As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.
Closed 9 years ago.
well the title pretty much explains the core of my question.
I have been unable to locate a tutorial/Tutorials for C# and C++ (I would like to find one for C# but C++ would be appreciated as well)
that encourage you to not use an IDE of any type, tutorials that make you learn EVERYTHING the old/hard way.
Im wanting to find tutorials that teach you to use only notepad or something similar, I dont want to depend on drag n drop and i feel like i will be learning so much more on how things work. So with that said does anyone know of such tutorials/books/websites?
I appreciate any assistance on this, Everyone have a great day
Instead of looking for tutorials that explain how to do things without IDE's, you should look for tutorials that explain how to compile from the command line. You can then use notepad (or emacs or VIM or w/e text editor you want) and follow along with the "IDE tutorials." But I agree with most people here, you might as well use an IDE. Most of them don't "hide" things from you that you need to concern yourself with anyways.
Why losing time when today, after years, we have some good IDEs that help us to speed up our dead times?
Anyway if you are going to learn a new programmation language,you must know how it works,indipendently on how ("old style") you reach the result.
Start looking for tutorials that explain how to compile from the command line.
Related
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.
Closed 10 years ago.
I want to build a nice looking UI with Silverlight, something that keep moving in a delicate manner (like this intro)
I know of course this is possible through the Animation features of Silverlight, but they seem to me a bit too exhausting. I'm looking for some ready-to-use UI animation.
As I recall, jquery offers quite a few UI menus (etc.) that are really easy to use.
I've searched quite a bit for effects library, or tutorials, but I couldn't find anything helpful.
Is my only option is writing Storyboard and build my animations from scratch?
Is that considered OK or I'm just reinventing the wheel here for no reason?
Does it make jquery a better choice for fancy UI web applications? (I've never used it , just read about it)
Storyboards and animations aren't that bad to learn. They are daunting at first (because they can be verbose), but if you just take some time to understand them, they are fairly straight forward. You can try some third party control suites like Telerik which have some animation/transition functions but I'd suggest diving in and understanding how they work.
The best way to try to learn the animations is to think of what you want to do first (something simple) and then just research/figure it out. Googles great for this! Do somethign easy at first of course.
View the sample Silverlight animation browser at microsoft to get started... Sample Animations
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.
Closed 10 years ago.
As proposed by Brandon Walkin (for Xcode, but same thing), more visualization in the IDE can help productivity. In particular, I'd like to provide little icons to better convey the meaning of enum choices or classes (such as UI controls), roughly like this:
The built-in XML comment syntax clearly doesn't support this, but maybe someone has written an add-in to add support for, say, a <img> tag?
Man I love the Visual Studio Gallery for all the good things it contains.
Never seen anything like what you suggest there, but have seen plugin's for adding that kind of content to comments tho. This is one that I can find in there now (http://visualstudiogallery.msdn.microsoft.com/e216ec81-730b-4022-8305-25c39eb1f820), but I distinctly remember that there used to be one that allowed you to link to an image file (an export from say visio or it's ilk), and it would display it inline. I can't find it now tho :-(
You might want to look at this one, which is close, but not quite on the money http://visualstudiogallery.msdn.microsoft.com/c3eaa4fc-f2de-43ad-92ee-f0f257b79005. The source code is available here: http://csharpintellisense.codeplex.com/
And I'd actually like to thank you for drawing my attention back to that fabulous repository of goodness.
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.
Closed 10 years ago.
Is there a feature equivalent to C#'s regions for being able to group code into named blocks and collapse and expand them?
Alternatively, are there any workarounds or third party tools available to achieve the same result?
One possible workaround might be using F# Outlining VS Extension that provides //#region outlining functionality. I use it with VS2010 for couple of months without any problems and find it very convenient:
[-]//#region Region Name
--lines of F# code--
--lines of F# code--
--lines of F# code--
//#endregion
with one click collapses to
[+]Region Name
and back.
I found times ago (out of mine curiosity) the link the was searching on for asking this question.
If you look at Regions and navigation bar for F# in Visual Studio the guy seems implemented an experimental feature. Post of firsts of 2012, so it's pretty fresh stuff.
Should say that I didn't try it till now.
Good luck.
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.
Closed 11 years ago.
I'm looking for a program that provides me a functionality to build help documentation that can be viewed in a browser.
It should be lookin like a standard help, mean: topics, sub categories etc. Which can include
graphics, can format text etc.
I found a few nice looking, but they cost like houndreds of dollars.
Also found freeware, but that program wasn't what im looking for.
Any suggestions guys (girls)?
EDIT:
This is not a duplicate. I didnt precise, but i dont want to make documentation from source code.
Forget about source code.
My documentation can be about frogs, butterflies or something else. I added tag c# because there is no tag "documentation". (and colorlire c# code would be useful).
I just need progrma like this:
http://www.softany.com/winchm/screenshots.htm
But i need something really good, with alot of features.
:S (I promise my english will be better asfet post 1000 questions^^)
Assuming that you mean building help files from XMLDoc comments in code files, SandCastle will do this
Sandcastle is great, but is complex and hard to work with.
Sandcastle HelpFile Builder makes it a lot easier. You can style the generated HTML files or use one of the existing templates.
I have successfully used NDOC 3 in the past.
Don't forget MAML for portability and standardization (plus it works well with Sandcastle).
What is the recommended help file format to use in a modern Windows app?
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.
Closed 10 years ago.
I'm starting my 2nd class in C# programming through Kaplan online school. I have some limited interaction with the professor and the class online, but nothing like in an actual school. I'm about to go through "Modern Software Development Using C#.NET" by Richard Wiener. It seems the book as a extremely heavy focus on UML (which I don't even really know what that is right now!)
You experinced Csharpers.... any tips to keep in mind as I go through this to keep in perspective how the modern software engineer works outside the classroom?
Any perspectives to share as I start understanding UML and intermediate C# programming?
Some companies will use UML everywhere. Some use it nowhere. I'm not a big fan myself - I prefer ad-hoc diagrams and plenty of other communication (notes on the diagram, actual talking etc).
The good thing about an ad-hoc approach is that you can leave it as vague as you like or make it really detailed. The bad thing about it is you can't generate any code from it - but I've never really liked generating code from UML. (Others swear by it, mind.)
You certainly don't need to know UML to learn C#.
UML would come very close to the end of the list of things that gave me insight into the complex world of programming. I find it very distracting when trying to design something, and too time consuming for real system descriptions. I have always thought it is important and tried to start my project with UML diagram, but it wasn't ever worth it.
The bigger the projects you are working in the more you need a language to speak with, known by all members of the project team - a common language like UML! But you need not to start learning C# with UML.