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I have a VSIX extension which I have migrated to a new solution (basically to remove older projects targeting older VS versions no longer supported by my company) and to simplify the codebase for ease of maintenance.
Within the IDE, it does not matter if I set the active configuration to Debug|x86 or Release|x86, it will build a VSIX artifact OK. All good so far.
If I use
MSBuuild /t:Build /p:Configuration=Release /p:Platform=x86 -restore -detailedSummary MyExtension.sln
it will build without any errors, but no VSIX is produced.
I have poured over the terminal output and there are no warnings/errors and the DLL output of projects in the solution are produced.
I did read the following:
Project not selected to build for this solution configuration
The option to click deploy from the above link is not available for my VSIX - all the deploy options are disabled.
I have searched S.O. for similar issues regarding a VSIX not being produced, but none seem apt.
How should I debug this? What is different about a command-line MSBuild from the in-IDE build? Hopefully somebody has had a similar experience and can let me know what was causal for them, so that I can give something a try.
Update 1:
It transpired that although I was targeting .NET Framework 4.6, some .csproj references copied over from the migrated project had entries for net472, despite NuGet packages themselves being selected for compatibility with .NET Framework 4.6.
I had to manually edit a few .csproj files. There were some reference issues in associated projects that then needed fixing.
The residual issue now is as follows:
The in-IDE build fails with a single error...
A PackageReference to Microsoft.Build.* without ExcludeAssets="runtime" exists in your project. This will cause MSBuild assemblies to be copied to your output directory, causing your application to load them at runtime. To use the copy of MSBuild registered by MSBuildLocator, set ExcludeAssets="runtime" on the MSBuild PackageReferences. To disable this check, set the property DisableMSBuildAssemblyCopyCheck=true in your project file (not recommended as you must distributed all of MSBuild + associated toolset). Package(s) referenced: Microsoft.Build.Framework
So I grepped my source code folder for <PackageReference Include="Microsoft.Build and only a single project was in the result list. When I checked this project file, the entry in question did have ExcludeAssets="runtime" so I am unsure why the error is reported. I have tried project cleans followed by rebuild, or deleting bin and obj folders before building, to no avail.
I guess my question now is whether <Package Include="Microsoft.Build are relevant, since these are not <ReferencePackage Include elements as mentioned in the error message.
Update 2:
I hang my head in shame. PBKAC regarding Update 1 error. I had sent a copy of the code to a build engineer who committed it to a branch in our VCS. I then cloned this branch to a different location, and copy+pasted my more recent changes over the top. However, the grep tool (AstroGrep) I was using was still pointing at the older location not in the VCS. The older location contained package references with ExcludeAssets="runtime" as required. However, the newer location did not. Once I noticed this, I corrected it by editing the faulty .csproj file and the error from Update 1 went away.
However, I still appear to have the original issue the question is about.
I am awaiting my company's security team to approve the use of MSBuildLog so that I can get more detail and hopefully find the cause.
One other commenter suggest moving to solution PackageReference build rather than using packages.config. There is a question as to why this is needed. I am aware this seems like it could create a significant amount of extra work due to: this for which there are workarounds, but the commenter mentioned a "need" to use NuGet this way, when I think it is optional. I wish to understand more before committing to such a change.
Unfortunately, this is one of those things where it's a case of user beware.
When using NuGet, it is possible for it to appear to have succeeded in updating a NuGet reference, but unless one checks the underlying packages.config meticulously, you may not be getting what you think.
As I am migrating a solution that used packages.config instead of <Project Reference .../> elements in .csproj files, I have been caught out by IDE default behaviour changes.
NuGet seems to update the .csproj using <PacakageReference.../> elements by default. But this does not amend the packages.config entries that may already exist. As such, I ended up with a mish-mash that MSBuild seemed confused about at build time. Rather than throw an error, it just did not build what was expected.
The old packages.config files had entries targeting .NET Framework of net472 in some cases. I was adding NuGet references to earlier versions for net46 since this is what I need to target now, and this resulted in the problem behaviour, since any unchanged net472 entries were no good for producing the build output.
Since the project needs to support VS2015 also, I need to rely on packages.config approach and not <PackageReference.../> approach, which was not updating older references in the expected way.
As such, I had to remove the NuGet <PacakgeReference.../> and re-introduce correct package versions in packages.config. Once these were all correct, the VSIX built OK.
Greetings people who are smarter than I.
After publishing a project which utilises SQLite, when the part of the program runs that accesses the DB commands, I get this error.
Unable to load DLL 'SQLite.Interop.dll': The specified module could
not be found
Now I have spent hours, going through the many similar threads, trying all the suggestions to see if I can fix this, however as of yet I have had no luck.
I have done the following.
Ensured the SQLite.Core is included on the main project and all sub project areas.
Ensured the .dll is available in the debug bin.
Ensured dependencies are set correctly.
Publish specifically to x64 platform.
Publish specifically to x86 platform.
Disabled "Prefer 32-bit".
Copied some specific references to csproj.
All to no avail. If anyone has any experience with this who might be able to suggest something new that I haven't tried in an attempt to solve this I would be most grateful.
So after much research i finally found the solution.
It seems there are a great many potential causes for this error, however this resolved the issue for me in this instance.
Revert everything back to how it was, ensure System.Data.SQLite.Core is referenced in your assemblies.
Close VS / solution and open the csproj file in the repo. Copy the following into the file.
<PropertyGroup>
<ContentSQLiteInteropFiles>true</ContentSQLiteInteropFiles>
<CopySQLiteInteropFiles>false</CopySQLiteInteropFiles>
<CleanSQLiteInteropFiles>false</CleanSQLiteInteropFiles>
<CollectSQLiteInteropFiles>false</CollectSQLiteInteropFiles>
</PropertyGroup>
Save the file, (probably would create a copy of it beforehand to ensure you can replace it if it doesnt work for you).
Ensure that interop.dll is not anywhere in your repo except bin/debug/x86 and x64.
Then proceed to test your project, then publish it.
Reason:
Because the Interop is included in the nuget installation, but not copied down, this bit of code ensures that its copied through during the publishing.
Thank you internet.
I'm getting a:
type or namespace name could not be found
error for a C# WPF app in VS2010. This area of code was compiling fine, but suddenly I'm getting this error. I've tried removing the Project Reference and the using statement, shutting VS2010 and restarting, but still I have this issue.
Any ideas why this might be occurring, where it seems like I'm doing the right thing re Reference & using statement?
I also noted in VS2010 that intellisense for that namespace is working ok, so it seems like VS2010 has the project reference and is seeing the namespace on one hand, but during compile doesn't see it?
This can be the result of a .Net framework version incompatibility between two projects.
It can happen in two ways:
a client profile project referencing a full framework project; or
an older framework version targeting a newer framework version
For example it will happen when an application is set to target the .Net 4 Client Profile framework, and the project it references targets the full .Net 4 framework.
So to make that clearer:
Project A targets the Client Profile framework
Project A references Project B
Project B targets the full framework
The solution in this case is to either upgrade the framework target of the application (Project A), or downgrade the target of referenced assembly (Project B). It is okay for a full framework app to reference/consume a client profile framework assembly, but not the other way round (client profile cannot reference full framework targeted assembly).
Note that you can also get this error when you create a new project in VS2012 or VS2013 (which uses .Net 4.5 as the default framework) and:
the referencing project(s) use .Net 4.0 (this is common when you have migrated from VS2010 to VS2012 or VS2013 and you then add a new project)
the referenced projects use a greater version i.e. 4.5.1 or 4.5.3 (you've re-targeted your existing projects to the latest version, but VS still creates new projects targeting v4.5, and you then reference those older projects from the new project)
Reinstalling nuget packages did the trick for me. After I changed .NET Framework versions to be in sync for all projects, some of the nuget packages (especially Entity Framework) were still installed for previous versions. This command in Packages Manager Console reinstalls packages for the whole solution:
Update-Package –reinstall
I've no idea why this worked, but I removed the project reference that VS2015 was telling me it couldn't find, and added it again. Solved the problem. I'd tried both cleaning, building and restarting VS to no avail.
When building the solution I was getting the same error (type or namespace ' ' could not be found). Below it I saw a warning stating that "the reference could not be resolved" and to make sure "the assembly exists on disk".
I was very confused, because my DLL was very clearly in the location that the reference was pointing to. VS didn't seem to highlight any errors, until I tried to build the solution.
I finally realized the problem (or at least what I suspect was the problem). I was building the library file in the same solution. So even though it existed on the disk, it was being rebuilt in that location (somehow in the process of the library getting rebuilt my other project - in the same solution - that referenced the library must have decided that the library didn't exist)
When I right-clicked on the project and built that only, instead of the entire solution, I didn't get the error.
To fix this problem I added the library as a dependency to the project that was using it.
To do this:
I right-clicked on my Solution in the Solution Explorer and selected
"Properties"
Then in "Common Properties" I selected "Project Dependencies".
Then in the Projects drop-down menu I selected the project that
relied on the library, and
Checked the box next to the library found under "Depends On"
This ensures that the library project gets built first.
First I would verify that your project's generated information isn't corrupt. Do a clean and rebuild on your solution.
If that doesn't help, one thing I've seen work in the past for designer issues is opening up a windows forms project, then closing it again. This is a little chicken-entrails-ish, though, so don't hold your breath.
A trickier situation I ran into was:
Project one targets the 4.0 full framework with Microsoft.Bcl.Async package installed.
Project two target the 4.0 full framework but would not compile when reference a Project one class.
Once I installed the Async NuGet package on the second project it compiled fine.
In my case, I find the reference in the VisualStudio have a triangle, and a exclamation mark as this image,
then, I right click remove it, and add the dll reference correctly again, the problem was solved.
I had a similar issue: The compiler was unable to detect a folder inside the same project, so a using directive linking to that folder generated an error. In my case, the problem originated from renaming the folder. Even though I updated the namespace of all the classes inside that folder, the project info somehow failed to update. I tried everything: deleting the .suo file and the bin and obj folders, cleaning the solution, reloading the project - nothing helped. I resolved the problem by deleting the folder and the classes inside, creating a new folder and creating new classes in that new folder (simply moving the classes inside the new folder didn't help).
PS: In my case I was working on a web application, but this problem may occur in different types of projects.
This one worked for me. In your class, where the class name is defined, eg: Public class ABC, remove one character and wait a little. You error list will increase because you have changed the name. Now put back the character that you have typed. This worked for me, hopefully it will work for you too. Good Luck!!!
[Facepalm] My issue was that I had added the dependency in the C++ way of doing things.
Go to the project that won't build, open up the 'References' folder in Solution Explorer, and see if your dependency is listed.
If not, you can 'Add Reference' and choose the dependency on the Projects tab.
Boom Shankar.
Check the Build Action of the .cs file containing the missing type. Make sure it's C# compiler.
Click on the .cs file containing the missing type.
Press F4 to bring up Properties.
Make sure Build Action is set to C# compiler.
Before:
After:
It even happens in Visual Studio 2017.
Restart Visual Studio
Clean project that fails to build.
Rebuild the project.
Had the same errors, my story was following:
after bad merging (via git) one of my .csproj files had duplicated compile entries like:
<Compile Include="Clients\Tree.cs" />
<Compile Include="Clients\Car.cs" />
<Compile Include="Clients\Tree.cs" /> //it's a duplicate
If you have a big solution and more than 300 messages in the errors window it's hard to detect this issue.
So I've opened damaged .csproj file via notepad and removed duplicated entries. Worked in my case.
I had same problem as discussed: VS 2017 underlines a class in referenced project as error but the solution builds ok and even intellisense works.
Here is how I managed to solve this issu:
Unload the referenced project
Open .proj file in VS ( i was looking for duplicates as someone suggested here)
Reload project again (I did not change or even save the proj file as I did not have any duplicates)
We had a weird case of this that I just fixed in a solution. There was a hidden/whitespace character in front of a "using" statement in the main project. That project would build fine and the website worked fine, but the unit test project that referenced it could not be built.
I encountered this problem when upgrading existing projects from VS2008 to VS2012. I found that two projects (the only two that I created) were targeting different .Net Frameworks (3.5 and 4.0). I resolved this on the Application tab of the projects by making sure that both projects had ".NET Framework 4" in the Target Framework box.
In my case I had a Class that was listed in the proper source folder, but was not registering in Solution Explorer. I had to do right click the project > Add Existing item and manually select that Class it said it was missing. Then everything worked fine!
I know its old, but I've found the same issue. My project did build, I then updated Visual Studio to the latest & the project wouldnt build as it couldnt find a type definition from a separate assembly. The other assembly built OK, the main project referenced it correctly & nothing had changed since it built OK.
I cleaned the whole solution & rebuilt it, it failed. I built the assembly on its own, it built OK. The project didnt build. I cleaned & built multiple times, and it failed. I then called a colleague to look at it, when I built with him watching, it all built OK.
I think Visual Studio tooling is the problem, especially as I just updated it.
In my case, I unload the project, then:
Opened myProject.csproj and update the ToolsVersion="4.0" to ToolsVersion="12.0"(I'm using vs 2017)(using Paulus's answer https://stackoverflow.com/a/64552201/1594487).
Deleted following lines from the myProject.csproj:
<Import Project="..\packages\EntityFramework.6.4.0\build\EntityFramework.props" Condition="Exists('..\packages\EntityFramework.6.4.0\build\EntityFramework.props')" />
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
And the problem solved.
You might also try eliminating the code you think you're having problems with and seeing if it compiles with no references to that code. If not, fix things until it compiles again, and then work your suspected problem code back in. Sometimes I get strange errors about classes or methods that I know are correct when the compiler doesn't like something else. Once I fix the thing that it's really getting hung up on, these 'phantom' errors disappear.
I know this is kicking a dead horse but I had this error and the frameworks where fine. My problem was basically stating that an interface could not be found, yet it build and accessed just fine. So I got to thinking: "Why just this interface when others are working fine?"
It ended up that I was actually accessing a service using WCF with an endpoint's interface that was using Entity Version 6 and the rest of the projects were using version 5. Instead of using NuGet I simply copied the nuget packages to a local repository for reuse and listed them differently.
e.g. EntityFramework6.dll versus EntityFramework.dll.
I then added the references to the client project and poof, my error went away. I realize this is an edge case as most people will not mix versions of Entity Framework.
Adding my solution to the mix because it was a bit different and took me a while to figure out.
In my case I added a new class to one project but because my version control bindings weren't set I needed to make the file writable outside of Visual Studio (via the VC). I had cancelled out of the save in Visual Studio but after I made the file writable outside VS I then hit Save All again in VS. This inadvertently caused the new class file to not be saved in the project..however..Intellisense still showed it up as blue and valid in the referencing projects even though when I'd try to recompile the file wasn't found and got the type not found error. Closing and opening Visual Studio still showed the issue (but if I had taken note the class file was missing upon reopening).
Once I realized this, the fix was simple: with the project file set to writeable, readd the missing file to the project. All builds fine now.
I had the same issue. One night my project would compile the next morning ERRORS!.
I eventually found out that visual studio decided to "tweak" some of my references and point them elsewhere. for example:
System.ComponentModel.ISupportInitialize somehow became "blahblah.System.ComponentModel.ISupportInitialize"
Quite a rude thing for vs to do if you as me
My case was same as discussed here but nothing solved it until I've removed the System.Core reference from the references list (Everything worked fine without it)
hope it will help someone because this issue is quite frustrating
To solve this issue it can also help to delete and recreate the *.sln.DotSettings file of the associated solution.
Ok, years later using VS 2017 .NET Core 2.2 Razor Pages I feel this answer might help someone.
If it was a snake it would have bit me.
I was throwing stuff around, changing names, renaming Models, and all of a sudden I got this error:
Error CS0246 The type or namespace name 'UploadFileModel' could not be
found (are you missing a using directive or an assembly reference?)
This was underlined in red in my .chstml Razor Page. (not underlined after fix):
#page
#model UploadFileModel
So, finally, and luckily, I found the code from someone else that I had originally used, and low and behold, the namespace did not include the .cshtml file name!!!
Here is my bad dummy error spank myself with the page name in the namespace:
namespace OESAC.Pages.UploadFile
{
public class UploadFileModel : PageModel
{
What my original code had and all I had to do was delete the page name from the namespace, UploadFile:
namespace OESAC.Pages
{
public class UploadFileModel : PageModel
{
And low and behold, all the errors disappeared!!
Silly me. But you know, MS has made this .NET C# MVC stuff really confusing for us non-computer scientists. I am constantly tripping on my shoelaces trying to figure out model names, page names, and syntax to use them. It shouldn't be this hard. Oh well. I hope error and solution helps someone. The error was right, there is no Namespace named "UploadFileModel" haha.
In my case the problem was that after changing namespace to exactly same as is in another project (intentionally), the name of assembly was changed as well by VS, so there were two assemblies with same name, one overriding the other
Had the same problem after merging some new code into a vs2019 project.
Restarted VS, unloaded and reloaded projects, ensured all projects in solution had same ToolsVersion= and TargetFrameworkVersion. None of this helped.
I had a case of project Substrate, failing to find namespace Skin (in project Skin).
Finally I opened up Substrate.csproj and checked all the ProjectReference Include entries. The others were there, but no reference to Skin, even though Skin did show up in the check box of the little project dependencies dialog. So the project dependencies dialog took the check box for Skin (and saved it somewhere) but did not alter Substrate.csproj. I then added the ProjectReference Include manually, ensuring I had the correct path and GUID for the skin project.
<ProjectReference Include="..\Skin\Skin.csproj">
<Project>{1ad4b5d7-5014-4f5f-983e-2c59ac0e0028}</Project>
<Name>Skin</Name>
</ProjectReference>
I then saved the Substrate.csproj and the problem was solved. So as others have said this is a problem with VS tooling
In my case I had a file built by external dependency (xsd2code) and somehow its designer.cs files were not processed by VS correctly. Creating a new file in Visual Studio and pasting the code in it did the trick for me.
To anyone that is getting this error when they try to publish their website to Azure, none of the promising-looking solutions above helped me. I was in the same boat - my solution built fine on its own. I ended up having to
Remove all nuget packages in my solution.
Close and reopen my solution.
Re-add all the nuget packages.
A little painful but was the only way I could get my website to publish to Azure.
Periodically I am getting the following exception:
Unable to load DLL 'SQLite.Interop.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
I am using 1.0.82.0. version, installing it with nuget in VS2010, OS Win7 64.
Once exception starts to appear, it appears constantly - in debug and release and running application within or outside VS.
The only way to stop it is logoff and logon. The exception is not thrown and dll is loaded.
It can work for days, but then it can break again.
Has anyone seen something like this and is there a solution for it?
I know I'm late to the party but I had this issue right after I pulled down latest x86/x64 today (version 1.0.88.0). My local IIS in VS2012 runs 32bit by default and there's no easy way to switch to x64. My production server runs 64bit.
Anyway I installed the NuGet package to a DLL project and I got this error. What I had to do to get it working I had to install it to the main site project, too. Even if it doesn't touch SQLite classes at all.
My guess is that SQLite uses the entry assembly to detect which version of Interop to load.
I had this problem because a dll I was using had Sqlite as a dependency (configured in NuGet with only the Sqlite core package.). The project compiles and copies all the Sqlite dll-s except the 'SQLite.Interop.dll' (both x86 and x64 folder).
The solution was very simple: just add the System.Data.SQLite.Core package as a dependency (with NuGet) to the project you are building/running and the dll-s will be copied.
So, after adding the NuGet the deployment doesn't copy down the Interops. You can add this to your csproj file and it should fix that behavior:
<PropertyGroup>
<ContentSQLiteInteropFiles>true</ContentSQLiteInteropFiles>
<CopySQLiteInteropFiles>false</CopySQLiteInteropFiles>
<CleanSQLiteInteropFiles>false</CleanSQLiteInteropFiles>
<CollectSQLiteInteropFiles>false</CollectSQLiteInteropFiles>
</PropertyGroup>
If you look in the source for NuGet for SQLite you can see what these are doing specifically. This allowed me to get a deploy working with ASP.Net Core.
I had this same problem when using SQLite in a WPF project whose platform target was Any CPU. I fixed it by following the following steps:
Open the project designer in Visual Studio. Details on how to do it can be found here.
Click on the Build tab.
Disable the prefer 32-bit option.
Alternatively, you could just set the platform target to x86 or x64. I think this problem is caused by the System.Data.SQLite library using the platform target to get the location of the 'SQLite.Interop.dll' file.
UPDATE:
In case the project designer cannot be reached, just open the project (*.csproj) file from a text editor and add the value <Prefer32Bit>false</Prefer32Bit> into the <PropertyGroup>...</PropertyGroup> tag.
Example code
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>[Set by Visual Studio]</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>[Set by Visual Studio]</RootNamespace>
<AssemblyName>[Set by Visual Studio]</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>[Set by Visual Studio]</FileAlignment>
<!--Add the line below to your project file. Leave everything else untouched-->
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
This is how I fixed it in my project.
It was working, and when a colleague submitted his changes, I received the "Unable to load DLL 'SQLite.Interop.dll'" exception.
Diffing the project's .csproj file, this was in the NON-WORKING version:
<ItemGroup>
<Content Include="x64\SQLite.Interop.dll" />
<Content Include="x86\SQLite.Interop.dll" />
</ItemGroup>
And this is what the WORKING version had:
<ItemGroup>
<Content Include="x64\SQLite.Interop.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
<Content Include="x86\SQLite.Interop.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
After reverting back, I didn't receive the exception. The DLL files were dumped in the appropriate Debug\x64 (etc) folders.
When you get in this state, try performing a Rebuild-All. If this fixes the problem, you may have the same issue I had.
Some background (my understanding):
SQLite has 1 managed assembly (System.Data.SQLite.dll) and several
platform specific assemblies (SQLite.Interop.dll). When installing
SQLite with Nuget, Nuget will add the platform specific assemblies to your project
(within several folders: \x86, \x64), and configures these
dlls to "Copy Always".
Upon load, the managed assembly will search for platform
specific assemblies inside the \x86 and \x64 folders. You can see
more on that here. The exception is this managed
assembly attempting to find the relevant (SQLite.Interop.dll) inside
these folders (and failing).
My Scenario:
I have 2 projects in my solution; a WPF app, and a class library. The WPF app references the class library, and the class library references SQLite (installed via Nuget).
The issue for me was when I modify only the WPF app, VS attempts to do a partial rebuild (realizing that the dependent dll hasn't changed). Somewhere in this process, VS cleans the content of the \x86 and \x64 folders (blowing away SQLite.Interop.dll). When I do a full Rebuild-All, VS copies the folders and their contents correctly.
My Solution:
To fix this, I ended up adding a Post-Build process using xcopy to force copying the \x86 and \x64 folders from the class library to my WPF project \bin directory.
Alternatively, you could do fancier things with the build configuration / output directories.
I had the same issue running Visual Studio Express 2013. I tried several solutions mentioned here and elsewhere to no avail. I hope this fix helps others.
I fixed it by using the DeploymentItem attribute on my test class that tests the SQLite-based service.
Example:
[TestClass]
[DeploymentItem(#"x86\SQLite.Interop.dll", "x86")] // this is the key
public class LocalStoreServiceTests
{
[TestMethod]
public void SomeTestThatWasFailing_DueToThisVeryIssue()
{
// ... test code here
}
}
This causes the needed SQLite.Interop.dll to get copied to the x86 directory within the appropriate "TestResults" folder.
All is green. All is good.
Updating NuGet from Tools -> Extension and updates and reinstalling SQLite.Core with the command PM> Update-Package -reinstall System.Data.SQLite.Core fixed it for me.
old project file format
i.e. projects beginning with <Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
Add the following to your csproj on your "main"/root project
<PropertyGroup>
<ContentSQLiteInteropFiles>true</ContentSQLiteInteropFiles>
<CopySQLiteInteropFiles>false</CopySQLiteInteropFiles>
<CleanSQLiteInteropFiles>false</CleanSQLiteInteropFiles>
<CollectSQLiteInteropFiles>false</CollectSQLiteInteropFiles>
</PropertyGroup>
new SDK project file format
i.e. projects beginning with <Project Sdk="Microsoft.NET.Sdk.*">
Add PrivateAssets="none" to each ProjectReference/PackageImport in the dependency chain down to the System.Data.Sqlite PackageImport
ex:
<PackageReference Include="System.Data.SQLite.Core" Version="1.0.110" PrivateAssets="none"/>
I had a similar issue in a multiple projects solution. The SQLite.Interop.dll was necessary for one of the plugins distributed with the software using ClickOnce.
As far as debugging in visual studio everything worked fine, but the deployed version was missing the folders x86/ and x64/ containing that DLL.
The solution to have it work after deployment using ClickOnce was to create in the startup project of the solution (also the one being published) these two subfolder, copy into them the DLLs and set them as Content Copy Always.
This way the ClickOnce publishing tool automatically includes these files and folders in the manifest and deploys the software with them
There are really a lot of answers here, but mine is simple and clear with no-GAC-playing-around.
The problem was, the executable File needs a copy of the right SQLite.Interop.dll (x86 or x64) to access our Database.
Mostly architectures have layers and in my case the Data Layer has the required DLL for SQLite Connection.
So i simple put a post build script into my Data Layer Solution and everything worked fine.
TL;DR;
Set all Projects of your solution to x86 or x64 in the build options.
Add following Post-Build-Script to the Project with the SQLite nuget Package:
xcopy "$(TargetDir)x64" "$(SolutionDir)bin\Debug\" /y
Of course you have to change the script for Release Build and x86 builds.
STL;DR;
Put your SQLite.Interop.dll next to the *.exe File.
The default installation of the multi-architecture (x86, x64) version of SQLite from NuGet exhibits the behavior that you described. If you would like to load the correct version for actual architecture that the .NET runtime chose to run your application on your machine, then you can give the DLL loader a hint about where to locate the correct library as follows:
Add a declaration for the kernel32.dll function call to SetDLLDirectory() before your Program.Main():
[System.Runtime.InteropServices.DllImport("kernel32.dll", CharSet = System.Runtime.InteropServices.CharSet.Unicode, SetLastError = true)]
[return: System.Runtime.InteropServices.MarshalAs(System.Runtime.InteropServices.UnmanagedType.Bool)]
static extern bool SetDllDirectory(string lpPathName);
Then use your own method for determining the correct subdirectory to find the architecture specific version of 'SQLite.Interop.dll'. I use the following code:
[STAThread]
static void Main()
{
int wsize = IntPtr.Size;
string libdir = (wsize == 4)?"x86":"x64";
string appPath = System.IO.Path.GetDirectoryName(Application.ExecutablePath);
SetDllDirectory(System.IO.Path.Combine(appPath, libdir));
even if it is an old post, I'd like to share the solution that I found here:
http://system.data.sqlite.org/index.html/info/54e52d4c6f
If you don't want to read all the issue, the solution is to copy the file "msvcr100.dll" (that can be found in Windows\System32 directory) in the same path as SQLite.Interop.dll.
I would advice to read the issue to understand why, and to include the file in your setup but to install it only if the error occurs, I made it an optional component selectable in the setup options.
HTH,
Formentz
I don't know why this has not been included yet, but I had to do the research and find this out for myself, so hopefully someone will find this answer and be saved the trouble. This was for a WPF app. It worked fine on my Dev box, but did not work on the computer where I was copying it and got the Unable to load DLL 'SQLite.Interop.dll' error. I ported over all of its associated directories and files, directly from my "Debug" folder to this other computer when I got the same error as the OP when I ran it. My "bin" folder that contained my DLLs had been copied to "Debug\bin" and all were included, along with my application files when I did my copying to the other computer using this path, so it was not missing any files.
Things I saw said in other answers that did not apply:
I did not use the NuGet package or need to create x86 or x64 folders that it seems that NuGet package creates. My DLLs (System.Data.SQLite and SQLite.Interop.dll, along with System.Data.SQLite.config) are in the "bin" folder in my project and were copied in manually (create "bin" folder in Solution Explorer in VS, paste DLLs into this folder in Windows Explorer, use Add > Existing Item to bring files into VS folder/project). Then I reference them as Referenced Assemblies in my project using that location ("References" > "Add Reference", and browse to one, rinse, repeat for the rest). This ensures my project knows exactly where they are.
I did not need to reference any SQLite DLL file in my app.config or even touch my MyProject.csproj file.
I did not even need to specify a particular processor! My project's build is for "Any CPU", even though I have only mixed or 64-bit DLLs and will only be running on Windows 7+, which are 64-bit OSes. (no x86-only/32-bit solely DLLs)
I was already specifying them as "Content" and "copy if newer" for these DLLs when I experienced the OP's error.
What I found was this, from https://system.data.sqlite.org/index.html/doc/trunk/www/faq.wiki#q20 :
(11) Why do I get a DllNotFoundException (for "sqlite3.dll" or "SQLite.Interop.dll") when trying to run my application?
Either the named dynamic link library (DLL) cannot be located or it cannot be loaded due to missing dependencies. Make sure the named dynamic link library is located in the application directory or a directory along the system PATH and try again. Also, be sure the necessary Visual C++ runtime redistributable has been installed unless you are using a dynamic link library that was built statically linked to it.
Emphasis mine on that bolded part inside the paragraph. The target computer was fresh and had no programs loaded except .NET 4.0. Once I installed C++, it was able to complete the commands to SQLite. This should have been one of the first FAQs and part of the pre-requisities, but it was buried at #11. My development computer already had it loaded because it came with Visual Studio, so that's why it worked, there.
Download:
Visual C++ Redistributable for Visual Studio 2015:
https://www.microsoft.com/en-us/download/details.aspx?id=48145
Update 3 (cumulative update):
https://www.microsoft.com/en-us/download/details.aspx?id=53587
As the SQLite wiki says, your application deployment must be:
So you need to follow the rules. Find dll that matches your target platform and put it in location, describes in the picture. Dlls can be found in YourSolution/packages/System.Data.SQLite.Core.%version%/.
I had problems with application deployment, so I just added right SQLite.Interop.dll into my project, the added x86 folder to AppplicationFolder in setup project and added file references to dll.
I had the same issue. Please follow these steps:
Make sure you have installed System.Data.SQLite.Core package by
SQLite Development Team from NuGet.
Go to project solution and try to locate build folder inside packages folder
Check your project framework and pick the desired SQLite.Interop.dll and place it in your debug/release folder
Reference
Copy "SQLite.Interop.dll" files for both x86 and x64 in debug folder. these files should copy into "x86" and "x64 folders in debug folder.
You could also get this error if you are trying to run a 32 bit dll, in a 64 bit project.
I got this when I have placed the same file(SQLite.Interop.dll in 32 bit version) in both the x86 and x64 folder.
If you download correct binary for SQLite then copy SQLite.Interop.dll into your Release or Debug folder according to your project build option.
I have started using Costura.Fody to package (.net) assemblies and embed and preload native dlls. This also helps later, with distribution as you can send one file.
Install Costura Fody from Nuget.
In your C# project create a folder called costrua32. In there add any native dlls you which C# to load.
Once you have added them to this folder. Click on the properties window and change build action to "Embedded Resource"
Finally you need to amend the XML file called FodyWeavers.xml as follows. Here I am specifying load the sql dll first. (note you drop the .dll)
Weavers
Costura
PreloadOrder
SQLite.Interop
tbb_debug
tbb
/PreloadOrder>
/Costura
/Weavers
The advantage of this is that you do not have to write any pre or post build events, and the end product is totally encapsulated in to one larger file.
Also added the dll to the test project (through Nuget Manager) and it fixed it.
Could there be contention for the assembly? Check to see whether there's another application with a file lock on the DLL.
If this is the reason, it should be easy to use a tool like Sysinternal's Process Explorer to discover the offending program.
HTH,
Clay
I had this problem because Visual C++ 2010 redistributable no installed in my PC.if you have not already installed Visual c++ 2010 redistributable Download and install this(check x86 or 64 dll).
I got the same problem. However, finally, I can fix it. Currently, I use Visual Studio 2013 Community Edition. I just use Add->Existing Item... and browse to where the SQLite.Data.SQLite files are in (my case is 'C:\Program Files (x86)\System.Data.SQLite\2013\bin'). Please don't forget to change type of what you will include to Assembly Files (*.dll; *.pdb). Choose 'SQLite.Interop.dll' in that folder. From there and then, I can continue without any problems at all. Good luck to you all. ^_^
P.S. I create web form application. I haven't tried in window form application or others yet.
Try to set the platform target to x86 or x64 (and not Any CPU) before you build:
Project->Properties->Build->Platform target in Visual Studio.
Copy SQLite.Interop.dll in project directory.
src\
project\
bin\ <-- Past in bin
x64\
SQLite.Interop.dll <-- Copy this if 64
x86\
SQLite.Interop.dll <-- Copy this if 32
I've struggled with this for a long time, and, occasionally, I found that the test setting is incorrect. See this image:
I just uncheck the test setting, and the issue disappears. Otherwise, the exception will occurs.
Hopefully, this will help someone.
Not sure it's the root cause.
My application is a web application (ASP.NET MVC) and I had to change the application pool to run under LocalSystem instead of ApplicationPoolIdentity. To do this:
Open IIS Manager
Find the Application Pool your site is running under.
Click Advanced Settings from the actions
Change Identity to LocalSystem
I have no idea why this fixes the issue.
My situation was a little unique. I was running an application inside a docker container and kept getting the following error
System.DllNotFoundException : Unable to load shared library 'SQLite.Interop.dll' or one of its dependencies. In order to help diagnose loading problems, consider setting the LD_DEBUG environment variable: libSQLite.Interop.dll: cannot open shared object file: No such file or directory
So I set LD_DEBUG=libs to find out what folders System.Data.SQLite.dll was looking in to find SQLite.Interop.dll.
You can find info on setting LD_DEBUG here: http://www.bnikolic.co.uk/blog/linux-ld-debug.html
Once I did that I realized that SQLite.Interop.dll was being found just fine. The DLL that wasn't being found was libSQLite.Interop.dll. I should have read the entire error message.
Hours of Googling later I found this guide on how to compile the missing DLL from the SQLite source code.
Note that the file that was actually missing was libSQLite.Interop.dll.so
Anyway when you compile the source code you get libSQLite.Interop.so which you need to rename to libSQLite.Interop.dll.so and put it in the directory that it's looking in which you can find by setting LD_DEBUG.
For me the directory that System.Data.SQLite.dll was looking in was /usr/lib/x86_64-linux-gnu/
Upgrading to Visual Studio 2019 ver. 16.10 caused the issue for me, where msbuild reported the following for the System.Data.SQLite.Core-package:
CopySQLiteInteropFiles:
Skipping target "CopySQLiteInteropFiles" because it has no outputs.
https://github.com/dotnet/msbuild/issues/6493
Microsoft says the bug has been fixed with ver. 16.10.4. Now just have to wait for AppVeyor to update their Visual Studio Images (Until then one can use Previous Visual Studio 2019).
Now AppVeyor is using broken dotnet-build-engine for both current and previous Visual Studio 2019-image. Now one have to explicit install dotnet sdk ver. 5.0.302:
Invoke-WebRequest -Uri 'https://dot.net/v1/dotnet-install.ps1' -UseBasicParsing -OutFile "$env:temp/dotnet-install.ps1"; & $env:temp\dotnet-install.ps1 -Architecture x64 -Version 5.0.302 -InstallDir "$env:ProgramFiles\dotnet"
I'm getting a:
type or namespace name could not be found
error for a C# WPF app in VS2010. This area of code was compiling fine, but suddenly I'm getting this error. I've tried removing the Project Reference and the using statement, shutting VS2010 and restarting, but still I have this issue.
Any ideas why this might be occurring, where it seems like I'm doing the right thing re Reference & using statement?
I also noted in VS2010 that intellisense for that namespace is working ok, so it seems like VS2010 has the project reference and is seeing the namespace on one hand, but during compile doesn't see it?
This can be the result of a .Net framework version incompatibility between two projects.
It can happen in two ways:
a client profile project referencing a full framework project; or
an older framework version targeting a newer framework version
For example it will happen when an application is set to target the .Net 4 Client Profile framework, and the project it references targets the full .Net 4 framework.
So to make that clearer:
Project A targets the Client Profile framework
Project A references Project B
Project B targets the full framework
The solution in this case is to either upgrade the framework target of the application (Project A), or downgrade the target of referenced assembly (Project B). It is okay for a full framework app to reference/consume a client profile framework assembly, but not the other way round (client profile cannot reference full framework targeted assembly).
Note that you can also get this error when you create a new project in VS2012 or VS2013 (which uses .Net 4.5 as the default framework) and:
the referencing project(s) use .Net 4.0 (this is common when you have migrated from VS2010 to VS2012 or VS2013 and you then add a new project)
the referenced projects use a greater version i.e. 4.5.1 or 4.5.3 (you've re-targeted your existing projects to the latest version, but VS still creates new projects targeting v4.5, and you then reference those older projects from the new project)
Reinstalling nuget packages did the trick for me. After I changed .NET Framework versions to be in sync for all projects, some of the nuget packages (especially Entity Framework) were still installed for previous versions. This command in Packages Manager Console reinstalls packages for the whole solution:
Update-Package –reinstall
I've no idea why this worked, but I removed the project reference that VS2015 was telling me it couldn't find, and added it again. Solved the problem. I'd tried both cleaning, building and restarting VS to no avail.
When building the solution I was getting the same error (type or namespace ' ' could not be found). Below it I saw a warning stating that "the reference could not be resolved" and to make sure "the assembly exists on disk".
I was very confused, because my DLL was very clearly in the location that the reference was pointing to. VS didn't seem to highlight any errors, until I tried to build the solution.
I finally realized the problem (or at least what I suspect was the problem). I was building the library file in the same solution. So even though it existed on the disk, it was being rebuilt in that location (somehow in the process of the library getting rebuilt my other project - in the same solution - that referenced the library must have decided that the library didn't exist)
When I right-clicked on the project and built that only, instead of the entire solution, I didn't get the error.
To fix this problem I added the library as a dependency to the project that was using it.
To do this:
I right-clicked on my Solution in the Solution Explorer and selected
"Properties"
Then in "Common Properties" I selected "Project Dependencies".
Then in the Projects drop-down menu I selected the project that
relied on the library, and
Checked the box next to the library found under "Depends On"
This ensures that the library project gets built first.
First I would verify that your project's generated information isn't corrupt. Do a clean and rebuild on your solution.
If that doesn't help, one thing I've seen work in the past for designer issues is opening up a windows forms project, then closing it again. This is a little chicken-entrails-ish, though, so don't hold your breath.
A trickier situation I ran into was:
Project one targets the 4.0 full framework with Microsoft.Bcl.Async package installed.
Project two target the 4.0 full framework but would not compile when reference a Project one class.
Once I installed the Async NuGet package on the second project it compiled fine.
In my case, I find the reference in the VisualStudio have a triangle, and a exclamation mark as this image,
then, I right click remove it, and add the dll reference correctly again, the problem was solved.
I had a similar issue: The compiler was unable to detect a folder inside the same project, so a using directive linking to that folder generated an error. In my case, the problem originated from renaming the folder. Even though I updated the namespace of all the classes inside that folder, the project info somehow failed to update. I tried everything: deleting the .suo file and the bin and obj folders, cleaning the solution, reloading the project - nothing helped. I resolved the problem by deleting the folder and the classes inside, creating a new folder and creating new classes in that new folder (simply moving the classes inside the new folder didn't help).
PS: In my case I was working on a web application, but this problem may occur in different types of projects.
This one worked for me. In your class, where the class name is defined, eg: Public class ABC, remove one character and wait a little. You error list will increase because you have changed the name. Now put back the character that you have typed. This worked for me, hopefully it will work for you too. Good Luck!!!
[Facepalm] My issue was that I had added the dependency in the C++ way of doing things.
Go to the project that won't build, open up the 'References' folder in Solution Explorer, and see if your dependency is listed.
If not, you can 'Add Reference' and choose the dependency on the Projects tab.
Boom Shankar.
Check the Build Action of the .cs file containing the missing type. Make sure it's C# compiler.
Click on the .cs file containing the missing type.
Press F4 to bring up Properties.
Make sure Build Action is set to C# compiler.
Before:
After:
It even happens in Visual Studio 2017.
Restart Visual Studio
Clean project that fails to build.
Rebuild the project.
Had the same errors, my story was following:
after bad merging (via git) one of my .csproj files had duplicated compile entries like:
<Compile Include="Clients\Tree.cs" />
<Compile Include="Clients\Car.cs" />
<Compile Include="Clients\Tree.cs" /> //it's a duplicate
If you have a big solution and more than 300 messages in the errors window it's hard to detect this issue.
So I've opened damaged .csproj file via notepad and removed duplicated entries. Worked in my case.
I had same problem as discussed: VS 2017 underlines a class in referenced project as error but the solution builds ok and even intellisense works.
Here is how I managed to solve this issu:
Unload the referenced project
Open .proj file in VS ( i was looking for duplicates as someone suggested here)
Reload project again (I did not change or even save the proj file as I did not have any duplicates)
We had a weird case of this that I just fixed in a solution. There was a hidden/whitespace character in front of a "using" statement in the main project. That project would build fine and the website worked fine, but the unit test project that referenced it could not be built.
I encountered this problem when upgrading existing projects from VS2008 to VS2012. I found that two projects (the only two that I created) were targeting different .Net Frameworks (3.5 and 4.0). I resolved this on the Application tab of the projects by making sure that both projects had ".NET Framework 4" in the Target Framework box.
In my case I had a Class that was listed in the proper source folder, but was not registering in Solution Explorer. I had to do right click the project > Add Existing item and manually select that Class it said it was missing. Then everything worked fine!
I know its old, but I've found the same issue. My project did build, I then updated Visual Studio to the latest & the project wouldnt build as it couldnt find a type definition from a separate assembly. The other assembly built OK, the main project referenced it correctly & nothing had changed since it built OK.
I cleaned the whole solution & rebuilt it, it failed. I built the assembly on its own, it built OK. The project didnt build. I cleaned & built multiple times, and it failed. I then called a colleague to look at it, when I built with him watching, it all built OK.
I think Visual Studio tooling is the problem, especially as I just updated it.
In my case, I unload the project, then:
Opened myProject.csproj and update the ToolsVersion="4.0" to ToolsVersion="12.0"(I'm using vs 2017)(using Paulus's answer https://stackoverflow.com/a/64552201/1594487).
Deleted following lines from the myProject.csproj:
<Import Project="..\packages\EntityFramework.6.4.0\build\EntityFramework.props" Condition="Exists('..\packages\EntityFramework.6.4.0\build\EntityFramework.props')" />
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
And the problem solved.
You might also try eliminating the code you think you're having problems with and seeing if it compiles with no references to that code. If not, fix things until it compiles again, and then work your suspected problem code back in. Sometimes I get strange errors about classes or methods that I know are correct when the compiler doesn't like something else. Once I fix the thing that it's really getting hung up on, these 'phantom' errors disappear.
I know this is kicking a dead horse but I had this error and the frameworks where fine. My problem was basically stating that an interface could not be found, yet it build and accessed just fine. So I got to thinking: "Why just this interface when others are working fine?"
It ended up that I was actually accessing a service using WCF with an endpoint's interface that was using Entity Version 6 and the rest of the projects were using version 5. Instead of using NuGet I simply copied the nuget packages to a local repository for reuse and listed them differently.
e.g. EntityFramework6.dll versus EntityFramework.dll.
I then added the references to the client project and poof, my error went away. I realize this is an edge case as most people will not mix versions of Entity Framework.
Adding my solution to the mix because it was a bit different and took me a while to figure out.
In my case I added a new class to one project but because my version control bindings weren't set I needed to make the file writable outside of Visual Studio (via the VC). I had cancelled out of the save in Visual Studio but after I made the file writable outside VS I then hit Save All again in VS. This inadvertently caused the new class file to not be saved in the project..however..Intellisense still showed it up as blue and valid in the referencing projects even though when I'd try to recompile the file wasn't found and got the type not found error. Closing and opening Visual Studio still showed the issue (but if I had taken note the class file was missing upon reopening).
Once I realized this, the fix was simple: with the project file set to writeable, readd the missing file to the project. All builds fine now.
I had the same issue. One night my project would compile the next morning ERRORS!.
I eventually found out that visual studio decided to "tweak" some of my references and point them elsewhere. for example:
System.ComponentModel.ISupportInitialize somehow became "blahblah.System.ComponentModel.ISupportInitialize"
Quite a rude thing for vs to do if you as me
My case was same as discussed here but nothing solved it until I've removed the System.Core reference from the references list (Everything worked fine without it)
hope it will help someone because this issue is quite frustrating
To solve this issue it can also help to delete and recreate the *.sln.DotSettings file of the associated solution.
Ok, years later using VS 2017 .NET Core 2.2 Razor Pages I feel this answer might help someone.
If it was a snake it would have bit me.
I was throwing stuff around, changing names, renaming Models, and all of a sudden I got this error:
Error CS0246 The type or namespace name 'UploadFileModel' could not be
found (are you missing a using directive or an assembly reference?)
This was underlined in red in my .chstml Razor Page. (not underlined after fix):
#page
#model UploadFileModel
So, finally, and luckily, I found the code from someone else that I had originally used, and low and behold, the namespace did not include the .cshtml file name!!!
Here is my bad dummy error spank myself with the page name in the namespace:
namespace OESAC.Pages.UploadFile
{
public class UploadFileModel : PageModel
{
What my original code had and all I had to do was delete the page name from the namespace, UploadFile:
namespace OESAC.Pages
{
public class UploadFileModel : PageModel
{
And low and behold, all the errors disappeared!!
Silly me. But you know, MS has made this .NET C# MVC stuff really confusing for us non-computer scientists. I am constantly tripping on my shoelaces trying to figure out model names, page names, and syntax to use them. It shouldn't be this hard. Oh well. I hope error and solution helps someone. The error was right, there is no Namespace named "UploadFileModel" haha.
In my case the problem was that after changing namespace to exactly same as is in another project (intentionally), the name of assembly was changed as well by VS, so there were two assemblies with same name, one overriding the other
Had the same problem after merging some new code into a vs2019 project.
Restarted VS, unloaded and reloaded projects, ensured all projects in solution had same ToolsVersion= and TargetFrameworkVersion. None of this helped.
I had a case of project Substrate, failing to find namespace Skin (in project Skin).
Finally I opened up Substrate.csproj and checked all the ProjectReference Include entries. The others were there, but no reference to Skin, even though Skin did show up in the check box of the little project dependencies dialog. So the project dependencies dialog took the check box for Skin (and saved it somewhere) but did not alter Substrate.csproj. I then added the ProjectReference Include manually, ensuring I had the correct path and GUID for the skin project.
<ProjectReference Include="..\Skin\Skin.csproj">
<Project>{1ad4b5d7-5014-4f5f-983e-2c59ac0e0028}</Project>
<Name>Skin</Name>
</ProjectReference>
I then saved the Substrate.csproj and the problem was solved. So as others have said this is a problem with VS tooling
In my case I had a file built by external dependency (xsd2code) and somehow its designer.cs files were not processed by VS correctly. Creating a new file in Visual Studio and pasting the code in it did the trick for me.
To anyone that is getting this error when they try to publish their website to Azure, none of the promising-looking solutions above helped me. I was in the same boat - my solution built fine on its own. I ended up having to
Remove all nuget packages in my solution.
Close and reopen my solution.
Re-add all the nuget packages.
A little painful but was the only way I could get my website to publish to Azure.