries to [solution]\packages\MSBuild.Microsoft.VisualStudio.Web.targets.nn.n.n.n\tools\VSToolsPath\
You can copy these to a references folder & commit,
Or just use them where they are at. I chose this, but I'm going to have to deal with the version number in the path later.
In Version 7, I did the following. This may not have been necessary, and based on the comments is definitely not needed now. Please see the comments below.
Next, in your TeamCity build configuration, add a build Paramenter for env.VSToolsPath and set it to the VSToolsPath folder; I used ..\packages\MSBuild.Microsoft.VisualStudio.Web.targets.11.0.2.1\tools\VSToolsPath
When building on the build/CI server, turn off the import of Microsoft.WebApplication.targets altogether by specifying /p:VSToolsPath=''. This will, essentially, make the condition of the following line false:
<Import Project="$(VSToolsPath)\WebApplications\Microsoft.WebApplication.targets" Condition="'$(VSToolsPath)' != ''" />
This is how it's done in TeamCity:
If you migrate Visual Studio 2012 to 2013, then open *.csproj project file with edior.
and check 'Project' tag's ToolsVersion element.
Change its value from 4.0 to 12.0
From
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" ...
To
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" ...
Or If you build with msbuild then just specify VisualStudioVersion property
msbuild /p:VisualStudioVersion=12.0
Solution Source
It seems the new version of msbuild does not ship with Microsoft.WebApplication.targets. To fix you need to update your csproj file as so:
1) Edit the web app csproj (right click). Find the section in the csproj towards the bottom concerning build tools. It should look like so.
<PropertyGroup>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
</PropertyGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(VSToolsPath)\WebApplications\Microsoft.WebApplication.targets" Condition="'$(VSToolsPath)' != ''" />
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v10.0\WebApplications\Microsoft.WebApplication.targets" Condition="false" />
2) You need to add one VSToolsPath line below the VisualStudioVersion tag so it looks like so
<PropertyGroup>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
<!--Add the below line to fix the project loading in VS 2017 -->
<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath>
<!--End -->
</PropertyGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(VSToolsPath)\WebApplications\Microsoft.WebApplication.targets" Condition="'$(VSToolsPath)' != ''" />
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v10.0\WebApplications\Microsoft.WebApplication.targets" Condition="false" />
Reference link:
https://alastaircrabtree.com/cannot-open-vs-2015-web-project-in-vs-2017/
This is all you need. Only 103MB. Don't install everything
I have found this on MS connect:
Yes, you need to install Visual Studio
2010 on your build machine to build
database projects. Doing so does
not require an additional license of
Visual Studio.
So, this is the only option that I have for now.
Anyone coming here for Visual Studio 2017. I had the similar issue and couldn't compile the project after update to 15.6.1.
I had to install MSBulild tools but still the error was there.
I was able to fix the issue by copying the v14.0 folder from C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio to the same folder as v15.0 and that resolved all the errors.
So now my folder structure looks like below, where both folders contain the same content.
If you are using MSBuild, as in the case of a build server, what worked for me is:
Change the following:
<Import Project="$(MSBuildExtensionsPath)\Microsoft\VisualStudio\v9.0\WebApplications\Microsoft.WebApplication.targets" />
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v9.0\WebApplications\Microsoft.WebApplication.targets" Condition="false" />
to:
<Import Project="$(MSBuildBinPath)\Microsoft.VisualBasic.targets" />
<Import Project="$(VSToolsPath)\WebApplications\Microsoft.WebApplication.targets" Condition="'$(VSToolsPath)' != ''" />
My Msbuild command is: *"C:\Program Files (x86)\MSBuild\14.0\Bin\MSBuild.exe" solution.sln /p:Configuration=Debug /p:Platform="Any CPU"*
Hope this helps someone.
My solution is a mix of several answers here.
I checked the build server, and Windows7/NET4.0 SDK was already installed, so I did find the path:
C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v9.0\WebApplications\Microsoft.WebApplication.targets`
However, on this line:
<Import Project="$(MSBuildExtensionsPath)\Microsoft\VisualStudio\v9.0\WebApplications\Microsoft.WebApplication.targets" />
$(MSBuildExtensionsPath) expands to C:\Program Files\MSBuild which does not have the path.
Therefore what I did was to create a symlink, using this command:
mklink /J "C:\Program Files\MSBuild\Microsoft\VisualStudio" "C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio"
This way the $(MSBuildExtensionsPath) expands to a valid path, and no changes are needed in the app itself, only in the build server (perhaps one could create the symlink every build, to make sure this step is not lost and is "documented").
I fixed this by adding
/p:VCTargetsPath="C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V120"
into
Build > Build a Visual Studio project or solution using MSBuild > Command Line Arguments
I tried a bunch of solutions, but in the end this answer worked for me: https://stackoverflow.com/a/19826448/431522
It basically entails calling MSBuild from the MSBuild directory, instead of the Visual Studio directory.
I also added the MSBuild directory to my path, to make the scripts easier to code.
I was having this issue building a SQL Server project on a CI/CD pipeline. In fact, I was having it locally as well, and I did not manage to solve it.
What worked for me was using an MSBuild SDK, capable of producing a SQL Server Data-Tier Application package (.dacpac) from a set of SQL scripts, which implies creating a new project. But I wanted to keep the SQL Server project, so that I could link it to the live database through SQL Server Object Explorer on Visual Studio. I took the following steps to have this up and running:
Kept my SQL Server project with the .sql database scripts.
Created a .NET Standard 2.0 class library project, making sure that the target framework was .NET Standard 2.0, as per the guidelines in the above link.
Set the contents of the .csproj as follows:
<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="MSBuild.Sdk.SqlProj/1.0.0">
<PropertyGroup>
<SqlServerVersion>Sql140</SqlServerVersion>
<TargetFramework>netstandard2.0</TargetFramework>
</PropertyGroup>
</Project>
I have chosen Sql140 as the SQL Server version because I am using SQL Server 2019. Check this answer to find out the mapping to the version you are using.
Ignore the SQL Server project on build, so that it stops breaking locally (it does build on Visual Studio, but it fails on VS Code).
Now we just have to make sure the .sql files are inside the SDK project when it is built. I achieved that with a simple powershell routine on the CI/CD pipeline that would copy the files from the SQL Server project to the SDK project:
Copy-Item -Path "Path.To.The.Database.Project\dbo\Tables\*"
-Destination (New-item -Name "dbo\Tables" -Type Directory -Path "Path.To.The.DatabaseSDK.Project\")
PS: The files have to be physically in the SDK project, either in the root or on some folder, so links to the .sdk files in the SQL Server project won't work. In theory, it should be possible to copy these files with a pre-build condition, but for some obscure reason, this was not working for me. I tried also to have the .sql files on the SDK project and link them to the SQL Server project, but that would easily break the link with the SQL Server Object Explorer, so I decided to drop this as well.
In case if you're trying to deploy a project using VSTS, then issue might be connected with checking "Hosted Windows Container" option instead of "Hosted VS2017"(or 18, etc.):
I fixed this by running the build in a docker container, specifically dotnet/framework/sdk. It includes the VS build tools.
Creating a new project and copying over the settings should probably provide the best guidance in what to do. This is what it looks like on mine
<PropertyGroup>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath>
</PropertyGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(VSToolsPath)\WebApplications\Microsoft.WebApplication.targets" Condition="'$(VSToolsPath)' != ''" />
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v10.0\WebApplications\Microsoft.WebApplication.targets" Condition="false" />
In my case, It was just a Port-Block.
After installation of MSBuild tools from Microsoft, define the MSBuild path in the environment variable, so that it can be run from any path.
Edit the .csproj file in any notepad editor such as notepad++, and comment the
Check for the following elements,
-->
Make sure you use import only once, choose whichever works.
Make sure you have the following folder exists on the drive, "C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v14.0" or whichever version is referenced by MSBuild target at "C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v14.0\WebApplications\Microsoft.WebApplication.targets"
From the command prompt, run the following command, to check
C:>msbuild "C:\\DotnetCi.sln" /p:Configuration=Release /p:UseWPP_CopyWebApplication=true /p:PipelineDependsOnBuild=false
choose /p switch as appropriate, refer to enter link description here
enter image description here
I have a TFSBuild 2013 server that we are trying to now build UWP projects with, but we cannot seem to make it use the correct MSBuild version.
Symptoms:
When building the UWP projects, we get lots of errors like this:
C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v14.0\AppxPackage\Microsoft.AppXPackage.Targets (283): A numeric comparison was attempted on "10.0.11000.0" that evaluates to "10.0.11000.0" instead of a number, in condition "'$(TargetPlatformVersion)' >= '10.0.11000.0'".
Many reports abound for this error, all telling you to ensure that TFS Build is using the correct version of the MSBuild. And herein lies the issue. We cannot seem to make the build server use the correct version.
Here is what we have tried (build definitions are using TfvcTemplate.12.xaml template):
Installing 2015 build tools (update 3) on the build server
Installing VS2015 on the build server (Yuck)
Various combinations of MSBuild parameters in the build definition. (/tv:14.0 & /p:VisualStudioVersion=14.0)
Inclusion of Microsoft.Net.Compilers nuget package
Editing the TfvcTemplate.12.xaml template and setting "Run MSBuild" step to set "ToolsVersion" to "14.0". (Note, there is no "ToolsPath" setting in this version of the template, so I cant do that).
Setting ToolsVersion="14.0" in every .csproj file
No matter what we change, we cannot get the Build Agent to use the 14.0 version of MSBuild.
Strangely, nuget seems to find the correct version when doing the package restore. In the logs we see this when running the nuget.exe restore command: MSBuild auto-detection: using msbuild version '14.0' from 'C:\Program Files (x86)\MSBuild\14.0\bin'.
But further down in the logs, where all the errors start we see this (note: wrong tools version):
C:\Program Files (x86)\MSBuild\12.0\bin\MSBuild.exe /nologo /noconsolelogger "C:\Builds..." [SNIP]
Any help or suggestions gratefully received - I'm at my wits end :)
I finally gave up trying to make this behave with configuration, but managed to get this working on the build machine by hacking the registry.
I changed the following registry keys:
HKLM\SOFTWARE\Wow6432Node\Microsoft\MSBuild\12.0\MSBuildOverrideTasksPath
HKLM\SOFTWARE\Wow6432Node\Microsoft\MSBuild\ToolsVersions\12.0\MSBuildToolsPath
In both cases, I changed the value
from:
C:\Program Files (x86)\MSBuild\12.0\bin\
to:
C:\Program Files (x86)\MSBuild\14.0\bin\
Disclaimer: I don't know what other affects this will have, but its got our builds using the correct MSBuild version, and is limited in scope to the build server.
Editing the TfvcTemplate.12.xaml template and setting "Run MSBuild" step to set "ToolsVersion" to "14.0".
This will work if you also add the following piece in the MSBuild 12.0 config file (as described here)
<msbuildToolsets>
<toolset toolsVersion="14.0">
<property name="MSBuildToolsPath" value="C:\Program Files (x86)\MSBuild\14.0\Bin\" />
</toolset>
</msbuildToolsets>
Please note there is also amd64 folder in the MSbuild\bin directory which has its own config file
I have a file structure like the following:
- binaries
- binary1.dll
- dev
- <developer-name>
- a.csproj
-trunk
- a.csproj
Developers who need to work on a.csproj will create a branch in dev and they will work from there. Our projects need to have a reference to binary1.dll in the binaries directory.
If the reference is a relative path (the Visual Studio default) then the path will not work both for the project in trunk and the project in the developer's branch.
To work around this problem I thought of creating an environment variable and using that in the project file instead:
<Reference Include="binary1">
<HintPath>$(MY_ENV_VAR)\binary1.dll</HintPath>
</Reference>
This works perfectly, but I wanted to help developers add references more easily, so I wrote a program that will convert relative paths that point to binary1.dll (for example, from the dev branch a.csproj it would change the path ../../binaries/binary1.dll to $(MY_ENV_VAR)\binary1.dll) but I have not figured out how to get that to work.
If I use a pre-build event, the project is already loaded into memory and the event return an error because it cannot write the project file.
Then I realized that I could override MSBuild targets, and attempted with the targets: BeforeCompiler, AfterCompiler, BeforeBuild, AfterBuild and in all of them the project is already locked.
Then I ran into this answer and I modified my code to call the executable in the GenerateApplicationManifest target, but that one doesn't seem to call the executable at all.
Some other ideas that I have been playing with are creating a new project that does the updating of the second project and have a link between them, but that would duplicate the number of projects.
I could also just change the depth of trunk, but that only hides the problem and doesn't really solve it. When developers create a branch inside their dev branch to work on different features or bugs then I have the same problem all over again.
There might also be another feature which fixes this in a more elegant way, but I haven't been able to find anything.
So my question: How do I get MS Build or pre-build events to modify a CS project?
I found a way to do this. The issue was that the Visual Studio process itself was locking the project, but Visual Studio could overwrite the file. I ended up modifying a.csproj to include:
<Target Name="BeforeBuild">
<Exec Command="UpdateReferences.exe" /> <!-- This creates the $(ProjectPath).new file -->
<Move SourceFiles="$(ProjectPath).new" DestinationFiles="$(ProjectPath)" />
</Target>