twitter api in c# without pop authorize dialog - c#

I want to write a console app that runs as a background task that searches twitter.
I want the job to kick off without popping up an authorize dialog. Is there a way I can call the twitter api without any dialog popping up?
I just found out that I need to use Application Only authentication. Where can I find a good example of application only authentication

You can use Single User Authorization or a newer featured called Application-Only authorization. Here's an example of how to do Application Only with LINQ to Twitter:
private static void HandleApplicationOnlyAuthentication()
{
var auth = new ApplicationOnlyAuthorizer
{
Credentials = new InMemoryCredentials
{
ConsumerKey = ConfigurationManager.AppSettings["twitterConsumerKey"],
ConsumerSecret = ConfigurationManager.AppSettings["twitterConsumerSecret"]
}
};
auth.Authorize();
//auth.Invalidate();
var twitterCtx = new TwitterContext(auth);
var srch =
(from search in twitterCtx.Search
where search.Type == SearchType.Search &&
search.Query == "LINQ to Twitter"
select search)
.SingleOrDefault();
Console.WriteLine("\nQuery: {0}\n", srch.SearchMetaData.Query);
srch.Statuses.ForEach(entry =>
Console.WriteLine(
"ID: {0, -15}, Source: {1}\nContent: {2}\n",
entry.StatusID, entry.Source, entry.Text));
}
The call to Invalidate is commented out, but you'll want to put a timer on that and Twitter's rule of thumb is to invalidate the bearer token every 15 minutes or so.
The LINQ to Twitter site has documentation on Single User Authorization too. There's a Samples page on the site and the downloadable source code has working demos. BTW, Twitter user tokens generally don't ever expire, so you can store and continue to use the same tokens.

Joe, works like a CHARM! Thanks a lot for you efforts to build such elegant solution on top of not so friendly REST interface. Still looking for different search criteria :)

No, your console app cannot authorize without user interaction. The whole point of authorization is that users have to take action to allow applications to use their accounts.
Trust me, you really wouldn't want any application to be able to take control of your Twitter account without your explicit permission. :)

Related

Google Data API Authorization Redirect URI Mismatch

Background
I am wanting to write a small, personal web app in .NET Core 1.1 to interact with YouTube and make some things easier for me to do and I am following the tutorials/samples in Google's YouTube documentation. Sounds simple enough, right? ;)
Authenticating with Google's APIs seems impossible! I have done the following:
Created an account in the Google Developer Console
Created a new project in the Google Developer Console
Created a Web Application OAuth Client ID and added my Web App debug URI to the list of approved redirect URIs
Saved the json file provided after generating the OAuth Client ID to my system
In my application, my debug server url is set (and when my application launches in debug, it's using the url I set which is http://127.0.0.1:60077).
However, when I attempt to authenticate with Google's APIs, I recieve the following error:
That’s an error.
Error: redirect_uri_mismatch
The redirect URI in the request, http://127.0.0.1:63354/authorize/,
does not match the ones authorized for the OAuth client.
Problem
So now, for the problem. The only thing I can find when searching for a solution for this is people that say
just put the redirect URI in your approved redirect URIs
Unfortunately, the issue is that every single time my code attempts to authenticate with Google's APIs, the redirect URI it is using changes (the port changes even though I set a static port in the project's properties). I cannot seem to find a way to get it to use a static port. Any help or information would be awesome!
NOTE: Please don't say things like "why don't you just do it this other way that doesn't answer your question at all".
The code
client_id.json
{
"web": {
"client_id": "[MY_CLIENT_ID]",
"project_id": "[MY_PROJECT_ID]",
"auth_uri": "https://accounts.google.com/o/oauth2/auth",
"token_uri": "https://accounts.google.com/o/oauth2/token",
"auth_provider_x509_cert_url": "https://www.googleapis.com/oauth2/v1/certs",
"client_secret": "[MY_CLIENT_SECRET]",
"redirect_uris": [
"http://127.0.0.1:60077/authorize/"
]
}
}
Method That Is Attempting to Use API
public async Task<IActionResult> Test()
{
string ClientIdPath = #"C:\Path\To\My\client_id.json";
UserCredential credential;
using (var stream = new FileStream(ClientIdPath, FileMode.Open, FileAccess.Read))
{
credential = await GoogleWebAuthorizationBroker.AuthorizeAsync(
GoogleClientSecrets.Load(stream).Secrets,
new[] { YouTubeService.Scope.YoutubeReadonly },
"user",
CancellationToken.None,
new FileDataStore(this.GetType().ToString())
);
}
var youtubeService = new YouTubeService(new BaseClientService.Initializer()
{
HttpClientInitializer = credential,
ApplicationName = this.GetType().ToString()
});
var channelsListRequest = youtubeService.Channels.List("contentDetails");
channelsListRequest.Mine = true;
// Retrieve the contentDetails part of the channel resource for the authenticated user's channel.
var channelsListResponse = await channelsListRequest.ExecuteAsync();
return Ok(channelsListResponse);
}
Project Properties
The Original Answer works, but it is NOT the best way to do this for an ASP.NET Web Application. See the update below for a better way to handle the flow for an ASP.NET Web Application.
Original Answer
So, I figured this out. The issue is that Google thinks of a web app as a JavaScript based web application and NOT a web app with server side processing. Thus, you CANNOT create a Web Application OAuth Client ID in the Google Developer Console for a server based web application.
The solution is to select the type Other when creating an OAuth Client ID in the Google Developer Console. This will have Google treat it as an installed application and NOT a JavaScript application, thus not requiring a redirect URI to handle the callback.
It's somewhat confusing as Google's documentation for .NET tells you to create a Web App OAuth Client ID.
Feb 16, 2018 Updated Better Answer:
I wanted to provide an update to this answer. Though, what I said above works, this is NOT the best way to implement the OAuth workflow for a ASP.NET solution. There is a better way which actually uses a proper OAuth 2.0 flow. Google's documentation is terrible in regards to this (especially for .NET), so I'll provide a simple implementation example here. The sample is using ASP.NET core, but it's easily adapted to the full .NET framework :)
Note: Google does have a Google.Apis.Auth.MVC package to help simplifiy this OAuth 2.0 flow, but unfortunately it's coupled to a specific MVC implementation and does not work for ASP.NET Core or Web API. So, I wouldn't use it. The example I'll be giving will work for ALL ASP.NET applications. This same code flow can be used for any of the Google APIs you've enabled as it's dependent on the scopes you are requesting.
Also, I am assuming you have your application set up in your Google Developer dashboard. That is to say that you have created an application, enabled the necessary YouTube APIs, created a Web Application Client, and set your allowed redirect urls properly.
The flow will work like this:
The user clicks a button (e.g. Add YouTube)
The View calls a method on the Controller to obtain an Authorization URL
On the controller method, we ask Google to give us an Authorization URL based on our client credentials (the ones created in the Google Developer Dashboard) and provide Google with a Redirect URL for our application (this Redirect URL must be in your list of accepted Redirect URLs for your Google Application)
Google gives us back an Authorization URL
We redirect the user to that Authorization URL
User grants our application access
Google gives our application back a special access code using the Redirect URL we provided Google on the request
We use that access code to get the Oauth tokens for the user
We save the Oauth tokens for the user
You need the following NuGet Packages
Google.Apis
Google.Apis.Auth
Google.Apis.Core
Google.apis.YouTube.v3
The Model
public class ExampleModel
{
public bool UserHasYoutubeToken { get; set; }
}
The Controller
public class ExampleController : Controller
{
// I'm assuming you have some sort of service that can read users from and update users to your database
private IUserService userService;
public ExampleController(IUserService userService)
{
this.userService = userService;
}
public async Task<IActionResult> Index()
{
var userId = // Get your user's ID however you get it
// I'm assuming you have some way of knowing if a user has an access token for YouTube or not
var userHasToken = this.userService.UserHasYoutubeToken(userId);
var model = new ExampleModel { UserHasYoutubeToken = userHasToken }
return View(model);
}
// This is a method we'll use to obtain the authorization code flow
private AuthorizationCodeFlow GetGoogleAuthorizationCodeFlow(params string[] scopes)
{
var clientIdPath = #"C:\Path\To\My\client_id.json";
using (var fileStream = new FileStream(clientIdPath, FileMode.Open, FileAccess.Read))
{
var clientSecrets = GoogleClientSecrets.Load(stream).Secrets;
var initializer = new GoogleAuthorizationCodeFlow.Initializer { ClientSecrets = clientSecrets, Scopes = scopes };
var googleAuthorizationCodeFlow = new GoogleAuthorizationCodeFlow(initializer);
return googleAuthorizationCodeFlow;
}
}
// This is a route that your View will call (we'll call it using JQuery)
[HttpPost]
public async Task<string> GetAuthorizationUrl()
{
// First, we need to build a redirect url that Google will use to redirect back to the application after the user grants access
var protocol = Request.IsHttps ? "https" : "http";
var redirectUrl = $"{protocol}://{Request.Host}/{Url.Action(nameof(this.GetYoutubeAuthenticationToken)).TrimStart('/')}";
// Next, let's define the scopes we'll be accessing. We are requesting YouTubeForceSsl so we can manage a user's YouTube account.
var scopes = new[] { YouTubeService.Scope.YoutubeForceSsl };
// Now, let's grab the AuthorizationCodeFlow that will generate a unique authorization URL to redirect our user to
var googleAuthorizationCodeFlow = this.GetGoogleAuthorizationCodeFlow(scopes);
var codeRequestUrl = googleAuthorizationCodeFlow.CreateAuthorizationCodeRequest(redirectUrl);
codeRequestUrl.ResponseType = "code";
// Build the url
var authorizationUrl = codeRequestUrl.Build();
// Give it back to our caller for the redirect
return authorizationUrl;
}
public async Task<IActionResult> GetYoutubeAuthenticationToken([FromQuery] string code)
{
if(string.IsNullOrEmpty(code))
{
/*
This means the user canceled and did not grant us access. In this case, there will be a query parameter
on the request URL called 'error' that will have the error message. You can handle this case however.
Here, we'll just not do anything, but you should write code to handle this case however your application
needs to.
*/
}
// The userId is the ID of the user as it relates to YOUR application (NOT their Youtube Id).
// This is the User ID that you assigned them whenever they signed up or however you uniquely identify people using your application
var userId = // Get your user's ID however you do (whether it's on a claim or you have it stored in session or somewhere else)
// We need to build the same redirect url again. Google uses this for validaiton I think...? Not sure what it's used for
// at this stage, I just know we need it :)
var protocol = Request.IsHttps ? "https" : "http";
var redirectUrl = $"{protocol}://{Request.Host}/{Url.Action(nameof(this.GetYoutubeAuthenticationToken)).TrimStart('/')}";
// Now, let's ask Youtube for our OAuth token that will let us do awesome things for the user
var scopes = new[] { YouTubeService.Scope.YoutubeForceSsl };
var googleAuthorizationCodeFlow = this.GetYoutubeAuthorizationCodeFlow(scopes);
var token = await googleAuthorizationCodeFlow.ExchangeCodeForTokenAsync(userId, code, redirectUrl, CancellationToken.None);
// Now, you need to store this token in rlation to your user. So, however you save your user data, just make sure you
// save the token for your user. This is the token you'll use to build up the UserCredentials needed to act on behalf
// of the user.
var tokenJson = JsonConvert.SerializeObject(token);
await this.userService.SaveUserToken(userId, tokenJson);
// Now that we've got access to the user's YouTube account, let's get back
// to our application :)
return RedirectToAction(nameof(this.Index));
}
}
The View
#using YourApplication.Controllers
#model YourApplication.Models.ExampleModel
<div>
#if(Model.UserHasYoutubeToken)
{
<p>YAY! We have access to your YouTube account!</p>
}
else
{
<button id="addYoutube">Add YouTube</button>
}
</div>
<script>
$(document).ready(function () {
var addYoutubeUrl = '#Url.Action(nameof(ExampleController.GetAuthorizationUrl))';
// When the user clicks the 'Add YouTube' button, we'll call the server
// to get the Authorization URL Google built for us, then redirect the
// user to it.
$('#addYoutube').click(function () {
$.post(addYoutubeUrl, function (result) {
if (result) {
window.location.href = result;
}
});
});
});
</script>
As referred here, you need to specify a fix port for the ASP.NET development server like How to fix a port number in asp.NET development server and add this url with the fix port to the allowed urls. Also as stated in this thread, when your browser redirects the user to Google's oAuth page, you should be passing as a parameter the redirect URI you want Google's server to return to with the token response.
I noticed that there is easy non-programmatic way around.
If you have typical monotlith application built in typical MS convention(so not compatible with 12factor and typical DDD) there is an option to tell your Proxy WWW server to rewrite all requests from HTTP to HTTPS so even if you have set up Web App on http://localhost:5000 and then added in Google API url like: http://your.domain.net/sigin-google, it will work perfectly and it is not that bas because it is much safer to set up main WWW to rewrite all to HTTPS.
It is not very good practice I guess however it makes sense and does the job.
I've struggled with this issue for hours in a .net Core application. What finally fixed it for me was, in the Google developers console, to create and use a credential for "Desktop app" instead of a "Web application".
Yeah!! Using credentials of desktop app instead of web app worked for me fine. It took me more than 2 days to figure out this problem. The main problem is that google auth library dose not adding or supporting http://localhost:8000 as redirect uri for web app creds but credentials of desktop app fixed that issue. Cause its supporting http://___ connection instead of https: connection for redirect uri

how to get userId followers and following list with instaSharp?

i use instaSharp api to create an instagram web app
after i get token access i want to see followers and following list of my profile and another people profile
i need some method to Get another user followers and following !
in the official instagram web app you cant see followers and following list (just see amount) , So does this api support it ? How i Can do it ?
this api has a poor document and samples ,
How i can use this method ? instaSharpDoc
thanks
You can see user's followers and followings list with the official Instagram API.
https://instagram.com/developer/endpoints/relationships/ - documentation
https://api.instagram.com/v1/users/{user-id}/follows?access_token=ACCESS-TOKEN - Get the list of users this user follows.
https://api.instagram.com/v1/users/{user-id}/followed-by?access_token=ACCESS-TOKEN - Get the list of users this user is followed by.
You cannot request data from another user, e.g. followers and following, without the user authorization step.
Firstly, you need to redirect the user to an authorization page. After the user inputs his credentials, he will be redirected to a page(redirect_uri value) you have sent in the authorization request, where you will request the access_token to make requests on his account.
There is another option: you can add the username you want to make requests onto your app's Sandbox (require user verification). The username will receive a notification to authorize or revoke the access to your account. After authorizing it, you will be able to make requests on his account.
If you would like to understand more detailed information, please, have a quick look at the documentation about Sandbox at https://www.instagram.com/developer/sandbox/. It will help you clarify your mind and your implementation code.
I hope it helps you.
This solved for me using InstaSharper (without accessToken but using username and password for loggin in):
var following = await api.GetUserFollowingAsync("yourUserName",PaginationParameters.Empty);
var followers = await api.GetUserFollowersAsync("yourUserName", PaginationParameters.Empty);
This is the repository: https://github.com/a-legotin/InstaSharper
Tutorial to get starting: https://www.youtube.com/watch?v=f9leg398KAw
I don't know if this is useful but for me it works:
IResult<InstaUserShortList> followers = await api.GetUserFollowersAsync(userToScrape,
PaginationParameters.MaxPagesToLoad(5));
for (int i = 0; i < followers.Value.Count; i++)
{
Console.WriteLine($"\n\t{followers.Value[i].UserName}\n\t");
}
It gives you back the username of all of the followers of a user (change UserToScrape with the one that you prefer).

OAuth authentication without browser [duplicate]

I'm trying to create a .NET-based client app (in WPF - although for the time being I'm just doing it as a console app) to integrate with an OAuth-enabled application, specifically Mendeley (http://dev.mendeley.com), which apparently uses 3-legged OAuth.
This is my first time using OAuth, and I'm having a lot of difficulty getting started with it. I've found several .NET OAuth libraries or helpers, but they seem to be more complicated than I think I need. All I want to do is be able to issue REST requests to the Mendeley API and get responses back!
So far, I've tried:
DotNetOpenAuth
http://github.com/bittercoder/DevDefined.OAuth
http://oauth.googlecode.com/svn/code/csharp/
The first (DotNetOpenAuth) seems like it could possibly do what I needed if I spent hours and hours trying to work out how. The second and third, as best I can tell, don't support the verification codes that Mendeley is sending back -- although I could be wrong about this :)
I've got a consumer key and secret from Mendeley, and with DotNetOpenAuth I managed to get a browser launched with the Mendeley page providing a verification code for the user to enter into the application. However, at this point I got lost and couldn't work out how to sensibly provide that back to the application.
I'm very willing to admit that I have no idea where to start with this (although it seems like there's quite a steep learning curve) - if anyone can point me in the right direction I'd appreciate it!
I agree with you. The open-source OAuth support classes available for .NET apps are hard to understand, overly complicated (how many methods are exposed by DotNetOpenAuth?), poorly designed (look at the methods with 10 string parameters in the OAuthBase.cs module from that google link you provided - there's no state management at all), or otherwise unsatisfactory.
It doesn't need to be this complicated.
I'm not an expert on OAuth, but I have produced an OAuth client-side manager class, that I use successfully with Twitter and TwitPic. It's relatively simple to use. It's open source and available here: Oauth.cs
For review, in OAuth 1.0a...kinda funny, there's a special name and it looks like a "standard" but as far as I know the only service that implements "OAuth 1.0a" is Twitter. I guess that's standard enough. ok, anyway in OAuth 1.0a, the way it works for desktop apps is this:
You, the developer of the app, register the app and get a "consumer key" and "consumer secret". On Arstechnica, there's a well written analysis of why this model isn't the best, but as they say, it is what it is.
Your app runs. The first time it runs, it needs to get the user to explicitly grant approval for the app to make oauth-authenticated REST requests to Twitter and its sister services (like TwitPic). To do this you must go through an approval process, involving explicit approval by the user. This happens only the first time the app runs. Like this:
request a "request token". Aka temporary token.
pop a web page, passing that request token as a query param. This web page presents UI to the user, asking "do you want to grant access to this app?"
the user logs in to the twitter web page, and grants or denies access.
the response html page appears. If the user has granted access, there's a PIN displayed in a 48-pt font
the user now needs to cut/paste that pin into a windows form box, and click "Next" or something similar.
the desktop app then does an oauth-authenticated request for an "Access token". Another REST request.
the desktop app receives the "access token" and "access secret".
After the approval dance, the desktop app can just use the user-specific "access token" and "access secret" (along with the app-specific "consumer key" and "consumer secret") to do authenticated requests on behalf of the user to Twitter. These don't expire, although if the user de-authorizes the app, or if Twitter for some reason de-authorizes your app, or if you lose your access token and/or secret, you'd need to do the approval dance again.
If you're not clever, the UI flow can sort of mirror the multi-step OAuth message flow. There is a better way.
Use a WebBrowser control, and open the authorize web page within the desktop app. When the user clicks "Allow", grab the response text from that WebBrowser control, extract the PIN automatically, then get the access tokens. You send 5 or 6 HTTP requests but the user needs to see only a single Allow/Deny dialog. Simple.
Like this:
If you've got the UI sorted, the only challenge that remains is to produce oauth-signed requests. This trips up lots of people because the oauth signing requirements are sort of particular. That's what the simplified OAuth Manager class does.
Example code to request a token:
var oauth = new OAuth.Manager();
// the URL to obtain a temporary "request token"
var rtUrl = "https://api.twitter.com/oauth/request_token";
oauth["consumer_key"] = MY_APP_SPECIFIC_KEY;
oauth["consumer_secret"] = MY_APP_SPECIFIC_SECRET;
oauth.AcquireRequestToken(rtUrl, "POST");
THAT'S IT. Simple. As you can see from the code, the way to get to oauth parameters is via a string-based indexer, something like a dictionary. The AcquireRequestToken method sends an oauth-signed request to the URL of the service that grants request tokens, aka temporary tokens. For Twitter, this URL is "https://api.twitter.com/oauth/request_token". The oauth spec says you need to pack up the set of oauth parameters (token, token_secret, nonce, timestamp, consumer_key, version, and callback), in a certain way (url-encoded and joined by ampersands), and in a lexicographically-sorted order, generate a signature on that result, then pack up those same parameters along with the signature, stored in the new oauth_signature parameter, in a different way (joined by commas). The OAuth manager class does this for you automatically. It generates nonces and timestamps and versions and signatures automatically - your app doesn't need to care or be aware of that stuff. Just set the oauth parameter values and make a simple method call. the manager class sends out the request and parses the response for you.
Ok, then what? Once you get the request token, you pop the web browser UI in which the user will explicitly grant approval. If you do it right, you'll pop this in an embedded browser. For Twitter, the URL for this is "https://api.twitter.com/oauth/authorize?oauth_token=" with the oauth_token appended. Do this in code like so:
var url = SERVICE_SPECIFIC_AUTHORIZE_URL_STUB + oauth["token"];
webBrowser1.Url = new Uri(url);
(If you were doing this in an external browser you'd use System.Diagnostics.Process.Start(url).)
Setting the Url property causes the WebBrowser control to navigate to that page automatically.
When the user clicks the "Allow" button a new page will be loaded. It's an HTML form and it works the same as in a full browser. In your code, register a handler for the DocumentedCompleted event of the WebBrowser control, and in that handler, grab the pin:
var divMarker = "<div id=\"oauth_pin\">"; // the div for twitter's oauth pin
var index = webBrowser1.DocumentText.LastIndexOf(divMarker) + divMarker.Length;
var snip = web1.DocumentText.Substring(index);
var pin = RE.Regex.Replace(snip,"(?s)[^0-9]*([0-9]+).*", "$1").Trim();
That's a bit of HTML screen scraping.
After grabbing the pin, you don't need the web browser any more, so:
webBrowser1.Visible = false; // all done with the web UI
...and you might want to call Dispose() on it as well.
The next step is getting the access token, by sending another HTTP message along with that pin. This is another signed oauth call, constructed with the oauth ordering and formatting I described above. But once again this is really simple with the OAuth.Manager class:
oauth.AcquireAccessToken(URL_ACCESS_TOKEN,
"POST",
pin);
For Twitter, that URL is "https://api.twitter.com/oauth/access_token".
Now you have access tokens, and you can use them in signed HTTP requests. Like this:
var authzHeader = oauth.GenerateAuthzHeader(url, "POST");
...where url is the resource endpoint. To update the user's status, it would be "http://api.twitter.com/1/statuses/update.xml?status=Hello".
Then set that string into the HTTP Header named Authorization.
To interact with third-party services, like TwitPic, you need to construct a slightly different OAuth header, like this:
var authzHeader = oauth.GenerateCredsHeader(URL_VERIFY_CREDS,
"GET",
AUTHENTICATION_REALM);
For Twitter, the values for the verify creds url and realm are "https://api.twitter.com/1/account/verify_credentials.json", and "http://api.twitter.com/" respectively.
...and put that authorization string in an HTTP header called X-Verify-Credentials-Authorization. Then send that to your service, like TwitPic, along with whatever request you're sending.
That's it.
All together, the code to update twitter status might be something like this:
// the URL to obtain a temporary "request token"
var rtUrl = "https://api.twitter.com/oauth/request_token";
var oauth = new OAuth.Manager();
// The consumer_{key,secret} are obtained via registration
oauth["consumer_key"] = "~~~CONSUMER_KEY~~~~";
oauth["consumer_secret"] = "~~~CONSUMER_SECRET~~~";
oauth.AcquireRequestToken(rtUrl, "POST");
var authzUrl = "https://api.twitter.com/oauth/authorize?oauth_token=" + oauth["token"];
// here, should use a WebBrowser control.
System.Diagnostics.Process.Start(authzUrl); // example only!
// instruct the user to type in the PIN from that browser window
var pin = "...";
var atUrl = "https://api.twitter.com/oauth/access_token";
oauth.AcquireAccessToken(atUrl, "POST", pin);
// now, update twitter status using that access token
var appUrl = "http://api.twitter.com/1/statuses/update.xml?status=Hello";
var authzHeader = oauth.GenerateAuthzHeader(appUrl, "POST");
var request = (HttpWebRequest)WebRequest.Create(appUrl);
request.Method = "POST";
request.PreAuthenticate = true;
request.AllowWriteStreamBuffering = true;
request.Headers.Add("Authorization", authzHeader);
using (var response = (HttpWebResponse)request.GetResponse())
{
if (response.StatusCode != HttpStatusCode.OK)
MessageBox.Show("There's been a problem trying to tweet:" +
Environment.NewLine +
response.StatusDescription);
}
OAuth 1.0a is sort of complicated under the covers, but using it doesn't need to be.
The OAuth.Manager handles the generation of outgoing oauth requests, and the receiving and processing of oauth content in the responses. When the Request_token request gives you an oauth_token, your app doesn't need to store it. The Oauth.Manager is smart enough to do that automatically. Likewise when the access_token request gets back an access token and secret, you don't need to explicitly store those. The OAuth.Manager handles that state for you.
In subsequent runs, when you already have the access token and secret, you can instantiate the OAuth.Manager like this:
var oauth = new OAuth.Manager();
oauth["consumer_key"] = CONSUMER_KEY;
oauth["consumer_secret"] = CONSUMER_SECRET;
oauth["token"] = your_stored_access_token;
oauth["token_secret"] = your_stored_access_secret;
...and then generate authorization headers as above.
// now, update twitter status using that access token
var appUrl = "http://api.twitter.com/1/statuses/update.xml?status=Hello";
var authzHeader = oauth.GenerateAuthzHeader(appUrl, "POST");
var request = (HttpWebRequest)WebRequest.Create(appUrl);
request.Method = "POST";
request.PreAuthenticate = true;
request.AllowWriteStreamBuffering = true;
request.Headers.Add("Authorization", authzHeader);
using (var response = (HttpWebResponse)request.GetResponse())
{
if (response.StatusCode != HttpStatusCode.OK)
MessageBox.Show("There's been a problem trying to tweet:" +
Environment.NewLine +
response.StatusDescription);
}
You can download a DLL containing the OAuth.Manager class here. There is also a helpfile in that download. Or you can view the helpfile online.
See an example of a Windows Form that uses this manager here.
WORKING EXAMPLE
Download a working example of a command-line tool that uses the class and technique described here:

How do I get Google Calendar feed from user's access token?

Using OAuth I do get access token from Google. The sample that comes with Google and even this one:
http://code.google.com/p/google-api-dotnet-client/source/browse/Tasks.SimpleOAuth2/Program.cs?repo=samples
show how to use Tasks API. However, I want to use Calendar API. I want to get access to user's calendar. Can anybody tell me how do I do that?
Take a look at the samples:
Getting Started with the .NET Client Library
On the right side of the page linked above there is a screen shot showing the sample projects contained in the Google Data API solution. They proofed to be very helpful (I used them to start my own Google Calendar application).
I recommend keeping both your own solution and the sample solution open. This way you can switch between the examples and your own implementation.
I also recommend to use the NuGet packages:
Google.GData.AccessControl
Google.GData.Calendar
Google.GData.Client
Google.GData.Extensions
and more ...
This way you easily stay up to date.
Sample to get the users calendars:
public void LoadCalendars()
{
// Prepare service
CalendarService service = new CalendarService("Your app name");
service.setUserCredentials("username", "password");
CalendarQuery query = new CalendarQuery();
query.Uri = new Uri("https://www.google.com/calendar/feeds/default/allcalendars/full");
CalendarFeed calendarFeed = (CalendarFeed)service.Query(query);
Console.WriteLine("Your calendars:\n");
foreach(CalendarEntry entry in calendarFeed.Entries)
{
Console.WriteLine(entry.Title.Text + "\n");
}
}

Facebook C# SDK and Access Token

I'd like to be able to authenticate myself (my profile, not just my app) on my own web application using the Facebook C# SDK. Using the Graph API, I can get an access token, but that token does not seem to work properly with the Facebook C# as it seems to be stateless.
The error that is thrown is:
(OAuthException) An active access token must be used to query information about the current user.
I've poked around the Facebook C# SDK and documentation and most of the info I'm seeing is to redirect users to a login page which is not what I'm looking for.
Does anyone have a good sample of auto-logging in myself so I can pull up my own information?
TIA
When you say "yourself" do you mean the app or your actual facebook user?
If it's just your app, you can get an access token by POSTing to this URL:
https://graph.facebook.com/oauth/access_token?grant_type=client_credentials&client_id=APP_ID_HERE&client_secret=APP_SECRET_HERE
You can use this access token to perform actions on behalf of your users if they have authorized your app to do so.
I had the same problem where the access token didn't include the session part. Please check out my answer to this similar question - exchange code for token facebook-c#-sdk.
Here's a sample from my Home controller
[CanvasAuthorize]
public ActionResult Index()
{
var app = new FacebookClient(new Authorizer().Session.AccessToken);
dynamic me = app.Get("me");
ViewBag.Firstname = me.first_name;
ViewBag.Lastname = me.last_name;
return View();
}
Edit
Now I understand the question better. What about this?
var auth = new Authorizer(FacebookContext.Current.AppId, FacebookContext.Current.AppSecret, HttpContext);
auth.Authorize();
From the documentation:
public bool Authorize()
Member of Facebook.Web.Authorizer
Summary:
Authorizes the user if the user is not logged in or the application does not have all the sepcified permissions.
Returns:
Return true if the user is authenticated and the application has all the specified permissions.
I dont know if this will work for you:
using Facebook.Web;
using Facebook;
using System.Dynamic;
var auth = new CanvasAuthorizer { Permissions = new[] { "user_about_me"} };
if (auth.Authorize())
{
}
and include this in the aspx:
<input type="hidden" name="signed_request" value="<%: Request.Params["signed_request"]%>"/>
good luck !!

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