Related
Based on the code shown.. Am I writing the right coding if i want to compare the data that were being stream in? Basically starting from the part
while(serialPort1.IsOpen)
For instance first string of data received was T 12 29.5 then next string was T 12 29.5 followed by T 20 24.5 and on so.. basically unpredictable what going to be received next.
I want to program to be able to detect/count the number of appearance for the middle value..like...
====================
[number] | [Repeated times]
12 | 2
=================== but when another different number received,
[number] | [Repeated]
20 | 1
=================== the counter for the number will be overwrite and reset whenever a different number was received.
private void serialPort1_DataReceived(object sender, System.IO.Ports.SerialDataReceivedEventArgs e)
{
string time = DateTime.Now.ToString("dd/MM/yyyy HH:mm:ss.ff");
RxString = serialPort1.ReadLine();
string[] split = RxString.Split('.');
string dp = split[1];
Char c = dp[0];
split[1] = c.ToString();
RxString = split[0] + "." + split[1];
while (serialPort1.IsOpen)
{
string[] number = RxString.Split(' ');
string unit = number[1];
int count = 1;
for(int i = 1; i < unit.Count(); i++)
{
if(unit[i-1] == unit[i])
count++;
else
count = 1;
if(count == 4)
{
//execute some parameters
}
}
}
this.Invoke(new EventHandler(DisplayText));
StreamWriter MyStreamWriter = new StreamWriter(#"C:\Users\acer\Documents\Data3.txt", true);
MyStreamWriter.Write(time + " " + RxString + "\r\n");
MyStreamWriter.Flush();
MyStreamWriter.Close();
}
EDIT V2
Why wont the prog record data which only has count of 1?
string[] number = RxString.Split(' '); //split RxString by ' '
string unit = number[1]; //unit = unit no.
int count = 1;
for (int i = 1; i < unit.Count(); i++)
{
if (unit[i - 1] == unit[i])
count++;
else
{
count = 1;
StreamWriter MyStreamWriter = new StreamWriter(#"C:\Users\acer\Documents\Data3.txt", true); //True tell SW to append to file instead of overwriting
MyStreamWriter.Write(time + " " + RxString + "\r\n"); //Write time + string
MyStreamWriter.Flush();
MyStreamWriter.Close();
}
You should use a dictionary to store each element and its own count :
var dict = new Dictionary<string, int?>();
while (serialPort1.IsOpen)
{
string[] number = RxString.Split(' ');
string unit = number[1];
if (dict.ContainsKey(unit))
{
if (dict[unit].HasValue)
{
dict[unit]++;
if (dict[unit] == 4)
{
// execute some parameters
dict[unit] = null;
}
}
}
else
{
dict.Add(unit, 1);
}
}
I'd create a special struct for that:
struct DataInfo
{
public string Number { get; set; }
public int Counter { get; set; }
... Other data you require to work with
}
And use either List<DataInfo> or Dictionary<string, DataInfo> to store values;
I need to parse this string from serial:-
!00037,00055#
00037 as one string, 00055 as another string
However this string is came out when the robot's tire is rotated and some other string may also display before and after the string that I need to parse. For example this is the some of the transmission received:-
11,00085#R-STOPR-STOP!00011,00095#!00001,00015#R-STOP!00001,00085#!00003,00075#!00006,00015#R-STOP!00009,00025#!00011,00035#!00011,00085#R-STOPR-STOP!00011,00095#!00001,00015#R-STOP!00001,00085#!00003,00075#!00006,00015#R-STOP!00009,00025#!00011,00035#R-STOP!00001,00085#!00003,00075#!00006,00015#R-STOP!00009,00025#!00011,00035#R-STOP!00037,00055#!00023,00075#R-STOPR-STOP!00022,00065#!00011,00085#R-STOPR-STOP!00011,00095#!00001,00015#R-STOP!00001,00085#!00003,00075#!00006,00015#R-STOP!00009,00025#!00011,00035#R-STOP!00037,00055#!00023,00075#R-STOPR-STOP!00022,00065#!00011,00085#R-STOPR-STOP!00011,00095#!00001,00015#
So far I'm stuck at what to do next after SerialPort.ReadExisting()
Here is some code to retrieve the serial data:-
private void serialCom_DataReceived(object sender, SerialDataReceivedEventArgs e)
{
try
{
InputData = serialCom.ReadExisting();
if (InputData != String.Empty)
{
this.BeginInvoke(new SetTextCallback(IncomingData), new object[] { InputData });
}
}
catch
{
MessageBox.Show("Error");
}
}
and display incoming serial data inside textbox
private void IncomingData(string data)
{
tb_incomingData.AppendText(data);
tb_incomingData.ScrollToCaret();
}
This code is using .NET Framework 4.0 and Windows Form.
Finally solve it using indexof and substring.
private void IncomingData(string data)
{
//Show received data in textbox
tb_incomingData.AppendText(data);
tb_incomingData.ScrollToCaret();
//Append data inside longdata (string)
longData = longData + data;
if (longData.Contains('#') && longData.Contains(',') && longData.Contains('!'))
{
try
{
indexSeru = longData.IndexOf('!'); //retrieve index number of the symbol !
indexComma = longData.IndexOf(','); //retrieve index number of the symbol ,
indexAlias = longData.IndexOf('#'); //retrieve index number of the symbol ,
rotation = longData.Substring(indexSeru + 1, 5); //first string is taken after symbol ! and 5 next char
subRotation = longData.Substring(indexComma + 1, 5); //second string is taken after symbol ! and 5 next char
//tss_distance.Text = rotation + "," + subRotation;
longData = null; //clear longdata string
}
catch
{
indexSeru = 0;
indexComma = 0;
indexAlias = 0;
}
}
}
You can determine your pattern to transform this string into a array using SPLIT function.
This code, send "!00037,00055#" returns two itens: 00037 and 00055.
static void Main(string[] args)
{
string k = "!00037,00055#";
var array = k.ToString().Split(',');
Console.WriteLine("Dirty Itens");
for (var x = 0; x <= array.Length - 1; x++)
{
var linha = "Item " + x.ToString() + " = " + array[x];
Console.WriteLine(linha);
}
Console.WriteLine("Cleaned Itens");
for (var x = 0; x <= array.Length - 1; x++)
{
var linha = "Item " + x.ToString() + " = " + CleanString(array[x]);
Console.WriteLine(linha);
}
Console.ReadLine();
}
public static string CleanString(string inputString)
{
string resultString = "";
Regex regexObj = new Regex(#"[^\d]");
resultString = regexObj.Replace(inputString, "");
return resultString;
}
I have created a c# program that takes a scan input, and then takes the information from the input. What I have been noticing is that for larger strings, my program for some reason splits the string into two parts (not in half), which screws up the way I get my information. My string has hexadecimal values in it as well.
For example, when I scan a code into my console, it reads the string
[)>065JUN1234567892300167Q205GT21L123 ABC06P123456787Q100PL7Q10PKQ1006P98356877Q100PL7Q5PKQ2006P235265437Q200PL7Q40PKQ5
but it splits that string into:
[)>065JUN1234567892300167Q205GT21L123 ABC06P123456787Q100PL7Q10PKQ1006P98356877Q100"
and
PL7Q5PKQ2006P235265437Q200PL7Q40PKQ5
Any idea how to fix this, or allocate more memory to my variable which reads the console for the input scan?
Here is my code, its kind of long.
static void Main(string[] args)
{
Console.WriteLine("Please enter the date and lane number");
Console.WriteLine("like so: ddmmyylanenumber.");
string lanenum = Console.ReadLine();
Console.WriteLine("When done scanning, please type");
Console.WriteLine("\"finish\" into the console.");
string scanInput;
do
{
Console.Write("Scan now:");
scanInput = Console.ReadLine();
//The number before "JUN" identifies the type of label it is.
int posOfJUN = scanInput.IndexOf("JUN");
//Finding the type of label
string typeOfLabel = scanInput.Substring(posOfJUN - 1, 1);
string label;
if (typeOfLabel == "5")
{
label = "mixed";
}
else if (typeOfLabel == "1")
{
label = "individual";
}
else
{
label = null;
}
switch (label)
{
case "individual":
partNumber = scanInput.Substring(8, 8);
int posOfQ1 = scanInput.IndexOf("Q");
int posOf1JUN = scanInput.IndexOf("1JUN");
//Quantity of the pack
total = scanInput.Substring(posOfQ1 + 1, posOf1JUN - posOfQ1 - 1 - 1);
//number of packs is 1 because individual
numOfPacks = "1";
dunsNumber = scanInput.Substring(posOf1JUN + 4, 9);
//used to find the duns and serial number
posOf20L = scanInput.IndexOf("20L");
posOf21L = scanInput.IndexOf("21L");
//Setting the serial number
if (posOf21L == -1 || posOf20L < posOf21L)
{
serialNumber = scanInput.Substring(posOf1JUN + 4, posOf20L - posOf1JUN - 4 - 1);
}
else if (posOf20L == -1 || posOf21L < posOf20L)
{
serialNumber = scanInput.Substring(posOf1JUN + 4, posOf21L - posOf1JUN - 4 - 2);
}
else
{
serialNumber = null; //else clause if serial number can't be created
Console.WriteLine(new ArgumentException("Error obtaining Serial Number"));
}
partObject part2 = new partObject(partNumber, total, numOfPacks);
newPacks = int.Parse(numOfPacks);
total = total.ToString();
newtotal = int.Parse(total);
part2.callSQL(partNumber, newtotal, newPacks, dunsNumber, serialNumber, lanenum);
break;
case "mixed":
posOfJUN = scanInput.IndexOf("JUN");
dunsNumber = scanInput.Substring(posOfJUN + 3, 9);
int posOf7Q = scanInput.IndexOf("7Q");
posOf20L = scanInput.IndexOf("20L");
posOf21L = scanInput.IndexOf("21L");
//Finding serial number
serialNumber = scanInput.Substring(posOfJUN + 3, posOf7Q - posOfJUN - 3);
//The following lines are to find how many different parts are in the mixed load.
posOfPK = scanInput.IndexOf("PK");
int PKTemp;
int parts = 1;
//Each time a "PK" is seen, it means there is another part so the count increments.
while (scanInput.IndexOf("PK", posOfPK + 1) != -1)
{
PKTemp = scanInput.IndexOf("PK", posOfPK + 1);
posOfPK = PKTemp;
parts++;
}
//Creating an array of size "parts"
int posOf06 = scanInput.IndexOf("06");
int temp06 = scanInput.IndexOf("06", posOf06 + 2);
posOf06 = temp06;
int indexOfP = scanInput.IndexOf("P", posOf06 + 1);
partNumber = scanInput.Substring(indexOfP + 1, 8);
posOfPK = scanInput.IndexOf("PK", indexOfP);
posOfPL = scanInput.IndexOf("PL", indexOfP);
posOf7Q1 = scanInput.IndexOf("7Q", indexOfP);
partObject[] arrayOfParts = new partObject[parts];
for (int i = 0; i < parts; i++)
{
//Finds the different values, creates an object and puts it into the array of parts
partNumber = scanInput.Substring(indexOfP + 1, 8);
total = scanInput.Substring(posOf7Q1 + 2, posOfPL - posOf7Q1 - 2);
numOfPacks = scanInput.Substring(posOfPL + 5, posOfPK - posOfPL - 5);
arrayOfParts[i] = new partObject(partNumber, total, numOfPacks);
//resetting the variables for the next iteration, so a new object can be created with the next part
posOf06 = scanInput.IndexOf("06", temp06 + 1);
indexOfP = scanInput.IndexOf("P", posOf06 + 1);
temp06 = posOf06;
posOfPK = scanInput.IndexOf("PK", indexOfP);
posOfPL = scanInput.IndexOf("PL", indexOfP);
posOf7Q1 = scanInput.IndexOf("7Q", indexOfP);
//putting each object into SQL
newtotal = int.Parse(total);
newPacks = int.Parse(numOfPacks);
serialNumber = serialNumber + "P" + (i + 1);
arrayOfParts[i].callSQL(partNumber, newtotal, newPacks, dunsNumber, serialNumber, lanenum);
}
break;
default:
break;
}
}
} while (scanInput != "finish");
}
The full string is never there right from the start of the code.
If you debug your program I think you will find that the string is all there.
I'm not sure why you think the string is split... a System.String can only hold one string. At some point are you getting a string[] ?
Place a breakpoint after this line scanInput = Console.ReadLine(); and in Visual Studio hover over scanInput, and it will show you the whole string.... or try just printing out the string to show that it is all there.
EDIT: If you're using hexadecimal, try looking up the hex values which cause the anomaly on the ascii table. Perhaps the hex value is resulting in a carriage return or newline.
I'm working on a program which reads millions of floating point numbers from a text file. This program runs inside of a game that I'm designing, so I need it to be fast (I'm loading an obj file). So far, loading a relatively small file takes about a minute (without precompilation) because of the slow speed of Convert.ToSingle(). Is there a faster way to do this?
EDIT: Here's the code I use to parse the Obj file
http://pastebin.com/TfgEge9J
using System;
using System.IO;
using System.Collections.Generic;
using OpenTK.Math;
using System.Drawing;
using PlatformLib;
public class ObjMeshLoader
{
public static StreamReader[] LoadMeshes(string fileName)
{
StreamReader mreader = new StreamReader(PlatformLib.Platform.openFile(fileName));
MemoryStream current = null;
List<MemoryStream> mstreams = new List<MemoryStream>();
StreamWriter mwriter = null;
if (!mreader.ReadLine().Contains("#"))
{
mreader.BaseStream.Close();
throw new Exception("Invalid header");
}
while (!mreader.EndOfStream)
{
string cmd = mreader.ReadLine();
string line = cmd;
line = line.Trim(splitCharacters);
line = line.Replace(" ", " ");
string[] parameters = line.Split(splitCharacters);
if (parameters[0] == "mtllib")
{
loadMaterials(parameters[1]);
}
if (parameters[0] == "o")
{
if (mwriter != null)
{
mwriter.Flush();
current.Position = 0;
}
current = new MemoryStream();
mwriter = new StreamWriter(current);
mwriter.WriteLine(parameters[1]);
mstreams.Add(current);
}
else
{
if (mwriter != null)
{
mwriter.WriteLine(cmd);
mwriter.Flush();
}
}
}
mwriter.Flush();
current.Position = 0;
List<StreamReader> readers = new List<StreamReader>();
foreach (MemoryStream e in mstreams)
{
e.Position = 0;
StreamReader sreader = new StreamReader(e);
readers.Add(sreader);
}
return readers.ToArray();
}
public static bool Load(ObjMesh mesh, string fileName)
{
try
{
using (StreamReader streamReader = new StreamReader(Platform.openFile(fileName)))
{
Load(mesh, streamReader);
streamReader.Close();
return true;
}
}
catch { return false; }
}
public static bool Load2(ObjMesh mesh, StreamReader streamReader, ObjMesh prevmesh)
{
if (prevmesh != null)
{
//mesh.Vertices = prevmesh.Vertices;
}
try
{
//streamReader.BaseStream.Position = 0;
Load(mesh, streamReader);
streamReader.Close();
#if DEBUG
Console.WriteLine("Loaded "+mesh.Triangles.Length.ToString()+" triangles and"+mesh.Quads.Length.ToString()+" quadrilaterals parsed, with a grand total of "+mesh.Vertices.Length.ToString()+" vertices.");
#endif
return true;
}
catch (Exception er) { Console.WriteLine(er); return false; }
}
static char[] splitCharacters = new char[] { ' ' };
static List<Vector3> vertices;
static List<Vector3> normals;
static List<Vector2> texCoords;
static Dictionary<ObjMesh.ObjVertex, int> objVerticesIndexDictionary;
static List<ObjMesh.ObjVertex> objVertices;
static List<ObjMesh.ObjTriangle> objTriangles;
static List<ObjMesh.ObjQuad> objQuads;
static Dictionary<string, Bitmap> materials = new Dictionary<string, Bitmap>();
static void loadMaterials(string path)
{
StreamReader mreader = new StreamReader(Platform.openFile(path));
string current = "";
bool isfound = false;
while (!mreader.EndOfStream)
{
string line = mreader.ReadLine();
line = line.Trim(splitCharacters);
line = line.Replace(" ", " ");
string[] parameters = line.Split(splitCharacters);
if (parameters[0] == "newmtl")
{
if (materials.ContainsKey(parameters[1]))
{
isfound = true;
}
else
{
current = parameters[1];
}
}
if (parameters[0] == "map_Kd")
{
if (!isfound)
{
string filename = "";
for (int i = 1; i < parameters.Length; i++)
{
filename += parameters[i];
}
string searcher = "\\" + "\\";
filename.Replace(searcher, "\\");
Bitmap mymap = new Bitmap(filename);
materials.Add(current, mymap);
isfound = false;
}
}
}
}
static float parsefloat(string val)
{
return Convert.ToSingle(val);
}
int remaining = 0;
static string GetLine(string text, ref int pos)
{
string retval = text.Substring(pos, text.IndexOf(Environment.NewLine, pos));
pos = text.IndexOf(Environment.NewLine, pos);
return retval;
}
static void Load(ObjMesh mesh, StreamReader textReader)
{
//try {
//vertices = null;
//objVertices = null;
if (vertices == null)
{
vertices = new List<Vector3>();
}
if (normals == null)
{
normals = new List<Vector3>();
}
if (texCoords == null)
{
texCoords = new List<Vector2>();
}
if (objVerticesIndexDictionary == null)
{
objVerticesIndexDictionary = new Dictionary<ObjMesh.ObjVertex, int>();
}
if (objVertices == null)
{
objVertices = new List<ObjMesh.ObjVertex>();
}
objTriangles = new List<ObjMesh.ObjTriangle>();
objQuads = new List<ObjMesh.ObjQuad>();
mesh.vertexPositionOffset = vertices.Count;
string line;
string alltext = textReader.ReadToEnd();
int pos = 0;
while ((line = GetLine(alltext, pos)) != null)
{
if (line.Length < 2)
{
break;
}
//line = line.Trim(splitCharacters);
//line = line.Replace(" ", " ");
string[] parameters = line.Split(splitCharacters);
switch (parameters[0])
{
case "usemtl":
//Material specification
try
{
mesh.Material = materials[parameters[1]];
}
catch (KeyNotFoundException)
{
Console.WriteLine("WARNING: Texture parse failure: " + parameters[1]);
}
break;
case "p": // Point
break;
case "v": // Vertex
float x = parsefloat(parameters[1]);
float y = parsefloat(parameters[2]);
float z = parsefloat(parameters[3]);
vertices.Add(new Vector3(x, y, z));
break;
case "vt": // TexCoord
float u = parsefloat(parameters[1]);
float v = parsefloat(parameters[2]);
texCoords.Add(new Vector2(u, v));
break;
case "vn": // Normal
float nx = parsefloat(parameters[1]);
float ny = parsefloat(parameters[2]);
float nz = parsefloat(parameters[3]);
normals.Add(new Vector3(nx, ny, nz));
break;
case "f":
switch (parameters.Length)
{
case 4:
ObjMesh.ObjTriangle objTriangle = new ObjMesh.ObjTriangle();
objTriangle.Index0 = ParseFaceParameter(parameters[1]);
objTriangle.Index1 = ParseFaceParameter(parameters[2]);
objTriangle.Index2 = ParseFaceParameter(parameters[3]);
objTriangles.Add(objTriangle);
break;
case 5:
ObjMesh.ObjQuad objQuad = new ObjMesh.ObjQuad();
objQuad.Index0 = ParseFaceParameter(parameters[1]);
objQuad.Index1 = ParseFaceParameter(parameters[2]);
objQuad.Index2 = ParseFaceParameter(parameters[3]);
objQuad.Index3 = ParseFaceParameter(parameters[4]);
objQuads.Add(objQuad);
break;
}
break;
}
}
//}catch(Exception er) {
// Console.WriteLine(er);
// Console.WriteLine("Successfully recovered. Bounds/Collision checking may fail though");
//}
mesh.Vertices = objVertices.ToArray();
mesh.Triangles = objTriangles.ToArray();
mesh.Quads = objQuads.ToArray();
textReader.BaseStream.Close();
}
public static void Clear()
{
objVerticesIndexDictionary = null;
vertices = null;
normals = null;
texCoords = null;
objVertices = null;
objTriangles = null;
objQuads = null;
}
static char[] faceParamaterSplitter = new char[] { '/' };
static int ParseFaceParameter(string faceParameter)
{
Vector3 vertex = new Vector3();
Vector2 texCoord = new Vector2();
Vector3 normal = new Vector3();
string[] parameters = faceParameter.Split(faceParamaterSplitter);
int vertexIndex = Convert.ToInt32(parameters[0]);
if (vertexIndex < 0) vertexIndex = vertices.Count + vertexIndex;
else vertexIndex = vertexIndex - 1;
//Hmm. This seems to be broken.
try
{
vertex = vertices[vertexIndex];
}
catch (Exception)
{
throw new Exception("Vertex recognition failure at " + vertexIndex.ToString());
}
if (parameters.Length > 1)
{
int texCoordIndex = Convert.ToInt32(parameters[1]);
if (texCoordIndex < 0) texCoordIndex = texCoords.Count + texCoordIndex;
else texCoordIndex = texCoordIndex - 1;
try
{
texCoord = texCoords[texCoordIndex];
}
catch (Exception)
{
Console.WriteLine("ERR: Vertex " + vertexIndex + " not found. ");
throw new DllNotFoundException(vertexIndex.ToString());
}
}
if (parameters.Length > 2)
{
int normalIndex = Convert.ToInt32(parameters[2]);
if (normalIndex < 0) normalIndex = normals.Count + normalIndex;
else normalIndex = normalIndex - 1;
normal = normals[normalIndex];
}
return FindOrAddObjVertex(ref vertex, ref texCoord, ref normal);
}
static int FindOrAddObjVertex(ref Vector3 vertex, ref Vector2 texCoord, ref Vector3 normal)
{
ObjMesh.ObjVertex newObjVertex = new ObjMesh.ObjVertex();
newObjVertex.Vertex = vertex;
newObjVertex.TexCoord = texCoord;
newObjVertex.Normal = normal;
int index;
if (objVerticesIndexDictionary.TryGetValue(newObjVertex, out index))
{
return index;
}
else
{
objVertices.Add(newObjVertex);
objVerticesIndexDictionary[newObjVertex] = objVertices.Count - 1;
return objVertices.Count - 1;
}
}
}
Based on your description and the code you've posted, I'm going to bet that your problem isn't with the reading, the parsing, or the way you're adding things to your collections. The most likely problem is that your ObjMesh.Objvertex structure doesn't override GetHashCode. (I'm assuming that you're using code similar to http://www.opentk.com/files/ObjMesh.cs.
If you're not overriding GetHashCode, then your objVerticesIndexDictionary is going to perform very much like a linear list. That would account for the performance problem that you're experiencing.
I suggest that you look into providing a good GetHashCode method for your ObjMesh.Objvertex class.
See Why is ValueType.GetHashCode() implemented like it is? for information about the default GetHashCode implementation for value types and why it's not suitable for use in a hash table or dictionary.
Edit 3: The problem is NOT with the parsing.
It's with how you read the file. If you read it properly, it would be faster; however, it seems like your reading is unusually slow. My original suspicion was that it was because of excess allocations, but it seems like there might be other problems with your code too, since that doesn't explain the entire slowdown.
Nevertheless, here's a piece of code I made that completely avoids all object allocations:
static void Main(string[] args)
{
long counter = 0;
var sw = Stopwatch.StartNew();
var sb = new StringBuilder();
var text = File.ReadAllText("spacestation.obj");
for (int i = 0; i < text.Length; i++)
{
int start = i;
while (i < text.Length &&
(char.IsDigit(text[i]) || text[i] == '-' || text[i] == '.'))
{ i++; }
if (i > start)
{
sb.Append(text, start, i - start); //Copy data to the buffer
float value = Parse(sb); //Parse the data
sb.Remove(0, sb.Length); //Clear the buffer
counter++;
}
}
sw.Stop();
Console.WriteLine("{0:N0}", sw.Elapsed.TotalSeconds); //Only a few ms
}
with this parser:
const int MIN_POW_10 = -16, int MAX_POW_10 = 16,
NUM_POWS_10 = MAX_POW_10 - MIN_POW_10 + 1;
static readonly float[] pow10 = GenerateLookupTable();
static float[] GenerateLookupTable()
{
var result = new float[(-MIN_POW_10 + MAX_POW_10) * 10];
for (int i = 0; i < result.Length; i++)
result[i] = (float)((i / NUM_POWS_10) *
Math.Pow(10, i % NUM_POWS_10 + MIN_POW_10));
return result;
}
static float Parse(StringBuilder str)
{
float result = 0;
bool negate = false;
int len = str.Length;
int decimalIndex = str.Length;
for (int i = len - 1; i >= 0; i--)
if (str[i] == '.')
{ decimalIndex = i; break; }
int offset = -MIN_POW_10 + decimalIndex;
for (int i = 0; i < decimalIndex; i++)
if (i != decimalIndex && str[i] != '-')
result += pow10[(str[i] - '0') * NUM_POWS_10 + offset - i - 1];
else if (str[i] == '-')
negate = true;
for (int i = decimalIndex + 1; i < len; i++)
if (i != decimalIndex)
result += pow10[(str[i] - '0') * NUM_POWS_10 + offset - i];
if (negate)
result = -result;
return result;
}
it happens in a small fraction of a second.
Of course, this parser is poorly tested and has these current restrictions (and more):
Don't try parsing more digits (decimal and whole) than provided for in the array.
No error handling whatsoever.
Only parses decimals, not exponents! i.e. it can parse 1234.56 but not 1.23456E3.
Doesn't care about globalization/localization. Your file is only in a single format, so there's no point caring about that kind of stuff because you're probably using English to store it anyway.
It seems like you won't necessarily need this much overkill, but take a look at your code and try to figure out the bottleneck. It seems to be neither the reading nor the parsing.
Have you measured that the speed problem is really caused by Convert.ToSingle?
In the code you included, I see you create lists and dictionaries like this:
normals = new List<Vector3>();
texCoords = new List<Vector2>();
objVerticesIndexDictionary = new Dictionary<ObjMesh.ObjVertex, int>();
And then when you read the file, you add in the collection one item at a time.
One of the possible optimizations would be to save total number of normals, texCoords, indexes and everything at the start of the file, and then initialize these collections by these numbers. This will pre-allocate the buffers used by collections, so adding items to the them will be pretty fast.
So the collection creation should look like this:
// These values should be stored at the beginning of the file
int totalNormals = Convert.ToInt32(textReader.ReadLine());
int totalTexCoords = Convert.ToInt32(textReader.ReadLine());
int totalIndexes = Convert.ToInt32(textReader.ReadLine());
normals = new List<Vector3>(totalNormals);
texCoords = new List<Vector2>(totalTexCoords);
objVerticesIndexDictionary = new Dictionary<ObjMesh.ObjVertex, int>(totalIndexes);
See List<T> Constructor (Int32) and Dictionary<TKey, TValue> Constructor (Int32).
This related question is for C++, but is definitely worth a read.
For reading as fast as possible, you're probably going to want to map the file into memory and then parse using some custom floating point parser, especially if you know the numbers are always in a specific format (i.e. you're the one generating the input files in the first place).
I tested .Net string parsing once and the fastest function to parse text was the old VB Val() function. You could pull the relevant parts out of Microsoft.VisualBasic.Conversion Val(string)
Converting String to numbers
Comparison of relative test times (ms / 100000 conversions)
Double Single Integer Int(w/ decimal point)
14 13 6 16 Val(Str)
14 14 6 16 Cxx(Val(Str)) e.g., CSng(Val(str))
22 21 17 e! Convert.To(str)
23 21 16 e! XX.Parse(str) e.g. Single.Parse()
30 31 31 32 Cxx(str)
Val: fastest, part of VisualBasic dll, skips non-numeric,
ConvertTo and Parse: slower, part of core, exception on bad format (including decimal point)
Cxx: slowest (for strings), part of core, consistent times across formats
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Is there any built in method in the .NET library that will return all of the MX records for a given domain? I see how you get CNAMES, but not MX records.
Update 2018/5/23:
Check out MichaC's answer for a newer library that has .NET standard support.
Original Answer:
The ARSoft.Tools.Net library by Alexander Reinert seems to do the job pretty well.
It's available from NuGet:
PM> Install-Package ARSoft.Tools.Net
Import the namespace:
using ARSoft.Tools.Net.Dns;
Then making a synchronous lookup is as simple as:
var resolver = new DnsStubResolver();
var records = resolver.Resolve<MxRecord>("gmail.com", RecordType.Mx);
foreach (var record in records) {
Console.WriteLine(record.ExchangeDomainName?.ToString());
}
Which gives us the output:
gmail-smtp-in.l.google.com.
alt1.gmail-smtp-in.l.google.com.
alt2.gmail-smtp-in.l.google.com.
alt3.gmail-smtp-in.l.google.com.
alt4.gmail-smtp-in.l.google.com.
Underneath the hood, it looks like the library constructs the UDP (or TCP) packets necessary to send to the resolver, like you might expect. The library even has logic (invoked with DnsClient.Default) to discover which DNS server to query.
Full documentation can be found here.
Just roled my own library because there was nothing for .net core / xplat support... https://github.com/MichaCo/DnsClient.NET
It works pretty great and gives you dig like log messages if you want.
Simple to use
var lookup = new LookupClient();
var result = await lookup.QueryAsync("google.com", QueryType.ANY);
and works with custom servers running on any ports, multiple servers, etc...
see also DnsClient Website for more details
I spent all day figuring out how to send/receive dns requests and came up with this. Its a complete generic handler. You just have to set the dns server and pass in 'd' eg. my.website.com?d=itmanx.com
<%# WebHandler Language="C#" Class="Handler" %>
using System;
using System.Web;
using System.Text;
using System.Net;
using System.Net.Sockets;
using System.Collections.Generic;
public class Handler : IHttpHandler
{
string dns = "dc1"; //change to your dns
string qtype = "15"; //A=1 MX=15
string domain = "";
int[] resp;
public void ProcessRequest(HttpContext context)
{
context.Response.ContentType = "text/plain";
try
{
if (context.Request["t"] != null) qtype = context.Request["t"];
if (context.Request["d"] != null) domain = context.Request["d"];
if (string.IsNullOrEmpty(domain)) throw new Exception("Add ?d=<domain name> to url or post data");
Do(context);
}
catch (Exception ex)
{
string msg = ex.Message;
if (msg == "1") msg = "Malformed packet";
else if (msg == "5") msg = "Refused";
else if (msg == "131") msg = "No such name";
context.Response.Write("Error: " + msg);
}
}
public void Do(HttpContext context)
{
UdpClient udpc = new UdpClient(dns, 53);
// SEND REQUEST--------------------
List<byte> list = new List<byte>();
list.AddRange(new byte[] { 88, 89, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0 });
string[] tmp = domain.Split('.');
foreach (string s in tmp)
{
list.Add(Convert.ToByte(s.Length));
char[] chars = s.ToCharArray();
foreach (char c in chars)
list.Add(Convert.ToByte(Convert.ToInt32(c)));
}
list.AddRange(new byte[] { 0, 0, Convert.ToByte(qtype), 0, 1 });
byte[] req = new byte[list.Count];
for (int i = 0; i < list.Count; i++) { req[i] = list[i]; }
udpc.Send(req, req.Length);
// RECEIVE RESPONSE--------------
IPEndPoint ep = null;
byte[] recv = udpc.Receive(ref ep);
udpc.Close();
resp = new int[recv.Length];
for (int i = 0; i < resp.Length; i++)
resp[i] = Convert.ToInt32(recv[i]);
int status = resp[3];
if (status != 128) throw new Exception(string.Format("{0}", status));
int answers = resp[7];
if (answers == 0) throw new Exception("No results");
int pos = domain.Length + 18;
if (qtype == "15") // MX record
{
while (answers > 0)
{
int preference = resp[pos + 13];
pos += 14; //offset
string str = GetMXRecord(pos, out pos);
context.Response.Write(string.Format("{0}: {1}\n", preference, str));
answers--;
}
}
else if (qtype == "1") // A record
{
while (answers > 0)
{
pos += 11; //offset
string str = GetARecord(ref pos);
context.Response.Write(string.Format("{0}\n", str));
answers--;
}
}
}
//------------------------------------------------------
private string GetARecord(ref int start)
{
StringBuilder sb = new StringBuilder();
int len = resp[start];
for (int i = start; i < start + len; i++)
{
if (sb.Length > 0) sb.Append(".");
sb.Append(resp[i + 1]);
}
start += len + 1;
return sb.ToString();
}
private string GetMXRecord(int start, out int pos)
{
StringBuilder sb = new StringBuilder();
int len = resp[start];
while (len > 0)
{
if (len != 192)
{
if (sb.Length > 0) sb.Append(".");
for (int i = start; i < start + len; i++)
sb.Append(Convert.ToChar(resp[i + 1]));
start += len + 1;
len = resp[start];
}
if (len == 192)
{
int newpos = resp[start + 1];
if (sb.Length > 0) sb.Append(".");
sb.Append(GetMXRecord(newpos, out newpos));
start++;
break;
}
}
pos = start + 1;
return sb.ToString();
}
//------------------------------------------------------
public bool IsReusable { get { return false; } }
}
My approach was to use nslookup.exe to retreive the MX record.
The solution is not as fancy as rewriting whole DNS or using a System DLL -> but it works, with a little amount of lines.
To get things right, this code >just works< it's not ressource efficient nor fast and has a lots of room for improvment (multiple hostnames, async, more usefull return value,adding the priority):
static List<string> GetMxRecords(string host){
ProcessStartInfo nslookup_config = new ProcessStartInfo("nslookup.exe");
nslookup_config.RedirectStandardInput = true;
nslookup_config.RedirectStandardOutput = true;
nslookup_config.RedirectStandardError = true;
nslookup_config.UseShellExecute = false;
var nslookup = Process.Start(nslookup_config);
nslookup.StandardInput.WriteLine("set q=mx");
nslookup.StandardInput.WriteLine(host);
nslookup.StandardInput.WriteLine("exit");
List<string> lines = new List<string>();
while (!nslookup.StandardOutput.EndOfStream)
{
string l = nslookup.StandardOutput.ReadLine();
if (l.Contains("internet address ="))
{
while (l.Contains("\t\t"))
{
l = l.Replace("\t\t", "\t");
}
lines.Add(l.Replace("\tinternet address = ","="));
}
}
nslookup.Close();
return lines;
}
Should be working international, since nslookup does not support any translation (I'm working on a German machine and I'm getting english output).
The result are strings like this:
alt4.gmail-smtp-in.l.google.com=74.125.28.27
alt2.gmail-smtp-in.l.google.com=74.125.200.27
alt1.gmail-smtp-in.l.google.com=209.85.233.26
gmail-smtp-in.l.google.com=66.102.1.27
alt3.gmail-smtp-in.l.google.com=108.177.97.27
The accepted answer doesn't work for .NET framework < 4.5, so would suggest that those of you who can't use ARSOFT.Tools can use DNDNs from https://dndns.codeplex.com
Given below is a console application that returns the MX record for a given domain modifying their examples.
using System;
using System.Net.Sockets;
using DnDns.Enums;
using DnDns.Query;
using DnDns.Records;
namespace DnDnsExamples
{
class Program
{
static void Main(string[] args)
{
DnsQueryRequest request3 = new DnsQueryRequest();
DnsQueryResponse response3 = request3.Resolve("gmail.com", NsType.MX, NsClass.INET, ProtocolType.Tcp);
OutputResults(response3);
Console.ReadLine();
}
private static void OutputResults(DnsQueryResponse response)
{
foreach (IDnsRecord record in response.Answers)
{
Console.WriteLine(record.Answer);
Console.WriteLine(" |--- RDATA Field Length: " + record.DnsHeader.DataLength);
Console.WriteLine(" |--- Name: " + record.DnsHeader.Name);
Console.WriteLine(" |--- NS Class: " + record.DnsHeader.NsClass);
Console.WriteLine(" |--- NS Type: " + record.DnsHeader.NsType);
Console.WriteLine(" |--- TTL: " + record.DnsHeader.TimeToLive);
Console.WriteLine();
}
}
}
}
Here is a Class I use to look up MX records only.
using System;
using System.Text;
using System.Net;
using System.Net.Sockets;
using System.Collections.Specialized;
namespace Mx.Dns
{
public class Query
{
//Build a DNS query buffer according to RFC 1035 4.1.1 e 4.1.2
private readonly int id;
private readonly int flags;
private readonly int QDcount;
private readonly int ANcount;
private readonly int NScount;
private readonly int ARcount;
private readonly string Qname;
private readonly int Qtype;
private readonly int Qclass;
public byte[] buf;
public Query(int ID, string query, int qtype)
{
//init vectors with given + default values
id = ID;
flags = 256;
QDcount = 1;
ANcount = 0;
NScount = 0;
ARcount = 0;
Qname = query;
Qtype = qtype;
Qclass = 1; //Internet = IN = 1
//build a buffer with formatted query data
//header information (16 bit padding
buf = new byte[12 + Qname.Length + 2 + 4];
buf[0] = (byte)(id / 256);
buf[1] = (byte)(id - (buf[0] * 256));
buf[2] = (byte)(flags / 256);
buf[3] = (byte)(flags - (buf[2] * 256));
buf[4] = (byte)(QDcount / 256);
buf[5] = (byte)(QDcount - (buf[4] * 256));
buf[6] = (byte)(ANcount / 256);
buf[7] = (byte)(ANcount - (buf[6] * 256));
buf[8] = (byte)(NScount / 256);
buf[9] = (byte)(NScount - (buf[8] * 256));
buf[10] = (byte)(ARcount / 256);
buf[11] = (byte)(ARcount - (buf[10] * 256));
//QNAME (RFC 1035 4.1.2)
//no padding
string[] s = Qname.Split('.');
int index = 12;
foreach (string str in s) {
buf[index] = (byte)str.Length;
index++;
byte[] buf1 = Encoding.ASCII.GetBytes(str);
buf1.CopyTo(buf, index);
index += buf1.Length;
}
//add root domain label (chr(0))
buf[index] = 0;
//add Qtype and Qclass (16 bit values)
index = buf.Length - 4;
buf[index] = (byte)(Qtype / 256);
buf[index + 1] = (byte)(Qtype - (buf[index] * 256));
buf[index + 2] = (byte)(Qclass / 256);
buf[index + 3] = (byte)(Qclass - (buf[index + 2] * 256));
}
}
public class C_DNSquery
{
public StringCollection result = new StringCollection();
public int Error = 0;
public string ErrorTxt = "undefined text";
public bool Done = false;
public UdpClient udpClient;
private string DNS;
private string Query;
private int Qtype;
public bool IS_BLACKLIST_QUERY = false;
public C_DNSquery(string IPorDNSname, string query, int type)
{
DNS = IPorDNSname;
Query = query;
Qtype = type;
}
public void doTheJob()
{
//check if provided DNS contains an IP address or a name
IPAddress ipDNS;
IPHostEntry he;
try {
//try to parse an IPaddress
ipDNS = IPAddress.Parse(DNS);
} catch (FormatException ) {
// Console.WriteLine(e);
//format error, probably is a FQname, try to resolve it
try {
//try to resolve the hostname
he = Dns.GetHostEntry(DNS);
} catch {
//Error, invalid server name or address
Error = 98;
ErrorTxt = "Invalid server name:" + DNS;
Done = true;
return;
}
//OK, get the first server address
ipDNS = he.AddressList[0];
}
//Query the DNS server
//our current thread ID is used to match the reply with this process
Query myQuery = new Query(System.Threading.Thread.CurrentThread.ManagedThreadId, Query, Qtype);
//data buffer for query return value
Byte[] recBuf;
//use UDP protocol to connect
udpClient = new UdpClient();
do {
try {
//connect to given nameserver, port 53 (DNS)
udpClient.Connect(DNS, 53);
//send query
udpClient.Send(myQuery.buf, myQuery.buf.Length);
//IPEndPoint object allow us to read datagrams..
//..selecting only packet coming from our nameserver and port
IPEndPoint RemoteIpEndPoint = new IPEndPoint(ipDNS, 53);
//Blocks until a message returns on this socket from a remote host.
recBuf = udpClient.Receive(ref RemoteIpEndPoint);
udpClient.Close();
} catch (Exception e) {
//connection error, probably a wrong server address
udpClient.Close();
Error = 99;
ErrorTxt = e.Message + "(server:" + DNS + ")";
Done = true;
return;
}
//repeat until we get the reply with our threadID
} while (System.Threading.Thread.CurrentThread.ManagedThreadId != ((recBuf[0] * 256) + recBuf[1]));
//Check the DNS reply
//check if bit QR (Query response) is set
if (recBuf[2] < 128) {
//response byte not set (probably a malformed packet)
Error = 2;
ErrorTxt = "Query response bit not set";
Done = true;
return;
}
//check if RCODE field is 0
if ((recBuf[3] & 15) > 0) {
//DNS server error, invalid reply
switch (recBuf[3] & 15) {
case 1:
Error = 31;
ErrorTxt = "Format error. The nameserver was unable to interpret the query";
break;
case 2:
Error = 32;
ErrorTxt = "Server failure. The nameserver was unable to process the query.";
break;
case 3:
Error = 33;
ErrorTxt = "Name error. Check provided domain name!!";
break;
case 4:
Error = 34;
ErrorTxt = "Not implemented. The name server does not support the requested query";
break;
case 5:
Error = 35;
ErrorTxt = "Refused. The name server refuses to reply for policy reasons";
break;
default:
Error = 36;
ErrorTxt = "Unknown. The name server error code was: " + Convert.ToString((recBuf[3] & 15));
break;
}
Done = true;
return;
}
//OK, now we should have valid header fields
int QDcnt, ANcnt, NScnt, ARcnt;
int index;
QDcnt = (recBuf[4] * 256) + recBuf[5];
ANcnt = (recBuf[6] * 256) + recBuf[7];
NScnt = (recBuf[8] * 256) + recBuf[9];
ARcnt = (recBuf[10] * 256) + recBuf[11];
index = 12;
//sometimes there are no erros but blank reply... ANcnt == 0...
if (ANcnt == 0) { // if blackhole list query, means no spammer !!//if ((ANcnt == 0) & (IS_BLACKLIST_QUERY == false))
//error blank reply, return an empty array
Error = 4;
ErrorTxt = "Empty string array";
Done = true;
return;
}
//Decode received information
string s1;
// START TEST
s1 = Encoding.ASCII.GetString(recBuf, 0, recBuf.Length);
// END TEST
if (QDcnt > 0) {
//we are not really interested to this string, just parse and skip
s1 = "";
index = parseString(recBuf, index, out s1);
index += 4; //skip root domain, Qtype and QClass values... unuseful in this contest
}
if (IS_BLACKLIST_QUERY) {
// get the answers, normally one !
// int the four last bytes there is the ip address
Error = 0;
int Last_Position = recBuf.Length - 1;
result.Add(recBuf[Last_Position - 3].ToString() + "." + recBuf[Last_Position - 2].ToString() + "." + recBuf[Last_Position - 1].ToString() + "." + recBuf[Last_Position].ToString());
Done = true;
return;
}
int count = 0;
//get all answers
while (count < ANcnt) {
s1 = "";
index = parseString(recBuf, index, out s1);
//Qtype
int QType = (recBuf[index] * 256) + recBuf[index + 1];
index += 2;
s1 += "," + QType.ToString();
//QClass
int QClass = (recBuf[index] * 256) + recBuf[index + 1];
index += 2;
s1 += "," + QClass.ToString();
//TTL (Time to live)
uint TTL = (recBuf[index] * 16777216u) + (recBuf[index + 1] * 65536u) + (recBuf[index + 2] * 256u) + recBuf[index + 3];
index += 4;
s1 += "," + TTL.ToString();
int blocklen = (recBuf[index] * 256) + recBuf[index + 1];
index += 2;
if (QType == 15) {
int MXprio = (recBuf[index] * 256) + recBuf[index + 1];
index += 2;
s1 += "," + MXprio.ToString();
}
string s2;
index = parseString(recBuf, index, out s2);
s1 += "," + s2;
result.Add(s1);
count++;
}
Error = 0;
Done = true;
}
private int parseString(byte[] buf, int i, out string s)
{
int len;
s = "";
bool end = false;
while (!end) {
if (buf[i] == 192) {
//next byte is a pointer to the string, get it..
i++;
s += getString(buf, buf[i]);
i++;
end = true;
} else {
//next byte is the string length
len = buf[i];
i++;
//get the string
s += Encoding.ASCII.GetString(buf, i, len);
i += len;
//check for the null terminator
if (buf[i] != 0) {
//not null, add a point to the name
s += ".";
} else {
//null char..the string is complete, exit
end = true;
i++;
}
}
}
return i;
}
private string getString(byte[] buf, int i)
{
string s = "";
int len;
bool end = false;
while (!end) {
len = buf[i];
i++;
s += Encoding.ASCII.GetString(buf, i, len);
i += len;
if (buf[i] == 192) {
i++;
s += "." + getString(buf, buf[i]);
return s;
}
if (buf[i] != 0) {
s += ".";
} else {
end = true;
}
}
return s;
}
}
}
Here is how you use it.
/// <summary>
/// Get the MX from the domain address.
/// </summary>
public static string getMXrecord(string domain)
{
domain = domain.Substring(domain.IndexOf('#') + 1);
string LocalDNS = GetDnsAdress().ToString();
Console.WriteLine("domain: " + domain);
// resolv the authoritative domain (type=2)
C_DNSquery DnsQry = new C_DNSquery(LocalDNS, domain, 2);
Thread t1 = new Thread(new ThreadStart(DnsQry.doTheJob));
t1.Start();
int timeout = 20;
while ((timeout > 0) & (!DnsQry.Done)) {
Thread.Sleep(100);
timeout--;
}
if (timeout == 0) {
if (DnsQry.udpClient != null) {
DnsQry.udpClient.Close();
}
t1.Abort();
DnsQry.Error = 100;
}
string[] ns1;
string MyNs = "";
if (DnsQry.Error == 0) {
ns1 = DnsQry.result[0].Split(',');
MyNs = ns1[4];
t1.Abort();
} else {
t1.Abort();
MyNs = LocalDNS;
}
// Resolve MX (type = 15)
DnsQry = new C_DNSquery(MyNs, domain, 15);
Thread t2 = new Thread(new ThreadStart(DnsQry.doTheJob));
t2.Start();
timeout = 20;
string TTL = "";
string MXName = "";
Int32 preference = 9910000;
while ((timeout > 0) & (!DnsQry.Done)) {
Thread.Sleep(100);
timeout--;
}
if (timeout == 0) {
if (DnsQry.udpClient != null) {
DnsQry.udpClient.Close();
}
t2.Abort();
DnsQry.Error = 100;
}
if (DnsQry.Error == 0) {
if (DnsQry.result.Count == 1) {
string[] ns2 = DnsQry.result[0].Split(',');
MXName = ns2[5];
TTL = ns2[3];
preference = Int32.Parse(ns2[4]);
Console.WriteLine("domaine: {0} MX: {1} time: {2} pref: {3} ttl: {4}", domain.Substring(domain.IndexOf('#') + 1), MXName,
DateTime.Now, preference, TTL);
} else {
for (int indns = 0; indns <= DnsQry.result.Count - 1; indns++) {
string[] ns2 = DnsQry.result[indns].Split(',');
if (Int32.Parse(ns2[4]) < preference) {
MXName = ns2[5];
TTL = ns2[3];
preference = Int32.Parse(ns2[4]);
Console.WriteLine("domain: {0} MX: {1} time: {2} pref: {3} ttl: {4}", domain.Substring(domain.IndexOf('#') + 1), MXName,
DateTime.Now, preference, TTL);
}
}
}
}
return MXName;
}
I wrote a simply URL for that means
https://devselz.com/social/sign/buttons/dashboard/default.aspx?a=ciee&email=emailaddresstocheckifexistsornot#anydomain.com
Do not abuse
Return 1 if email exists or may exist, 0 if not
Works great in order to check:
gmail and gmail pro (domains not #gmail) accounts.
hotmail
For others like yahoo always returns 1
You can use this open source library to do almost any kind of query you would usually need.
Usage:
DnsClient dnsClient = new DnsClient();
string mxDomain = dnsClient.ResolveMX("example.com");
string mxDomainIP = dnsClient.ResolveMX("example.com", true);
string mxDomainIPv6 = dnsClient.ResolveMX("example.com", true, true);