How do you compile .cs files using C++
I have searched all through Mono's documentation and can't find a way to just compile C# code from the embedded mono runtime in C++. I know how to open a C# .exe assembly file using the embedded mono functions from C++, but I can't seem to find a way to just compile a .cs file to the .exe from C++.
I have also managed to compile the .cs files by calling the mcs.bat file from the CreateProcessA() function that Windows provides, however this does not give me a way to log errors or even check if it succeeded in compilation etc. (It also feels like a hack and not the official solution). The main reason I need to do this is so that I can recompile C# scripts on the fly by detecting when the source code has changed and another subset of conditions.
Does anyone know of a way to properly compile C# files using the embedded Mono runtime? And where to find the documentation for this? Currently I've been using the documentation here: http://docs.go-mono.com/?link=xhtml%3adeploy%2fmono-api-assembly.html which provides enough information for the most part.
Linking Mono in a DLL
Also, if you're familiar with embedding mono, do you know how to use it in a dll? I've managed to successfully link and compile it within a console application, but when I try to compile it as a part of a dynamic library, I get unresolved external symbol errors (specifically functions with the prefix __imp*).
Lastly, I'm using mono to embed C# as a scripting language for my game engine, however I don't know if there is a better (smaller) solution that I can use. If you know of any better solution feel free to leave a recommendation.
The mono runtime is a "Runtime", only for running the code,
but if you have installed the csc command then you can use this:
#include <cstdlib>
int main(){
system("csc yourfile.cs")
return 0;
}
In Visual Studio when I "build" my project, does that mean that I "compiled" the source code to machine code?
If so, why not call it "Compile"?
As said by #pm100, Building does many things apart from compiling, the compiler at first compiles the code from C# to byte code (not to machine language in C# case). Here you get multiple pieces of compiled code, these pieces are not related to each other.
Here comes the role of linker, it links the multiple pieces (they are also called objects). Now the files knows how communicate and use the code from each other.
Now Visual Studio may do something else, like calling post-build hooks, copy the files to the output directory, etc.
I have a file coded in VB that I need to reference and use in my C# program. I am having trouble getting my C# program to recognize my .vb file so that I can send variables to it through C# windows form methods. How can I get these 2 files to work together? do I need to include a using statement combined with a system method? What do you suggest?
Create a VB.NET new project
Add your VB file into it.
Compile the project and get the DLL from bin folder.
Add a reference to this DLL in your C# project.
Now you can access the functions of VB file.
Alternately, you can add both your C# and this new VB project in a single solution and add a reference to VB project in your C# project. This is the preferred solution from debugging point of view.
You may want to try freely available conversion tools that can convert your VB.NET code to C# code (and vice versa) that will get you rid of all of the above. I regularly use the excellent conversion tool called Econ NetVert available here.
I just noted that you have added VB6 as one of the tags in your question. Is the code in question in VB6? If so, you may first need to upgrade it to VB.NET. I know there was a wizard in VS2003 that could do this for you. Not sure if there's any other equivalent tool or method in VS2010 or VS2012 now-a-days.
Can you mix vb and c# files in the same project for a class library? Is there some setting that makes it possible?
I tried and none of the intellisense works quite right, although the background compiler seems to handle it well enough (aside from the fact that I, then, had 2 classes in the same namespace with the same name and it didn't complain).
We're trying to convert from VB to C# but haven't finished converting all the code. I have some new code I need to write, but didn't really want to make a new project just for it.
No, you can't. An assembly/project (each project compiles to 1 assembly usually) has to be one language. However, you can use multiple assemblies, and each can be coded in a different language because they are all compiled to CIL.
It compiled fine and didn't complain because a VB.NET project will only actually compile the .vb files and a C# project will only actually compile the .cs files. It was ignoring the other ones, therefore you did not receive errors.
Edit: If you add a .vb file to a C# project, select the file in the Solution Explorer panel and then look at the Properties panel, you'll notice that the Build Action is 'Content', not 'Compile'. It is treated as a simple text file and doesn't even get embedded in the compiled assembly as a binary resource.
Edit: With asp.net websites you may add c# web user control to vb.net website
Well, actually I inherited a project some years ago from a colleague who had decided to mix VB and C# webforms within the same project. That worked but is far from fun to maintain.
I decided that new code should be C# classes and to get them to work I had to add a subnode to the compilation part of web.config
<codeSubDirectories>
<add directoryName="VB"/>
<add directoryName="CS"/>
</codeSubDirectories>
The all VB code goes into a subfolder in the App_Code called VB and the C# code into the CS subfolder. This will produce two .dll files. It works, but code is compiled in the same order as listed in "codeSubDirectories" and therefore i.e Interfaces should be in the VB folder if used in both C# and VB.
I have both a reference to a VB and a C# compiler in
<system.codedom>
<compilers>
The project is currently updated to framework 3.5 and it still works (but still no fun to maintain..)
You can not mix vb and c# within the same project - if you notice in visual studio the project files are either .vbproj or .csproj. You can within a solution - have 1 proj in vb and 1 in c#.
Looks like according to this you can potentially use them both in a web project in the App_Code directory:
http://pietschsoft.com/post/2006/03/30/ASPNET-20-Use-VBNET-and-C-within-the-App_Code-folder.aspx
It might be possible with some custom MSBuild development. The supplied .targets force the projects to be single language - but there's no runtime or tooling restriction preventing this.
Both the VB and CS compilers can output to modules - the CLR's version of .obj files. Using the assembly linker, you could take the modules from the VB and CS code and produce a single assembly.
Not that this would be a trival effort, but it probably would work.
Walkthrough: Using Multiple Programming Languages in a Web Site Project http://msdn.microsoft.com/en-us/library/ms366714.aspx
By default, the App_Code folder does not allow multiple programming languages. However, in a Web site project you can modify your folder structure and configuration settings to support multiple programming languages such as Visual Basic and C#. This allows ASP.NET to create multiple assemblies, one for each language. For more information, see Shared Code Folders in ASP.NET Web Projects. Developers commonly include multiple programming languages in Web applications to support multiple development teams that operate independently and prefer different programming languages.
Yes its possible.adding c# and vb.net projects into a single solution.
step1: File->Add->Existing Project
Step2: Project->Add reference->dll or exe of project which u added before.
step3: In vb.net form where u want to use c# forms->import namespace of project.
Although Visual Studio does not support this (you can do some tricks and get MSBuild to compile both, but not from within Visual Studio), SharpDevelop does. You can have both in the same solution (as long as you are running Visual Studio Professional and above), so the easiest solution if you want to keep using Visual Studio is to seperate your VB code into a different project and access it that way.
Why don't you just compile your VB code into a library(.dll).Reference it later from your code and that's it. Managed dlls contain MSIL to which both c# and vb are compiled.
Right-click the Project. Choose Add Asp.Net Folder.
Under The Folder, create two folders one named VBCodeFiles and the Other CSCodeFiles
In Web.Config add a new element under compilation
<compilation debug="true" targetFramework="4.5.1">
<codeSubDirectories>
<add directoryName="VBCodeFiles"/>
<add directoryName="CSCodeFiles"/>
</codeSubDirectories>
</compilation>
Now, Create an cshtml page.
Add a reference to the VBCodeFiles.Namespace.MyClassName using
#using DMH.VBCodeFiles.Utils.RCMHD
#model MyClassname
Where MyClassName is an class object found in the namespace above.
now write out the object in razor using a cshtml file.
<p>#Model.FirstName</p>
Please note, the directoryName="CSCodeFiles" is redundant if this is a C# Project and the directoryName="VBCodeFiles" is redundant if this is a VB.Net project.
I don't see how you can compile a project with the C# compiler (or the VB compiler) and not have it balk at the wrong language for the compiler.
Keep your C# code in a separate project from your VB project. You can include these projects into the same solution.
You need one project per language. I'm quite confident I saw a tool that merged assemblies, if you find that tool you should be good to go. If you need to use both languages in the same class, you should be able to write half of it in say VB.net and then write the rest in C# by inheriting the VB.net class.
At the risk of echoing every other answer, no, you cannot mix them in the same project.
That aside, if you just finished converting VB to C#, why would you write new code in VB?
For .net 2.0 this works. It DOES compile both in the same project if you create sub directories of in app code with the related language code. As of yet, I am looking for whether this should work in 3.5 or not though.
As others have said, you can't put both in one project. However, if you just have a small piece of C# or VB code that you want to include in a project in the other language, there are automatic conversion tools. They're not perfect, but they do most things pretty well. Also, SharpDevelop has a conversion utility built in.
No, not in the same project.but you can use them in the same solution.
though you need to take care that your code is CLS compliant. That means you must not have used such functionality/feature that is not understand by other language. For example VB does not understand unsigned ints.
In our scenario, its a single VB.NET project (Windows Desktop application) in a single solution. However we wanted to take advantage of C# features like signed/unsigned integers and XML literals and string features in VB.NET. So depending on the features, at runtime we build the code file, compile using respective Rosalyn compiler (VB/CS) into DLL and dynamically load into current assembly. Of course we had to work on delinking, unloading, reloading, naming etc of the dynamic DLLs and the memory management were we largely used dynamic GUID for naming to avoid conflict.
It works fine where app user may connect to any DB from our desktop app, write SQL query, convert the connection to LINQ connection and write LINQ queries too which all requires dynamic building of source code, compiling into DLL and attaching to current assembly.
Yes, You can add both of the file in web site only.If the project is a web application it will not allow different type of file.
so I'm writing a VS2008 C# Add-In to automate AspectC++ weaving in C++ projects. I'm generating the C++ source files (now woven with aspects), but I can't figure out how to compile them as part of the pre-build step. Is there a convenient way to specify new source within the IDTExtensibility2, EnvDTE90, or VslangProj90 namespaces? I've tried using the VCProject and VCProjectEngine interfaces as well as marking the files for inclusion programmatically via the 'ExcludedFromBuild = false' flag. No luck.
I noticed that the commercial AspectC++ Add-In bypasses cl.exe by putting a wrapper around it and the ac++.exe aspect compiler. So they must call their own cl.exe which then calls ac++.exe before preparing the generated source files for the real compiler. That seems like a hack to me, is there not a better way? I'm really stumped on this one, any help would be appreciated.
Why not just include the generated file into the project that you then build?