change background toggle button - c#

I try to change the background of a toggle button everytime when it is checked or not,using 2 pictures. At runtime, the toggle button is simple and I don't see any image. This is my code:
<Canvas Height="25" Name="canvas1" Width="186" Background="White">
<ToggleButton Name="toggle1" Height="25" Padding="0" Width="27" Canvas.Left="131" Canvas.Top="0" BorderBrush="{x:Null}" Foreground="{x:Null}">
<ToggleButton.Resources>
<Style x:Key="OnOffToggleImageStyle" TargetType="ToggleButton">
<Style.Triggers>
<Trigger Property="IsChecked" Value="True">
<Setter Property="Background">
<Setter.Value>
<ImageBrush ImageSource="/WpfApp;component/Images/image1.png" Stretch="Uniform" TileMode="None" />
</Setter.Value>
</Setter>
</Trigger>
<Trigger Property="IsChecked" Value="False">
<Setter Property="Background">
<Setter.Value>
<ImageBrush ImageSource="/WpfApp;component/Images/image2.png" Stretch="Uniform" TileMode="None" />
</Setter.Value>
</Setter>
</Trigger>
</Style.Triggers>
</Style>

Multiple things we can point here.
Firstly you're specifying the Style in ToggleButton.Resources with a x:Key. Thus it's not implicitly set. Setting a Style in resources of the item for which it applies in it's own scope is kinda weird. Rather just apply the Style directly as <ToggleButton.Style>.
Next, when working with Style.Triggers, make it a practice to specify a default Setter. This will prevent some headache for you. Also now instead of having two triggers for IsChecked=False/True, you only need one trigger as the other Background can be set as default.
Finally it seems like all you need from the ToggleButton is the IsChecked property and switch an Image. So just override the Template and provide a simple one yourself. This way you assure the behavior to stay consistent in all version of the OS and not rely on internal default template's working nicely for your customization(which wouldn't work in Windows-8 btw, what you're trying here for IsChecked=True due to internal overrides in default ControlTemplate)
So putting this all together we get:
<Style x:Key="MyToggleButtonStyle"
TargetType="ToggleButton">
<Setter Property="Background">
<Setter.Value>
<ImageBrush ImageSource="/WpfApp;component/Images/image2.png"
Stretch="Uniform"
TileMode="None" />
</Setter.Value>
</Setter>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="ToggleButton">
<Border Width="{TemplateBinding Width}"
Height="{TemplateBinding Height}"
Background="{TemplateBinding Background}" />
</ControlTemplate>
</Setter.Value>
</Setter>
<Style.Triggers>
<Trigger Property="IsChecked"
Value="True">
<Setter Property="Background">
<Setter.Value>
<ImageBrush ImageSource="/WpfApp;component/Images/image1.png"
Stretch="Uniform"
TileMode="None" />
</Setter.Value>
</Setter>
</Trigger>
</Style.Triggers>
</Style>
and apply it to your ToggleButton
<ToggleButton Name="toggle1" Height="25" Padding="0" Width="27" Canvas.Left="131" Canvas.Top="0" BorderBrush="{x:Null}" Foreground="{x:Null}" Style="{DynamicResource MyToggleButtonStyle}">
you can ofc remove the Key in the Style and make it implicitly apply to "all" ToggleButton's within the scope of the Style definition if you choose to.

Can you check if the build action for your images is Embedded Resource please?

Define the style directly for your togglebutton like below. it should fix your issue:
<ToggleButton>
<ToggleButton.Style>
<Style TargetType="ToggleButton">
<Setter Property="Background">
<Setter.Value>
<ImageBrush ImageSource="/WpfApp;component/Images/image2.png" Stretch="Uniform" TileMode="None" />
</Setter.Value>
</Setter>
<Style.Triggers>
<Trigger Property="IsChecked" Value="True">
<Setter Property="Background">
<Setter.Value>
<ImageBrush ImageSource="/WpfApp;component/Images/image1.png" Stretch="Uniform" TileMode="None" />
</Setter.Value>
</Setter>
</Trigger>
</Style.Triggers>
</Style>
</ToggleButton.Style>
</ToggleButton>

You should remove the x:Key and it will work.

Related

Why isnt my button using the style I created?

So I decided to try to give a button a custom style.
Yet when I assign it the Style it wont use it, why is this?
I tried creatinga button with a textbox, image and a ellipse with a label on that too.
I want the button to change color when I hover over it but its making my button disappear.
Window resources
<Window.Resources>
<Style x:Key="MenuButton" TargetType="{x:Type Button}">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<ControlTemplate.Triggers>
<Trigger Property="Background" Value="#272727">
</Trigger>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Foreground" Value="Gray"></Setter>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</Window.Resources>
And then the button
<Button Background="Transparent"
Style="{StaticResource MenuButton}"
Height="25"
BorderThickness="0">
<StackPanel Orientation="Horizontal">
<Image Source="Resources/earth-globe.png"
Height="20"
Width="20"
HorizontalAlignment="Left"
Margin="0,0,5,0"
UseLayoutRounding="True"
RenderOptions.BitmapScalingMode="Fant"/>
<Label Content="Websites"
Foreground="White"
VerticalAlignment="Center"
Width="100"
Height="24"/>
<Grid HorizontalAlignment="Right" Height="20" Width="20">
<Ellipse Width="20"
Height="20"
Fill="#555555"
Margin="0,0,0,0">
</Ellipse>
<TextBlock Text="10"
HorizontalAlignment="Center"
VerticalAlignment="Center"
FontSize="12"
TextAlignment="Center"
Foreground="White"/>
</Grid>
</StackPanel>
</Button>
You do not want to put that style in the template portion of the style because a template is used for customizing the full control look (i.e. making a button a circle) and a way of giving the developer more flexibility over styling. What you could do is make a style that is applied to the button. Instead try this:
<Window.Resources>
<Style x:Key="MenuButton" TargetType="{x:Type Button}">
<Setter Property="Background" Value="#272727" />
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Foreground" Value="Gray" />
</Trigger>
</Style.Triggers>
</Style>
</Window.Resources>
If you did want to modify the template property though, also a valid approach you need to add a <ContentPresenter />. See the below example:
<Window.Resources>
<Style x:Key="MenuButton" TargetType="{x:Type Button}">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<ContentPresenter />
<ControlTemplate.Triggers>
<Trigger Property="Background" Value="#272727">
</Trigger>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Foreground" Value="Gray"></Setter>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</Window.Resources>
However, with the minimal styling you have it seems like a poor use case to modify the template and I would recommend the first approach.
Add missing ContentPresenter to your DataTemplate.
<Style x:Key="MenuButton" TargetType="{x:Type Button}">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<ContentPresenter /> <!--This thing was missing-->
<ControlTemplate.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Background" Value="RED" />
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>

C# WPF Dynamic Button STYLE that has different pictures based on the x:name or x:key they have

I would like to make a game like Shakes & Fidgets. I got stuck at the Main menu, where I already overcomplicated stuff as I always do. I made a grid layout, where I will put the buttons, but every button is a picture. I use ImageBrush for every button's picture I want to create.
I would like to create ONE style for every button so they change their backgrounds based on the x:Name or x:Key they have. So a Button with x:Name or x:Key "PlayGame" would find it's as the PlayGame.png, PlayGame_Hover, PlayGame_OnClick where "PlayGame" is a variable.
In other words I would like to have a style that can filter the x:name, or x:key of a button, and uses it as a variable later on so I can do this: {StaticResource VARIABLENAME}
The Code I have now is:
<ImageBrush x:Key="PlayGame">
<ImageBrush.ImageSource>
<BitmapImage UriSource="./Pictures/PlayGameButton.png"/>
</ImageBrush.ImageSource>
</ImageBrush>
<ImageBrush x:Key="PlayGame_Hover">
<ImageBrush.ImageSource>
<BitmapImage UriSource="./Pictures/PlayGameButton_Hover.png"/>
</ImageBrush.ImageSource>
</ImageBrush>
<ImageBrush x:Key="PlayGame_OnClick">
<ImageBrush.ImageSource>
<BitmapImage UriSource="./Pictures/PlayGameButton_OnClick.png"/>
</ImageBrush.ImageSource>
</ImageBrush>
<Style TargetType="{x:Type Button}">
<Setter Property="Background" Value="{StaticResource PlayGame}" />
<Setter Property="FontSize" Value="15" />
<Setter Property="SnapsToDevicePixels" Value="True" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type Button}">
<Border CornerRadius="4" Background="{TemplateBinding Background}">
<Grid>
<ContentPresenter x:Name="MyContentPresenter" Content="{TemplateBinding Content}" HorizontalAlignment="Center" VerticalAlignment="Center" Margin="0,0,0,0" />
</Grid>
</Border>
<ControlTemplate.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Background" Value="{StaticResource PlayGame_Hover}" />
</Trigger>
<Trigger Property="IsPressed" Value="True">
<Setter Property="Background" Value="{StaticResource PlayGame_OnClick}" />
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
I found a not very effective solution, but not the one I actually want
You can give the Style an
x:Key="styleKey"
and you have to give the button this part:
Style="{StaticResource styleKey}"
This way you will have to make a style for every different button you want to have, but it will work, and you will be happy about it if efficency is not key.:D

Trigger property IsMouseOver not working on ToggleButton

I have a toggle button with the following style as follows. Thing is when I click on the button the image changes fine. Only when I hover over it dosent seem to change the image. Please help what wrong am I doing. I also tried MouseEnter from code behing but still it dosent work.
<ToggleButton Grid.Column="0" VerticalAlignment="Top" HorizontalAlignment="Left" Panel.ZIndex="140" Height="41" Width="35" FontSize="9" HorizontalContentAlignment="Center" VerticalContentAlignment="Center">
<ToggleButton.Style>
<Style TargetType="{x:Type ToggleButton}">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate>
<Border BorderThickness="0">
<Image Source="/AltusClient;component/Images/EasyLocate_open.png" Height="41" Width="35"></Image>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
<Style.Triggers>
<Trigger Property="ToggleButton.IsMouseOver" Value="True">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate>
<Border BorderThickness="0">
<Image Source="/AltusClient;component/Images/EasyLocate_hover.png" Height="41" Width="35"></Image>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Trigger>
<Trigger Property="IsChecked" Value="True">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate>
<Border BorderThickness="0">
<Image Source="/AltusClient;component/Images/EasyLocate_open.png" Height="41" Width="35"></Image>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Trigger>
<Trigger Property="IsChecked" Value="False">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate>
<Border BorderThickness="0">
<Image Source="/AltusClient;component/Images/EasyLocate_closed.png" Height="41" Width="35"></Image>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Trigger>
</Style.Triggers>
</Style>
</ToggleButton.Style>
<!--<ToggleButton.Template>
<ControlTemplate TargetType="{x:Type ToggleButton}">
<ControlTemplate.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Content">
<Setter.Value>
<Border BorderThickness="0">
<Image Source="/AltusClient;component/Images/EasyLocate_hover.png" Height="41" Width="35"></Image>
</Border>
</Setter.Value>
</Setter>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</ToggleButton.Template>-->
</ToggleButton>
IsMouseOver works perfectly well, there must be some other issue with your Source Uri.
And this also works fine : <EventTrigger RoutedEvent="ToggleButton.MouseEnter">.
EDIT #1
After reading your comments, I took a closer look, and found the issue. IsChecked property is taking precedence, and hence is overriding any changes done by IsMouseOver.
You have to provide MultiTrigger taking care of following 4 conditions :
1. IsChecked : True, IsMouseOver : True
2. IsChecked : True, IsMouseOver : False
3. IsChecked : False, IsMouseOver : True
4. IsChecked : False, IsMouseOver : False
Eg;
<MultiTrigger>
<MultiTrigger.Conditions>
<Condition Property="IsChecked" Value="False"/>
<Condition Property="IsMouseOver" Value="True"/>
</MultiTrigger.Conditions>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate>
<Border BorderThickness="0">
<Image Source="C:\Users\Public\Pictures\Sample Pictures\koala.jpg" Height="41" Width="35"></Image>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</MultiTrigger>
Remove , the template which you provided outside <Style.Triggers>. Everything will now remain within Style.Triggers and MultiTrigger.
I have checked everything, it works fine.

Customising ToggleButton state images using XAML

I am currently using the XAML below to change the image on a toggle button for each state. How can I define a template or style that will allow me to define the images that are to be used in the button definition such that I don't have to repeat everything below for each button. Is this even possible ?
Ideally I would like to define a template with properties such as 'checkedImage', 'uncheckedImage' and then set these properties in the button definition in Designer.
I would also like the button to prevent the display of any other states or animations but I can't seem to prevent the background changing when the button is selected or when there is a mouseover. Are there some additional states that I don't have defined below?
Sample code (XAML, C#) for the style or template and for the actual toggle button definition would be appreciated. Also any references to 'simple' samples and explanations would be appreciated.
Thanks
EDIT: Update with my latest attempt...
This almost works - the correct image never gets displayed when the button is Checked. Any ideas what I am missing here?
<Style x:Key="ImgToggleButton" TargetType="ToggleButton">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="ToggleButton">
<Grid x:Name="GD" Background="White">
<ContentPresenter x:Name="CP" Content="{TemplateBinding Content}"></ContentPresenter>
</Grid>
<ControlTemplate.Triggers>
<Trigger Property="IsChecked" Value="True">
<Setter Property="Content">
<Setter.Value>
<Image Source="{Binding Path=Tag, RelativeSource={RelativeSource AncestorType=ToggleButton}}" Stretch="Uniform"/>
</Setter.Value>
</Setter>
<Setter TargetName="GD" Property="Background" Value="{DynamicResource ThemeSolidColorBrushBlue}"/>
</Trigger>
<Trigger Property="IsChecked" Value="False">
<Setter TargetName="GD" Property="Background" Value="White"/>
</Trigger>
<Trigger Property="IsMouseOver" Value="True">
<!-- Nothing so we have no change-->
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
And here is the button definition
<ToggleButton x:Name="allTestsToggleButton" Tag="Asset/AllTestsButton_1.png" Style="{DynamicResource ImgToggleButton}" ClickMode="Press" Checked="allTestsToggleButton_Checked" Unchecked="allTestsToggleButton_Unchecked" Grid.Row="2" Grid.Column="3" Grid.ColumnSpan="5">
<ToggleButton.Content>
<Image Source="Assets/AllTestsButton_0.png" Stretch="Uniform"/>
</ToggleButton.Content>
</ToggleButton>
Setting TargetName="CP" does not work either
<ControlTemplate.Triggers>
<Trigger Property="IsChecked" Value="True">
<Setter TargetName="CP" Property="Content">
<Setter.Value>
<Image Source="{Binding Path=Tag, RelativeSource={RelativeSource AncestorType=ToggleButton}}" Stretch="Uniform"/>
</Setter.Value>
</Setter>
<Setter TargetName="GD" Property="Background" Value="{DynamicResource ThemeSolidColorBrushBlue}"/>
</Trigger>
<Trigger Property="IsChecked" Value="False">
<Setter TargetName="GD" Property="Background" Value="White"/>
</Trigger>
<Trigger Property="IsMouseOver" Value="True">
<!-- Nothing so we have no change-->
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
Update1
You can use this style for multiple button with different images and I have used tag for storing image for checked state true and use templatebinding for default look i.e state=false
<Window.Resources>
<BitmapImage x:Key="imag1" UriSource="image1.jpg"></BitmapImage>
<BitmapImage x:Key="imag2" UriSource="path.jpg"></BitmapImage>
<Style TargetType="ToggleButton">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="ToggleButton">
<Grid x:Name="GD" Background="{TemplateBinding Background}">
<ContentPresenter></ContentPresenter>
</Grid>
<ControlTemplate.Triggers>
<Trigger Property="IsChecked" Value="True">
<Setter TargetName="GD" Property="Background">
<Setter.Value>
<ImageBrush ImageSource="{Binding Path=Tag, RelativeSource={RelativeSource AncestorType=ToggleButton}}"></ImageBrush>
</Setter.Value>
</Setter>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</Window.Resources>
<ToggleButton x:Name="sampleTestToggleButton" Tag="{StaticResource imag2}" ClickMode="Press" Grid.Row="4" Grid.Column="3" BorderBrush="Transparent" Foreground="Transparent">
<ToggleButton.Background>
<ImageBrush ImageSource="{StaticResource imag1}"></ImageBrush>
</ToggleButton.Background>
</ToggleButton>
Update2:
Hope this helps.Run this code separately.It is working fine here.
<Window.Resources>
<Style x:Key="ImgToggleButton" TargetType="ToggleButton">
<Setter Property="ContentTemplate">
<Setter.Value>
<DataTemplate>
<Image Stretch="Uniform" Source="{Binding Content,RelativeSource={RelativeSource TemplatedParent}}"></Image>
</DataTemplate>
</Setter.Value>
</Setter>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="ToggleButton">
<Grid x:Name="GD" Background="White">
<ContentPresenter></ContentPresenter>
</Grid>
<ControlTemplate.Triggers>
<Trigger Property="IsChecked" Value="True">
<Setter Property="ContentTemplate">
<Setter.Value>
<DataTemplate>
<Image Stretch="Uniform" Source="{Binding Path=Tag, RelativeSource={RelativeSource AncestorType=ToggleButton}}"></Image>
</DataTemplate>
</Setter.Value>
</Setter>
</Trigger>
<Trigger Property="IsChecked" Value="False">
<Setter TargetName="GD" Property="Background" Value="White"/>
</Trigger>
<Trigger Property="IsMouseOver" Value="True">
<!-- Nothing so we have no change-->
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</Window.Resources>
<ToggleButton x:Name="allTestsToggleButton" Content="imag2.jpg" Tag="imag1.jpg" Style="{DynamicResource ImgToggleButton}" ClickMode="Press" Grid.Row="2" Grid.Column="3" Grid.ColumnSpan="5"/>
I think, you need for the ability to use vector graphics in WPF. In this case, to use the Path, where in Data to the specified coordinates on which the object is drawn MSDN.
Advantages:
Do not store it in the files, smaller size
Do not store this files in Resources
Dynamically changing color, size and the whole shape
The Minuses, in my opinion:
You can not always find the right Data for the Path
About minus: There are special sites, like www.modernuiicons.com and utilities for converting the image to Data. For converting Image to Vector graphics (Path) use Inkscape, him free and very useful. For more information see this link:
Vectorize Bitmaps to XAML using Potrace and Inkscape
Example
<Window.Resources>
<Style x:Key="styleCustomCheckBox" TargetType="{x:Type CheckBox}">
<Setter Property="FontFamily" Value="Verdana" />
<Setter Property="FontSize" Value="14" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type CheckBox}">
<StackPanel Orientation="Horizontal">
<Path x:Name="MyPin" Width="18" Height="18" Stretch="Fill" Fill="#FF000000"
Data="F1 M 56.1355,32.5475L 43.4466,19.8526C 42.7886,20.4988 42.298,21.2123 41.9749,21.9932C 41.6519,22.7741 41.4903,23.5729 41.4903,24.3895C 41.4903,25.1942 41.6529,25.987 41.9779,26.7679L 34.0577,34.6821C 33.3918,34.3372 32.6991,34.0776 31.9796,33.9032C 31.2601,33.7288 30.5298,33.6415 29.7885,33.6415C 28.623,33.6415 27.4953,33.8526 26.4052,34.2748C 25.315,34.697 24.3419,35.3342 23.4856,36.1865L 30.2344,42.9174L 25.9027,47.9032L 22.6532,51.8425L 20.5988,54.5836C 20.1212,55.2892 19.8823,55.753 19.8823,55.975L 19.8645,56.0701L 19.9002,56.088L 19.9002,56.1474L 19.9358,56.1058L 20.0131,56.1236C 20.2351,56.1236 20.6989,55.8888 21.4045,55.419L 24.1457,53.3765L 28.0849,50.1151L 33.0945,45.7775L 39.8016,52.5025C 40.6579,51.6462 41.2961,50.6731 41.7163,49.5829C 42.1365,48.4928 42.3466,47.367 42.3466,46.2056C 42.3466,45.4603 42.2603,44.729 42.0879,44.0115C 41.9155,43.294 41.6548,42.6003 41.3069,41.9304L 49.2202,34.0161C 50.0011,34.3372 50.7939,34.4978 51.5986,34.4978C 52.4192,34.4978 53.2189,34.3362 53.9979,34.0132C 54.7768,33.6901 55.4894,33.2015 56.1355,32.5475 Z "/>
<ContentPresenter VerticalAlignment="Center" Margin="10,0,0,0" />
</StackPanel>
<ControlTemplate.Triggers>
<Trigger Property="IsChecked" Value="False">
<Setter TargetName="MyPin" Property="Data" Value="F1 M 32.3691,30.2225L 33.2253,29.3901L 15.361,11.5258C 13.9814,12.7067 12.6951,13.9936 11.5148,15.3738L 26.6252,30.4842C 27.743,30.1631 28.8767,30.0025 30.0263,30.0025C 30.8191,30.0025 31.6,30.0759 32.3691,30.2225 Z M 45.5039,49.3629L 60.6292,64.4826C 62.0123,63.2996 63.3017,62.0101 64.4846,60.6268L 46.6218,42.7866L 45.7834,43.619L 45.9439,44.7726L 45.9915,45.9261L 45.8785,47.6713L 45.5039,49.3629 Z M 56.1355,32.5475L 43.4466,19.8526C 42.7886,20.4987 42.298,21.2123 41.9749,21.9932C 41.6519,22.7741 41.4903,23.5729 41.4903,24.3895C 41.4903,25.1942 41.6529,25.987 41.9779,26.7679L 34.0577,34.6821C 33.3918,34.3372 32.6991,34.0776 31.9796,33.9032C 31.2601,33.7288 30.5298,33.6415 29.7885,33.6415C 28.623,33.6415 27.4953,33.8526 26.4052,34.2748C 25.315,34.697 24.3419,35.3342 23.4856,36.1865L 30.2344,42.9174L 25.9027,47.9032L 22.6532,51.8425L 20.5988,54.5836C 20.1212,55.2892 19.8823,55.753 19.8823,55.975L 19.8645,56.0701L 19.9002,56.0879L 19.9002,56.1474L 19.9358,56.1058L 20.0131,56.1236C 20.2351,56.1236 20.6989,55.8888 21.4045,55.419L 24.1457,53.3765L 28.0849,50.1151L 33.0945,45.7775L 39.8016,52.5025C 40.6579,51.6462 41.2961,50.6731 41.7163,49.5829C 42.1365,48.4928 42.3466,47.367 42.3466,46.2056C 42.3466,45.4603 42.2603,44.729 42.0879,44.0115C 41.9155,43.294 41.6548,42.6003 41.306,41.9304L 49.2202,34.0161C 50.0011,34.3372 50.7939,34.4978 51.5986,34.4978C 52.4192,34.4978 53.219,34.3362 53.9979,34.0132C 54.7768,33.6901 55.4894,33.2015 56.1355,32.5475 Z " />
<Setter TargetName="MyPin" Property="Fill" Value="Gray" />
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</Window.Resources>
<StackPanel Orientation="Vertical" HorizontalAlignment="Center">
<CheckBox Height="35"
Style="{StaticResource styleCustomCheckBox}"
Content="MySolution1" />
<CheckBox Height="35"
Style="{StaticResource styleCustomCheckBox}"
Content="MySolution2" />
</StackPanel>
Output

WPF change Image when mouse hover on button

I'm trying to change the image when mouse is over a button, but it's not working here is what am trying to do :
<Button x:Name="Play" Content="" ClickMode="Press" BorderThickness="0" UseLayoutRounding="True" Height="120" Width="224">
<Button.Background>
<ImageBrush ImageSource="Resources/Play 1.gif"/>
</Button.Background>
<Button.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="ImageBrush.ImageSource" Value="Resources/Play 2.gif"></Setter>
</Trigger>
</Button.Triggers>
</Button>
But this gives me this error : Triggers collection members must be of type EventTrigger.
How would I make it work?
It's correct - you can only put EventTriggers in there. You need to move your Trigger into the button's Style:
<Button x:Name="Play" Content="" ClickMode="Press" BorderThickness="0" UseLayoutRounding="True" Height="120" Width="224">
<Button.Style>
<Style TargetType="{x:Type Button}">
<Setter Property="Background">
<Setter.Value>
<ImageBrush ImageSource="..\Resources\Play 1.gif"/>
</Setter.Value>
</Setter>
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Background">
<Setter.Value>
<ImageBrush ImageSource="..\Resources\Play 2.gif"/>
</Setter.Value>
</Setter>
</Trigger>
</Style.Triggers>
</Style>
</Button.Style>
</Button>
Something like that, I think (haven't tested it).
EDIT: This switches between the correct images, but it doesn't work correctly (it starts off with Play 1.gif, transitions to Play 2.gif, but then transitions to the button's underlying colour). I think you'll have to override the button's ControlTemplate to prevent this from happening, as suggested in the comments.
<Window x:Class="Image_ChangeOnHover"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Image_ChangeOnHover" Height="300" Width="300">
<Grid>
<Image Stretch="None" Margin="10">
<Image.Resources>
<Style TargetType="{x:Type Image}">
<!-- Default image -->
<Setter Property="Source" Value="/Resources/Off2.png"/>
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<!-- Hover image -->
<Setter Property="Source" Value="/Resources/On.png"/>
</Trigger>
</Style.Triggers>
</Style>
</Image.Resources>
</Image>
</Grid>
</Window>

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