I am developing a Windows Store App using the MVVM pattern (no framework, just raw MVVM).
I have a user control DropboxFileplanUserControl.xaml which has an associated view model DropboxFileplanViewModel.cs. DropboxFileplanUserControl is embedded in MainPage.xaml and MainPage.xaml has an associated view model, MainPageViewModel.cs.
My question is how can I define and raise an event in DropboxFileplanViewModel.cs and handle it in MainPageViewModel.cs? Assume the event to be raised is called ImageLoaded.
EDIT: I have added the following specific code snippets...
DropboxFileplanUserControl.xaml
<UserControl
x:Class="PhotoBox.Controls.DropboxFileplanUserControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:PhotoBox.Controls"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:viewModels="using:PhotoBox.ViewModels"
xmlns:triggers="using:WinRT.Triggers"
mc:Ignorable="d"
d:DesignHeight="300"
d:DesignWidth="200">
<UserControl.DataContext>
<viewModels:DropboxFileplanViewModel />
</UserControl.DataContext>
<Grid>
<ListBox>
<!--
...
...
Here I define a ListBox and use interaction triggers to bind the SelectionChanged event to FileplanSelectionChangedCommand on the ViewModel -->
<triggers:Interactions.Triggers>
<triggers:EventTrigger EventName="SelectionChanged">
<triggers:InvokeCommandAction Command="{Binding FileplanSelectionChangedCommand}" PassEventArgsToCommand="True" />
</triggers:EventTrigger>
</triggers:Interactions.Triggers>
</ListBox>
</Grid>
DropboxFileplanViewModel.xaml Note: I've stripped out a lot of code from this snippet
public class DropboxFileplanViewModel : ViewModel
{
public DelegateCommand FileplanSelectionChangedCommand { get; set; }
public DropboxFileplanViewModel()
{
FileplanSelectionChangedCommand = new DelegateCommand(FileplanSelectionChanged);
}
private void FileplanSelectionChanged(object parameter)
{
var args = (SelectionChangedEventArgs) parameter;
// Some other stuff is done here but ultimately,
// GetImageFile is called
}
private async void GetImageFile(MetaData file)
{
// Stuff is done here to get the image
// ******************************
// Here I want to raise the event
// ******************************
}
}
DropboxFileplanUserControl is embedded in MainPage.xaml as follows...
MainPage.xaml
<controls:DropboxFileplanUserControl
Grid.Row="0"
DataContext="{Binding FileplanControl}"
Visibility="{Binding IsOpen, Converter={StaticResource BooleanToVisibilityConverter}}"
IsEnabled="{Binding IsOpen}"
<!-- *** Here I need to access the ImageLoaded event and bind it to a command in MainPageViewModel.cs *** -->
/>
So, to summarise, I need to declare and raise an event in DropboxFileplanViewModel.cs and access this event in MainPage.xaml so I can then handle it in MainPageViewModel.cs. I know how to bind the event in MainPage.xaml to a command in MainPageViewModel, I just need to know how to do the first bit, i.e. declaring and raising an event in DropboxFileplanViewModel.cs and accessing it in MainPage.xaml.
In XAML:
<Image Loaded="ImageLoaded" ... />
In xaml.cs:
public MainPageViewModel ViewModel
{
get
{
return this.DataContext as MainPageViewModel;
}
}
public void ImageLoaded( object sender, RoutedEventArgs args )
{
// call down to your view model
if( ViewModel != null )
{
ViewModel.ImageLoadedHandler( );
}
}
In response to your comment, the idea is the same for the custom UserControl. I have (what I think is) and interesting solution I don't often see others implement. It's the idea that each ViewModel has an associated View (I call it owner) and a logical parent. Similar to the visual tree XAML/WinRT constructs that allows for traversal of UI elements, the parent/owner relationship we can create in our ViewModels allow this same style of traversal in our back-end code. Consider the following:
Assume we have a custom UserControl called MyUserControl that resides in the namespace MyProject.
In MainPageView.xaml:
<Page xmlns:local="MyProject"> // or whatever your fancy-pants namespace scheme is
<Grid>
<local:MyUserControl DataContext="{Binding InnerVM}" />
</Grid>
</Page>
In you MainPageView.xaml.cs
public MainPageViewModel ViewModel
{
get
{
return this.DataContext as MainPageViewModel;
}
}
public MainPageView()
{
InitializeComponent( );
DataContext = new MainPageViewModel( null, this );
}
We're getting there. Now let's look at MainPageViewModel.cs
public MainPageViewModel : ViewModelBase // I'll explain ViewModelBase momentarily
{
public MyUserControlViewModel InnerVM { get; set; } // should be a notifying property
public MainPageViewModel( ViewModelBase parent, FrameworkElement owner )
: base( parent, owner )
{
}
}
For all intents and purposes, MyUserControlViewModel.cs is the same.
Here is ViewModelBase.cs (with some abridgments):
public ViewModelBase
{
public ViewModelBase Parent { get; set; } // should be a notifying property
public FrameworkElement Owner { get; set; } // should be a notifying property
public ViewModelBase( ViewModelBase parent, FrameworkElement owner )
{
Parent = parent;
Owner = owner;
}
}
Simple! Right? Now what does that actually do for us? Let's see. Consider the following:
In MyUserControl.xaml:
<Image Loaded="ImageLoaded" ... />
In MyUserControl.xaml.cs:
public MyUserControlVieWModel ViewModel
{
get
{
return this.DataContext as MyUserControlVieWModel;
}
}
public void ImageLoaded( object sender, RoutedEventArgs args )
{
// call down to your view model
if( ViewModel != null )
{
ViewModel.ImageLoadedHandler( );
}
}
MyUserControlViewModel.cs
Now you have two options here (and I just realized I may be over-explaining the issue for you, and I apologize. Please heavily consider option 1 for your question):
1- Use Events!
public event EventHandler ImageLoaded = delegate { };
public void OnImageLoaded( )
{
ImageLoaded( );
}
Then in MainPageViewModel.cs
public void OnImageLoaded( )
{
// handle the image loading
}
And now maybe put this in your constructor:
...
InnerVM.ImageLoaded += OnImageLoaded;
...
Now when the event is fired from within MyUserControl, MainPageViewModel will be able to respond.
The second option requires more explination, and I have to run for now. But hopefully this gets you going. Sorry for the short ending. Please respond with questions if you need to. Good luck!
Related
Summary
I've got an element within a data template, that I want bound to some property of the main data context.
I realise that in this specific situation, a different solution may be preferable (and I have a working solution that avoids this), but I suspect this kind of problem may come up again and I want to know how to solve it in the general case.
Below are the specifics of my situation.
The Details
Data Hierarchy: I have a list of type A, each instance of A has a list of type B, each instance of B has some other data including a string for a text log.
UI Structure: I have a ComboBox to select an item of type A. I have a TabControl with the tabs representing items of type B, taken from the selected A above. In each tab, there is a means to enter data to populate the object of type B, and a log, representing changes to that instance of B.
Backing Logic: I track the selected item in each list with properties (SelectionA and SelectionB in the data context, MainWindowViewModel) that notify when they change. The B object also notifies when its log text changes. These ensure that the UI responds to changes to the backing data.
Problem: I want to move the notify logic to all be in one place (the DataContext, i.e. MainWindowViewModel), rather than having some in the B class and needing to duplicate the notify logic. To achieve this, I add a property (SelectionBLogText) to track the LogText property of the SelectionB object, and bind the log (in the templated tabpanel) to the main SelectionBLogText property. The problem is that within the tabpage, I can only seem to bind to properties of the selected B object (from the selected tab), and I need to bind to a property of the DataContext instead. I've tried using RelativeSource but nothing I've tried so far works, and the more I look at the docs the more I feel it's designed for another job.
The XAML (with irrelevant details removed):
<Window x:Class="WPFQuestion.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WPFQuestion"
mc:Ignorable="d"
Title="MainWindow"
Height="350"
Width="930">
<DockPanel>
<ComboBox
ItemsSource="{Binding ListOfA}"
SelectedItem="{Binding SelectionA}"
DisplayMemberPath="Name"/>
<TabControl
ItemsSource="{Binding SelectionA}"
SelectedItem="{Binding SelectionB}"
DisplayMemberPath="Name">
<TabControl.ContentTemplate>
<ItemContainerTemplate>
<StackPanel>
<TextBox
IsReadOnly="True"
Text="{Binding Path=???.SelectionBLogText}"/>
<Button Click="ClearLogButton_Click"/>
</StackPanel>
</ItemContainerTemplate>
</TabControl.ContentTemplate>
</TabControl>
</DockPanel>
</Window>
And the code-behind:
public partial class MainWindow : Window
{
internal MainWindowViewModel vm;
public MainWindow()
{
InitializeComponent();
vm = new MainWindowViewModel();
DataContext = vm;
}
// Various methods for event handling
}
public class A : IEnumerable<B>
{
public string Name { get; set; }
public List<B> Bs { get; set; }
}
public class B // previously : INotifyPropertyChanged
{
public string Name { get; set; }
public string LogText { get; set; }
// various other properties
}
public class MainWindowViewModel : INotifyPropertyChanged
{
private A _a;
private B _b;
public event PropertyChangedEventHandler PropertyChanged;
public List<A> ListOfA { get; set; }
public A SelectionA
{
get => _a;
set
{
if (_a == value)
{
return;
}
_a = value;
RaisePropertyChanged(nameof(SelectionA));
}
}
public B SelectionB
{
get => _b;
set
{
if (_b == value)
{
return;
}
_b = value;
RaisePropertyChanged(nameof(SelectionB));
RaisePropertyChanged(nameof(SelectionBLogText));
}
}
public string SelectionBLogText
{
get => SelectionB.LogText;
set
{
if (SelectionB.LogText == value)
{
return;
}
SelectionB.LogText = value;
RaisePropertyChanged(nameof(SelectionBLogText));
}
}
private void RaisePropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
have you tried something like this when you used relative binding? if not please check this out.
<TextBox IsReadOnly="True"
Text="{Binding RelativeSource={RelativeSource Mode=FindAncestor, AncestorType=Window},
Path=Datacontext.SelectionBLogText}"/>
I have been trying to implement this for a while and haven't been able to do it so far, despite having the feeling that this should be something easy.
The difficulty comes from the fact that I have implemented a WPF application using the MVVM pattern. Now, this is my first attempt at both the pattern and the framework, so it is almost guaranteed that I have made mistakes while trying to follow the MVVM guidelines.
My implementation
I have three Views with their respective ViewModels (wired using Prism's AutoWireViewModel method). The MainView has a TabControl with two TabItems, each of witch contains a Frame container with the Source set to one of the other two Views. The following code is an excerpt of the MainView:
<TabControl Grid.Row="1" Grid.Column="1">
<TabItem Header="Test">
<!--TestView-->
<Frame Source="View1.xaml"/>
</TabItem>
<TabItem Header="Results">
<!--ResultsView-->
<Frame Source="View2.xaml"/>
</TabItem>
</TabControl>
My problem
Every time that someone changes to a specific TabItem, I would like to run a method that updates one of the WPF controls included in that View. The method is already implemented and bound to a Button, but ideally, no button should be necessary, I would like to have some kind of Event to make this happen.
I appreciate all the help in advance.
You could for example handle the Loaded event of the Page to either call a method or invoke a command of the view model once the view has been loaded initially:
public partial class View2 : Page
{
public View2()
{
InitializeComponent();
Loaded += View2_Loaded;
}
private void View2_Loaded(object sender, RoutedEventArgs e)
{
var viewModel = DataContext as ViewModel2;
if (viewModel != null)
viewModel.YourCommand.Execute(null);
Loaded -= View2_Loaded;
}
}
The other option would be handle this in the MainViewModel. You bind the SelectedItem property of the TabControl to a property of the MainViewModel and set this property to an instance of either ViewModel2 or ViewModel2, depending on what kind of view you want to display.
You could then call any method or invoked any command you want on these. But this is another story and then you shouldn't hardcode the TabItems in the view and use Frame elements to display Pages. Please take a look here for an example:
Selecting TabItem in TabControl from ViewModel
Okay, so What I have done is Create a Custom Tab Control. I will write out step by step instructions for this, and then you can add edit to it.
Right click on your solution select add new project
Search For Custom Control Library
High Light the name of the class that comes up, and right click rename it to what ever you want I named it MyTabControl.
Add Prism.Wpf to the new project
Add a reference to the new project to where ever your going to need it. I needed to add to just the main application, but if you have a separate project that only has views then you will need to add it to that too.
Inherit your Custom Control From TabControl Like:
public class MyTabControl : TabControl
You will notice that there is a Themes folder in the project you will need to open the Generic.xaml and edit it. it should look like:
TargetType="{x:Type local:MyTabControl}" BasedOn="{StaticResource {x:Type TabControl}}" for some reason this will not let me show the style tags but they will need to be in there as well
Please review this code I got this from Add A Command To Custom Control
public class MyTabControl : TabControl
{
static MyTabControl()
{
DefaultStyleKeyProperty.OverrideMetadata(typeof(MyTabControl), new FrameworkPropertyMetadata(typeof(MyTabControl)));
}
public static readonly DependencyProperty TabChangedCommandProperty = DependencyProperty.Register(
"TabChangedCommand", typeof(ICommand), typeof(MyTabControl),
new PropertyMetadata((ICommand)null,
new PropertyChangedCallback(CommandCallBack)));
private static void CommandCallBack(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
var myTabControl = (MyTabControl)d;
myTabControl.HookupCommands((ICommand) e.OldValue, (ICommand) e.NewValue);
}
private void HookupCommands(ICommand oldValue, ICommand newValue)
{
if (oldValue != null)
{
RemoveCommand(oldValue, oldValue);
}
AddCommand(oldValue, oldValue);
}
private void AddCommand(ICommand oldValue, ICommand newCommand)
{
EventHandler handler = new EventHandler(CanExecuteChanged);
var canExecuteChangedHandler = handler;
if (newCommand != null)
{
newCommand.CanExecuteChanged += canExecuteChangedHandler;
}
}
private void CanExecuteChanged(object sender, EventArgs e)
{
if (this.TabChangedCommand != null)
{
if (TabChangedCommand.CanExecute(null))
{
this.IsEnabled = true;
}
else
{
this.IsEnabled = false;
}
}
}
private void RemoveCommand(ICommand oldCommand, ICommand newCommand)
{
EventHandler handler = CanExecuteChanged;
oldCommand.CanExecuteChanged -= handler;
}
public ICommand TabChangedCommand
{
get { return (ICommand) GetValue(TabChangedCommandProperty); }
set { SetValue(TabChangedCommandProperty, value); }
}
public override void OnApplyTemplate()
{
base.OnApplyTemplate();
this.SelectionChanged += OnSelectionChanged;
}
private void OnSelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (TabChangedCommand != null)
{
TabChangedCommand.Execute(null);
}
}
}
you will need to add the name space in your window or usercontrol like:
xmlns:wpfCustomControlLibrary1="clr-namespace:WpfCustomControlLibrary1;assembly=WpfCustomControlLibrary1"
and here is your control:
<wpfCustomControlLibrary1:MyTabControl TabChangedCommand="{Binding TabChangedCommand}">
<TabItem Header="View A"></TabItem>
<TabItem Header="View B"></TabItem>
</wpfCustomControlLibrary1:MyTabControl>
This is how I'd approach this sort of requirement:
View:
<Window.DataContext>
<local:MainWIndowViewModel/>
</Window.DataContext>
<Grid>
<TabControl Name="tc" ItemsSource="{Binding vms}">
<TabControl.Resources>
<DataTemplate DataType="{x:Type local:uc1vm}">
<local:UserControl1/>
</DataTemplate>
<DataTemplate DataType="{x:Type local:uc2vm}">
<local:UserControl2/>
</DataTemplate>
</TabControl.Resources>
<TabControl.ItemContainerStyle>
<Style TargetType="TabItem">
<Setter Property="Header" Value="{Binding TabHeading}"/>
</Style>
</TabControl.ItemContainerStyle>
</TabControl>
</Grid>
</Window>
When it has a uc1vm it will be templated into usercontrol1 in the view.
I'm binding to a collection of viewmodels which all implement an interface so I know for sure I can cast to that and call a method.
Main viewmodel for window:
private IDoSomething selectedVM;
public IDoSomething SelectedVM
{
get { return selectedVM; }
set
{
selectedVM = value;
selectedVM.doit();
RaisePropertyChanged();
}
}
public ObservableCollection<IDoSomething> vms { get; set; } = new ObservableCollection<IDoSomething>
{ new uc1vm(),
new uc2vm()
};
public MainWIndowViewModel()
{
}
When a tab is selected, the setter for selected item will be passed the new value. Cast that and call the method.
My interface is very simple, since this is just illustrative:
public interface IDoSomething
{
void doit();
}
An example viewmodel, which is again just illustrative and doesn't do much:
public class uc1vm : IDoSomething
{
public string TabHeading { get; set; } = "Uc1";
public void doit()
{
// Your code goes here
}
}
I appreciate all of your input, but I found an alternative solution. Given the information given by #mm8, I took advantage of the Loaded event but in a way that does not require any code in the code behind.
My solution
In the View which I would like to give this ability to execute a method every time the user selects the TabItem that contains it, I added the following code:
<i:Interaction.Triggers>
<i:EventTrigger EventName="Loaded">
<i:InvokeCommandAction Command="{Binding OnLoadedCommand}" />
</i:EventTrigger>
</i:Interaction.Triggers>
And then simply implemented a DelegateCommand called OnLoadedCommand in the View's respective ViewModel. Inside that command I call my desired method.
Please comment if you spot anything wrong with this approach! I chose to try this since it required the least amount of changes to my code, but I may be missing some vital information regarding problems the solution may cause.
The ViewModel:
public class ConnectionStatusViewModel : BindableBase
{
private string _txtConn;
public string TextConn
{
get { return _txtConn; }
set { SetProperty(ref _txtConn, value); }
}
}
The XAML:
<UserControl x:Class="k7Bot.Login.Views.ConnectionStatus"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:prism="http://www.codeplex.com/prism"
prism:ViewModelLocator.AutoWireViewModel="True" Width="300">
<Grid x:Name="LayoutRoot">
<Label Grid.Row="1" Margin="10,0,10,0">connected:</Label>
<TextBlock Text="{Binding TextConn}" Grid.Row="1" Grid.Column="1" Margin="10,0,10,0" Height="22" />
</Grid>
</UserControl>
The View:
public partial class ConnectionStatus : UserControl
{
public ConnectionStatus()
{
InitializeComponent();
}
}
In another module, I have an event listener, that eventually runs this code:
ConnectionStatusViewModel viewModel = _connectionView.DataContext as ConnectionStatusViewModel;
if (viewModel != null)
{
viewModel.TextConn = "Testing 123";
}
The code runs but the TextConn is updated and does not display in the UI
Are you sure TextConn does not update? Because it can update but the display could not change. You should implement the INotifyPropertyChanged interface and after you make any changes to TextConn call the implemented OnPropertyChanged("TextConn"); or whatever you name the function. This will tell the UI that the value has changed and it needs to update.
The UserControl's DataContext gets its value when the UC is initialized. Then you get a copy of the DataContext, cast it to a view model object, and change the property. I don't believe that the UC gets its original DataContext updated in this scenario.
Probably you need to use a message mediator to communicated changes between different modules.
After some troubleshooting, this code works, the issue was that I was running this code:
ConnectionStatusViewModel viewModel = _connectionView.DataContext as ConnectionStatusViewModel;
if (viewModel != null)
{
viewModel.TextConn = "Testing 123";
}
before the view was actually activated. Silly, but maybe it will help someone down the line.
I'm struggling to find a solution to my binding issue.
I have a User Control, which has a button for calling a separate window, in which the user can select an object. Upon selecting this object the window closes and an object in the user control has it's properties updated according to the selection.
The properties of this object are bound to controls in the user control, but when I update the properties in the object, the values in the controls are not updated (I hope that makes sense).
here is a slimmed down code behind:
public partial class DrawingInsertControl : UserControl
{
private MailAttachment Attachment { get; set; }
public DrawingInsertControl(MailAttachment pAttachment)
{
Attachment = pAttachment;
InitializeComponent();
this.DataContext = Attachment;
}
private void btnViewRegister_Click(object sender, RoutedEventArgs e)
{
DocumentRegisterWindow win = new DocumentRegisterWindow();
win.ShowDialog();
if (win.SelectedDrawing != null)
{
Attachment.DwgNo = win.SelectedDrawing.DwgNo;
Attachment.DwgTitle = win.SelectedDrawing.Title;
}
}
}
and the xaml:
<UserControl x:Class="DrawingInsertControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
d:DesignHeight="310" d:DesignWidth="800" >
<Border BorderBrush="Black" BorderThickness="2" Margin="10">
<Grid>
...
<TextBox Grid.Column="1" Name="txtDocNo" Text="{Binding DwgNo}" />
and finally the attached object which is in a separate module:
Public Class MailAttachment
Public Property DwgNo As String
End Class
I've omitted namespaces and other stuff I didn't see as relevant.
Thanks in advance for any help.
Your MailAttachment class should implement INotifyPropertyChanged Interface:
public class MailAttachment: INotifyPropertyChanged
{
private string dwgNo;
public string DwgNo{
get { return dwgNo; }
set
{
dwgNo=value;
// Call NotifyPropertyChanged when the property is updated
NotifyPropertyChanged("DwgNo");
}
}
// Declare the PropertyChanged event
public event PropertyChangedEventHandler PropertyChanged;
// NotifyPropertyChanged will raise the PropertyChanged event passing the
// source property that is being updated.
public void NotifyPropertyChanged(string propertyName)
{
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
}
This will force your control to observe PropertyChanged event. So your control can be notified about changes.
The code I provided is on C#, but, I hope you can translate it to VB.Net.
I'm very new to WPF and a beginner in C#.NET. I'm currently making an application where there will be many pages and the trigger to change the page is hand gesture using Kinect SDK (the trigger method is not relevant for this question). Normally when a WPF file is created, there will be a similarly named .cs file attached to it, which acts somewhat like a controller. However, I need multiple WPF files/pages to be controlled only by a single controller .cs file. How do I achieve that? Thanks for viewing my question and your answer will be very appreciated :)
You probably want to write a class that contains your 'controller' code and reference it from your WPF UserControls / Pages.
In a new file:
public class MyController
{
public void DoThings(object parameter)
{
// stuff you want to do
}
}
and then inside your UserControl code-behind class:
public partial class MyWpfControl : UserControl
{
private MyController controller;
public MyWpfControl
{
this.controller = new MyController();
}
}
and finally, tie your events back to the controller's method:
private void OnGesture(object sender, EventArgs e)
{
// call the method on the controller, and pass whatever parameters you need...
this.controller.DoThings(e);
}
The code behind is really part of the view and isn't really analogous to a controller and generally there shouldn't be much code in them. Typically you would want most of your logic between your "View Model" which serves as an abstraction of the view and "Model" which serves as an abstraction of the business logic that your UI is interacting with.
In this light what I think you really want is a View Model(VM) that controls multiple views. This is a fairly typical scenario and the preferred method (IMO anyway) is to have a hierarchical view model that has a top level the application model and a number of sub VMs that represent different components within your UI, though you can bind everything to your top level VM if you really want to.
To do this we would first define our view model like so
public interface IGestureSink
{
void DoGesture();
}
public class MyControlVM : INotifyPropertyChanged, IGestureSink
{
public event PropertyChangedEventHandler PropertyChanged = delegate { };
private ApplicationVM parent;
public MyControlVM(ApplicationVM parent)
{
this.Name = "my user control";
this.parent = parent;
parent.PropertyChanged += (s, o) => PropertyChanged(this, new PropertyChangedEventArgs("Visible"));
}
public String Name { get; set; }
public bool Visible { get { return parent.ControlVisible; } }
public void DoGesture()
{
parent.DoGesture();
}
}
public class ApplicationVM : INotifyPropertyChanged, IGestureSink
{
public event PropertyChangedEventHandler PropertyChanged = delegate { };
public ApplicationVM()
{
this.ControlVM = new MyControlVM(this);
this.ControlVisible = false;
}
public MyControlVM ControlVM { get; private set; }
public bool ControlVisible {get; set;}
public void DoGesture()
{
this.ControlVisible = !this.ControlVisible;
PropertyChanged(this, new PropertyChangedEventArgs("ControlVisible"));
}
}
and then all we need to do is to build a user control
<UserControl x:Class="WpfApplication2.MyControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Grid Background="LightBlue">
<Label Content="{Binding Name}"/>
</Grid>
</UserControl>
and page
<Window xmlns:my="clr-namespace:WpfApplication2" x:Class="WpfApplication2.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Window.Resources>
<BooleanToVisibilityConverter x:Key="BooleanToVisibilityConverter" />
</Window.Resources>
<Grid>
<my:MyControl Width="200" Height="200" x:Name="myUserControl" DataContext="{Binding ControlVM}" Visibility="{Binding Visible,Converter={StaticResource BooleanToVisibilityConverter}}"/>
<Button Content="Button" Height="23" HorizontalAlignment="Left" Margin="222,262,0,0" Name="button1" VerticalAlignment="Top" Width="75" Click="button1_Click" />
</Grid>
</Window>
That use it. The only thing that we need in our code behind is a constructor that sets up the page VM and wiring from our button to the view model.
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
this.DataContext = new ApplicationVM();
}
private void button1_Click(object sender, RoutedEventArgs e)
{
((IGestureSink)(this.DataContext)).DoGesture();
}
}
If you wanted to use a monolithic view model instead you would use this Instead of binding the DataContext to ControlVM:
<my:MyControl Width="200" Height="200" x:Name="myUserControl" DataContext="{Binding DataContext}" Visibility="{Binding ControlVisible,Converter={StaticResource BooleanToVisibilityConverter}}"/>