File in use error when deleting a folder - c#

I am trying to delete a folder but am getting the following error message:
The process cannot access the file .it is being used by another process.
string target_dir="D:\\projectpath\\page";
if (Directory.Exists(target_dir))
Directory.Delete(target_dir, false);
How can I resolve this error?

It looks like the file is locked by some other process. This could happen if when reading/writing to it you forgot to dispose the stream reader/writer and you leaked the unmanaged handler to the file.
For example if you used the following code to read from the file:
StreamReader reader = new StreamReader(fileName);
string contents = reader.ReadToEnd();
and you never release the reader, the file will be locked. The proper way is to wrap IDisposable resources such as Streams and StreamReaders in using statements:
using (StreamReader reader = new StreamReader(fileName))
{
string contents = reader.ReadToEnd();
}
If on the other hand the file is locked by some other external process to your application then there's very little you could do about it, other than killing this process.

I think on the surface, your problem should be apparent: the file is in use by something else, so you can't delete the directory it resides in. If there was a way to "force delete" the file, it could cause other programs to crash. I'd recommend catching the error and either logging it or displaying it to the user, so they can decide if they really want to delete the in-use file.
If you MUST delete the file, you could take a look at:
Using C#, how does one figure out what process locked a file?
And once you know what the process is, you can then kill it, which should free up the file. Again, this isn't a good practice and should only be used in exceptional circumstances.

To delete the diectory you must have the correct Permissions.
var target_dir = "D:\\projectpath\page";
var isWriteAccess = false;
try
{
var collection = Directory.GetAccessControl(target_dir)
.GetAccessRules(true, true, typeof(System.Security.Principal.NTAccount));
if (collection.Cast<FileSystemAccessRule>().Any(rule => rule.AccessControlType == AccessControlType.Allow))
{
isWriteAccess = true;
}
}
catch (UnauthorizedAccessException ex)
{
isWriteAccess = false;
}
catch (Exception ex)
{
isWriteAccess = false;
}
if (!isWriteAccess)
{
MessageBox.Show("no access to directory.");
// Handle here close and kill the blocking process
}
else
{
Directory.Delete(target_dir, false);
}
}

Related

IOException caused by accessing a file that was still being moved

I have a solution that acts as an interface between two systems, reading files that were dropped on an FTP site and importing any orders/products/etc. into the target system.
When a file is picked up, it is moved to a temp file in the same location, and then the contents are read into an XmlDocument.
string[] files = Directory.GetFiles(pickupFolder, fileFilter, SearchOption.TopDirectoryOnly);
foreach (string pathToFile in files)
{
FileInfo srcFile = new FileInfo(pathToFile);
string tmpFilename = Path.Combine(srcFile.DirectoryName, $"~{Path.GetFileNameWithoutExtension(srcFile.Name)}.tmp");
srcFile.MoveTo(tmpFilename);
XmlDocument srcXml = new XmlDocument();
try
{
using (FileStream fs = srcFile.Open(FileMode.Open, FileAccess.Read))
{
srcXml.Load(fs);
}
}
catch (XmlException ex)
{
throw new FileException($"Invalid XML in {srcFile.Name}.", ex);
}
}
Very, very occassionally, the interface will attempt to open the file so that it can be loaded into the XmlDocument while the moving process has not been completed, throwing an IOException. Is there some way to prevent this from happening?
What is the best way to create something like this that needs to iterate through and process files?
The file move operation will throw an exception when the FTP server is still having a lock on the file. That may happen when the file is still being uploaded and is not yet completed, but is "visible" on the disk. Such collisions are rare, but they happen.
Start by checking your FTP server settings and features if it can hide incomplete files during upload. Another way is if you control the system that uploads files, you could upload them with a special "do not download" extension, and rename them after the upload is complete (atomic operation). Finally, as other pointed out, you could simply catch this specific exception and retry with a delay.
As others have pointed out, if process runs periodically, you can simply wrap it with try / catch block:
try
{
srcFile.MoveTo(tmpFilename);
}
catch (Excption ex)
{
// Write log entry if required
continue;
}
If it's a one-off process, then you'll need to periodically attempt MoveTo until file is released and can be moved. Something like this may work:
int maxRetries = 60;
int retries = 0;
bool success = false;
while (retries < maxRetries)
{
try
{
retries++;
srcFile.MoveTo(tmpFilename);
success = true;
break;
}
catch (Excption ex)
{
// Log the error if required
Thread.Sleep(1000); // Wait 1 second
}
}
if (success == fale)
{
// Log the error
continue; // Skip the file if its still not released
}
The code tries to access the file every second during a minute. If it fails, then program skips this file and continues to next.

how can i write to text file out of scope it is defined in?

How can i write to a text file outside of the scope it is created in?
say for example my code looks a bit like this:
try
{
StreamWriter file = new StreamWriter(path);
}
catch (NullReferenceException) //unable to create file
{
MessageBox.Show("Cannot create file");
//end program
}
file.WriteLine("hello world!") //error at compile time here
// "The name 'file' does not exist in current context"
if the file cannot be created the program is ended straight away
can i do this or not?
Sadly it is very complex to use the using pattern in this case. This is a "bad" thing...
StreamWriter file = null;
try
{
try
{
file = new StreamWriter(path);
}
catch (Exception ex) //unable to create file
{
MessageBox.Show("Cannot create file");
return;
}
file.WriteLine("hello world!");
}
finally
{
if (file != null)
{
file.Dispose();
}
}
Note that I don't like this code for TWO reasons:
You can't easily use the using pattern. I consider the using pattern to be VERY important
You are supposing that if you can create the file then everything will go correctly... This is WRONG. EVERY time you write to the file something could go kaboom (throw an Exception)... The disk could be full for example... Even simply closing a file you have written to could go kaboom (for example StreamWriter is buffered, so it doesn't write immediately. When you close it the buffer is written, but NOW the disk is full :-) )
this is may be helpful you..
StreamWriter file;
try
{
file = new StreamWriter(path);
}
catch (NullReferenceException) //unable to create file
{
MessageBox.Show("Cannot create file");
return;
//end program
}
file.WriteLine("hello world!") //error at compile time here
//"The name 'file' does not exist in current context"

Check if a file is in use, wait for it to finish

I have this problem in my application:
Step 1 - create an file (xml) and put some content in it
Step 2 - a 3rd party application will open the file and get the info from the file made in step 1.
Step 3 - delete the file again.
The first question that I have is about this part of the code:
XmlDocument xmlDoc = new XmlDocument();
DataSet ds = //use a method to put in the data
xmlDoc.LoadXml(ds.GetXml());
xmlDoc.Save("Filename");
// ...
Process.Start(startInfo);
Is my assumption correct that the last line only gets executed when the above is already done?
So I can be 100% sure that the data is all in the xml before it tries to start it right?
The second part where I get an error now is here:
Process.Start(startInfo);
File.Delete("Filename");
What happens now, is that the file already gets deleted before the 3rd party program had read it into its memory.
Is there some way that I can check that the file is no longer in use, or make some stable way of waiting?
I already found a way to use Thread.Sleep(TimeInMiliSec); but I guess this is not a correct way of doing this (more like a workaround solution)?
Description
You can use the method in my sample and do a while loop.
Sample
while (IsFileLocked(new FileInfo("YourFilePath")))
{
// do something, for example wait a second
Thread.Sleep(TimeSpan.FromSeconds(1));
}
// file is not locked
public static bool IsFileLocked(FileInfo file)
{
FileStream stream = null;
try
{
stream = file.Open(FileMode.Open, FileAccess.ReadWrite, FileShare.None);
}
catch (IOException)
{
return true;
}
finally
{
if (stream != null)
stream.Close();
}
return false;
}
It looks like you just need to add something like the following:
Process p = new Process();
p.StartInfo = startInfo;
p.WaitForExit();
Process.Start() starts another process but it doesn't wait for that process to finish before continuing on.
Process process = Process.Start(startInfo);
process.WaitForExit(); // alteratively, you can use WaitForExit(int milliseconds)
File.Delete("Filename");
This is a common problem. The solution is unfortunatley try to open it and see if there's an exception.
Use the IsFileLocked(...) from here:
Is there a way to check if a file is in use?
And do something like:
while ( IsFileLocked(new FileInfo(FilePath)) )
{
Thread.Sleep(TimeInMiliSec);
}

is file creation atomic in windows xp?

HI,
I would like to use the file system as a lock between two processes, on windows xp.
i.e. given a file name "file_lock", a process acquires the lock by trying to create
the file "file_lock" if it doesn't already exist. If already exists, fails to get the lock.
i.e.
FileStream fs=new FileStream("c:\\file_lock, FileMode.CreateNew);
Will this work? Is file creation if file doesn't already exist atomic?
Thanks!
Yes it will work. But not as well as a Mutex for many reasons including:
What if the user doesn't have access to create that file?
When your app crashes, the system cleans up Mutex locks. It won't delete your file for you.
Why introduce the overhead and risk of disk IO unnecessarily? (and I'm not sure if this is possible, but while the file is open, a user can rename or move it, right?)
It's more code.
As the question has been tagged as C#, this answer no longer applies, but I would like to leave it in case it would be helpful for others in the future.
If you're using Java, you could use java.nio.channels.FileLock.
To use it, do something like this:
import java.io.RandomAccessFile;
import java.nio.FileLock;
...
RandomAccessFile raf = new RandomAccessFile(file, "rw");
FileLock lock = raf.getChannel().tryLock(0L, Long.MAX_VALUE, false);
if (lock != null && lock.isValid()) {
// You've acquired the lock!
else {
// You did not acquire the lock
raf.close();
}
Note: This protects against access from other processes, but not other threads. You'll need to use your own internal synchronization for that (locking on raf would probably work).
If you want to use the file as a sync lock i suggest you the next procedure.
Check for the file lock/exists
If file is locked the other process is working
If file doesn't exists or have no lock you can adquire it
Open the file adquiring the lock
This code can help you checking for the lock.
public static bool isFileLocked(string filename)
{
if (!File.Exists(filename)) throw new FileNotFoundException("File not found!", filename);
FileStream fs = null;
try
{
fs = File.Open(filename, FileMode.Open, FileAccess.ReadWrite, FileShare.None);
return false;
}
catch (IOException)
{
return true;
}
catch (Exception)
{
throw;
}
finally
{
if (fs != null)
{
fs.Close();
fs = null;
}
}
}
HTH!

Check if a file is open [duplicate]

This question already has answers here:
Is there a way to check if a file is in use?
(20 answers)
Closed 6 years ago.
Is there a way to find if a file is already open or not?
protected virtual bool IsFileinUse(FileInfo file)
{
FileStream stream = null;
try
{
stream = file.Open(FileMode.Open, FileAccess.ReadWrite, FileShare.None);
}
catch (IOException)
{
//the file is unavailable because it is:
//still being written to
//or being processed by another thread
//or does not exist (has already been processed)
return true;
}
finally
{
if (stream != null)
stream.Close();
}
return false;
}
As #pranay rana, but we need to make sure we close our file handle:
public bool IsFileInUse(string path)
{
if (string.IsNullOrEmpty(path))
throw new ArgumentException("'path' cannot be null or empty.", "path");
try {
using (var stream = new FileStream(path, FileMode.Open, FileAccess.Read)) { }
} catch (IOException) {
return true;
}
return false;
}
If you mean that you want to check if a file is open before you try to open it, then no. (At least not without going low level and examine every file handle that is open in the system.)
Besides, the information would be old when you get it. Even if the test would return that the file is not open, it could have been opened before you have a chance to use the return value.
So, the proper way to handle the situation is to try to open the file, and handle any error than may occur.
Agreed. I would create a designated class which wraps the open file logic or at least the test (IsFileAvailable). This will allow you to place the exception management with a class specifically responsible and make it reusable. You may even apply further logic, such as testing the file size to see if the file is being written to etc, to give a more detailed response. It will also make your consuming code much cleaner.

Categories