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I am .Net Developer who started using Mac OS. The only thing that I miss on this system is "VISUAL STUDIO".
I don't wanna use two systems, What do you think in order to develop .Net application
Do you think that I should install Virtual box and use Visual Studio
http://zeus.cs.pacificu.edu/chadd/InstallVisualStudioOnYourMac.html
Or Just use Mono Develop? Is Mono Powerful enough to develop application that is compatible with Windows and run on Mac ?
I am purely .NET developer, but lately also developing iOS applications with using Xamarin (new name for mono libraries) and Xamarin studio (rebranded Monodevelop).
So, if I understand you correctly and you still want to develop .NET applications but just working and "live" in MacOS, the I would say that you have no chances.
Even if consider, that you can have an ability to write code (and even to have some .NET libraries to use even there) in Monodevelop, that's just incomparable, how VisualStudio is amazingly convenient for developer (especially, for native .NET one) and how many plugins it has.
So, from my point of view, there is even no talk: you must use VisualStudio in any case! Even if you use it in Remote Desktop.
UPD: Time flows and things change. Currently .NET is really spread even to Mac. Visual Studio Code been released for coding and Xamarin became available for Free since the answer was asked.
However, one thing will probably never come true: I am doubting Visual Studio will ever be able to migrate from Windows. It will be rather some new product or extending of Visual Studio Code.
Of course you can use Mono to develop an application that is compatible with Windows, although Mono is nowhere near as robust/easy to use/ feature filled as VS.
That said depending on the type of application you plan to develop, it may make sense to install windows in a virtual box so that your application can actually run on your computer.
For example, if you are trying to make a Windows Forms application, your app ( which can be completely developed in Mono, but will not run on the native OS X. This will most likely make debugging a nightmare.
If you're on the fence it might make sense for you to download a 90 day free trial of a windows OS from microsoft, run that in a virtual box and try out visual studio.
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I want to make an Windows Desktop Application for Windows 7 and above.
Can someone tell me how can I start? I have tried searching on Google for developing apps for Windows; all I’ve found so far is UWP (Universal Windows Platform) which I believe works for Windows 10 and above. I have even checked the Microsoft docs and all they are telling is about Windows 10 apps, not a word about versions below it.
Can someone tell me if I make an app for Windows 10 will it work with earlier versions too? As the main requirement is developing for Windows 7.
I have been doing coding for 3-4 years so I know coding. I just want to start from right path. Please guide me.
Jason is right to a point, UWP is the modern way, but I would actually recommend WPF which was designed to replace Windows Forms.
It uses modern techniques and methods with C# like Caml for the UI layout, MVVM, View Model bindings etc, and it's all transferable skills into UWP and Xamarin mobile apps. As an aside Xamarin Forms are looking to build out WPF apps in future releases for true cross platform apps so it's a good framework to learn for Windows desktop.
Start here - https://learn.microsoft.com/en-us/dotnet/framework/wpf/getting-started/walkthrough-my-first-wpf-desktop-application
You are right that UWP is for Windows 10 and above, so I would stay away from that in your case.
What you should start with is a simple basic Windows Form development in C#.
Download and install Visual Studio 2017 Community Edition from here: https://www.visualstudio.com/downloads/
Then I suggest looking for tutorials online for Windows Form apps in C# which can guide you through it.
Here are a couple that could help.
http://www.guru99.com/c-windows-forms-application.html
https://www.youtube.com/watch?v=yGHzNunW8M8
There are more but they are for older VS Studio versions, but the principals are the same even if the UI is a bit different.
The DotNet Framework takes away a bit the dependency upon a specific windows version. As longer as your windows version can run the DotNet Framework version you are targetting (compiling for) then it will work in most cases.
Best to first find out which DotNet framework version is installed on your target PC and then build for that, or upgrade it.
It might look a bit different on different windows version, so if you are compiling on a different platform to what you are running on then it is best to make sure that you do testing on your target platform.
This shows how to change your target DotNet version in Visual Studio: https://www.youtube.com/watch?v=E36kiGWfGCQ
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I have downloaded Mono for Windows from This page. And installed it. Since I am very new to this program I even couldn't find how to launch it. All I can see in the start menu are those in the picture. So how can I launch this Mono software?
Mono is a cross-platform implementation of .NET (which you definitely don't need if you are targeting windows)
MonoDevelop is an IDE (integrated development environment) that builds Mono/.NET applications.
You only installed Mono (the framework) and you don't "run" a framework. To get the IDE, go to MonoDevlop. Also, since you are on Windows, I would recommend using Visual Studio (Microsoft's .NET IDE) instead. The express editions are free, and all editions will compile to something Mono would run (you should probably target .NET 4 just to be safe). Many (including myself) consider it to be a far superior product.
I am not sure what do you mean by "launch this Mono software". Mono just provides the runtime environment capable of executing other .net applications. You won't get much benefit from launching mono alone (it is just a command line application) exactly as you won't get much benefit from launching java runtime standalone (which is also just a command line application). However you can use mono to execute .NET applications exactly as you can use java runtime to execute java applications but since you are using Windows you should already have .NET framework installed which does exactly what Mono does - provides the runtime environment for .NET applications.
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Likewise, how the Microsoft products runs even i don't have any .net framework, Vc++ compiler or whatever. Let see the situation, i brought new Pc with windows Xp and then i install NFS Most wanted or any equivalent generation games. We know that, it will run. I don't know how it cause?.
May be this question duplicate me: How to run any C# project .exe without .net?
Let discuss and share!
Windows 7 and 8 come with pre-installed versions of the .net runtime. (Version 2.0 for Win7, 4.5 for Win8 if I'm not misstaken). Also, any updates are deployed using Windows Update, so you probabbly don't even notice when you install a new version.
That's why most .net applications will "just run".
Whenever you install any game/ software, it will also install redistributable C++ /DirectX etc (usually). During installation itself
it will ask whether you want to "upgrade" your version of C++ or
DirectX if you have another older version installed, otherwise it will
install C++/DirectX. This version of DirectX/C++ will be used by the
program. You can go to your Control Panel --> Ad/Remove programs and see various versions of redistributable C++ installed (if you had/have installed many games/ software)
Without a JVM, nothing in java runs. The JRE might also be installed by a program but will be locally
linked i.e, you can't see it in your path and it will be uninstalled
when the program is uninstalled.
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I'd like to know if there are effective and open source tools to develop C# applications on Linux (Ubuntu). In particular, I have to develop Windows Forms applications.
I know about the Mono project, but I've never used it. What are the best tools (IDE, compiler, etc.) to set up a .NET developing environment on Ubuntu?
Is software developed on Linux runnable on Windows? Are there different behaviors or incompatibilities?
MonoDevelop, the IDE associated with Mono Project should be enough for C# development on Linux. Now I don't know any good profilers and other tools for C# development on Linux. But then again mind you, that C# is a language more native to windows. You are better developing C# apps for windows than for linux.
EDIT: When you download MonoDevelop from the Ubuntu Software Center, it will contain pretty much everything you need to get started right away (Compiler, Runtime Environment, IDE). If you would like more information, see the following links:
http://monodevelop.com/
http://en.wikipedia.org/wiki/MonoDevelop
http://en.wikipedia.org/wiki/Mono_%28software%29
http://www.mono-project.com/Development_Environments
Now Microsoft is migrating to open-source - see CoreFX (GitHub).
This is an old question but it has a high view count, so I think some new information should be added: In the mean time a lot has changed, and you can now also use Microsoft's own .NET Core on linux. It's also available in ARM builds, 32 and 64 bit.
Mono Develop is what you want, if you have used visual studio you should find it simple enough to get started.
If I recall correctly you should be able to install with sudo apt-get install monodevelop
I would suggest using MonoDevelop.
It is pretty much explicitly designed for use with Mono, and all set up to develop in C#.
The simplest way to install it on Ubuntu would be to install the monodevelop package in Ubuntu. (link on Mono on ubuntu.com) (However, if you want to install a more recent version, I am not sure which PPA would be appropriate)
However, I would not recommend developing with the WinForms toolkit - I do not expect it to have the same behavior in Windows and Mono (the implementations are pretty different). For an overview of the UI toolkits that work with Mono, you can go to the information page on Mono-project.
Mono is a runtime environment that can run .NET applications and that works on both Windows and Linux. It includes a C# compiler.
As an IDE, you could use MonoDevelop, and I suppose there's something available for Eclipse, too.
Note that WinForms support on Mono is there, but somewhat lacking. Generally, Mono developers seem to prefer different GUI toolkits such as Gtk#.
You can also install it using conda (tested on Ubuntu):
conda create --name csharp
conda activate csharp
conda install -c conda-forge mono
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I've encountered SharpDevelop a few times before but I don't know anyone who actually programs in it. Would you recommend it for medium size projects in C#?
Subquestions: Is there a difference in speed of compiling? (Article is about multi-threading compliling in SharpDevelop)
Thanks for answers!
There is absolutely no compelling reason to choose SharpDevelop over Visual Studio if you have the choice and the budget.
Visual Studio is by far the best IDE on the market, and I have used quite a few.
And, as Marty says in comments, he is a student. At http://www.dreamspark.com any student can get free, full professional versions of most all of the Visual Studio and Windows SKU's.
Visual Studio is also offered without cost in less featured versions labeled 'Express'
If you are not a student (or don't know one, wink wink) and on a budget, and the VS express versions don't have the features you need, then SharpDevelop would be a good way to go.
I am not an MS fanboy, just in case you are wondering.
I am running SharpDevelop in a Windows VM on a macbook air, which has only a 256G solid state "hard disk", so I need to keep the VM package as small as possible. An installation of Visual Studio, by the time all its updates had been installed, increased the size of the VM package by about 8G. Too big. And why does it take so long to install? what is it doing to the registry? So why spend several hundred pounds on Visual Studio when SharpDevelop is free and tiny by comparison?
For people who need opensource.... eclipse for example would have never been so successful without Open Source
Complete list for Feature comparison (VS Express vs SharpDevelop):
http://community.sharpdevelop.net/blogs/mattward/pages/VisualStudioExpressComparison.aspx
If you have a full license for Visual Studio and are going to write only Windows programs for only yourself or a business, then there would be no incentive.
However, if you wanted to use the C# language and the .NET-style for an Open Source project, or one that is compatible across many platforms, you'd probably choose to use Mono instead of .NET and SharpDevelop instead of VS.
i have tried it for VB.NET couple of years, didn't like the IDE.
After i tried i used the Express Editions for C#/VB.NET (2005).
Now i've a msdn premium account from my company, thats why i only use the Team Systems (home/work).
I think VS is imo the best IDE to develop with the .NET Framework.