using Cassandra c# driver with multi-thread - c#

I'm using c# driver for Cassandra with multi-threads processing.
At first, I tried to create a connection and execute command and then close the connection after done the work. But it's seem not to work for me, sometimes it's got an exception that No hosts available.
So, I changed to working with static connection. it's seem to work as well.
But when thread is working too fast, it's broken again. I've to put some Thread.Sleep for 1 second then it works.
And with this static solution, I tried to use Asynchronous process, BeginExecute and it's not work for me as well, exception No Hosts Available.
So, anyone has better ideas or better implementation on multi-threads processing working with Cassandra c# driver, it would be appreciate if you can share.
Thank you in advance.
Cheers,
Kin

CassandraSession can only have one connection at a time. It probably isn't thread safe now that I think about it. But the Connection Pool is thread safe, so if you use that you will always have a high availability connection

If you use asynchronous method,it looks like that:
Statement sta=new SimpleStatement("Select * from XXX where XXX;");
session.ExecutAsync(sta);

Make sure your setup is satisfying the connection requirements
The C# driver should definitely work in a multi-threading environment (1 cluster object, 1 session object/keyspace)
It's difficult to say why you are seeing the NoHostAvailable exception without seeing any code.

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Here is something I thought of,
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I think this is because of .net framework trying to load
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or internet connection that is not up yet, or
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I had to fix a problem like this once in a systems design where we communicated to a motion control board via the ethernet bus in a PC. I ended up adding some code to monitor the status of the network connection and, only when it was established, started talking to the device via the network card.
EDIT: As SLaks pointed out in the comments, this is pretty simple in C#: The NetworkAvailabilityChanged event for your programming pleasure.
It is absolutely because of everything still starting up. Services can still be coming online long after you log in, the quick login dialog you see was an optimization in windows to let you log in while everything else still starts up.
Take note of
How to detect working internet connection in C#?
specifically a technique that avoids the loopback adapter:
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Oddly enough you may find something on a Computer Science Assignment, CSC 512 Programming Assignment 4: Multi-Threaded Server With Patterns. Altough it's C++ voodoo but the theory is quite understandable for someone who can do C#.
Acceptor/ Connector
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Scoped Locking
Strategized Locking
Reactor
Half Sync/Half-Async
Leaders/Followers
Altough you can get the whole list of nice readings on the main page.
Take a look at this previous question:
How do you minimize the number of threads used in a tcp server application?
It's not strictly C# specific, but it has some good advice.

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