This question already has answers here:
C# and Visual C#?
(7 answers)
Closed 8 years ago.
I am an intermediate Java programmer and want to shift to C#. I am totally new to this Microsoft language. In books, they are using both terms Visual C# and C#. Can anyone please tell the real difference between the terms?
Visual C# is an implementation of the C# language by Microsoft.
Visual C# is just C#. You can build any kind of .NET application using C# and Visual Studio makes it easier test and debug your application.
for example using Visual Studio brings you lots of capabilities :
Code Editor
Debugger
Designer
Windows Forms Designer
WPF Designer
,...
for more information about Visual Studio read this page:
http://en.wikipedia.org/wiki/Microsoft_Visual_Studio
Update: Visual C# is the marketing name that Microsoft uses for C#, So nobody calls it Visual C#.
C# would refer to the language itself, which can be compiled without the Visual Studio environment using the .NET SDK & the supplied csc.exe (c# compiler - like javac) or the Mono environment.
Visual C# likely refers to the C# language AND the Visual Studio IDE / Toolchain (SQL/Reports etc.).
There is no real difference between C# and Visual C#. The terms are often used interchangeably.
Visual C# kind of implies using the Visual Studio for C# development. But there is only C#.
See here for learning resources.
Related
This question already has answers here:
JetBrains Rider C# | Windows Form UI [closed]
(3 answers)
Closed 2 years ago.
Is it posible develop GUI form like visual studio in Jetbrains Rider editor?
if yes how to set into Rider?
WinForms, WPF, UWP designers are not supported yet in Rider.
But WinForms designer should be available in the nearest future.
Here are the corresponding feature requests:
https://youtrack.jetbrains.com/issue/RIDER-16327
https://youtrack.jetbrains.com/issue/RIDER-609
https://youtrack.jetbrains.com/issue/RIDER-1034
This question already has answers here:
Unity Scripts edited in Visual studio don't provide autocomplete
(35 answers)
Closed 5 years ago.
I've just gotten started with programming in Unity. I installed Visual Studio Code 2017 recently on Zorin 12. It's a nice interface, but there's no auto-completion! I realize that Ctrl+Space pops up some suggestions, but there are two problems that I'd like resolved with this:
The suggestions don't pop up automatically
The suggestions are based on redundancies in code I've already typed, not suggestions based on unexplored capabilities of Unity. If I'm working with a Transform object, for example, I want it to pop up all of the possible variables I could use, not just the one I used earlier.
Two errors I get can be seen at https://i.imgur.com/AwHl4ef.png
Thank you for your consideration.
For Windows or macOS:
Download/Install the Visual Studio IDE (with Unity Tools)
When installing, make sure you include installation of
Game development with Unity
Then using Unity (you can double click one of your C# files), open a new C# project and the Visual Studio IDE should open with your new project structure.
From there, you should be able to see what you are looking for.
For example:
For Linux (suggestion):
Try Monodevelop - Additional Information, it provides code completion/hints.
This question already has answers here:
How to use C# 7 with Visual Studio 2015?
(2 answers)
Closed 5 years ago.
I have installed .NET Framework 4.7 as well as the "Targeting Pack" available from Here. I then went and updated my the target framework to 4.7 on all my projects. Despite this, Visual Studio 2015 refuses to compile C# 7.0 syntax. Is there another step I am missing? OS is Windows 7 SP1.
To be able to use the new C# 7 language features, you need a C# compiler that understands these features.
VS.NET 2017 has a compiler that supports these features. The C# compiler incorporated in VS.NET 2015 does not.
This question already has answers here:
Closed 10 years ago.
Possible Duplicate:
Anders Hejlsberg's C# 4.0 REPL
Is there a native window/extension in VS2010 where you can write one-liners and see the result( like the 'Immediate Window', witch, as far as I know, is only usable in Debug mode).
I'm not interested in external tools like Linq Pad or SnippetCompiler
With Roslyn, Visual Studio will get a built in interactive window:
http://blog.filipekberg.se/2011/11/14/using-the-c-interactive-window-that-comes-with-roslyn/
Unfortunately, it is still only at CTP status.
Maybe the IronPython interactive console (inside visual studio) could do the work. But it's not a straight answer :/
http://ironpython.net/
This question already has answers here:
Closed 11 years ago.
Possible Duplicate:
alternative to visual studio 2010
I was wondering if there are any other tools that can be used to develop C#.NET application (like winodws forms and webforms) just like Visual Studio.
Are there any applications that are similar to Visual Studio for .NET application development?
On Windows you could use SharpDevelop. It works for C#, VB.NET, F#, and Boo. It also has a WinForms and WPF designer surface.
Check out MonoDevelop.