How to make a listbox scroll horizontally - c#

I have a listbox that contains a long string.
The beginning is not all that relevant for the user which is why I'd like to make the listbox scroll automatically programatically to the right.
You can scroll to the last item vertically but I've not yet found a way to simulate the user scroll to the right.
Any ideas?

listbox.HorizontalScrollbar = true;

You should use listbox.HorizontalScrollbar = true;

Could this be what you are looking for?
It uses the HorizontalExtent property.

It's no sense and annoying as told by Sriram Sakthivel but it's not impossible
var point = Font.Size ;
string Mystr = "Gimme all your lovin', all your hugs and kisses too";
if (point * Mystr.Length > listBox1.Width)
listBox1.RightToLeft = RightToLeft.Yes;
listBox1.Items.Add(Mystr);
It will show you automatically end of the string in list box
And connect this method to click property in listbox for getting again in left
private void gotoleft(object sender, EventArgs e)
{
listbox1.RightToLeft = RightToLeft.No;
}

set HorizontalExtent = 0 and set HorizontalScrollbar = true.

Related

Scrolling to the bottom of page with invisible scrollbars [duplicate]

I have a panel1 with AutoScroll = true.I have to make panel1 scroll with btnUp and btnDown. So far I've made what I was asked for
private void btnUpClicked(Object sender, EventArgs e)
{
if (panel1.VerticalScroll.Value - 55 > 0)
panel1.VerticalScroll.Value -= 55;
else panel1.VerticalScroll.Value = 0;
}
private void btnDownClicked(Object sender, EventArgs e)
{
panel1.VerticalScroll.Value += 55;
}
But now I need to hide Scrollbar or make it invisible. I tried
panel1.VerticalScroll.Visible = false;
but it doesn't work. Any ideas guys?
Ok, I've done the working example of this for you. All you have to do is to change the max value depending on the total size of all the items inside your panel.
Form code:
public partial class Form1 : Form
{
private int location = 0;
public Form1()
{
InitializeComponent();
// Set position on top of your panel
pnlPanel.AutoScrollPosition = new Point(0, 0);
// Set maximum position of your panel beyond the point your panel items reach.
// You'll have to change this size depending on the total size of items for your case.
pnlPanel.VerticalScroll.Maximum = 280;
}
private void btnUp_Click(object sender, EventArgs e)
{
if (location - 20 > 0)
{
location -= 20;
pnlPanel.VerticalScroll.Value = location;
}
else
{
// If scroll position is below 0 set the position to 0 (MIN)
location = 0;
pnlPanel.AutoScrollPosition = new Point(0, location);
}
}
private void btnDown_Click(object sender, EventArgs e)
{
if (location + 20 < pnlPanel.VerticalScroll.Maximum)
{
location += 20;
pnlPanel.VerticalScroll.Value = location;
}
else
{
// If scroll position is above 280 set the position to 280 (MAX)
location = pnlPanel.VerticalScroll.Maximum;
pnlPanel.AutoScrollPosition = new Point(0, location);
}
}
}
Picture example:
You have to set AutoScroll option to False on your panel. I hope you understand what I've done and will get your panel running the way you want. Feel free to ask if you have any questions.
The Panel control takes on the duty you gave it by setting AutoScroll to true pretty serious. This always includes displaying the scrollbar gadget if it is necessary. So what you tried cannot work, hiding the vertical scrollbar forces Panel to recalculate layout since doing so altered the client area. It will of course discover that the scrollbar is required and promptly make it visible again.
The code that does this, Panel inherits it from ScrollableControl, is internal and cannot be overridden. This was intentional.
So using AutoScroll isn't going to get you anywhere. As an alternative, do keep in mind what you really want to accomplish. You simply want to move controls up and down. Easy to do, just change their Location property. That in turn is easiest to do if you put the controls on another panel, big enough to contain them. Set its AutoSize property to True. And implement you buttons' Click event handlers by simply changing that panel's Location property:
private const int ScrollIncrement = 10;
private void ScrollUpButton_Click(object sender, EventArgs e) {
int limit = 0;
panel2.Location = new Point(0,
Math.Min(limit, panel2.Location.Y + ScrollIncrement));
}
private void ScrollDownButton_Click(object sender, EventArgs e) {
int limit = panel1.ClientSize.Height - panel2.Height;
panel2.Location = new Point(0,
Math.Max(limit, panel2.Location.Y - ScrollIncrement));
}
Where panel1 is the outer panel and panel2 is the inner one that contains the controls. Be careful when you use the designer to put controls on it, it has a knack for giving them the wrong Parent. Be sure to use the View + Other Windows + Document Layout helper window so you can see this going wrong. After you filled it, set its AutoSizeMode property to GrowAndShrink so it snaps to its minimum size.
Try this:
panel.AutoScroll = true;
panel.VerticalScroll.Enabled = false;
panel.VerticalScroll.Visible = false;
Edit:
Actually when AutoScroll = true; It will take care of hscroll and vscroll automatically and you wont be able to change it. I found this on Panel.AutoScroll Property on MSDN
AutoScroll maintains the visibility of the scrollbars automatically. Therefore, setting the HScroll or VScroll property to true has no effect when AutoScroll is enabled.
You may try this to workaround this problem, I have copied it from this Link.
Behavior Observations 1:
If AutoScroll is set to true, you can't modify anything in VerticalScroll or HorizontalScroll. AutoScroll means AutoScroll; the control decides when scrollbars are visible, what the min/max is, etc. and you can't change a thing.
So if you want to customize the scrolling (e.g. hide scrollbars), you must set AutoScroll to false.
Looking at the source code for the ScrollableControl with Lutz Roeder's .NET Reflecter, you can see that if AutoScroll is set to true, it ignores your attempts to change property values within the VerticalScroll or HorizontalScroll properties such as MinValue, MaxValue, Visible etc.
Behavior Observations 2:
With AutoScroll set to false, you can change VerticalScroll.Minimum, VerticalScroll.Maximum, VerticalScroll.Visible values.
However, you cannot change VerticalScroll.Value!!! Wtf! If you set it to a non-zero value, it resets itself to zero.
Instead, you must set AutoScrollPosition = new Point( 0, desired_vertical_scroll_value );
And finally, SURPRISE, when you assign positive values, it flips them to negative values, so if you check AutoScrollPosition.X, it will be negative! Assign it positive, it comes back negative.
So yeah, if you want custom scrolling, set AutoScroll to false. Then set the VerticalScroll and HorizontalScroll properties (except Value). Then to change the scroll value, you need to set AutoScrollPosition, even though you aren't using auto scrolling! Finally, when you set the AutoScrollPosition, it will take on the opposite (i.e. negative) value that you assign to it, so if you want to retrieve the current AutoScrollPosition later, for example if you want to offset the scroll value by dragging the mouse to pan, then you need to remember to negate the value returned by AutoScrollPosition before reassigning it to AutoScrollPosition with some offset. WOW. Wtf.
One other thing, if you are trying to pan with the mouse, use the values of Cursor.Position rather than any mouse locations returned by the mouse events parameters. Scrolling the control will cause the event parameter values to be offset as well, which will cause it to start firing mouse move events complete with undesired values. Just use Cursor.Position, because it will use mouse screen coordinates as a fixed frame of reference, which is what you want when you're trying to pan/offset the scroll value.

C# Window From Autoselects Text

I have not dealt with WinForms for a long time.
Now I'm stuck with something trivial but cannot figure it out.
I have a Winform and when a Timer Tick happens I want to show a message in a new form message box:
frmMessage frmM = new frmMessage();
frmM.txtMessage.Text = ConfigurationSettings.AppSettings["Message"];
frmM.Show();
It works but the text in the textbox shows as selected(with a blue background).
I tried
txtMessage.SelectionLength = 0;
Did not help.
Also tried to set focus to a different control, did not help either.
for now, as a workaround, I will use a Label.
This is a consequence of the way TextBox Class is implemented. If a selection is not specifically set, all text will be selected when the control gets focus.
From TextBox.OnGotFocus:
Protected override void OnGotFocus(EventArgs e) {
base.OnGotFocus(e);
If (!selectionSet) {
// We get one shot at selecting when we first get focus. If we don't
// do it, we still want to act Like the selection was set.
selectionSet = true;
// If the user didn't provide a selection, force one in.
If (SelectionLength == 0 && Control.MouseButtons == MouseButtons.None) {
SelectAll();
}
}
Additionally due to the way the SelectionLength Property is implemented, setting that property to zero does not set the selectionSet` flag as it is already zero.
Instead, set the TextBox.SelectionStart Property immediately after setting the text as this will set that flag.
txtMessage.SelectionStart = 0;
However, your work-a-round of using a Label to display a message is much more appropriate than using an input control.
This is not the best answer but it works. You can try this
frmMessage frmM = new frmMessage();
frmM.txtMessage.Text = "";
frmM.txtMessage.AppendText(ConfigurationSettings.AppSettings["Message"]);
frmM.Show();

Change the Textbox height?

How do I change the height of a textbox ?
Neither of the below work:
this.TextBox1.Size = new System.Drawing.Size(173, 100);
or
this.TextBox1.Size.Height = 100;
I wanted to be able to change the single line text box height to fit a font size on it without using multi-line if possible.
Go into yourForm.Designer.cs
Scroll down to your textbox. Example below is for textBox2 object.
Add this
this.textBox2.AutoSize = false;
and set its size to whatever you want
this.textBox2.Size = new System.Drawing.Size(142, 27);
Will work like a charm - without setting multiline to true, but only until you change any option in designer itself (you will have to set these 2 lines again).
I think, this method is still better than multilining. I had a textbox for nickname in my app and with multiline, people sometimes accidentially wrote their names twice, like Thomas\nThomas (you saw only one in actual textbox line). With this solution, text is simply hiding to the left after each char too long for width, so its much safer for users, to put inputs.
There are two ways to do this :
Set the textbox's "multiline" property to true, in this case you don't want to do it so;
Set a bigger font size to the textbox
I believe it is the only ways to do it; the bigger font size should automatically fit with the textbox
You can set the MinimumSize and/or the MaximumSize properties of the textbox. This does not affect the size immediately, but when you resize the textbox in the forms designer, the size will automatically be adjusted to satisfy the minimum/maximum size constraints. This works even when Multiline is set to false and does not depend on the font size.
Just found a great little trick to setting a custom height to a textbox.
In the designer view, set the minimumSize to whatever you desire, and then completely remove the size setting. This will cause the designer to update with the new minimum settings!
set the minimum size property
tb_01.MinimumSize = new Size(500, 300);
This is working for me.
Try the following :)
textBox1.Multiline = true;
textBox1.Height = 100;
textBox1.Width = 173;
Steps:
Set the textboxes to multiline
Change the height
Change the font size. (so it fit into the big textboxes)
Set the textboxes back to non-multiline
public partial class MyTextBox : TextBox
{
[DefaultValue(false)]
[Browsable(true)]
public override bool AutoSize
{
get
{
return base.AutoSize;
}
set
{
base.AutoSize = value;
}
}
public MyTextBox()
{
InitializeComponent();
this.AutoSize = false;
}
}
May be it´s a little late. But you can do this.
txtFoo.Multiline = true;
txtFoo.MinimumSize = new Size(someWith,someHeight);
I solved it that way.
AutoSize, Minimum, Maximum does not give flexibility. Use multiline and handle the enter key event and suppress the keypress. Works great.
textBox1.Multiline = true;
private void textBox1_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Enter)
{
e.Handled = true;
e.SuppressKeyPress = true;
}
}
You can put it inside a panel that has the same back color with your desired height. This way has this advantage that the text box can center horizontally, which is not provided by other solutions.
You can make it even more natural by using the following methods
private void textBox1_Enter(object sender, EventArgs e)
{
panelTextBox.BorderStyle = BorderStyle.FixedSingle;
}
private void textBox1_Leave(object sender, EventArgs e)
{
panelTextBox.BorderStyle = BorderStyle.None;
}
The Simplest Way to do that
Right click on the TextBox.
Go to properties.
Set Multiline = True.
Now you will be able to resize the TextBox vertically as you wish.
for me, the best approach is remove border of the textbox, and place it inside a Panel, which can be customized as you like.
The following code added in your constructor after calling InitializeComponent() will make it possible to programmatically set your text box to the correct height without a) changing the Multiline property, b) having to hardcode a height, or c) mucking with the Designer-generated code. It still isn't necessarily as clean or nice as doing it in a custom control, but it's fairly simple and robust:
if (txtbox.BorderStyle == BorderStyle.None)
{
txtbox.BorderStyle = BorderStyle.FixedSingle;
var heightWithBorder = txtbox.ClientRectangle.Height;
txtbox.BorderStyle = BorderStyle.None;
txtbox.AutoSize = false;
txtbox.Height = heightWithBorder;
}
I decided to make it cleaner and easier to use by putting it in a static class and make it an extension method on TextBox:
public static class TextBoxExtensions
{
public static void CorrectHeight(this TextBox txtbox)
{
if (txtbox.BorderStyle == BorderStyle.None)
{
txtbox.BorderStyle = BorderStyle.FixedSingle;
var heightWithBorder = txtbox.ClientRectangle.Height;
txtbox.BorderStyle = BorderStyle.None;
txtbox.AutoSize = false;
txtbox.Height = heightWithBorder;
}
}
}
Some of you were close but changing designer code like that is annoying because you always have to go back and change it again.
The original OP was likely using an older version of .net because version 4 autosizes the textbox height to fit the font, but does not size comboboxes and textboxes the same which is a completely different problem but drew me here.
This is the problem I faced when placing textboxes next to comboboxes on a form. This is a bit irritating because who wants two controls side-by-side with different heights? Or different fonts to force heights? Step it up Microsoft, this should be simple!
I'm using .net framework 4 in VS2012 and the following was the simplest solution for me.
In the form load event (or anywhere as long as fired after InitializeComponent): textbox.AutoSize = false Then set the height to whatever you want. For me I wanted my text boxes and combo boxes to be the same height so textbox.height = combobox.height did the trick for me.
Notes:
1) The designer will not be affected so it will require you to start your project to see the end result, so there may be some trial and error.
2) Align the tops of your comboboxes and textboxes if you want them to be aligned properly after the resize because the textboxes will grow down.
This is what worked nicely for me since all I wanted to do was set the height of the textbox. The property is Read-Only and the property is in the Unit class so you can't just set it. So I just created a new Unit and the constructor lets me set the height, then set the textbox to that unit instead.
Unit height = txtTextBox.Height;
double oldHeight = height.Value;
double newHeight = height.Value + 20; //Added 20 pixels
Unit newHeightUnit = new Unit(newHeight);
txtTextBox.Height = newHeightUnit;
You can make multiline : false and then just change the text size on the text box then the height will automatically increment
you can also change you can also change MinimumSize
So after having the same issue with not being able to adjust height in text box, Width adjustment is fine but height never adjusted with the above suggestions (at least for me), I was finally able to take make it happen. As mentioned above, the issue appeared to be centered around a default font size setting in my text box and the behavior of the text box auto sizing around it. The default font size was tiny. Hence why trying to force the height or even turn off autosizing failed to fix the issue for me.
Set the Font properties to the size of your liking and then height change will kick in around the FONT size, automatically. You can still manually set your text box width. Below is snippet I added that worked for me.
$textBox = New-Object System.Windows.Forms.TextBox
$textBox.Location = New-Object System.Drawing.Point(60,300)
$textBox.Size = New-Object System.Drawing.Size(600,80)
$textBox.Font = New-Object System.Drawing.Font("Times New Roman",18,[System.Drawing.FontStyle]::Regular)
$textBox.Form.Font = $textbox.Font
Please note the Height value in '$textBox.Size = New-Object System.Drawing.Size(600,80)' is being ignored and the FONT size is actually controlling the height of the text box by autosizing around that font size.
All you have to do is enable the multiline in the properties window, put the size you want in that same window and then in your .cs after the InitializeComponent put txtexample.Multiline = false; and so the multiline is not enabled but the size of the txt is as you put it.
InitializeComponent();
txtEmail.Multiline = false;
txtPassword.Multiline = false;
I think this should work.
TextBox1.Height = 100;

How to disable a checkbox in a checkedlistbox?

I have some items in a CheckedListBox, I want to disable the CheckBox of first item in it.
i.e. I want to disable the first item in the CheckedListBox, because I want to tell the user visually that option is not available.
Combining 2 of the above partial answers worked great for me.
Add your items to the list with:
myCheckedListBox.Items.Add(myItem, myState);
Where myState is CheckState.Indeterminate for items that should be disabled.
Then add an event handler to keep those items from being changed:
myCheckedListBox.ItemCheck += (s, e) => { if (e.CurrentValue == CheckState.Indeterminate) e.NewValue = CheckState.Indeterminate; };
This does not allow you to use 'Indeterminate' in this list for its normal purpose but it does give a look very similar to what one would expect for a disabled item and it provides the correct behavior!
Though this post is pretty old, the last added answer has been submitted in April this year,
and I hope this will help someone.
I was after something similar : a checked list box that behaves like
a lot of installers, which offer a list of options where some features are required and
thus are both checked and disabled.
Thanks to this post (Can I use a DrawItem event handler with a CheckedListBox?)
I managed to do that, subclassing a CheckedListBox control.
As the OP in the linked post states, in the CheckedListBox control the OnDrawItem event is never fired,
so subclassing is necessary.
It's very basic, but it works.
This is what it looks like (the CheckBox above is for comparison) :
NOTE: the disabled item is really disabled : clicking on it has no effects whatsoever (as far as I can tell).
And this is the code :
public class CheckedListBoxDisabledItems : CheckedListBox {
private List<string> _checkedAndDisabledItems = new List<string>();
private List<int> _checkedAndDisabledIndexes = new List<int>();
public void CheckAndDisable(string item) {
_checkedAndDisabledItems.Add(item);
this.Refresh();
}
public void CheckAndDisable(int index) {
_checkedAndDisabledIndexes.Add(index);
this.Refresh();
}
protected override void OnDrawItem(DrawItemEventArgs e) {
string s = Items[e.Index].ToString();
if (_checkedAndDisabledItems.Contains(s) || _checkedAndDisabledIndexes.Contains(e.Index)) {
System.Windows.Forms.VisualStyles.CheckBoxState state = System.Windows.Forms.VisualStyles.CheckBoxState.CheckedDisabled;
Size glyphSize = CheckBoxRenderer.GetGlyphSize(e.Graphics, state);
CheckBoxRenderer.DrawCheckBox(
e.Graphics,
new Point(e.Bounds.X + 1, e.Bounds.Y + 1), // add one pixel to align the check gliph properly
new Rectangle(
new Point(e.Bounds.X + glyphSize.Width + 3, e.Bounds.Y), // add three pixels to align text properly
new Size(e.Bounds.Width - glyphSize.Width, e.Bounds.Height)),
s,
this.Font,
TextFormatFlags.Left, // text is centered by default
false,
state);
}
else {
base.OnDrawItem(e);
}
}
public void ClearDisabledItems() {
_checkedAndDisabledIndexes.Clear();
_checkedAndDisabledItems.Clear();
this.Refresh();
}
}
Use it like this:
checkedListBox.Items.Add("Larry");
checkedListBox.Items.Add("Curly");
checkedListBox.Items.Add("Moe");
// these lines are equivalent
checkedListBox.CheckAndDisable("Larry");
checkedListBox.CheckAndDisable(0);
Hope this can help someone.
Disabling items isn't a great idea, the user will have no good feedback that click the check box won't have any effect. You cannot use custom drawing to make it obvious. Best thing to do is to simply omit the item.
You can however easily defeat the user with the ItemCheck event:
private void checkedListBox1_ItemCheck(object sender, ItemCheckEventArgs e) {
if (e.Index == 0) e.NewValue = e.CurrentValue;
}
To disable any particular item use following:
checkedListBox1.SetItemCheckState(0, CheckState.Indeterminate);
SetItemCheckState takes index of item and CheckState Enum
Indeterminate is used to show shaded appearance
I know it has been a while, but I found this in my search for a list box and thought I would add it to the discussion.
If you have a listbox and want to disable all of the checkboxes so they cannot be clicked, but not disable the control so the user can still scroll etc. you can do this:
listbox.SelectionMode = SelectionMode.None
The CheckedListBox will not work in this way. CheckedListBox.Items is a collection of strings so they cannot be "disabled" as such.
Here are some discussions about possible solutions that might help you: here and here.
This works for me:
checkedListBox1.SelectionMode = SelectionMode.None;
Which means no items can be selected
None: No items can be selected.
For more info, you can check it here: SelectionMode Enumeration.
The solution is to use the event ItemChecking:
_myCheckedListBox.ItemChecking += (s, e) => e.Cancel = true;
This will cancel all the checking on every item, but you can always do more refined solution but testing the current .SelectedItem
Here's how I did it in a helpdesk application I wrote:
First, I made it so the check box was greyed out as I added it to the list during form load:
private void frmMain_Load(object sender, EventArgs e)
{
List<string> grpList = new List<string>();
ADSI objADSI = new ADSI();
grpList = objADSI.fetchGroups();
foreach (string group in grpList)
{
if (group == "SpecificGroupName")
{
chkLst.Items.Add(group, CheckState.Indeterminate);
}
else
{
chkLst.Items.Add(group);
}
}
Then I used an event so that when clicked it ensures it stays clicked:
private void chkLst_SelectedIndexChanged(object sender, EventArgs e)
{
if (chkLst.SelectedItem.ToString() == "SpecificGroupName")
{
chkLst.SetItemCheckState(chkLst.SelectedIndex, CheckState.Indeterminate);
}
}
The idea here is that on my form it's set so that the box checks on item click/select. This way I could kill two birds with one stone. I could keep this event from causing problems when the item is first checked and added during form load. Plus making it check on select allows me to use this event instead of the item checked event. Ultimately the idea is to keep it from messing up during the load.
You'll also notice that it doesn't matter what the index number is, that variable is unknown because in my app it's grabbing a list of groups from AD that exist in a specific OU.
As to whether this is a good idea or not, that's dependent on the situation. I have another app where the item to disable is dependent on another setting. In this app I just want the helpdesk to see that this group is required so they don't go removing them from it.
Try Below Code:
Private Sub CheckedListBox1_MouseUp(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles CheckedListBox1.MouseUp
If (Condition) Then
Me.CheckedListBox1.SelectedIndex = -1
End If
End Sub
I think an alternative solution, is using Telerik components.
A RadListControl can give you that option:

Can I display links in a ListView's detail mode?

I'm displaying a set of search results in a ListView. The first column holds the search term, and the second shows the number of matches.
There are tens of thousands of rows, so the ListView is in virtual mode.
I'd like to change this so that the second column shows the matches as hyperlinks, in the same way as a LinkLabel shows links; when the user clicks on the link, I'd like to receive an event that will let me open up the match elsewhere in our application.
Is this possible, and if so, how?
EDIT: I don't think I've been sufficiently clear - I want multiple hyperlinks in a single column, just as it is possible to have multiple hyperlinks in a single LinkLabel.
You can easily fake it. Ensure that the list view items you add have UseItemStyleForSubItems = false so that you can set the sub-item's ForeColor to blue. Implement the MouseMove event so you can underline the "link" and change the cursor. For example:
ListViewItem.ListViewSubItem mSelected;
private void listView1_MouseMove(object sender, MouseEventArgs e) {
var info = listView1.HitTest(e.Location);
if (info.SubItem == mSelected) return;
if (mSelected != null) mSelected.Font = listView1.Font;
mSelected = null;
listView1.Cursor = Cursors.Default;
if (info.SubItem != null && info.Item.SubItems[1] == info.SubItem) {
info.SubItem.Font = new Font(info.SubItem.Font, FontStyle.Underline);
listView1.Cursor = Cursors.Hand;
mSelected = info.SubItem;
}
}
Note that this snippet checks if the 2nd column is hovered, tweak as needed.
Use ObjectListView -- an open source wrapper around a standard ListView. It supports links directly:
This recipe documents the (very simple) process and how you can customise it.
The other answers here are great, but if you don't want to have to hack some code together, look at the DataGridView control which has support for LinkLabel equivalent columns.
Using this control, you get all the functionality of the details view in a ListView, but with more customisation per row.
You can by inheriting the ListView control override the method OnDrawSubItem.
Here is a VERY simple example of how you might do:
public class MyListView : ListView
{
private Brush m_brush;
private Pen m_pen;
public MyListView()
{
this.OwnerDraw = true;
m_brush = new SolidBrush(Color.Blue);
m_pen = new Pen(m_brush)
}
protected override void OnDrawColumnHeader(DrawListViewColumnHeaderEventArgs e)
{
e.DrawDefault = true;
}
protected override void OnDrawSubItem(DrawListViewSubItemEventArgs e)
{
if (e.ColumnIndex != 1) {
e.DrawDefault = true;
return;
}
// Draw the item's background.
e.DrawBackground();
var textSize = e.Graphics.MeasureString(e.SubItem.Text, e.SubItem.Font);
var textY = e.Bounds.Y + ((e.Bounds.Height - textSize.Height) / 2);
int textX = e.SubItem.Bounds.Location.X;
var lineY = textY + textSize.Height;
// Do the drawing of the underlined text.
e.Graphics.DrawString(e.SubItem.Text, e.SubItem.Font, m_brush, textX, textY);
e.Graphics.DrawLine(m_pen, textX, lineY, textX + textSize.Width, lineY);
}
}
You can set HotTracking to true so that when the user hovers mouse over the item it appears as link.

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