how to cancel Task quicker - c#

I have a Windows Service which starts a task on start up
This task which has a while loop and after performing one iteration it go to sleep for 5 minutes.
When I stop service, the task is cancelled first and later some other operations gets performed
if the task is in sleep, it get cancelled only when it wakes up , i want it to be cancelled even if it is sleeping and don't want to wait for waking it up.
following is the code
Task controllerTask = Task.Factory.StartNew(() =>
{
var interval = 300;
while(true)
{
if (cancellationToken.IsCancellationRequested)
break;
Thread.Sleep(interval * 1000);
if (cancellationToken.IsCancellationRequested)
break;
//SOME WORK HERE
}
}, cancellationToken);
Is there any way?
EDIT:
I am not able to use Task.Delay , I can't find it in System.Threading.Tasks.Task namespace , because I am using .Net Framework 4.0 not 4.5
Is there any other better solution that works with 4.0.

Use Task.Delay instead of Thread.Sleep. It takes a CancellationToken parameter so you can abort it before the end of the delay.
If you're using async code, you could write it like this:
await Task.Delay(duration, cancellationToken);
If it's synchronous code, you can just wait the task:
Task.Delay(duration, cancellationToken).Wait();

This is one blocking solution you can use in C# 4.0, VS2010.
cancellationToken.WaitHandle.WaitOne(TimeSpan.FromMinutes(5));
It will unblock when you cancel the token source or on timeout which is your desired sleep interval.

Inspired by the other answers, simple example of using await for this problem:
public static class TaskExtension
{
/// <summary>
/// Call to highlight fact that you do not want to wait on this task.
///
/// This nicely removes resharper warnings without need for comments.
/// </summary>
/// <param name="task"></param>
public static void FireAndForget(this Task task)
{
}
}
internal class Program
{
private static void Main(string[] args)
{
var cancellationToken = new CancellationTokenSource();
TaskCode(cancellationToken.Token).FireAndForget();
Console.ReadLine();
cancellationToken.Cancel();
Console.WriteLine("End");
Console.ReadLine();
}
private static async Task TaskCode(CancellationToken cancellationToken)
{
while (!cancellationToken.IsCancellationRequested)
{
var interval = TimeSpan.FromSeconds(1);
await Task.Delay(interval, cancellationToken);
//SOME WORK HERE
Console.WriteLine("Tick");
}
}
}

I've broken long sleep into multiple small sleeps, following is the modified code:
Task controllerTask = Task.Factory.StartNew(() =>
{
while(true)
{
if (cancellationToken.IsCancellationRequested) break;
var sleepTime = 10;
if (interval < sleepTime)
interval = sleepTime;
var iteration = (interval / sleepTime);
if ((interval % sleepTime) > 0)
iteration++;
bool cancel = false;
for (int i = 0; i < iteration; i++)
{
Thread.Sleep(sleepTime * 1000);
if (cancellationToken.IsCancellationRequested) { cancel = true; break; };
}
if (cancel) break;
//SOME WORK HERE
}
}

Related

Async method somehow yields control when it shouldn't

Consider the code below
static void Main(string[] args)
{
var ts = new CancellationTokenSource();
CancellationToken ct = ts.Token;
Task<string> task = Task.Run(() =>
{
ct.ThrowIfCancellationRequested();
var task2 = ActualAsyncTask();
while (!task2.IsCompleted)
{
var t = DateTime.Now;
while (DateTime.Now - t < TimeSpan.FromSeconds(1))
{
}
ct.ThrowIfCancellationRequested();
}
return task2;
}, ct);
Console.ReadLine();
ts.Cancel();
Console.ReadLine();
}
static async Task<string> ActualAsyncTask()
{
await Task.Delay(1000);
for(int i = 0; i < 100; ++i)
{
var t = DateTime.Now;
while (DateTime.Now - t < TimeSpan.FromSeconds(1))
{
}
Console.WriteLine("tick");
}
return "success";
}
It spawns a task that busy-waits for a cancellation request while an asynchronous method also busy-waits and prints some text into console.
When you let it run for a few seconds and then press enter, the task will throw the cancellation exception. While it's an interesting trick, I don't understand how the async method is able to yield control and make it possible.
Both the anonymous lambda within the task and the asynchronous method report to run on the same worker thread, which means they should be synchronous. In my understanding this setup should not throw the cancellation exception past the first 1 second await, because past that point there are no more awaits to allow the while loop of the anonymous lambda to gain control of the thread flow, yet somehow they seemingly both run in parallel using one thread.
If I remove the await command entirely, the execution becomes as expected - sending a cancellation request no longer interrupts the task. What am I missing?

C#: wait async operation to finish for fixed amount of time, and then do some action based on the result [duplicate]

I want to wait for a Task<T> to complete with some special rules:
If it hasn't completed after X milliseconds, I want to display a message to the user.
And if it hasn't completed after Y milliseconds, I want to automatically request cancellation.
I can use Task.ContinueWith to asynchronously wait for the task to complete (i.e. schedule an action to be executed when the task is complete), but that doesn't allow to specify a timeout.
I can use Task.Wait to synchronously wait for the task to complete with a timeout, but that blocks my thread.
How can I asynchronously wait for the task to complete with a timeout?
How about this:
int timeout = 1000;
var task = SomeOperationAsync();
if (await Task.WhenAny(task, Task.Delay(timeout)) == task) {
// task completed within timeout
} else {
// timeout logic
}
And here's a great blog post "Crafting a Task.TimeoutAfter Method" (from MS Parallel Library team) with more info on this sort of thing.
Addition: at the request of a comment on my answer, here is an expanded solution that includes cancellation handling. Note that passing cancellation to the task and the timer means that there are multiple ways cancellation can be experienced in your code, and you should be sure to test for and be confident you properly handle all of them. Don't leave to chance various combinations and hope your computer does the right thing at runtime.
int timeout = 1000;
var task = SomeOperationAsync(cancellationToken);
if (await Task.WhenAny(task, Task.Delay(timeout, cancellationToken)) == task)
{
// Task completed within timeout.
// Consider that the task may have faulted or been canceled.
// We re-await the task so that any exceptions/cancellation is rethrown.
await task;
}
else
{
// timeout/cancellation logic
}
Here's a extension method version that incorporates cancellation of the timeout when the original task completes as suggested by Andrew Arnott in a comment to his answer.
public static async Task<TResult> TimeoutAfter<TResult>(this Task<TResult> task, TimeSpan timeout) {
using (var timeoutCancellationTokenSource = new CancellationTokenSource()) {
var completedTask = await Task.WhenAny(task, Task.Delay(timeout, timeoutCancellationTokenSource.Token));
if (completedTask == task) {
timeoutCancellationTokenSource.Cancel();
return await task; // Very important in order to propagate exceptions
} else {
throw new TimeoutException("The operation has timed out.");
}
}
}
From .Net 6 (Preview 7) or later, there is a new build-in method Task.WaitAsync to achieve this.
// Using TimeSpan
await myTask.WaitAsync(TimeSpan.FromSeconds(10));
// Using CancellationToken
await myTask.WaitAsync(cancellationToken);
// Using both TimeSpan and CancellationToken
await myTask.WaitAsync(TimeSpan.FromSeconds(10), cancellationToken);
If the task isn't finished before the TimeSpan or CancellationToken then it throws TimeoutException or TaskCanceledException respectively
try
{
await myTask.WaitAsync(TimeSpan.FromSeconds(10), cancellationToken);
}
catch (TaskCanceledException)
{
Console.WriteLine("Task didn't get finished before the `CancellationToken`");
}
catch (TimeoutException)
{
Console.WriteLine("Task didn't get finished before the `TimeSpan`");
}
You can use Task.WaitAny to wait the first of multiple tasks.
You could create two additional tasks (that complete after the specified timeouts) and then use WaitAny to wait for whichever completes first. If the task that completed first is your "work" task, then you're done. If the task that completed first is a timeout task, then you can react to the timeout (e.g. request cancellation).
This is a slightly enhanced version of previous answers.
In addition to Lawrence's answer, it cancels the original task when timeout occurs.
In addtion to sjb's answer variants 2 and 3, you can provide CancellationToken for the original task, and when timeout occurs, you get TimeoutException instead of OperationCanceledException.
async Task<TResult> CancelAfterAsync<TResult>(
Func<CancellationToken, Task<TResult>> startTask,
TimeSpan timeout, CancellationToken cancellationToken)
{
using (var timeoutCancellation = new CancellationTokenSource())
using (var combinedCancellation = CancellationTokenSource
.CreateLinkedTokenSource(cancellationToken, timeoutCancellation.Token))
{
var originalTask = startTask(combinedCancellation.Token);
var delayTask = Task.Delay(timeout, timeoutCancellation.Token);
var completedTask = await Task.WhenAny(originalTask, delayTask);
// Cancel timeout to stop either task:
// - Either the original task completed, so we need to cancel the delay task.
// - Or the timeout expired, so we need to cancel the original task.
// Canceling will not affect a task, that is already completed.
timeoutCancellation.Cancel();
if (completedTask == originalTask)
{
// original task completed
return await originalTask;
}
else
{
// timeout
throw new TimeoutException();
}
}
}
Usage
InnerCallAsync may take a long time to complete. CallAsync wraps it with a timeout.
async Task<int> CallAsync(CancellationToken cancellationToken)
{
var timeout = TimeSpan.FromMinutes(1);
int result = await CancelAfterAsync(ct => InnerCallAsync(ct), timeout,
cancellationToken);
return result;
}
async Task<int> InnerCallAsync(CancellationToken cancellationToken)
{
return 42;
}
Using Stephen Cleary's excellent AsyncEx library, you can do:
TimeSpan timeout = TimeSpan.FromSeconds(10);
using (var cts = new CancellationTokenSource(timeout))
{
await myTask.WaitAsync(cts.Token);
}
TaskCanceledException will be thrown in the event of a timeout.
Here is a fully worked example based on the top voted answer, which is:
int timeout = 1000;
var task = SomeOperationAsync();
if (await Task.WhenAny(task, Task.Delay(timeout)) == task) {
// task completed within timeout
} else {
// timeout logic
}
The main advantage of the implementation in this answer is that generics have been added, so the function (or task) can return a value. This means that any existing function can be wrapped in a timeout function, e.g.:
Before:
int x = MyFunc();
After:
// Throws a TimeoutException if MyFunc takes more than 1 second
int x = TimeoutAfter(MyFunc, TimeSpan.FromSeconds(1));
This code requires .NET 4.5.
using System;
using System.Threading;
using System.Threading.Tasks;
namespace TaskTimeout
{
public static class Program
{
/// <summary>
/// Demo of how to wrap any function in a timeout.
/// </summary>
private static void Main(string[] args)
{
// Version without timeout.
int a = MyFunc();
Console.Write("Result: {0}\n", a);
// Version with timeout.
int b = TimeoutAfter(() => { return MyFunc(); },TimeSpan.FromSeconds(1));
Console.Write("Result: {0}\n", b);
// Version with timeout (short version that uses method groups).
int c = TimeoutAfter(MyFunc, TimeSpan.FromSeconds(1));
Console.Write("Result: {0}\n", c);
// Version that lets you see what happens when a timeout occurs.
try
{
int d = TimeoutAfter(
() =>
{
Thread.Sleep(TimeSpan.FromSeconds(123));
return 42;
},
TimeSpan.FromSeconds(1));
Console.Write("Result: {0}\n", d);
}
catch (TimeoutException e)
{
Console.Write("Exception: {0}\n", e.Message);
}
// Version that works on tasks.
var task = Task.Run(() =>
{
Thread.Sleep(TimeSpan.FromSeconds(1));
return 42;
});
// To use async/await, add "await" and remove "GetAwaiter().GetResult()".
var result = task.TimeoutAfterAsync(TimeSpan.FromSeconds(2)).
GetAwaiter().GetResult();
Console.Write("Result: {0}\n", result);
Console.Write("[any key to exit]");
Console.ReadKey();
}
public static int MyFunc()
{
return 42;
}
public static TResult TimeoutAfter<TResult>(
this Func<TResult> func, TimeSpan timeout)
{
var task = Task.Run(func);
return TimeoutAfterAsync(task, timeout).GetAwaiter().GetResult();
}
private static async Task<TResult> TimeoutAfterAsync<TResult>(
this Task<TResult> task, TimeSpan timeout)
{
var result = await Task.WhenAny(task, Task.Delay(timeout));
if (result == task)
{
// Task completed within timeout.
return task.GetAwaiter().GetResult();
}
else
{
// Task timed out.
throw new TimeoutException();
}
}
}
}
Caveats
Having given this answer, its generally not a good practice to have exceptions thrown in your code during normal operation, unless you absolutely have to:
Each time an exception is thrown, its an extremely heavyweight operation,
Exceptions can slow your code down by a factor of 100 or more if the exceptions are in a tight loop.
Only use this code if you absolutely cannot alter the function you are calling so it times out after a specific TimeSpan.
This answer is really only applicable when dealing with 3rd party library libraries that you simply cannot refactor to include a timeout parameter.
How to write robust code
If you want to write robust code, the general rule is this:
Every single operation that could potentially block indefinitely, must have a timeout.
If you do not observe this rule, your code will eventually hit an operation that fails for some reason, then it will block indefinitely, and your app has just permanently hung.
If there was a reasonable timeout after some time, then your app would hang for some extreme amount of time (e.g. 30 seconds) then it would either display an error and continue on its merry way, or retry.
What about something like this?
const int x = 3000;
const int y = 1000;
static void Main(string[] args)
{
// Your scheduler
TaskScheduler scheduler = TaskScheduler.Default;
Task nonblockingTask = new Task(() =>
{
CancellationTokenSource source = new CancellationTokenSource();
Task t1 = new Task(() =>
{
while (true)
{
// Do something
if (source.IsCancellationRequested)
break;
}
}, source.Token);
t1.Start(scheduler);
// Wait for task 1
bool firstTimeout = t1.Wait(x);
if (!firstTimeout)
{
// If it hasn't finished at first timeout display message
Console.WriteLine("Message to user: the operation hasn't completed yet.");
bool secondTimeout = t1.Wait(y);
if (!secondTimeout)
{
source.Cancel();
Console.WriteLine("Operation stopped!");
}
}
});
nonblockingTask.Start();
Console.WriteLine("Do whatever you want...");
Console.ReadLine();
}
You can use the Task.Wait option without blocking main thread using another Task.
Use a Timer to handle the message and automatic cancellation. When the Task completes, call Dispose on the timers so that they will never fire. Here is an example; change taskDelay to 500, 1500, or 2500 to see the different cases:
using System;
using System.Threading;
using System.Threading.Tasks;
namespace ConsoleApplication1
{
class Program
{
private static Task CreateTaskWithTimeout(
int xDelay, int yDelay, int taskDelay)
{
var cts = new CancellationTokenSource();
var token = cts.Token;
var task = Task.Factory.StartNew(() =>
{
// Do some work, but fail if cancellation was requested
token.WaitHandle.WaitOne(taskDelay);
token.ThrowIfCancellationRequested();
Console.WriteLine("Task complete");
});
var messageTimer = new Timer(state =>
{
// Display message at first timeout
Console.WriteLine("X milliseconds elapsed");
}, null, xDelay, -1);
var cancelTimer = new Timer(state =>
{
// Display message and cancel task at second timeout
Console.WriteLine("Y milliseconds elapsed");
cts.Cancel();
}
, null, yDelay, -1);
task.ContinueWith(t =>
{
// Dispose the timers when the task completes
// This will prevent the message from being displayed
// if the task completes before the timeout
messageTimer.Dispose();
cancelTimer.Dispose();
});
return task;
}
static void Main(string[] args)
{
var task = CreateTaskWithTimeout(1000, 2000, 2500);
// The task has been started and will display a message after
// one timeout and then cancel itself after the second
// You can add continuations to the task
// or wait for the result as needed
try
{
task.Wait();
Console.WriteLine("Done waiting for task");
}
catch (AggregateException ex)
{
Console.WriteLine("Error waiting for task:");
foreach (var e in ex.InnerExceptions)
{
Console.WriteLine(e);
}
}
}
}
}
Also, the Async CTP provides a TaskEx.Delay method that will wrap the timers in tasks for you. This can give you more control to do things like set the TaskScheduler for the continuation when the Timer fires.
private static Task CreateTaskWithTimeout(
int xDelay, int yDelay, int taskDelay)
{
var cts = new CancellationTokenSource();
var token = cts.Token;
var task = Task.Factory.StartNew(() =>
{
// Do some work, but fail if cancellation was requested
token.WaitHandle.WaitOne(taskDelay);
token.ThrowIfCancellationRequested();
Console.WriteLine("Task complete");
});
var timerCts = new CancellationTokenSource();
var messageTask = TaskEx.Delay(xDelay, timerCts.Token);
messageTask.ContinueWith(t =>
{
// Display message at first timeout
Console.WriteLine("X milliseconds elapsed");
}, TaskContinuationOptions.OnlyOnRanToCompletion);
var cancelTask = TaskEx.Delay(yDelay, timerCts.Token);
cancelTask.ContinueWith(t =>
{
// Display message and cancel task at second timeout
Console.WriteLine("Y milliseconds elapsed");
cts.Cancel();
}, TaskContinuationOptions.OnlyOnRanToCompletion);
task.ContinueWith(t =>
{
timerCts.Cancel();
});
return task;
}
With .Net 6 (preview 7 as the date of this answer), it is possible to use the new WaitAsync(TimeSpan, CancellationToken) which answers to this particular need.
If you can use .Net6, this version is moreover described to be optimized if we compare to the majority of good solutions proposed in this posts.
(Thanks for all participants because I used your solution for years)
Another way of solving this problem is using Reactive Extensions:
public static Task TimeoutAfter(this Task task, TimeSpan timeout, IScheduler scheduler)
{
return task.ToObservable().Timeout(timeout, scheduler).ToTask();
}
Test up above using below code in your unit test, it works for me
TestScheduler scheduler = new TestScheduler();
Task task = Task.Run(() =>
{
int i = 0;
while (i < 5)
{
Console.WriteLine(i);
i++;
Thread.Sleep(1000);
}
})
.TimeoutAfter(TimeSpan.FromSeconds(5), scheduler)
.ContinueWith(t => { }, TaskContinuationOptions.OnlyOnFaulted);
scheduler.AdvanceBy(TimeSpan.FromSeconds(6).Ticks);
You may need the following namespace:
using System.Threading.Tasks;
using System.Reactive.Subjects;
using System.Reactive.Linq;
using System.Reactive.Threading.Tasks;
using Microsoft.Reactive.Testing;
using System.Threading;
using System.Reactive.Concurrency;
A generic version of #Kevan's answer above, using Reactive Extensions.
public static Task<T> TimeoutAfter<T>(this Task<T> task, TimeSpan timeout, IScheduler scheduler)
{
return task.ToObservable().Timeout(timeout, scheduler).ToTask();
}
With optional Scheduler:
public static Task<T> TimeoutAfter<T>(this Task<T> task, TimeSpan timeout, Scheduler scheduler = null)
{
return scheduler is null
? task.ToObservable().Timeout(timeout).ToTask()
: task.ToObservable().Timeout(timeout, scheduler).ToTask();
}
BTW: When a Timeout happens, a timeout exception will be thrown
For the fun of it I made a 'OnTimeout' extension to Task. On timeout Task executes the desired inline lambda Action() and returns true, otherwise false.
public static async Task<bool> OnTimeout<T>(this T t, Action<T> action, int waitms) where T : Task
{
if (!(await Task.WhenAny(t, Task.Delay(waitms)) == t))
{
action(t);
return true;
} else {
return false;
}
}
The OnTimeout extension returns a bool result that can be assigned to a variable like in this example calling an UDP socket Async:
var t = UdpSocket.ReceiveAsync();
var timeout = await t.OnTimeout(task => {
Console.WriteLine("No Response");
}, 5000);
The 'task' variable is accessible in the timeout lambda for more processing.
The use of Action receiving an object may inspire to various other extension designs.
Create a extension to wait for the task or a delay to complete, whichever comes first. Throw an exception if the delay wins.
public static async Task<TResult> WithTimeout<TResult>(this Task<TResult> task, TimeSpan timeout)
{
if (await Task.WhenAny(task, Task.Delay(timeout)) != task)
throw new TimeoutException();
return await task;
}
I felt the Task.Delay() task and CancellationTokenSource in the other answers a bit much for my use case in a tight-ish networking loop.
And although Joe Hoag's Crafting a Task.TimeoutAfter Method on MSDN blogs was inspiring, I was a little weary of using TimeoutException for flow control for the same reason as above, because timeouts are expected more frequently than not.
So I went with this, which also handles the optimizations mentioned in the blog:
public static async Task<bool> BeforeTimeout(this Task task, int millisecondsTimeout)
{
if (task.IsCompleted) return true;
if (millisecondsTimeout == 0) return false;
if (millisecondsTimeout == Timeout.Infinite)
{
await Task.WhenAll(task);
return true;
}
var tcs = new TaskCompletionSource<object>();
using (var timer = new Timer(state => ((TaskCompletionSource<object>)state).TrySetCanceled(), tcs,
millisecondsTimeout, Timeout.Infinite))
{
return await Task.WhenAny(task, tcs.Task) == task;
}
}
An example use case is as such:
var receivingTask = conn.ReceiveAsync(ct);
while (!await receivingTask.BeforeTimeout(keepAliveMilliseconds))
{
// Send keep-alive
}
// Read and do something with data
var data = await receivingTask;
A few variants of Andrew Arnott's answer:
If you want to wait for an existing task and find out whether it completed or timed out, but don't want to cancel it if the timeout occurs:
public static async Task<bool> TimedOutAsync(this Task task, int timeoutMilliseconds)
{
if (timeoutMilliseconds < 0 || (timeoutMilliseconds > 0 && timeoutMilliseconds < 100)) { throw new ArgumentOutOfRangeException(); }
if (timeoutMilliseconds == 0) {
return !task.IsCompleted; // timed out if not completed
}
var cts = new CancellationTokenSource();
if (await Task.WhenAny( task, Task.Delay(timeoutMilliseconds, cts.Token)) == task) {
cts.Cancel(); // task completed, get rid of timer
await task; // test for exceptions or task cancellation
return false; // did not timeout
} else {
return true; // did timeout
}
}
If you want to start a work task and cancel the work if the timeout occurs:
public static async Task<T> CancelAfterAsync<T>( this Func<CancellationToken,Task<T>> actionAsync, int timeoutMilliseconds)
{
if (timeoutMilliseconds < 0 || (timeoutMilliseconds > 0 && timeoutMilliseconds < 100)) { throw new ArgumentOutOfRangeException(); }
var taskCts = new CancellationTokenSource();
var timerCts = new CancellationTokenSource();
Task<T> task = actionAsync(taskCts.Token);
if (await Task.WhenAny(task, Task.Delay(timeoutMilliseconds, timerCts.Token)) == task) {
timerCts.Cancel(); // task completed, get rid of timer
} else {
taskCts.Cancel(); // timer completed, get rid of task
}
return await task; // test for exceptions or task cancellation
}
If you have a task already created that you want to cancel if a timeout occurs:
public static async Task<T> CancelAfterAsync<T>(this Task<T> task, int timeoutMilliseconds, CancellationTokenSource taskCts)
{
if (timeoutMilliseconds < 0 || (timeoutMilliseconds > 0 && timeoutMilliseconds < 100)) { throw new ArgumentOutOfRangeException(); }
var timerCts = new CancellationTokenSource();
if (await Task.WhenAny(task, Task.Delay(timeoutMilliseconds, timerCts.Token)) == task) {
timerCts.Cancel(); // task completed, get rid of timer
} else {
taskCts.Cancel(); // timer completed, get rid of task
}
return await task; // test for exceptions or task cancellation
}
Another comment, these versions will cancel the timer if the timeout does not occur, so multiple calls will not cause timers to pile up.
sjb
So this is ancient, but there's a much better modern solution. Not sure what version of c#/.NET is required, but this is how I do it:
... Other method code not relevant to the question.
// a token source that will timeout at the specified interval, or if cancelled outside of this scope
using var timeoutTokenSource = new CancellationTokenSource(TimeSpan.FromSeconds(5));
using var linkedTokenSource = CancellationTokenSource.CreateLinkedTokenSource(token, timeoutTokenSource.Token);
async Task<MessageResource> FetchAsync()
{
try
{
return await MessageResource.FetchAsync(m.Sid);
} catch (TaskCanceledException e)
{
if (timeoutTokenSource.IsCancellationRequested)
throw new TimeoutException("Timeout", e);
throw;
}
}
return await Task.Run(FetchAsync, linkedTokenSource.Token);
the CancellationTokenSource constructor takes a TimeSpan parameter which will cause that token to cancel after that interval has elapsed. You can then wrap your async (or syncronous, for that matter) code in another call to Task.Run, passing the timeout token.
This assumes you're passing in a cancellation token (the token variable). If you don't have a need to cancel the task separately from the timeout, you can just use timeoutTokenSource directly. Otherwise, you create linkedTokenSource, which will cancel if the timeout ocurrs, or if it's otherwise cancelled.
We then just catch OperationCancelledException and check which token threw the exception, and throw a TimeoutException if a timeout caused this to raise. Otherwise, we rethrow.
Also, I'm using local functions here, which were introduced in C# 7, but you could easily use lambda or actual functions to the same affect. Similarly, c# 8 introduced a simpler syntax for using statements, but those are easy enough to rewrite.
If you use a BlockingCollection to schedule the task, the producer can run the potentially long running task and the consumer can use the TryTake method which has timeout and cancellation token built in.
I'm recombinging the ideas of some other answers here and this answer on another thread into a Try-style extension method. This has a benefit if you want an extension method, yet avoiding an exception upon timeout.
public static async Task<bool> TryWithTimeoutAfter<TResult>(this Task<TResult> task,
TimeSpan timeout, Action<TResult> successor)
{
using var timeoutCancellationTokenSource = new CancellationTokenSource();
var completedTask = await Task.WhenAny(task, Task.Delay(timeout, timeoutCancellationTokenSource.Token))
.ConfigureAwait(continueOnCapturedContext: false);
if (completedTask == task)
{
timeoutCancellationTokenSource.Cancel();
// propagate exception rather than AggregateException, if calling task.Result.
var result = await task.ConfigureAwait(continueOnCapturedContext: false);
successor(result);
return true;
}
else return false;
}
async Task Example(Task<string> task)
{
string result = null;
if (await task.TryWithTimeoutAfter(TimeSpan.FromSeconds(1), r => result = r))
{
Console.WriteLine(result);
}
}

Cancel Task running under User Control

In my project I have few User controls changed by navigation. One of controls runs Tasks. I do it like this:
public partial class uc_WorkingArea : UserControl
{
CancellationTokenSource cts = new CancellationTokenSource();
CancellationToken token;
public uc_WorkingArea()
{
InitializeComponent();
this.Unloaded += uc_WorkingArea_Unloaded;
token = cts.Token;
Task Printer1 = Task.Run(() => PrinterPooler(lst_PrinterStruct, 0), cts.Token);
}
private void uc_WorkingArea_Unloaded(object sender, RoutedEventArgs e)
{
cts.Cancel();
if (token.CanBeCanceled)
{
MessageBox.Show("Can be canceled");
}
if (token.IsCancellationRequested)
{
MessageBox.Show("Canceled requested");
}
cts.Cancel();
MessageBox.Show("Status: " + Printer1.Status.ToString());
}
}
When I leave current user control and switching to another uc_WorkingArea_Unloaded executes. I see messages, that Task can be canceled and request to cancel accepted.
But, current status of Printer1 task still "IsRunning".
So, If I return back to this user control, Task starts again and Application had two running similar tasks.
I tried run task under Factory, like this
Task Printer1 = Task.Factory.StartNew(() => PrinterPooler(lst_PrinterStruct, 0), cts.Token);
But without success. App still runs two similar tasks.
PrinterPooler method not async.
I can't understand where mistake was made. Your help guys needed.
You have to pass the token into the PrintPooler method, and there inside check if it should be cancelled.
for(int i = 0; i < 10000; i++)
{
DoStuff();
cancelToken.ThrowIfCancellationRequested(); // if tasks end with this exception, it knows the work has been cancelled
}
Canceling a Task does not stop the execution, it only gives signal to code inside that it should end and sets the task status to Cancelled/Faulted/RanToCompletion depending on how execution stops.
Note that you need to pass the same token to the Task and to the method that will throw it.
Regarding to this post How do I abort/cancel TPL Tasks?
You have to Implement your cancle condition by your self. For example:
public partial class uc_WorkingArea : UserControl
{
public CancellationTokenSource cts = new CancellationTokenSource();
public CancellationToken token;
public Task Printer1;
public uc_WorkingArea()
{
token = cts.Token;
Printer1 = Task.Factory.StartNew(() =>
{
while (!token.IsCancellationRequested)
{
Console.WriteLine("run");
Application.DoEvents();
}
}, token);
}
}
Cancel Call:
uc_WorkingArea gc = new uc_WorkingArea();
for (int i = 0; i < 10; i++) //PASS SOME TIME
{
Application.DoEvents(); //CONSOLE SHOULD SPAM 'RUN' FROM TASK
Thread.Sleep(1);
}
gc.cts.Cancel(); //CANCEL CALL, WHILE LOOP END
if (gc.token.IsCancellationRequested)
{
Console.WriteLine("stop");
MessageBox.Show("Canceled requested");
}
gc.cts.Dispose();
gc.Printer1.Dispose();
Hope it helps.

Setting timeout for an async operation [duplicate]

I want to wait for a Task<T> to complete with some special rules:
If it hasn't completed after X milliseconds, I want to display a message to the user.
And if it hasn't completed after Y milliseconds, I want to automatically request cancellation.
I can use Task.ContinueWith to asynchronously wait for the task to complete (i.e. schedule an action to be executed when the task is complete), but that doesn't allow to specify a timeout.
I can use Task.Wait to synchronously wait for the task to complete with a timeout, but that blocks my thread.
How can I asynchronously wait for the task to complete with a timeout?
How about this:
int timeout = 1000;
var task = SomeOperationAsync();
if (await Task.WhenAny(task, Task.Delay(timeout)) == task) {
// task completed within timeout
} else {
// timeout logic
}
And here's a great blog post "Crafting a Task.TimeoutAfter Method" (from MS Parallel Library team) with more info on this sort of thing.
Addition: at the request of a comment on my answer, here is an expanded solution that includes cancellation handling. Note that passing cancellation to the task and the timer means that there are multiple ways cancellation can be experienced in your code, and you should be sure to test for and be confident you properly handle all of them. Don't leave to chance various combinations and hope your computer does the right thing at runtime.
int timeout = 1000;
var task = SomeOperationAsync(cancellationToken);
if (await Task.WhenAny(task, Task.Delay(timeout, cancellationToken)) == task)
{
// Task completed within timeout.
// Consider that the task may have faulted or been canceled.
// We re-await the task so that any exceptions/cancellation is rethrown.
await task;
}
else
{
// timeout/cancellation logic
}
Here's a extension method version that incorporates cancellation of the timeout when the original task completes as suggested by Andrew Arnott in a comment to his answer.
public static async Task<TResult> TimeoutAfter<TResult>(this Task<TResult> task, TimeSpan timeout) {
using (var timeoutCancellationTokenSource = new CancellationTokenSource()) {
var completedTask = await Task.WhenAny(task, Task.Delay(timeout, timeoutCancellationTokenSource.Token));
if (completedTask == task) {
timeoutCancellationTokenSource.Cancel();
return await task; // Very important in order to propagate exceptions
} else {
throw new TimeoutException("The operation has timed out.");
}
}
}
From .Net 6 (Preview 7) or later, there is a new build-in method Task.WaitAsync to achieve this.
// Using TimeSpan
await myTask.WaitAsync(TimeSpan.FromSeconds(10));
// Using CancellationToken
await myTask.WaitAsync(cancellationToken);
// Using both TimeSpan and CancellationToken
await myTask.WaitAsync(TimeSpan.FromSeconds(10), cancellationToken);
If the task isn't finished before the TimeSpan or CancellationToken then it throws TimeoutException or TaskCanceledException respectively
try
{
await myTask.WaitAsync(TimeSpan.FromSeconds(10), cancellationToken);
}
catch (TaskCanceledException)
{
Console.WriteLine("Task didn't get finished before the `CancellationToken`");
}
catch (TimeoutException)
{
Console.WriteLine("Task didn't get finished before the `TimeSpan`");
}
You can use Task.WaitAny to wait the first of multiple tasks.
You could create two additional tasks (that complete after the specified timeouts) and then use WaitAny to wait for whichever completes first. If the task that completed first is your "work" task, then you're done. If the task that completed first is a timeout task, then you can react to the timeout (e.g. request cancellation).
This is a slightly enhanced version of previous answers.
In addition to Lawrence's answer, it cancels the original task when timeout occurs.
In addtion to sjb's answer variants 2 and 3, you can provide CancellationToken for the original task, and when timeout occurs, you get TimeoutException instead of OperationCanceledException.
async Task<TResult> CancelAfterAsync<TResult>(
Func<CancellationToken, Task<TResult>> startTask,
TimeSpan timeout, CancellationToken cancellationToken)
{
using (var timeoutCancellation = new CancellationTokenSource())
using (var combinedCancellation = CancellationTokenSource
.CreateLinkedTokenSource(cancellationToken, timeoutCancellation.Token))
{
var originalTask = startTask(combinedCancellation.Token);
var delayTask = Task.Delay(timeout, timeoutCancellation.Token);
var completedTask = await Task.WhenAny(originalTask, delayTask);
// Cancel timeout to stop either task:
// - Either the original task completed, so we need to cancel the delay task.
// - Or the timeout expired, so we need to cancel the original task.
// Canceling will not affect a task, that is already completed.
timeoutCancellation.Cancel();
if (completedTask == originalTask)
{
// original task completed
return await originalTask;
}
else
{
// timeout
throw new TimeoutException();
}
}
}
Usage
InnerCallAsync may take a long time to complete. CallAsync wraps it with a timeout.
async Task<int> CallAsync(CancellationToken cancellationToken)
{
var timeout = TimeSpan.FromMinutes(1);
int result = await CancelAfterAsync(ct => InnerCallAsync(ct), timeout,
cancellationToken);
return result;
}
async Task<int> InnerCallAsync(CancellationToken cancellationToken)
{
return 42;
}
Using Stephen Cleary's excellent AsyncEx library, you can do:
TimeSpan timeout = TimeSpan.FromSeconds(10);
using (var cts = new CancellationTokenSource(timeout))
{
await myTask.WaitAsync(cts.Token);
}
TaskCanceledException will be thrown in the event of a timeout.
Here is a fully worked example based on the top voted answer, which is:
int timeout = 1000;
var task = SomeOperationAsync();
if (await Task.WhenAny(task, Task.Delay(timeout)) == task) {
// task completed within timeout
} else {
// timeout logic
}
The main advantage of the implementation in this answer is that generics have been added, so the function (or task) can return a value. This means that any existing function can be wrapped in a timeout function, e.g.:
Before:
int x = MyFunc();
After:
// Throws a TimeoutException if MyFunc takes more than 1 second
int x = TimeoutAfter(MyFunc, TimeSpan.FromSeconds(1));
This code requires .NET 4.5.
using System;
using System.Threading;
using System.Threading.Tasks;
namespace TaskTimeout
{
public static class Program
{
/// <summary>
/// Demo of how to wrap any function in a timeout.
/// </summary>
private static void Main(string[] args)
{
// Version without timeout.
int a = MyFunc();
Console.Write("Result: {0}\n", a);
// Version with timeout.
int b = TimeoutAfter(() => { return MyFunc(); },TimeSpan.FromSeconds(1));
Console.Write("Result: {0}\n", b);
// Version with timeout (short version that uses method groups).
int c = TimeoutAfter(MyFunc, TimeSpan.FromSeconds(1));
Console.Write("Result: {0}\n", c);
// Version that lets you see what happens when a timeout occurs.
try
{
int d = TimeoutAfter(
() =>
{
Thread.Sleep(TimeSpan.FromSeconds(123));
return 42;
},
TimeSpan.FromSeconds(1));
Console.Write("Result: {0}\n", d);
}
catch (TimeoutException e)
{
Console.Write("Exception: {0}\n", e.Message);
}
// Version that works on tasks.
var task = Task.Run(() =>
{
Thread.Sleep(TimeSpan.FromSeconds(1));
return 42;
});
// To use async/await, add "await" and remove "GetAwaiter().GetResult()".
var result = task.TimeoutAfterAsync(TimeSpan.FromSeconds(2)).
GetAwaiter().GetResult();
Console.Write("Result: {0}\n", result);
Console.Write("[any key to exit]");
Console.ReadKey();
}
public static int MyFunc()
{
return 42;
}
public static TResult TimeoutAfter<TResult>(
this Func<TResult> func, TimeSpan timeout)
{
var task = Task.Run(func);
return TimeoutAfterAsync(task, timeout).GetAwaiter().GetResult();
}
private static async Task<TResult> TimeoutAfterAsync<TResult>(
this Task<TResult> task, TimeSpan timeout)
{
var result = await Task.WhenAny(task, Task.Delay(timeout));
if (result == task)
{
// Task completed within timeout.
return task.GetAwaiter().GetResult();
}
else
{
// Task timed out.
throw new TimeoutException();
}
}
}
}
Caveats
Having given this answer, its generally not a good practice to have exceptions thrown in your code during normal operation, unless you absolutely have to:
Each time an exception is thrown, its an extremely heavyweight operation,
Exceptions can slow your code down by a factor of 100 or more if the exceptions are in a tight loop.
Only use this code if you absolutely cannot alter the function you are calling so it times out after a specific TimeSpan.
This answer is really only applicable when dealing with 3rd party library libraries that you simply cannot refactor to include a timeout parameter.
How to write robust code
If you want to write robust code, the general rule is this:
Every single operation that could potentially block indefinitely, must have a timeout.
If you do not observe this rule, your code will eventually hit an operation that fails for some reason, then it will block indefinitely, and your app has just permanently hung.
If there was a reasonable timeout after some time, then your app would hang for some extreme amount of time (e.g. 30 seconds) then it would either display an error and continue on its merry way, or retry.
What about something like this?
const int x = 3000;
const int y = 1000;
static void Main(string[] args)
{
// Your scheduler
TaskScheduler scheduler = TaskScheduler.Default;
Task nonblockingTask = new Task(() =>
{
CancellationTokenSource source = new CancellationTokenSource();
Task t1 = new Task(() =>
{
while (true)
{
// Do something
if (source.IsCancellationRequested)
break;
}
}, source.Token);
t1.Start(scheduler);
// Wait for task 1
bool firstTimeout = t1.Wait(x);
if (!firstTimeout)
{
// If it hasn't finished at first timeout display message
Console.WriteLine("Message to user: the operation hasn't completed yet.");
bool secondTimeout = t1.Wait(y);
if (!secondTimeout)
{
source.Cancel();
Console.WriteLine("Operation stopped!");
}
}
});
nonblockingTask.Start();
Console.WriteLine("Do whatever you want...");
Console.ReadLine();
}
You can use the Task.Wait option without blocking main thread using another Task.
Use a Timer to handle the message and automatic cancellation. When the Task completes, call Dispose on the timers so that they will never fire. Here is an example; change taskDelay to 500, 1500, or 2500 to see the different cases:
using System;
using System.Threading;
using System.Threading.Tasks;
namespace ConsoleApplication1
{
class Program
{
private static Task CreateTaskWithTimeout(
int xDelay, int yDelay, int taskDelay)
{
var cts = new CancellationTokenSource();
var token = cts.Token;
var task = Task.Factory.StartNew(() =>
{
// Do some work, but fail if cancellation was requested
token.WaitHandle.WaitOne(taskDelay);
token.ThrowIfCancellationRequested();
Console.WriteLine("Task complete");
});
var messageTimer = new Timer(state =>
{
// Display message at first timeout
Console.WriteLine("X milliseconds elapsed");
}, null, xDelay, -1);
var cancelTimer = new Timer(state =>
{
// Display message and cancel task at second timeout
Console.WriteLine("Y milliseconds elapsed");
cts.Cancel();
}
, null, yDelay, -1);
task.ContinueWith(t =>
{
// Dispose the timers when the task completes
// This will prevent the message from being displayed
// if the task completes before the timeout
messageTimer.Dispose();
cancelTimer.Dispose();
});
return task;
}
static void Main(string[] args)
{
var task = CreateTaskWithTimeout(1000, 2000, 2500);
// The task has been started and will display a message after
// one timeout and then cancel itself after the second
// You can add continuations to the task
// or wait for the result as needed
try
{
task.Wait();
Console.WriteLine("Done waiting for task");
}
catch (AggregateException ex)
{
Console.WriteLine("Error waiting for task:");
foreach (var e in ex.InnerExceptions)
{
Console.WriteLine(e);
}
}
}
}
}
Also, the Async CTP provides a TaskEx.Delay method that will wrap the timers in tasks for you. This can give you more control to do things like set the TaskScheduler for the continuation when the Timer fires.
private static Task CreateTaskWithTimeout(
int xDelay, int yDelay, int taskDelay)
{
var cts = new CancellationTokenSource();
var token = cts.Token;
var task = Task.Factory.StartNew(() =>
{
// Do some work, but fail if cancellation was requested
token.WaitHandle.WaitOne(taskDelay);
token.ThrowIfCancellationRequested();
Console.WriteLine("Task complete");
});
var timerCts = new CancellationTokenSource();
var messageTask = TaskEx.Delay(xDelay, timerCts.Token);
messageTask.ContinueWith(t =>
{
// Display message at first timeout
Console.WriteLine("X milliseconds elapsed");
}, TaskContinuationOptions.OnlyOnRanToCompletion);
var cancelTask = TaskEx.Delay(yDelay, timerCts.Token);
cancelTask.ContinueWith(t =>
{
// Display message and cancel task at second timeout
Console.WriteLine("Y milliseconds elapsed");
cts.Cancel();
}, TaskContinuationOptions.OnlyOnRanToCompletion);
task.ContinueWith(t =>
{
timerCts.Cancel();
});
return task;
}
With .Net 6 (preview 7 as the date of this answer), it is possible to use the new WaitAsync(TimeSpan, CancellationToken) which answers to this particular need.
If you can use .Net6, this version is moreover described to be optimized if we compare to the majority of good solutions proposed in this posts.
(Thanks for all participants because I used your solution for years)
Another way of solving this problem is using Reactive Extensions:
public static Task TimeoutAfter(this Task task, TimeSpan timeout, IScheduler scheduler)
{
return task.ToObservable().Timeout(timeout, scheduler).ToTask();
}
Test up above using below code in your unit test, it works for me
TestScheduler scheduler = new TestScheduler();
Task task = Task.Run(() =>
{
int i = 0;
while (i < 5)
{
Console.WriteLine(i);
i++;
Thread.Sleep(1000);
}
})
.TimeoutAfter(TimeSpan.FromSeconds(5), scheduler)
.ContinueWith(t => { }, TaskContinuationOptions.OnlyOnFaulted);
scheduler.AdvanceBy(TimeSpan.FromSeconds(6).Ticks);
You may need the following namespace:
using System.Threading.Tasks;
using System.Reactive.Subjects;
using System.Reactive.Linq;
using System.Reactive.Threading.Tasks;
using Microsoft.Reactive.Testing;
using System.Threading;
using System.Reactive.Concurrency;
A generic version of #Kevan's answer above, using Reactive Extensions.
public static Task<T> TimeoutAfter<T>(this Task<T> task, TimeSpan timeout, IScheduler scheduler)
{
return task.ToObservable().Timeout(timeout, scheduler).ToTask();
}
With optional Scheduler:
public static Task<T> TimeoutAfter<T>(this Task<T> task, TimeSpan timeout, Scheduler scheduler = null)
{
return scheduler is null
? task.ToObservable().Timeout(timeout).ToTask()
: task.ToObservable().Timeout(timeout, scheduler).ToTask();
}
BTW: When a Timeout happens, a timeout exception will be thrown
For the fun of it I made a 'OnTimeout' extension to Task. On timeout Task executes the desired inline lambda Action() and returns true, otherwise false.
public static async Task<bool> OnTimeout<T>(this T t, Action<T> action, int waitms) where T : Task
{
if (!(await Task.WhenAny(t, Task.Delay(waitms)) == t))
{
action(t);
return true;
} else {
return false;
}
}
The OnTimeout extension returns a bool result that can be assigned to a variable like in this example calling an UDP socket Async:
var t = UdpSocket.ReceiveAsync();
var timeout = await t.OnTimeout(task => {
Console.WriteLine("No Response");
}, 5000);
The 'task' variable is accessible in the timeout lambda for more processing.
The use of Action receiving an object may inspire to various other extension designs.
Create a extension to wait for the task or a delay to complete, whichever comes first. Throw an exception if the delay wins.
public static async Task<TResult> WithTimeout<TResult>(this Task<TResult> task, TimeSpan timeout)
{
if (await Task.WhenAny(task, Task.Delay(timeout)) != task)
throw new TimeoutException();
return await task;
}
I felt the Task.Delay() task and CancellationTokenSource in the other answers a bit much for my use case in a tight-ish networking loop.
And although Joe Hoag's Crafting a Task.TimeoutAfter Method on MSDN blogs was inspiring, I was a little weary of using TimeoutException for flow control for the same reason as above, because timeouts are expected more frequently than not.
So I went with this, which also handles the optimizations mentioned in the blog:
public static async Task<bool> BeforeTimeout(this Task task, int millisecondsTimeout)
{
if (task.IsCompleted) return true;
if (millisecondsTimeout == 0) return false;
if (millisecondsTimeout == Timeout.Infinite)
{
await Task.WhenAll(task);
return true;
}
var tcs = new TaskCompletionSource<object>();
using (var timer = new Timer(state => ((TaskCompletionSource<object>)state).TrySetCanceled(), tcs,
millisecondsTimeout, Timeout.Infinite))
{
return await Task.WhenAny(task, tcs.Task) == task;
}
}
An example use case is as such:
var receivingTask = conn.ReceiveAsync(ct);
while (!await receivingTask.BeforeTimeout(keepAliveMilliseconds))
{
// Send keep-alive
}
// Read and do something with data
var data = await receivingTask;
A few variants of Andrew Arnott's answer:
If you want to wait for an existing task and find out whether it completed or timed out, but don't want to cancel it if the timeout occurs:
public static async Task<bool> TimedOutAsync(this Task task, int timeoutMilliseconds)
{
if (timeoutMilliseconds < 0 || (timeoutMilliseconds > 0 && timeoutMilliseconds < 100)) { throw new ArgumentOutOfRangeException(); }
if (timeoutMilliseconds == 0) {
return !task.IsCompleted; // timed out if not completed
}
var cts = new CancellationTokenSource();
if (await Task.WhenAny( task, Task.Delay(timeoutMilliseconds, cts.Token)) == task) {
cts.Cancel(); // task completed, get rid of timer
await task; // test for exceptions or task cancellation
return false; // did not timeout
} else {
return true; // did timeout
}
}
If you want to start a work task and cancel the work if the timeout occurs:
public static async Task<T> CancelAfterAsync<T>( this Func<CancellationToken,Task<T>> actionAsync, int timeoutMilliseconds)
{
if (timeoutMilliseconds < 0 || (timeoutMilliseconds > 0 && timeoutMilliseconds < 100)) { throw new ArgumentOutOfRangeException(); }
var taskCts = new CancellationTokenSource();
var timerCts = new CancellationTokenSource();
Task<T> task = actionAsync(taskCts.Token);
if (await Task.WhenAny(task, Task.Delay(timeoutMilliseconds, timerCts.Token)) == task) {
timerCts.Cancel(); // task completed, get rid of timer
} else {
taskCts.Cancel(); // timer completed, get rid of task
}
return await task; // test for exceptions or task cancellation
}
If you have a task already created that you want to cancel if a timeout occurs:
public static async Task<T> CancelAfterAsync<T>(this Task<T> task, int timeoutMilliseconds, CancellationTokenSource taskCts)
{
if (timeoutMilliseconds < 0 || (timeoutMilliseconds > 0 && timeoutMilliseconds < 100)) { throw new ArgumentOutOfRangeException(); }
var timerCts = new CancellationTokenSource();
if (await Task.WhenAny(task, Task.Delay(timeoutMilliseconds, timerCts.Token)) == task) {
timerCts.Cancel(); // task completed, get rid of timer
} else {
taskCts.Cancel(); // timer completed, get rid of task
}
return await task; // test for exceptions or task cancellation
}
Another comment, these versions will cancel the timer if the timeout does not occur, so multiple calls will not cause timers to pile up.
sjb
So this is ancient, but there's a much better modern solution. Not sure what version of c#/.NET is required, but this is how I do it:
... Other method code not relevant to the question.
// a token source that will timeout at the specified interval, or if cancelled outside of this scope
using var timeoutTokenSource = new CancellationTokenSource(TimeSpan.FromSeconds(5));
using var linkedTokenSource = CancellationTokenSource.CreateLinkedTokenSource(token, timeoutTokenSource.Token);
async Task<MessageResource> FetchAsync()
{
try
{
return await MessageResource.FetchAsync(m.Sid);
} catch (TaskCanceledException e)
{
if (timeoutTokenSource.IsCancellationRequested)
throw new TimeoutException("Timeout", e);
throw;
}
}
return await Task.Run(FetchAsync, linkedTokenSource.Token);
the CancellationTokenSource constructor takes a TimeSpan parameter which will cause that token to cancel after that interval has elapsed. You can then wrap your async (or syncronous, for that matter) code in another call to Task.Run, passing the timeout token.
This assumes you're passing in a cancellation token (the token variable). If you don't have a need to cancel the task separately from the timeout, you can just use timeoutTokenSource directly. Otherwise, you create linkedTokenSource, which will cancel if the timeout ocurrs, or if it's otherwise cancelled.
We then just catch OperationCancelledException and check which token threw the exception, and throw a TimeoutException if a timeout caused this to raise. Otherwise, we rethrow.
Also, I'm using local functions here, which were introduced in C# 7, but you could easily use lambda or actual functions to the same affect. Similarly, c# 8 introduced a simpler syntax for using statements, but those are easy enough to rewrite.
If you use a BlockingCollection to schedule the task, the producer can run the potentially long running task and the consumer can use the TryTake method which has timeout and cancellation token built in.
I'm recombinging the ideas of some other answers here and this answer on another thread into a Try-style extension method. This has a benefit if you want an extension method, yet avoiding an exception upon timeout.
public static async Task<bool> TryWithTimeoutAfter<TResult>(this Task<TResult> task,
TimeSpan timeout, Action<TResult> successor)
{
using var timeoutCancellationTokenSource = new CancellationTokenSource();
var completedTask = await Task.WhenAny(task, Task.Delay(timeout, timeoutCancellationTokenSource.Token))
.ConfigureAwait(continueOnCapturedContext: false);
if (completedTask == task)
{
timeoutCancellationTokenSource.Cancel();
// propagate exception rather than AggregateException, if calling task.Result.
var result = await task.ConfigureAwait(continueOnCapturedContext: false);
successor(result);
return true;
}
else return false;
}
async Task Example(Task<string> task)
{
string result = null;
if (await task.TryWithTimeoutAfter(TimeSpan.FromSeconds(1), r => result = r))
{
Console.WriteLine(result);
}
}

Feeding a cancellationtoken to a Task does nothing?

I have two examples, straight from microsoft, where these examples seem to have nothing to do with cancellation token, because I can remove the token that is fed to the task, and the result is the same. So my question is: What is the cancellation token for, and why the poor examples? Am I missing something..? :)
using System;
using System.Threading;
using System.Threading.Tasks;
namespace Chapter1.Threads
{
    public class Program
    {
        static void Main()
        {
            CancellationTokenSource cancellationTokenSource =
                new CancellationTokenSource();
            CancellationToken token = cancellationTokenSource.Token;
            Task task = Task.Run(() =>
            {
                while (!token.IsCancellationRequested)
                {
                    Console.Write(“*”);
                    Thread.Sleep(1000);
                }
                token.ThrowIfCancellationRequested();
            }, token);
            try
            {
             Console.WriteLine(“Press enter to stop the task”);
             Console.ReadLine();
                cancellationTokenSource.Cancel();
                task.Wait();
            }  
catch (AggregateException e)
            {
                Console.WriteLine(e.InnerExceptions[0].Message);
            }
            Console.WriteLine(“Press enter to end the application”);
            Console.ReadLine();
        }
    }
}
Code example2:
https://msdn.microsoft.com/en-us/library/system.threading.cancellationtoken(v=vs.110).aspx
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
public class Example
{
public static void Main()
{
// Define the cancellation token.
CancellationTokenSource source = new CancellationTokenSource();
CancellationToken token = source.Token;
Random rnd = new Random();
Object lockObj = new Object();
List<Task<int[]>> tasks = new List<Task<int[]>>();
TaskFactory factory = new TaskFactory(token);
for (int taskCtr = 0; taskCtr <= 10; taskCtr++) {
int iteration = taskCtr + 1;
tasks.Add(factory.StartNew( () => {
int value;
int[] values = new int[10];
for (int ctr = 1; ctr <= 10; ctr++) {
lock (lockObj) {
value = rnd.Next(0,101);
}
if (value == 0) {
source.Cancel();
Console.WriteLine("Cancelling at task {0}", iteration);
break;
}
values[ctr-1] = value;
}
return values;
}, token));
}
try {
Task<double> fTask = factory.ContinueWhenAll(tasks.ToArray(),
(results) => {
Console.WriteLine("Calculating overall mean...");
long sum = 0;
int n = 0;
foreach (var t in results) {
foreach (var r in t.Result) {
sum += r;
n++;
}
}
return sum/(double) n;
} , token);
Console.WriteLine("The mean is {0}.", fTask.Result);
}
catch (AggregateException ae) {
foreach (Exception e in ae.InnerExceptions) {
if (e is TaskCanceledException)
Console.WriteLine("Unable to compute mean: {0}",
((TaskCanceledException) e).Message);
else
Console.WriteLine("Exception: " + e.GetType().Name);
}
}
finally {
source.Dispose();
}
}
}
Since cancellation in .Net is cooperative passing a CancellationToken into Task.Run for example is not enough to make sure the task is cancelled.
Passing the token as a parameter only associates the token with the task. It can cancel the task only if it didn't have a chance to start running before the token was cancelled. For example:
var token = new CancellationToken(true); // creates a cancelled token
Task.Run(() => {}, token);
To cancel a task "mid-flight" you need the task itself to observe the token and throw when cancellation is signaled, similar to:
Task.Run(() =>
{
while (true)
{
token.ThrowIfCancellationRequested();
// do something
}
}, token);
Moreover, simply throwing an exception from inside the task only marks the task as Faulted. To mark it as Cancelled the TaskCanceledException.CancellationToken needs to match the token passed to Task.Run.
I was about to ask a similar question until I found this one. The answer from i3arnon makes sense but I'll add this answer as an addition to hopefully help someone along.
I'll start out by saying (in contrast to the comments on the accepted answer) that the examples from Microsoft on the MSDN are horrible. Unless you already know how Cancellation works, they won't help you much. This MSDN article shows you how to pass a CancellationToken to a Task but if you follow the examples, they never actually show you how to cancel your own currently executing Task. The CancellationToken just vanishes into Microsoft code:
await client.GetAsync("http://msdn.microsoft.com/en-us/library/dd470362.aspx", ct);
await response.Content.ReadAsByteArrayAsync();
Here are examples of how I use CancellationToken:
When I have a task that needs to continually repeat:
public class Foo
{
private CancellationTokenSource _cts;
public Foo()
{
this._cts = new CancellationTokenSource();
}
public void StartExecution()
{
Task.Factory.StartNew(this.OwnCodeCancelableTask, this._cts.Token);
Task.Factory.StartNew(this.OwnCodeCancelableTask_EveryNSeconds, this._cts.Token);
}
public void CancelExecution()
{
this._cts.Cancel();
}
/// <summary>
/// "Infinite" loop with no delays. Writing to a database while pulling from a buffer for example.
/// </summary>
/// <param name="taskState">The cancellation token from our _cts field, passed in the StartNew call</param>
private void OwnCodeCancelableTask(object taskState)
{
var token = (CancellationToken) taskState;
while ( !token.IsCancellationRequested )
{
Console.WriteLine("Do your task work in this loop");
}
}
/// <summary>
/// "Infinite" loop that runs every N seconds. Good for checking for a heartbeat or updates.
/// </summary>
/// <param name="taskState">The cancellation token from our _cts field, passed in the StartNew call</param>
private async void OwnCodeCancelableTask_EveryNSeconds(object taskState)
{
var token = (CancellationToken)taskState;
while (!token.IsCancellationRequested)
{
Console.WriteLine("Do the work that needs to happen every N seconds in this loop");
// Passing token here allows the Delay to be cancelled if your task gets cancelled.
await Task.Delay(1000 /*Or however long you want to wait.*/, token);
}
}
}
When I have a task that a user can initiate:
public class Foo
{
private CancellationTokenSource _cts;
private Task _taskWeCanCancel;
public Foo()
{
this._cts = new CancellationTokenSource();
//This is where it's confusing. Passing the token here will only ensure that the task doesn't
//run if it's canceled BEFORE it starts. This does not cancel the task during the operation of our code.
this._taskWeCanCancel = new Task(this.FireTheTask, this._cts.Token);
}
/// <summary>
/// I'm not a fan of returning tasks to calling code, so I keep this method void
/// </summary>
public void FireTheTask()
{
//Check task status here if it's required.
this._taskWeCanCancel.Start();
}
public void CancelTheTask()
{
this._cts.Cancel();
}
/// <summary>
/// Go and get something from the web, process a piece of data, execute a lengthy calculation etc...
/// </summary>
private async void OurTask()
{
Console.WriteLine("Do your work here and check periodically for task cancellation requests...");
if (this._cts.Token.IsCancellationRequested) return;
Console.WriteLine("Do another step to your work here then check the token again if necessary...");
if (this._cts.Token.IsCancellationRequested) return;
Console.WriteLine("Some work that we need to delegate to another task");
await Some.Microsoft.Object.DoStuffAsync();
}
}
Maybe I missed some key feature of Task, but passing the CancellationToken to a Task as anything other than state has never made much sense to me. I have yet to run into a situation where I've passed a CancellationToken to a Task and cancelled the Task before it's run, and even if I did, the first line in every Task I create is always
if (token.IsCancellationRequested) return;

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