Report progress inside for loop - c#

I am calling this code inside a for loop and I need to do this since progress depends on this for loop value.
bgworker1.ReportProgress(k * count);
But I receive an exception:
this operation has already had operation completed called on it and further calls are illegal
How can I solve this??
Edit:
private void bgworker1_DoWork(object sender, DoWorkEventArgs e)
{
for (k = 1; k <= tcount; k++)
{
bgworker1.ReportProgress(k * count);
}
}
private void bgworker1_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
progressBar1.Value = e.ProgressPercentage;
}
private void bgworker1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
bgworker1.ReportProgress(k * count);
}

One way you can tackle this is reporting progress in a exclusive for-loop for this only task, like this
private void bgworker1_DoWork(object sender, DoWorkEventArgs e)
{
BackgroundWorker worker = sender as BackgroundWorker;
for (int i = 1; i <= 100; i++)
{
if (worker.CancellationPending == true)
{
e.Cancel = true;
break;
}
else
{
//Insert your logic HERE
worker.ReportProgress(i * 1);
}
}
}

Related

How to prevent program from not responding while a loading bar is present

I am creating a program that can read lots of data from a file when it starts up.
I tried a progress bar that will display the progress of the load hoping that it will stop the not responding but instead it froze halfway through and updating a label on the screen to fix the problem.
//This will be 'private void Form1_Shown(object sender, EventArgs e)'
private void loadingBarToolStripMenuItem_Click(object sender, EventArgs e)
{
progressBar1.Show();
for (int i = 0; i < 100; i++)
{
progressBar1.Value = i;
System.Threading.Thread.Sleep(50);
//StartRespondingAgain();
}
progressBar1.Hide();
}
This issue is not the loading bar, but that you are running a long lasting operation on the GUI Thread.
Events are suppossed to be called, finish their work and return ASAP. Only one piece of code can run at the same time, and while this event runs, no other event - indeed not even the drawing of the changes - can be executed.
You need to add some form of Multitasking. This operation will not benefit from a lot of Threads/tasks (like one per file), but at least the long running loop can be moved into a seperate task. BackgroundWorkers, Threads and Async/Await are just 3 approaches. I personally consider the BackgroundWorker to be good - but slightly dated - "training Wheels" to learning Multitasking and in particular Multithreading. I even got some example code for it:
#region Primenumbers
private void btnPrimStart_Click(object sender, EventArgs e)
{
if (!bgwPrim.IsBusy)
{
//Prepare ProgressBar and Textbox
int temp = (int)nudPrim.Value;
pgbPrim.Maximum = temp;
tbPrim.Text = "";
//Start processing
bgwPrim.RunWorkerAsync(temp);
}
}
private void btnPrimCancel_Click(object sender, EventArgs e)
{
if (bgwPrim.IsBusy)
{
bgwPrim.CancelAsync();
}
}
private void bgwPrim_DoWork(object sender, DoWorkEventArgs e)
{
int highestToCheck = (int)e.Argument;
//Get a reference to the BackgroundWorker running this code
//for Progress Updates and Cancelation checking
BackgroundWorker thisWorker = (BackgroundWorker)sender;
//Create the list that stores the results and is returned by DoWork
List<int> Primes = new List<int>();
//Check all uneven numbers between 1 and whatever the user choose as upper limit
for(int PrimeCandidate=1; PrimeCandidate < highestToCheck; PrimeCandidate+=2)
{
//Report progress
thisWorker.ReportProgress(PrimeCandidate);
bool isNoPrime = false;
//Check if the Cancelation was requested during the last loop
if (thisWorker.CancellationPending)
{
//Tell the Backgroundworker you are canceling and exit the for-loop
e.Cancel = true;
break;
}
//Determin if this is a Prime Number
for (int j = 3; j < PrimeCandidate && !isNoPrime; j += 2)
{
if (PrimeCandidate % j == 0)
isNoPrime = true;
}
if (!isNoPrime)
Primes.Add(PrimeCandidate);
}
//Tell the progress bar you are finished
thisWorker.ReportProgress(highestToCheck);
//Save Return Value
e.Result = Primes.ToArray();
}
private void bgwPrim_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
pgbPrim.Value = e.ProgressPercentage;
}
private void bgwPrim_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
pgbPrim.Value = pgbPrim.Maximum;
this.Refresh();
if (!e.Cancelled && e.Error == null)
{
//Show the Result
int[] Primes = (int[])e.Result;
StringBuilder sbOutput = new StringBuilder();
foreach (int Prim in Primes)
{
sbOutput.Append(Prim.ToString() + Environment.NewLine);
}
tbPrim.Text = sbOutput.ToString();
}
else
{
tbPrim.Text = "Operation canceled by user or Exception";
}
}
#endregion
But that is an area where you can pick your poison.

Why WinForm Gets Stuck with BackgroundWorker?

hi guys i tried to copy some files with this Code everything is good and the app will copy files but in copy progress i cant move my app or do anything
i tried to use thread but its not works i also use backgroundWorker but still nothing the only control that doesnt get stuck is progressBar its works fine here is my code :
public Form1()
{
InitializeComponent();
backgroundWorker1.Dispose();
backgroundWorker1.DoWork += BackgroundWorker_DoWork;
backgroundWorker1.RunWorkerCompleted += BackgroundWorker_RunWorkerCompleted;
backgroundWorker1.ProgressChanged += BackgroundWorker_ProgressChanged;
backgroundWorker1.WorkerReportsProgress = true;
backgroundWorker2.DoWork += BackgroundWorker2_DoWork;
backgroundWorker2.WorkerReportsProgress = true;
}
private void BackgroundWorker2_DoWork(object sender, DoWorkEventArgs e)
{
File.Copy(sourcePath, targetPath);
}
private void BackgroundWorker_DoWork(object sender, DoWorkEventArgs e)
{
for (int i = 0; i < fileSize; i++)
{
int p = (i + 1) * 100 / Convert.ToInt32(fileSize);
backgroundWorker1.ReportProgress(p);
}
}
private void BackgroundWorker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
}
private void BackgroundWorker_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
lbProgress.Text = e.ProgressPercentage.ToString();
progressBar1.Value = e.ProgressPercentage;
}
private void btnTarget_Click(object sender, EventArgs e)
{
folderBrowser = new FolderBrowserDialog();
if (folderBrowser.ShowDialog() == System.Windows.Forms.DialogResult.OK)
{
targetPath += folderBrowser.SelectedPath + #"\" + fileName;
lbTarget.Text = targetPath;
}
}
private void btnSource_Click(object sender, EventArgs e)
{
op = new OpenFileDialog();
if (op.ShowDialog() == DialogResult.OK)
{
sourcePath += op.FileName;
lbSource.Text = sourcePath;
fileInfo = new FileInfo(sourcePath);
fileSize = fileInfo.Length / 1024;
fileName = fileInfo.Name;
MessageBox.Show(string.Format("File size is: {0} KB", fileSize));
}
}
private void btnCopy_Click(object sender, EventArgs e)
{
backgroundWorker1.RunWorkerAsync();
backgroundWorker2.RunWorkerAsync();
}
You're updating the progress bar faster than the UI can update, for every single byte of the file being copied in a tight loop. You're flooding the UI thread with pointless work.
Remove backgroundWorker1, it's not doing anything useful anyway. If you don't have a way to track the progress (which you don't with File.Copy), just use a progress bar without progress (set Style to Marquee).
For testing I created a simple winform application with a button, a label and a background worker and added the following corresponding events:
private void OnBackgroundWorkerDoWork(object sender, DoWorkEventArgs e)
{
var worker = (BackgroundWorker)sender;
for (int i = 0; i < 10; i++)
{
Thread.Sleep(500);
worker.ReportProgress(i * 10);
}
}
private void OnBackgroundWorkerProgressChanged(object sender, ProgressChangedEventArgs e)
{
labelProgress.Text = e.ProgressPercentage.ToString();
}
private void OnBackgroundWorkerRunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
labelProgress.Text = "Done";
}
private void OnButtonProgressClick(object sender, System.EventArgs e)
{
backgroundWorker.RunWorkerAsync();
}
Works as expected.
Could You try to update Your DoWork to this:
private void BackgroundWorker_DoWork(object sender, DoWorkEventArgs e)
{
int mainProgress = 0;
for (int i = 0; i < fileSize; i++)
{
int calculatedProgress = (i + 1) * 100 / Convert.ToInt32(fileSize);
if(calculatedProgress > mainProgress)
{
mainProgress = calculatedProgress;
backgroundWorker1.ReportProgress(mainProgress);
}
}
}
maybe You are doing so many updates that simply Window Thread is all the time updating only progress and don't have a time to make anything else?

Updating progressbar through backgroundworker in method

My programm (in C# using Windows Forms) is reading and parsing large amounts of Data and I'm using a Backgroundworker which calls those global methods (reading and parsing). I'd like to keep the user updated on how long it's going to take, so the Backgroundworker is supposed to display what action its doing and has a progressbar that should fill for every individual action too.
Unfortunately, I can't get it to work, as the progressbar just doesn't update at all and just stays empty.
Here is what I have so far:
private void InitializeBackgroundWorker()
{
backgroundWorker1.DoWork += new DoWorkEventHandler(backgroundWorker1_DoWork);
backgroundWorker1.RunWorkerCompleted += new RunWorkerCompletedEventHandler(backgroundWorker1_RunWorkerCompleted);
backgroundWorker1.ProgressChanged += new ProgressChangedEventHandler(backgroundWorker1_ProgressChanged);
}
private void buttonParse_Click(object sender, EventArgs e)
{
DescriptionLabel.Visible = true;
progressBar1.Visible = true;
backgroundWorker1.RunWorkerAsync();
}
private void backgroundWorker1_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
progressBar1.Value = e.ProgressPercentage;
}
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
{
BackgroundWorker worker = sender as BackgroundWorker;
Methods.ParsePerfusionData(backgroundWorker1); //Also tried using 'worker' here, but didnt work either
}
And in the method it looks like that:
public static void ParsePerfusionData(BackgroundWorker worker)
{
for (int i = 2; i < Globals.DataList.Count; i++)
{
worker.ReportProgress(i / amount * 100);
rest of the code etc.
}
}
Can I not use a backgroundworker in a global method like that? Thanks in advance!
When i < amount then i / amount * 100 = 0 * 100 = 0.
Simply use i * 100 / amount instead.
Also make sure backgroundWorker1.WorkerReportsProgress = true
You can only report progress between distinct operations. That means either:
using a very modern class that supports this level of reporting. Such a classs might not exist for your case.
reverse engineering parts of the code down to the loop you want to make reporting on. Usually the loop that itterates over files or the like.
GUI updates must be contained to RunWorkerCompelted and ProgressReport events. And depending on how often updates happen, ProgressReport may have to be kept to only updating a progress bar.
Here some old code I wrote with BackgroundWorker wich should get you started:
#region Primenumbers
private void btnPrimStart_Click(object sender, EventArgs e)
{
if (!bgwPrim.IsBusy)
{
//Prepare ProgressBar and Textbox
int temp = (int)nudPrim.Value;
pgbPrim.Maximum = temp;
tbPrim.Text = "";
//Start processing
bgwPrim.RunWorkerAsync(temp);
}
}
private void btnPrimCancel_Click(object sender, EventArgs e)
{
if (bgwPrim.IsBusy)
{
bgwPrim.CancelAsync();
}
}
private void bgwPrim_DoWork(object sender, DoWorkEventArgs e)
{
int highestToCheck = (int)e.Argument;
//Get a reference to the BackgroundWorker running this code
//for Progress Updates and Cancelation checking
BackgroundWorker thisWorker = (BackgroundWorker)sender;
//Create the list that stores the results and is returned by DoWork
List<int> Primes = new List<int>();
//Check all uneven numbers between 1 and whatever the user choose as upper limit
for(int PrimeCandidate=1; PrimeCandidate < highestToCheck; PrimeCandidate+=2)
{
//Report progress
thisWorker.ReportProgress(PrimeCandidate);
bool isNoPrime = false;
//Check if the Cancelation was requested during the last loop
if (thisWorker.CancellationPending)
{
//Tell the Backgroundworker you are canceling and exit the for-loop
e.Cancel = true;
break;
}
//Determin if this is a Prime Number
for (int j = 3; j < PrimeCandidate && !isNoPrime; j += 2)
{
if (PrimeCandidate % j == 0)
isNoPrime = true;
}
if (!isNoPrime)
Primes.Add(PrimeCandidate);
}
//Tell the progress bar you are finished
thisWorker.ReportProgress(highestToCheck);
//Save Return Value
e.Result = Primes.ToArray();
}
private void bgwPrim_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
pgbPrim.Value = e.ProgressPercentage;
}
private void bgwPrim_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
pgbPrim.Value = pgbPrim.Maximum;
this.Refresh();
if (!e.Cancelled && e.Error == null)
{
//Show the Result
int[] Primes = (int[])e.Result;
StringBuilder sbOutput = new StringBuilder();
foreach (int Prim in Primes)
{
sbOutput.Append(Prim.ToString() + Environment.NewLine);
}
tbPrim.Text = sbOutput.ToString();
}
else
{
tbPrim.Text = "Operation canceled by user or Exception";
}
}
#endregion

Incrementing Text in Circular Progress Bar

private void _btnOK_Click(object sender, EventArgs e)
{
_label1.Hide();
_label2.Hide();
_label3.Hide();
for(int i = 1; i <= 100; i++)
{
Thread.Sleep(5);
_circularprogressbar.Value = i;
_circularprogressbar.Update();
}
}
private void LoadingScreen_Load(object sender, EventArgs e)
{
_circularprogressbar.Value = 0;
_circularprogressbar.Minimum = 0;
_circularprogressbar.Maximum = 100;
}
}
}
This is my code. What i want to do is, i want to have a text inside the progress bar that shows the percentage of the progress from 1 to 100 percent.
what can i add to my code?
thank you
Here is what i would do:
private void _btnOK_Click(object sender, EventArgs e)
{
_label1.Hide();
_label2.Hide();
_label3.Hide();
for(int i = 1; i <= 100; i++)
{
_circularprogressbar.Value = i;
_percent_lable_name.Text = string.Format("{0}%", _circularprogressbar.Value);
_circularprogressbar.Update();
}
}
private void LoadingScreen_Load(object sender, EventArgs e)
{
_circularprogressbar.Value = 0;
_circularprogressbar.Minimum = 0;
_circularprogressbar.Maximum = 100;
}
}
See if that helps you!
Thanks
Techcraft7 :)
That Thread.Sleep(5) is blocking your entire UI thread. If you want to have your UI responsive, while the progress takes place, you need to make a separate thread for it. Something like this:
private void _btnOK_Click(object sender, EventArgs e)
{
_label1.Hide();
_label2.Hide();
_label3.Hide();
Task.Factory.StartNew(() =>
{
for (int i = 1; i <= 100; i++)
{
Thread.Sleep(5);
Invoke((Action)(() =>
{
_circularprogressbar.Value = i;
_circularprogressbar.Update();
}));
}
});
}
Note that you will need t use Invoke to BeginInvoke to access UI components from inside that thread.

Problems of while(true) in C# "VS2012" {WinForm}

" int ans = 2;
private void Form1_Load(object sender, EventArgs e)
{
for (int i = 0; i <21; i++)
{
ans = 2;
label1.Text += i.ToString();
while (true)
{
if (ans == 1)
{
break;
}
}
}
}
private void button1_Click(object sender, EventArgs e)
{
ans = 1;
} "
this is a simple app
I want to print a number & then wait to the button to be clicked to break the while loop
but when I run the application , the form doesn't show .
"T think that the problem is the while (true)".
what to do?
Use a timer. Start the timer when the form loads. Each time it ticks, increment the number and display it. On button click, you just need to stop the timer.
private Timer _myTimer;
private int number = 0;
private void Form1_Load(object sender, EventArgs e)
{
_myTimer = new Timer();
_myTimer.Interval = 1; // 1 millisecond
_myTimer.Tick += new EventHandler(MyTimer_Tick);
_myTimer.Start();
}
// increments the number at timer tick
private void MyTimer_Tick(object sender, EventArgs e)
{
number ++;
// TODO: update UI here
}
// Stops the timer
private void button1_Click(object sender, EventArgs e)
{
_myTimer.Stop();
}
It's best to not use a loop here. Since this loop won't end you won't ever leave Form_Load and it won't display the form. If you were trying to do some task when the user clicks a button, why not move that logic to button1_Click?
The correct way to implement such a task as you describe would be as such:
private EventWaitHandle ewh = new EventWaitHandle(false, EventResetMode.AutoReset);
private void Form1_Load(object sender, EventArgs e)
{
Task.Factory.StartNew(() =>
{
for (int i = 0; i < 26; i++)
{
ewh.WaitOne();
Action updateLable = () => label1.Text = "" + i;
label1.BeginInvoke(updateLable);
}
});
}
private void button1_Click(object sender, EventArgs e)
{
ewh.Set();
}
As you can see I've replaced your busy wait (while(true)) with a .Net wait handle.
One of the answers describes a timer that acts every millisecond - that is a busy wait of sorts.
This is what async/await is for. Mark your Load() event with "async", then "await" a Task that continues when a ManualResetEvent is triggered in the Button click handler:
private System.Threading.ManualResetEvent mre = new System.Threading.ManualResetEvent(false);
private async void Form1_Load(object sender, EventArgs e)
{
for (int i = 0; i < 21; i++)
{
label1.Text = i.ToString();
mre.Reset();
await Task.Factory.StartNew(() => { mre.WaitOne(); });
}
button1.Enabled = false;
label1.Text = "Done!";
}
private void button1_Click(object sender, EventArgs e)
{
mre.Set();
}

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