I wrote the C# application below to update an existing application via the PhoneGap Build API. I noticed it works when my .ZIP file is 127kb or less. As soon as it hits 128kb, I get a 500 HTTP response. Sorry, the API does not return any details on the error, only the 500 response code. Any help with this issue will be greatly appreciated. Please note the placeholders for authentication token, appId and .zip file location. Thanks.
using System;
using System.IO;
using System.Net;
namespace PhoneGapBuildQuestion
{
class Program
{
static void Main(string[] args)
{
string token = "<add your token here>";
string appId = "<add your appId here>";
string zipFile = "<add full path to the application .zip file here>";
var info = new FileInfo(zipFile);
var request = (HttpWebRequest)WebRequest.Create(string.Format("https://build.phonegap.com/api/v1/apps/{0}?auth_token={1}", appId, token));
request.ContentType = "application/zip";
request.Headers["Content-disposition"] = string.Format("attachment; filename=\"{0}\"", info.Name);
request.Method = "PUT";
var reqStream = request.GetRequestStream();
var file = new FileStream(zipFile, FileMode.Open);
var bytes = new byte[32768];
int len = 0;
while((len = file.Read(bytes, 0, bytes.Length)) > 0)
reqStream.Write(bytes, 0, len);
reqStream.Close();
var response = new StreamReader(request.GetResponse().GetResponseStream());
string responseText = response.ReadToEnd();
Console.WriteLine(responseText);
Console.ReadLine();
}
}
}
I figured it out. I used fiddler to capture the request from my app and cURL, compared the two and adjusted accordingly. Here is the code I ended up with:
using System;
using System.IO;
using System.Net;
namespace PhoneGapBuildQuestion
{
class Program
{
static void Main(string[] args)
{
string appId = "[your appId here]";
string fileName = "[absolute path to .zip file here]";
string token = "[authentication token here]";
string boundry = "----------------------------7b053ae48e94";
var encoding = new System.Text.ASCIIEncoding();
var fileInfo = new FileInfo(fileName);
var ms = new MemoryStream();
long totalBytes = 0;
string txt = string.Format("--{0}{2}Content-Disposition: form-data; name=\"file\"; filename=\"{1}\"{2}Content-Type: application/octet-stream{2}{2}", boundry, fileInfo.Name, Environment.NewLine);
int bytesRead = 0;
var buffer = new byte[32768];
bytesRead = encoding.GetBytes(txt, 0, txt.Length, buffer, 0);
totalBytes += bytesRead;
ms.Write(buffer, 0, bytesRead);
// read/write file contents to the stream
var fs = new FileStream(fileName, FileMode.Open);
while ((bytesRead = fs.Read(buffer, 0, buffer.Length)) > 0)
{
ms.Write(buffer, 0, bytesRead);
totalBytes += bytesRead;
}
txt = Environment.NewLine + "--" + boundry + "--" + Environment.NewLine;
bytesRead = encoding.GetBytes(txt, 0, txt.Length, buffer, 0);
totalBytes += bytesRead;
ms.Write(buffer, 0, bytesRead);
ms.Position = 0;
var request = (HttpWebRequest)WebRequest.Create(string.Format("https://build.phonegap.com/api/v1/apps/{0}?auth_token={1}", appId, token));
request.ContentLength = totalBytes;
request.Method = "PUT";
request.ContentType = "multipart/form-data; boundary=" + boundry;
var requestStream = request.GetRequestStream();
while ((bytesRead = ms.Read(buffer, 0, buffer.Length)) > 0)
requestStream.Write(buffer, 0, bytesRead);
requestStream.Close();
Console.WriteLine(new StreamReader(request.GetResponse().GetResponseStream()).ReadToEnd());
Console.ReadLine();
}
}
}
Related
I have been searching around for an answer but really don't know what cause my problem. I'm doing uploading a file to my server using HttpWebRequest, the scheme should be correct:
1. Compose multipart form data, boundary and trailer.
2. Set content length of request by combining length of form data, file.
3. Write directly to stream and keep track upload progress.
Here is the code I'm using:
HttpWebRequest uploadWebRequest = Func.UploadFileCompose(string.Format("url?hash={0}", uploadKeys.hash), cookieCollection);
string headerTemplate = "Content-Disposition: form-data; name=\"{0}\"; filename=\"{1}\"\r\nContent-Type: {2}\r\n\r\n";
string header = string.Format(headerTemplate, "video", Path.GetFileName(videoModel.DownloadedLocation), "video/mp4");
byte[] headerbytes = System.Text.Encoding.UTF8.GetBytes(header);
byte[] trailer = System.Text.Encoding.ASCII.GetBytes("\r\n--" + Func.boundary + "--\r\n");
long totalBytes = 0;
using(FileStream fileStream = new FileStream(videoModel.DownloadedLocation,FileMode.Open, FileAccess.Read))
{
totalBytes += headerbytes.Length;
totalBytes += fileStream.Length;
totalBytes += trailer.Length;
}
uploadWebRequest.ContentLength = totalBytes;
using (Stream requestStream = uploadWebRequest.GetRequestStream())
{
requestStream.ReadTimeout = 10000;
requestStream.WriteTimeout = 10000;
//write header first
requestStream.Write(headerbytes, 0, headerbytes.Length);
using (FileStream fileStream = new FileStream(videoModel.DownloadedLocation, FileMode.Open, FileAccess.Read))
{
int bytesRead = 0;
long bytesSent = 0;
byte[] buffer = new byte[1024000];
while ((bytesRead = fileStream.Read(buffer, 0, buffer.Length)) != 0)
{
bytesSent += bytesRead;
requestStream.Write(buffer, 0, bytesRead);
decimal percentage = (decimal)(bytesSent * 100) / (decimal)fileStream.Length;
if (Math.Round(percentage, 1) % 0.2M == 0)
{
Func.SetProgressStatus(lvStatus, "Uploaded: " + Math.Round(percentage, 1) + "%");
}
}
}
//write trailer
requestStream.Write(trailer, 0, trailer.Length);
}
string uploadResponseInStr = "";
using (HttpWebResponse response = (HttpWebResponse)uploadWebRequest.GetResponse())
{
var encoding = ASCIIEncoding.ASCII;
try
{
using (var reader = new System.IO.StreamReader(response.GetResponseStream(), encoding))
{
uploadResponseInStr = await reader.ReadToEndAsync();
}
}
catch (Exception e1)
{
return null;
}
}
Tried to set
req.KeepAlive = true; //true or false
req.Timeout = 10000;
req.ReadWriteTimeout = 10000;
req.ProtocolVersion = HttpVersion.Version10; // 11 or 10
Does not help.
Thanks for help in advance. Really appreciate it!
Edit: Set DefaultConnectionLimit equal 1000 does not help.
The connection have been established but it only upload a few MB before exception raised
Solved.!
This request was missing boundary and the length was incorrect.
Also it is necessary to write boundary to stream too.
I am trying to upload an image file via FTP in ASP.Net. The image file is uploaded to correct location but when I read or download it, it's corrupt. My code is given below
protected void FTPUpload()
{
//FTP Server URL.
string ftp = ConfigurationManager.AppSettings.Get("FTPServer");
//FTP Folder name.
string ftpFolder = "images/logos/";
//FTP Credentials
string ftpUsername = ConfigurationManager.AppSettings.Get("FTPUsername");
string ftpPassword = ConfigurationManager.AppSettings.Get("FTPPassword");
byte[] fileBytes = null;
//Read the FileName and convert it to Byte array.
string fileName = Path.GetFileName(fuLogo.FileName);
using (StreamReader fileStream = new StreamReader(fuLogo.PostedFile.InputStream))
{
fileBytes = Encoding.UTF8.GetBytes(fileStream.ReadToEnd());
fileStream.Close();
}
try
{
//Create FTP Request.
FtpWebRequest request = (FtpWebRequest)WebRequest.Create(ftp + ftpFolder + fileName);
request.Method = WebRequestMethods.Ftp.UploadFile;
//Enter FTP Server credentials.
request.Credentials = new NetworkCredential(ftpUsername, ftpPassword);
request.ContentLength = fileBytes.Length;
request.UsePassive = true;
request.UseBinary = true;
request.ServicePoint.ConnectionLimit = fileBytes.Length;
request.EnableSsl = false;
using (var requestStream = request.GetRequestStream())
{
CopyStream(fuLogo.PostedFile.InputStream, requestStream);
}
FtpWebResponse response = (FtpWebResponse)request.GetResponse();
//lblMessage.Text += fileName + " uploaded.<br />";
response.Close();
}
catch (WebException ex)
{
throw new Exception((ex.Response as FtpWebResponse).StatusDescription);
}
}
public static void CopyStream(Stream input, Stream output)
{
byte[] buffer = new byte[1024000];
int read;
while ((read = input.Read(buffer, 0, buffer.Length)) > 0)
{
output.Write(buffer, 0, read);
}
}
Am I missing something? The file is uploaded perfectly but for some reason it gets corrupted.
This part smells:
using (StreamReader fileStream = new StreamReader(fuLogo.PostedFile.InputStream))
{
fileBytes = Encoding.UTF8.GetBytes(fileStream.ReadToEnd());
fileStream.Close();
}
There should be no reason to first copy image to array (and use default text encoding/UTF8 decoding in the meantime) - just do stream-to-stream copy(see How do I copy the contents of one stream to another?):
public static void CopyStream(Stream input, Stream output)
{
byte[] buffer = new byte[32768];
int read;
while ((read = input.Read(buffer, 0, buffer.Length)) > 0)
{
output.Write (buffer, 0, read);
}
}
So the ftp upload should be just
using (var requestStream = request.GetRequestStream())
{
CopyStream(fuLogo.PostedFile.InputStream, requestStream);
// no need to requestStream.Close(); - using does that for you
}
This is my code :
public static string DownloadFile(string FtpUrl, string FileNameToDownload,
string userName, string password, string tempDirPath)
{
string ResponseDescription = "";
string PureFileName = new FileInfo(FileNameToDownload).Name;
string DownloadedFilePath = tempDirPath + "/" + PureFileName;
string downloadUrl = String.Format("{0}/{1}", FtpUrl, FileNameToDownload);
FtpWebRequest req = (FtpWebRequest)FtpWebRequest.Create(downloadUrl);
req.Method = WebRequestMethods.Ftp.DownloadFile;
req.Credentials = new NetworkCredential(userName, password);
req.UseBinary = true;
req.Proxy = null;
try
{
FtpWebResponse response = (FtpWebResponse)req.GetResponse();
Stream stream = response.GetResponseStream();
byte[] buffer = new byte[2048];
FileStream fs = new FileStream(DownloadedFilePath, FileMode.Create);
int ReadCount = stream.Read(buffer, 0, buffer.Length);
while (ReadCount > 0)
{
fs.Write(buffer, 0, ReadCount);
ReadCount = stream.Read(buffer, 0, buffer.Length);
}
ResponseDescription = response.StatusDescription;
fs.Close();
stream.Close();
}
catch (Exception e)
{
Console.WriteLine(e.Message);
}
return ResponseDescription;
}
}
This code Downloads a file from a ftp server and write it to a specific path in server.
but the encoding of the saved file is not UTF-8.
I want to change the encoding type of the file to UTF-8.
Do I must use StreamReader ?
How Can I modify that code?
In theory, the below should work, but it depends or whether the responsestream can work together with the streamreader.
Writing with a different encoding is easy, you can simply use a streamwriter (based on textwriter) instead of a filestream. However, you can't write the bytes directly, since you have to write the properly formatted text. For that, the bytes have to be converted to text (Char buffer) with the proper original encoding.
char[] buffer = new char[2048]; //or 1024 if you want to keep the same block size
using (var reader = new StreamReader(stream, Encoding.Unicode)) // <= Or whatever encoding the orignal is
{
using (var tw = new StreamWriter(DownloadedFilePath, false, Encoding.UTF8)) //streamwriter instead of filestream
{
while (true)
{
int ReadCount = reader.Read(buffer, 0, buffer.Length);
if (ReadCount == 0) break;
tw.Write(buffer, 0, ReadCount);
}
ResponseDescription = response.StatusDescription;
stream.Close();
tw.Close();
}
}
If the streamreader gives problems, you can also download the bytes first, and use a streamreader on the already downloaded bytes.
You can wrap it in StreaWriter:
try
{
FtpWebResponse response = (FtpWebResponse)req.GetResponse();
Stream stream = response.GetResponseStream();
byte[] buffer = new byte[2048];
var sw = new StreamWriter( new FileStream(DownloadedFilePath, FileMode.Create),
Encoding.UTF8);
int ReadCount = stream.Read(buffer, 0, buffer.Length);
while (ReadCount > 0)
{
sw.Write(buffer, 0, ReadCount);
ReadCount = stream.Read(buffer, 0, buffer.Length);
}
ResponseDescription = response.StatusDescription;
sw.Close();
stream.Close();
}
I hope it will help
You have a look here :https://stackoverflow.com/ answer
I'm uploading large files to ftp site using this code.
Code
using (FileStream fs = new FileStream(FileLoc, FileMode.Open, FileAccess.Read))
{
string ftpUrl = string.Format("{0}/{1}", uploadUrl, uploadFileName);
FtpWebRequest requestObj = FtpWebRequest.Create(ftpUrl) as FtpWebRequest;
requestObj.Method = WebRequestMethods.Ftp.UploadFile;
requestObj.Credentials = new NetworkCredential(Uid, Pass);
using (Stream requestStream = requestObj.GetRequestStream())
{
byte[] buffer = new byte[8092];
int read = 0;
while ((read = fs.Read(buffer, 0, buffer.Length)) != 0)
{
requestStream.Write(buffer, 0, read);
}
requestStream.Flush();
if (fs != null)
{
fs.Close();
fs.Dispose();
}
if (requestStream != null)
{
requestStream.Close();
requestStream.Dispose();
}
}
}
Some times this code up-lode files very fine but some time it up-lodes some part of file not complete file and doesn't give any error.
Can any one help me why some time it upload only some part of file not hole file.
Here's the code we use for uploading to FTP. It looks very similar to your own. Nevertheleess, I post it for your reference as we haven't had any such reported failures
private void UploadFile(string fileToUpload)
{
Output = new Uri(Path.Combine(Output.ToString(), Path.GetFileName(fileToUpload)));
FtpWebRequest request = WebRequest.Create(Output) as FtpWebRequest;
request.Method = WebRequestMethods.Ftp.UploadFile;
// in order to work with Microsoft Windows Server 2003 + IIS, we can't use passive mode.
request.UsePassive = false;
request.Credentials = new NetworkCredential(username, password);
// Copy the contents of the file to the request stream.
Stream dest = request.GetRequestStream();
FileStream src = File.OpenRead(fileToUpload);
int bufSize = (int)Math.Min(src.Length, 1024);
byte[] buffer = new byte[bufSize];
int bytesRead = 0;
int numBuffersUploaded = 0;
do
{
bytesRead = src.Read(buffer, 0, bufSize);
dest.Write(buffer, 0, bufSize);
numBuffersUploaded++;
}
while (bytesRead != 0);
dest.Close();
src.Close();
FtpWebResponse response = (FtpWebResponse)request.GetResponse();
if (response.StatusCode != FtpStatusCode.ClosingData)
{
Console.Error.WriteLine("Request {0}: Error uploading file to FTP server: {1} ({2})", Id, response.StatusDescription, response.StatusCode);
}
else
{
Console.Out.WriteLine("Request {0}: Successfully transferred file to {1}", Id, Output.ToString());
}
}
I need to download the file as http response for the current http request.
Until now I used code as
System.Uri uri = System.Web.HttpContext.Current.Request.Url;
HttpWebRequest httpRequest = (HttpWebRequest)WebRequest.Create(
Path.Combine(uri.ToString(), filename));
httpRequest.Method = "GET";
using (HttpWebResponse httpResponse = (HttpWebResponse)httpRequest.GetResponse())
{
using (Stream responseStream = httpResponse.GetResponseStream())
{
using (FileStream localFileStream = new FileStream(
Path.Combine(localFolder, filename), FileMode.Open))
{
int bytesRead;
while ((bytesRead = responseStream.Read(buffer, 0, buffer.Length)) > 0)
{
totalBytesRead += bytesRead;
localFileStream.Write(buffer, 0, bytesRead);
}
}
}
}
But this code the request is only sending but not getting any responses...
Is this possible?
You should get the file off disk then use the Response.OutputStream to write the file directly to the response. Make sure to set the correct content headers so the browser will know what is coming.
FileInfo file = new FileInfo(Path.Combine(localFolder, filename));
int len = (int)file.Length, bytes;
Response.ContentType = "text/plain"; //Set the file type here
Response.AddHeader "Content-Disposition", "attachment;filename=" + filename;
context.Response.AppendHeader("content-length", len.ToString());
byte[] buffer = new byte[1024];
using(Stream stream = File.OpenRead(path)) {
while (len > 0 && (bytes =
stream.Read(buffer, 0, buffer.Length)) > 0)
{
Response.OutputStream.Write(buffer, 0, bytes);
len -= bytes;
}
}
Not sure, but it looks like your making a web request, getting the response stream, then attempting to buffer it out to localFolder. If so, FileMode.Open looks suspect ("should open an existing file..."?). Maybe use FileMode.Create.
MSDN ref
Also, does your web app needs to have write permissions to localFolder.