How to "send" a method to inside another method? - c#

I have the following:
public class Mail {
public String Obfuscate(String email) {
return email.Replace("#", "at").Replace(".", "dot");
}
}
I am calling the method Obfuscate in a class, as follows:
public class Resolver {
public Data GetData () {
return new Data { Email = new Mail().Obfuscate(myEmail) };
}
public String Translate(string value) { /* Some Code */ }
}
The problem is that Obfuscate does the replacement in English: # > at, . > dot
But in the Resolver class the method Translate does exactly what I need ...
How can I "pass" the Translate method to the Obfuscate method so this one uses it to translate # and . to at and dot in the current language?
So the code line inside Obfuscate:
return email.Replace("#", "at").Replace(".", "dot");
Would be become:
return email.Replace("#", Translate("#")).Replace(".", Translate("."));
Where Translate would be the method that I am "passing" to it.
Than You,
Miguel

Consider a different design:
public interface ITranslator
{
string Translate(string s);
}
public class Obfuscator
{
public Obfuscator(ITranslator translator)
{
this.translator = translator;
}
public string Obfuscate(string email)
{
var at = translator.Translate("at");
var dot = translator.Translate("dot");
return email.Replace("#", at).Replace(".", dot);
}
private ITranslator translator;
}
public class EnglishTranslator : ITranslator
{
public string Translate(string s)
{
return s;
}
}
public class PolishTranslator : ITranslator
{
public PolishTranslator() //or `FileInfo dictionaryFile` parameter perhaps
{
// for simplicity
translations = new Dictionary<string, string>();
translations.Add("at", "malpa");
translations.Add("dot", "kropka");
}
public string Translate(string s)
{
return translations[s];
}
private Dictionary<string, string> translations;
}
However you really should consider using a ResourceManager. Resource related mechanisms are designed to deal with translations.

I think #BartoszKP's answer is the right design decision. For completeness, here's how to do what you asked.
Change Mail to take a Func<string,string>:
public class Mail {
public String Obfuscate(String email, Func<string,string> translate) {
return email.Replace("#", translate("at")).Replace(".", translate("dot"));
}
}
And pass your Translate method to it:
public class Resolver {
public Data GetData () {
return new Data { Email = new Mail().Obfuscate(myEmail, Translate) };
}
public String Translate(string value) { /* Some Code */ }
}

Related

C# Class Function Return Class (Performance)

I have created a class like this.
public class SimpleClass
{
public string myProp { get; set; }
public SimpleClass()
{
this.myProp = "";
}
public SimpleClass Method1()
{
this.myProp += "Method1";
return this;
}
public SimpleClass Method2()
{
this.myProp += "Method2";
return this;
}
public string GetProp()
{
return this.myProp;
}
}
I'm using it like this.
public class Worker
{
public Worker()
{
string Output = new SimpleClass().Method1().Method2().GetProp();
}
}
All functions return the container class and last method returns result.
I'm curious about this performance, is it bad thing to use methods like for performance or good?
Should i use it like that or could you suggesst another way.
Thanks
some suggestion :
how should user know First Call method1 then Method2 and finally GetProp()?
It's better to encapsulate your methods and hide all Complexity. For example User just call GetProp() and in GetProp() you can Do what you want .
your exmple can change like below :
public class SimpleClass
{
public string myProp { get; set; }
public SimpleClass()
{
this.myProp = "";
}
private string Method1()
{
this.myProp += "Method1";
return Method2();
}
private string Method2()
{
return this.myProp += "Method2";
}
public string GetProp()
{
Method1();
return this.myProp;
}
}
Finally call your Prop() Method like :
SimpleClass simple = new SimpleClass();
string Output = simple.GetProp();
And Another suggestion to have better Design is Make Your Mathod1 and Method2 as Private.
I think that you are reinventing the wheel in wrong way. you are probably looking for StringBuilder which does exactly same thing.
var builder = new StringBuilder();
var result = builder.Append("something").Append("something else").ToString();
but if you still want to have dedicated class to provide meaningful methods instead of just Append and also provide some abstraction over arguments being passed you can do this.
public class SimpleClass
{
private readonly StringBuilder _builder = new StringBuilder();
public SimpleClass Method1()
{
_builder.Append("Method1");
return this;
}
public SimpleClass Method2()
{
_builder.Append("Method2");
return this;
}
public string GetProp()
{
return _builder.ToString();
}
}
Note that using StringBuilder is efficient way of appending strings together. for small number of appends it may not show difference, but for large number of appends it will be faster and produces less garbage.

How should I return a generic response and response code from all functions in a .NET MVC app?

I want to be able to return a generic response from function calls in the business layer of my MVC application. Most of the time I see an object create function look like this
public int Create(ICNUser item)
{
return this._repository.Create(item);
}
public void Update(ICNUser item)
{
this._repository.Create(item);
}
In this case the _repository is a repository that wraps entity framework.
This works great for a lot of cases but I want more information to be returned and I want to have a success/failure variable and a response code for why this action failed validation. I want to optionally be able to return the inserted object or a selected object.
An example would be a create user function that returns an email can't be blank error and or a user already exists error and based on the error I show the user a different message.
The problem I'm running into is I want to have unit tests cover all of the possible response codes from a function without me having to go look at the code and try to figure out what the possible return values can be. What I'm doing feels like an anti-pattern. Is there a better way to accomplish all of this?
This is what I have now.
public IGenericActionResponse<ICNUser> Create(ICNUser item)
{
return this._repository.Create(item);
}
public IGenericActionResponse Update(ICNUser item)
{
return this._repository.Update(item);
}
Interfaces
namespace Web.ActionResponses
{
public enum ActionResponseCode
{
Success,
RecordNotFound,
InvalidCreateHash,
ExpiredCreateHash,
ExpiredModifyHash,
UnableToCreateRecord,
UnableToUpdateRecord,
UnableToSoftDeleteRecord,
UnableToHardDeleteRecord,
UserAlreadyExists,
EmailCannotBeBlank,
PasswordCannotBeBlank,
PasswordResetHashExpired,
AccountNotActivated,
InvalidEmail,
InvalidPassword,
InvalidPageAction
}
public interface IGenericActionResponse
{
bool RequestSuccessful { get; }
ActionResponseCode ResponseCode { get; }
}
public interface IGenericActionResponse<T>
{
bool RequestSuccessful { get; }
bool RecordIsNull{get;}
ActionResponseCode ResponseCode { get; }
}
}
implementations
namespace Web.ActionResponses
{
public class GenericActionResponse<T> : IGenericActionResponse<T>
{
private bool _requestSuccessful;
private ActionResponseCode _actionResponseCode;
public T Item { get; set; }
public GenericActionResponse(bool success, ActionResponseCode actionResponseCode, T item)
{
this._requestSuccessful = success;
this._actionResponseCode = actionResponseCode;
this.Item = item;
}
public GenericActionResponse(bool success, ActionResponseCode actionResponseCode)
{
this._requestSuccessful = success;
this._actionResponseCode = actionResponseCode;
this.Item = default(T);
}
public bool RecordIsNull
{
get
{
return this.Item == null;
}
}
public bool RequestSuccessful
{
get
{
return this._requestSuccessful;
}
}
public ActionResponseCode ResponseCode
{
get
{
return this._actionResponseCode;
}
}
}
public class GenericActionResponse : IGenericActionResponse
{
private bool _requestSuccessful;
private ActionResponseCode _actionResponseCode;
public GenericActionResponse(bool success, ActionResponseCode actionResponseCode)
{
this._requestSuccessful = success;
this._actionResponseCode = actionResponseCode;
}
public bool RequestSuccessful
{
get
{
return this._requestSuccessful;
}
}
public ActionResponseCode ResponseCode
{
get
{
return this._actionResponseCode;
}
}
}}
MVC app
public ActionResult ValidateResetHash(string passwordResetHash)
{
IGenericActionResponse result = (IGenericActionResponse)this._userManager.IsValidPasswordResetHash(passwordResetHash);
if (result.RequestSuccessful)
{
Models.PasswordChangeModel model = new Models.PasswordChangeModel();
model.PasswordResetHash = passwordResetHash;
return View("~/Areas/Public/Views/ResetPassword/PasswordChangeForm.cshtml", model);
}
else
{
switch (result.ResponseCode)
{
case ActionResponseCode.RecordNotFound:
{
FermataFish.Models.GenericActionModel responseModel = new FermataFish.Models.GenericActionModel(true, "/Login", "Login", "You have submitted an invalid password reset link.", false);
return View("~/Views/Shared/GenericAction.cshtml", responseModel);
}
case ActionResponseCode.PasswordResetHashExpired:
{
FermataFish.Models.GenericActionModel responseModel = new FermataFish.Models.GenericActionModel(true, "/ResetPassword", "Reset Password", "You have submitted an expired password reset link. You must reset your password again to change it.", false);
return View("~/Views/Shared/GenericAction.cshtml", responseModel);
}
default:
{
FermataFish.Models.GenericActionModel responseModel = new FermataFish.Models.GenericActionModel(true, "/", "Home", "An unknown error has occured. The system administrator has been notified. Error code:" + Enum.GetName(typeof(ActionResponseCode), result.ResponseCode), false);
return View("~/Views/Shared/GenericAction.cshtml", responseModel);
}
}
}
}
The switch statement in your ValidateResetHash response is a tad code smelly. This would suggest to me that you may benefit from the use of a subclassable enum. The subclassable enum would map action response codes or types to return views with models. Here is a compiling example of how to use this.
First some class fills I used to get a compiling example:
public class GenericActionModel
{
private bool v1;
private string v2;
private string v3;
private string v4;
private bool v5;
protected GenericActionModel() {}
public GenericActionModel(bool v1, string v2, string v3, string v4, bool v5)
{
this.v1 = v1;
this.v2 = v2;
this.v3 = v3;
this.v4 = v4;
this.v5 = v5;
}
}
public class ActionResult
{
private GenericActionModel responseModel;
private string v;
public ActionResult(string v, GenericActionModel responseModel)
{
this.v = v;
this.responseModel = responseModel;
}
}
public class PasswordChangeModel : GenericActionModel
{
public object PasswordResetHash
{
get;
set;
}
}
public interface IUserManager
{
Response IsValidPasswordResetHash(string passwordResetHash);
}
Next some infrastructure(framework) classes (I'm using StringEnum base class from the AtomicStack project for the ResponseEnum base class):
public abstract class Response
{
public abstract string name { get; }
}
public class Response<TResponse> : Response where TResponse : Response<TResponse>
{
private static string _name = typeof(TResponse).Name;
public override string name => _name;
}
// Base ResponseEnum class to be used by more specific enum sets
public abstract class ResponseEnum<TResponseEnum> : StringEnum<TResponseEnum>
where TResponseEnum : ResponseEnum<TResponseEnum>
{
protected ResponseEnum(string responseName) : base(responseName) {}
public abstract ActionResult GenerateView(Response response);
}
Here are some sample responses:
public class HashValidated : Response<HashValidated>
{
public string passwordResetHash;
}
public class InvalidHash : Response<InvalidHash> {}
public class PasswordResetHashExpired : Response<PasswordResetHashExpired> {}
public class Unexpected : Response<Unexpected> {}
A sample subclassable enum mapping the sample responses would look something like this:
public abstract class ValidateHashResponses : ResponseEnum<ValidateHashResponses>
{
public static readonly ValidateHashResponses HashOk = HashValidatedResponse.instance;
public static readonly ValidateHashResponses InvalidHash = InvalidHashResponse.instance;
public static readonly ValidateHashResponses PasswordResetHashExpired = PasswordResetHashExpiredResponse.instance;
public static readonly ValidateHashResponses Default = DefaultResponse.instance;
private ValidateHashResponses(string responseName) : base(responseName) {}
protected abstract class ValidateHashResponse<TValidateHashResponse, TResponse> : ValidateHashResponses
where TValidateHashResponse : ValidateHashResponse<TValidateHashResponse, TResponse>, new()
where TResponse : Response<TResponse>
{
public static TValidateHashResponse instance = new TValidateHashResponse();
private static string name = Response<TResponse>.Name;
protected ValidateHashResponse() : base(name) {}
}
protected class HashValidatedResponse : ValidateHashResponse<HashValidatedResponse, HashValidated>
{
public override ActionResult GenerateView(Response response)
{
PasswordChangeModel model = new PasswordChangeModel();
model.PasswordResetHash = ((HashValidated) response).passwordResetHash;
return new ActionResult("~/Areas/Public/Views/ResetPassword/PasswordChangeForm.cshtml", model);
}
}
protected class InvalidHashResponse : ValidateHashResponse<InvalidHashResponse, InvalidHash>
{
public override ActionResult GenerateView(Response response)
{
GenericActionModel responseModel = new GenericActionModel(true, "/Login", "Login", "You have submitted an invalid password reset link.", false);
return new ActionResult("~/Views/Shared/GenericAction.cshtml", responseModel);
}
}
protected class PasswordResetHashExpiredResponse : ValidateHashResponse<PasswordResetHashExpiredResponse, PasswordResetHashExpired>
{
public override ActionResult GenerateView(Response response)
{
GenericActionModel responseModel = new GenericActionModel(true, "/ResetPassword", "Reset Password", "You have submitted an expired password reset link. You must reset your password again to change it.", false);
return new ActionResult("~/Views/Shared/GenericAction.cshtml", responseModel);
}
}
protected class DefaultResponse : ValidateHashResponses
{
public static DefaultResponse instance = new DefaultResponse();
private DefaultResponse() : base("Default") {}
public override ActionResult GenerateView(Response response)
{
GenericActionModel responseModel = new GenericActionModel(true, "/", "Home", "An unknown error has occured. The system administrator has been notified. Error code:" + response.name, false);
return new ActionResult("~/Views/Shared/GenericAction.cshtml", responseModel);
}
}
}
Implementing the SampleController:
public class SampleController
{
private IUserManager _userManager;
public ActionResult ValidateResetHash(string passwordResetHash)
{
Response result = this._userManager.IsValidPasswordResetHash(passwordResetHash);
var resultType = ValidateHashResponses.TrySelect(result.name,ValidateHashResponses.Default);
return resultType.GenerateView(result);
}
}
Tweak the code above to fit your situation.
If you want to allow others to extend the ValidateHashResponses enum, you can make the constructor protected instead of private. They can then extend ValidateHashResponses and add their own additional enum values.
The point of using the subclassable enum, it to take adavantage of the TrySelect method that resolves responses to a specific enum value. Then we call the GenerateView method on the enum value to generate a view.
Another benefit of the enum is that if you need to have other decisions made based on the enum value, you simply add another abstract method to the enum and all value definitions will be forced to implement the new abstract method, unlike traditional enum/switch statement combinations where new enum values are not required to have cases added and where one may forget to revisit all of the switch statements where the enum was used.
DISCLAIMER:
I'm am the author of the AtomicStack project. Feel free to take the Subclassable enum class code from the project if you feel it would suit your needs.
UPDATE:
If you want to inject the response enum, you should create an IResponseHandler adapter interface with a GenerateViewForResponse type method and provide a concrete implementation that consumes the ValidateHashResponses enum.

Getting property values from a static class using reflection

I have a class that is used for storing user data to a file. It works well, but can't really be placed into a PCL library easily. Outside of the PCL, it's all fine.
The class looks like this
public static class UserData
{
public static object GetPropertyValue(this object data, string propertyName)
{
return data.GetType().GetProperties().Single(pi => pi.Name == propertyName).GetValue(data, null);
}
public static object SetPropertyValue<T>(this object data, string propertyName, T value)
{
data.GetType().GetProperties().Single(pi => pi.Name == propertyName).SetValue(data, value);
return new object();
}
private static string pUserSettingsFile;
private static UserSettings userSetting;
public static bool AccountEnabled
{
get
{
return UserSettings.account_enabled;
}
set
{
UserSettings settings = UserSettings;
settings.account_enabled = value;
UserSettings = settings;
}
}
public static UserSettings UserSettings
{
get
{
if (userSetting == null)
{
if (File.Exists(UserSettingsFile))
{
userSetting = Serializer.XmlDeserializeObject<UserSettings>(UserSettingsFile);
}
else
{
userSetting = new UserSettings();
Serializer.XmlSerializeObject(userSetting, UserSettingsFile);
}
}
return userSetting;
}
set
{
if (value == null)
{
throw new ArgumentNullException("value is null!");
}
userSetting = value;
if (File.Exists(UserSettingsFile))
{
File.Delete(UserSettingsFile);
}
Serializer.XmlSerializeObject(userSetting, UserSettingsFile);
}
}
public static string UserSettingsFile
{
get
{
if (string.IsNullOrEmpty(pUserSettingsFile))
{
pUserSettingsFile = Path.Combine(GroupShootDroid.Singleton.ContentDirectory, "UserSettings.xml");
}
return pUserSettingsFile;
}
}
#endregion
}
public class UserSettings
{
public bool account_enabled { get; set; }
public string address { get; set; }
public string country { get; set; }
}
It's not rocket science, but does what I need it to do.
What I'm trying to do is use the Get/SetPropertyValue methods to return or set any of the properties within the class.
Currently, to access the Get/SetPropertyValue methods I'm using this
public string GetStringValue(string valToGet)
{
string rv = (string)UserData.GetPropertyValue(valToGet);
return rv;
}
public void SetStringValue(string name, string val)
{
UserData.SetPropertyValue(name, val);
}
On compiling though, the GetPropertyValue method is giving an error that No overload for method GetPropertyValue takes 1 argument with the SetPropertyValue complaining that there isn't an overload that takes 2
I'm not sure that the code I'm using will do what I need it to do (from what I've read on here it should be), but I'm more perplexed as to why the errors are showing.
Is there a better way to do what I'm trying to do? The application is a Xam.Forms app, so the PCL accesses the class through an interface using injection.
You are defining extension method, you need an instance of the class to call them:
var o = new Object();
string rv = (string)o.GetPropertyValue(valToGet);
// or, but no sure
string rv = (string)UserData.GetPropertyValue(o, valToGet);
or more probably in your case:
public string GetStringValue(string valToGet)
{
string rv = (string)this.GetPropertyValue(this, valToGet);
//or
//string rv = (string)UserData.GetPropertyValue(this, valToGet);
return rv;
}
I think you're getting confused between the UserData class and the object class. Your extension methods extend object.

C# add const field using attributes

We have class 'SomeClass':
namespace Namespace
{
class SomeClass
{
// something
}
}
And attribute 'SomeAttribute':
class SomeAttribute : System.Attribute { }
Task: add to all classes market by SomeAttribute 'public const string Type' field. Modified classes must be following:
class SomeClass
{
// something
public const string Type = #"Namespace.SomeClass";
}
UPD:
I'm using following approach for message transaction:
class Manager
{
// message has 3 parts:
// string message = String.Format("{0}{1}{2}",
// typeof(SomeClass).ToString(),
// splitter,
// Manager.Serialize(someClassObj)
// )
public static string GetType(string message) { /* some code */ }
public static string Serialize(SomeClass message) { /* XML serialization */ }
public static SomeClass Deserialize(string message) { /* deserialization */ }
}
class Logic
{
public void ProcessMessage(string message)
{
switch (Manager.GetType(message))
{
case SomeClass.Type:
{
SomeClass msg = Manager.Deserialize(message) as SomeClass;
// send message to binded objects
}
break;
case ClassInheritedFromSomeClass.Type:
{
// the same
}
break;
// etc.
}
}
}
UPD 2:
More about messages. At this time I'm using next approach:
public class BaseMessage
{
public const string Type = #"Messages.BaseMessage";
}
public class LoginMessage : BaseMessage
{
public new const string Type = #"Messages.Client.LoginMessage";
public string Nickname { get; set; }
public string Password { get; set; }
}
Conclusion
I think best case is to modify Manger like this:
class Manager
{
// create event table
public Action<BaseMessage> this[string eventName]
{
get
{
if (!m_eventTable.ContainsKey(eventName))
{
m_eventTable.Add(eventName, new Action<BaseMessage>(message => { }));
}
return m_eventTable[eventName];
}
set
{
m_eventTable[eventName] = value;
}
}
public void Send(BaseMessage message, string messageName)
{
if (m_eventTable.ContainsKey(messageName) && this[messageName].Method != null)
{
this[messageName].Invoke(message);
}
}
private Dictionary<string, Action<BaseMessage>> m_eventTable = new Dictionary<string, Action<BaseMessage>>();
}
Using switch with GetType is the wrong way to implement polymorphism, because it only checks the most-derived class (breaks extensibility).
In your particular case, where you want the Manager to be responsible for the behavior, you might use the dynamic keyword and overloaded methods. But this will again violate SOLID, because it isn't open for extension.
Instead of violating SOLID this way, try to find a way to use virtual methods to perform the type-specific action.

Passing Func as an attribute parameter to secure MVC routes

I'm trying to secure my MVC routes from a set of users that meet a set of criteria. Since MVC seems to use attributes quite a bit and Steven Sanderson uses one for security extensibility in his pro MVC book I started heading down this route, but I'd like to define the rule contextually based on the action I am applying it to.
Some actions are for employees only, some aren't.
Some actions are for company1 only, some aren't.
So I was thinking this type of usage...
[DisableAccess(BlockUsersWhere = u => u.Company != "Acme")]
public ActionResult AcmeOnlyAction()
{
...
}
[DisableAccess(BlockUsersWhere = u => u.IsEmployee == false)]
public ActionResult EmployeeOnlyAction()
{
...
}
Looks pretty clean to me and is really pretty easy to implement, but I get the following compiler error:
'BlockUsersWhere' is not a valid named attribute argument because it is not a valid attribute parameter type
Apparently you can not use a Func as an attribute argument. Any other suggestions to get around this issue or something else that provides the simple usage we've come to love in our MVC projects?
Necros' suggestion would work, however you would have to invoke his SecurityGuard helper in the body of every action method.
If you would still like to go with the declarative attribute-based approach (which has the advantage that you can apply the attribute to the whole Controller) you could write your own AuthorizeAttribute
public class CustomAuthorizeAttribute : AuthorizeAttribute {
public bool EmployeeOnly { get; set; }
private string _company;
public string Company {
get { return _company; }
set { _company = value; }
}
protected override bool AuthorizeCore(HttpContextBase httpContext) {
return base.AuthorizeCore(httpContext) && MyAuthorizationCheck(httpContext);
}
private bool MyAuthorizationCheck(HttpContextBase httpContext) {
IPrincipal user = httpContext.User;
if (EmployeeOnly && !VerifyUserIsEmployee(user)) {
return false;
}
if (!String.IsNullOrEmpty(Company) && !VerifyUserIsInCompany(user)) {
return false;
}
return true;
}
private bool VerifyUserIsInCompany(IPrincipal user) {
// your check here
}
private bool VerifyUserIsEmployee(IPrincipal user) {
// your check here
}
}
Then you would use it as follows
[CustomAuthorize(Company = "Acme")]
public ActionResult AcmeOnlyAction()
{
...
}
[CustomAuthorize(EmployeeOnly = true)]
public ActionResult EmployeeOnlyAction()
{
...
}
Since you can only use constants, types or array initializers in attribute parameters, they probably won't do, or at least the won't be as flexible.
Alternatively, you could use something similar I came up with when solving this problem.
This is the API:
public static class SecurityGuard
{
private const string ExceptionText = "Permission denied.";
public static bool Require(Action<ISecurityExpression> action)
{
var expression = new SecurityExpressionBuilder();
action.Invoke(expression);
return expression.Eval();
}
public static bool RequireOne(Action<ISecurityExpression> action)
{
var expression = new SecurityExpressionBuilder();
action.Invoke(expression);
return expression.EvalAny();
}
public static void ExcpetionIf(Action<ISecurityExpression> action)
{
var expression = new SecurityExpressionBuilder();
action.Invoke(expression);
if(expression.Eval())
{
throw new SecurityException(ExceptionText);
}
}
}
public interface ISecurityExpression
{
ISecurityExpression UserWorksForCompany(string company);
ISecurityExpression IsTrue(bool expression);
}
Then create an expression builder:
public class SecurityExpressionBuilder : ISecurityExpression
{
private readonly List<SecurityExpression> _expressions;
public SecurityExpressionBuilder()
{
_expressions = new List<SecurityExpression>();
}
public ISecurityExpression UserWorksForCompany(string company)
{
var expression = new CompanySecurityExpression(company);
_expressions.Add(expression);
return this;
}
public ISecurityExpression IsTrue(bool expr)
{
var expression = new BooleanSecurityExpression(expr);
_expressions.Add(expression);
return this;
}
public bool Eval()
{
return _expressions.All(e => e.Eval());
}
public bool EvalAny()
{
return _expressions.Any(e => e.Eval());
}
}
Implement the security expressions:
internal abstract class SecurityExpression
{
public abstract bool Eval();
}
internal class BooleanSecurityExpression : SecurityExpression
{
private readonly bool _result;
public BooleanSecurityExpression(bool expression)
{
_result = expression;
}
public override bool Eval()
{
return _result;
}
}
internal class CompanySecurityExpression : SecurityExpression
{
private readonly string _company;
public CompanySecurityExpression(string company)
{
_company = company;
}
public override bool Eval()
{
return (WhereverYouGetUser).Company == company;
}
}
You can add as many custom expressions as you need. The infrastructure is a bit complicated, but then usage is really simple:
public ActionResult AcmeOnlyAction()
{
SecurityGuard.ExceptionIf(s => s.UserWorksForCompany("Acme"));
}
You can also chain the expression, and use it as a condition in view fro example (using SecurityGuard.Require()).
Sry for long post, hope this helps.

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