I made a c# dll.but if the user want to use it in c# winforms he/she must have dll file in the exe folder.how can i do something with dll project that it automatically add dll to exe file when used in other winforms app?
is it possible?sorry if my english is not good
tnx
there are many ways.
here is a full guide:
http://msdn.microsoft.com/en-us/library/yx7xezcf(v=vs.110).aspx
I love this way to do this in code personally:
How to add folder to assembly search path at runtime in .NET?
You can save the dll in the Global Assembly cache.
Then you can refer to it in the application without needing it to be in the same folder.
http://support.microsoft.com/kb/837908
I think what you are getting at is the programmer wants to use a DLL you have provided, but does not want the DLL to be inside the same folder as the EXE file when compiled.
try this:
Embedding DLLs in a compiled executable
Yoy can embed / include DLL files inside the exe file
The key words here is Embedded DLL
Related
Problem:
I embedded a DLL into the exe through ILMerge, but this dll has no dependency relationship with the exe. Now I want to find the dll in the exe, what do I need to do?
Details:
I embedded all resources into the DLL, all logic code is EXE. I don't want to compile exe again, only modify the resource dll to change the exe's skin.
Then , I meet the problem.
To find the DLL in the EXE using the EXE code, use reflection on the EXE's assembly and look for the DLL's entry point class.
To not compile the EXE again when merging a different DLL, keep the original EXE around and when the DLL changes, ilmerge the changed DLL instead (carefully still keeping the original EXE around). Note that ILMerging the changed DLL into the EXE the original DLL was merged into almost works but not quite.
I have a solution which contains 2 projects. One is a C++ wrapper for an external, third party library which is contained withing a series of Dll fies. The other is a C# project which references the C++ project via [DllImportAttribute].
What is the proper way to copy these Dlls so that they are found upon execution of the C# project? Are the typically registered with the system? Are all Dlls (both the external library and the C++ project) copied into the C# output folder?
How is this usually done? In a post-build step?
I'm sure there are a few ways to accomplish this, I just want to use the most common, trouble free approach. thanks.
Generally Windows searches a dll in the same directory of the executable file first:
https://learn.microsoft.com/en-us/windows/win32/dlls/dynamic-link-library-search-order
, so copy every dll files into this directory (the C# output folder in the case).
Based on your description, you want to call c++ dll in c# app.
I write the detailed steps in the following link, you could have a look.
how to call c++ dll in c# app
This is a simple question. I just can't run my program if the Newtonsoft.Json.dll is not in the program folder. Why this? I've tried adding the reference, added the file to the project root, added to the resources folder, but nothing worked. How to run the program without the Newtonsoft.Json.dll in the program folder? I'm developing in a Windows Form Application.
UPDATE
Problem solved, thanks to spender for introducing me the ILMerge, a really really nice NuGet package that can combine third party dlls to a single executable binary file. For who wants to make a standalone application, just use ILMerge. Rapid, easy and extremely useful. See ya!
Usually, if your program uses a DLL, then you'll need that DLL in the app folder (or in the user path, or the GAC).
The conventional method of distributing multiple files is with an installer. You can write one using either WiX or the VS Installer Projects extension. Now all your output files get installed in one go along with all the other goodness that comes with an installed program. I have a strong preference for this method.
However, there are alternatives:
Download the source and copy the source into your main project, then it will be compiled into your main assembly (make sure you check that this is permitted by the license).
Use ILMerge to combine all your assemblies into a single binary.
If you don't want to reference dll in your program, you can install it to GAC on client machine but I don't understand which the context you want
If you just need some JSON serialization. Can you switch out your functionality with the JavascriptSerializer class which is installed with .Net?
http://msdn.microsoft.com/en-us/library/system.web.script.serialization.javascriptserializer(v=vs.90).aspx
I have a library with both managed and unmanaged C#, C++ dll files. I want to reference it from F#. Where can I place the C#, C++ dll files? I can not place them in the application folder (I must have copy local = false) and it will be only me who will use the program. I have tried windows/system32, GAC using setup and adding PATH variable pointing to a folder with all the dll files but none of it seems to work.
Thanks for any hint
When building your application in Visual Studio, it looks for the references in all the default folders (depending on your OS, .NET Framework version and other things) but also in locations you specified in the project configuration. Right click on the project in Solution Explorer, click Properties and go to the Reference Paths tab. Add C:\MyDllFolder or anything.
If you do this in all your applications which are using that dll, you could just have it sitting there once.
You can specify dll locations MSDN : Specifying an Assembly's Location or maybe use something like
Assembly.LoadFrom
if you want dynamics.
In my application, I need to Zip and Unzip some files. For that I have used DotNet Zip Library (Ionic.Zip.dll-- DotNet Zip Lib )
Everything works fine but when I take EXE of my file and try to run it from different folder, it fails to run. I have to keep Ionic.Zip.dll in the folder where my application resides.
Is there any way out? I just want an EXE file without any strings attached....
Or is there any other option other than DotNet Zip Lib.
When you add a reference to another assembly (e.g. a third-party DLL) to your C# project, the compiler doesn't add the contents of that assembly into your EXE; it just creates a link that says your program will need to load that DLL when it runs. It's quite normal to distribute a .NET program as an EXE file plus the DLL files that it needs.
But if you'd prefer, you can combine them into one EXE file. There are a few different tools that can merge multiple .NET assemblies into one. Have a look at ILMerge or .NETZ.
Have a look at this pure C# libraries without external dependencies:
ZipStorer
It can be included into your application and compiled directly into your single EXE - no external ZIP libraries needed.
You can use .net for that, have a look at Packaging namespace or if you can use gzip format you gave a class for that too. Using this you'll remove the dependency from your project.
If it is an opensource project, you can just include the source code in your project without adding a reference to the "dll".