Simple Net Scanner Only works Wireless but not wired - c#

I found this C# code for simple IP net scanner which scans the connected hosts in the network and displays its physical address and IP address.It works well but only when connected with the network via WIFI. It doesn't work when connected through the network via wires.
[DllImport("iphlpapi.dll", ExactSpelling = true)]
At first, iphlpapi.dll has been imported. So, can you explain it? the rest of the code is given below.
// Use Your work Group WinNT://&&&&(Work Group Name)
DirectoryEntry DomainEntry = new DirectoryEntry("WinNT://" + this.TxtWorkGroup.Text.Trim());
DomainEntry.Children.SchemaFilter.Add("computer");
// To Get all the System names And Display with the Ip Address
foreach (DirectoryEntry machine in DomainEntry.Children)
{
string[] Ipaddr = new string[3];
Ipaddr[0] = machine.Name;
System.Net.IPHostEntry Tempaddr = null;
try
{
Tempaddr = (System.Net.IPHostEntry)Dns.GetHostByName(machine.Name);
}
catch (Exception)
{
MessageBox.Show("Unable to connect with the system :" + machine.Name);
continue;
}
IPAddress[] TempAd = Tempaddr.AddressList;
foreach (IPAddress TempA in TempAd)
{
Ipaddr[1] = TempA.ToString();
byte[] ab = new byte[6];
int len = ab.Length;
// This Function Used to Get The Physical Address
int r = SendARP((int)TempA.Address, 0, ab, ref len);
string mac = BitConverter.ToString(ab, 0, 6);
Ipaddr[2] = mac;
}
ListViewItem TempItem = new ListViewItem(Ipaddr);
this.ListHostIP.Items.Add(TempItem);
}
}

Turn off the WIFI adapter and try it again.

Related

C# SimpleWifi can't connect to an unknown network

I can't connect to wifi networks that the PC doesn't know. If I manually connect first, then the program is able to connect programmatically as long as I don't click on "Forget".
If the network is not known then the ap.Connect(authRequest) returns null.
How can I connect to a wifi network programmatically that the pc doesn't know yet?
var accessPoints = wifi.GetAccessPoints();
List<string> accessPointNames = new List<string>();
foreach (AccessPoint ap in accessPoints)
{
accessPointNames.Add(ap.Name);
string fSSID = "test1234";
if (ap.Name == fSSID)
{
AuthRequest authRequest = new AuthRequest(ap)
{
Password = "12345678"
};
if (ap.Connect(authRequest))
Console.WriteLine("connected");
else
Console.WriteLine("disconnected");
break;
}
}

How to Get system IP (IPv4) address and convert to string using C# asp.net

On my web application I am using the following function to get System IP
Function
public void SetHostid()
{
try
{
string ip = "";
string strHostName = "";
strHostName = System.Net.Dns.GetHostName();
IPHostEntry ipEntry = System.Net.Dns.GetHostEntry(strHostName);
IPAddress[] addr = ipEntry.AddressList;
ip = addr[1].MapToIPv4().ToString();
HostId = ip;
HttpContext.Current.Session["Hostid"] = HostId;
}
catch (Exception ex)
{
Error_ManagerClass em = new Error_ManagerClass();
em.WriteError(ex);
}
}
It works perfectly because the IP is on the 1 postion of the variable addr (addr[ 1]).
And the problem comes when I try to run the same solution from a different system. function throws an error while trynig to convert IP to string( ip = addr[1].MapToIPv4().ToString(); ) because IP is not in the position number 1.
how can I change the function to work on every computer ??
If you want to get IPv4 only use this code:
var addr = ipEntry.AddressList.Where(ip => ip.AddressFamily == AddressFamily.InterNetwork);
var firstInList = addr.First(); // get first
But you should consider which IP to chose when there are several IP addresses in system.

How to connect WPA2-Enterprise authentication network in window application?

I have created wifi scanner in .net c# window application. Right now i'm able to connect to WPA2-Personal authentication network.Now i want to connect with WPA-Enterprise Network but i'm not getting any idea how to connect to it.
Please if you have any solution so let me know
Below is my code for WPA2-Personal which is working
WlanClient client = new WlanClient();
foreach (WlanClient.WlanInterface wlanIface in client.Interfaces)
{
Wlan.WlanAvailableNetwork[] networks = wlanIface.GetAvailableNetworkList(0);
foreach (Wlan.WlanAvailableNetwork network in networks)
{
Wlan.Dot11Ssid ssid = network.dot11Ssid;
string networkName = Encoding.ASCII.GetString(ssid.SSID, 0, (int)ssid.SSIDLength);
ListViewItem item = new ListViewItem(networkName);
item.SubItems.Add(network.dot11DefaultCipherAlgorithm.ToString());
item.SubItems.Add(network.wlanSignalQuality + "%");
item.SubItems.Add(network.dot11DefaultAuthAlgorithm.ToString());
listView1.Items.Add(item);
}
string profileName = "Network"; // this is also the SSID
string macA = "MAC_ADDRESS";
string key = "PASSWORD";
string profileXml = string.Format("<?xml version=\"1.0\" encoding=\"US-ASCII\"?><WLANProfile xmlns=\"http://www.microsoft.com/networking/WLAN/profile/v1\"><name>{0}</name><SSIDConfig><SSID><name>{0}</name></SSID></SSIDConfig><connectionType>ESS</connectionType><connectionMode>auto</connectionMode><autoSwitch>false</autoSwitch><MSM><security><authEncryption><authentication>WPAPSK</authentication><encryption>TKIP</encryption><useOneX>false</useOneX></authEncryption><sharedKey><keyType>passPhrase</keyType><protected>false</protected><keyMaterial>{1}</keyMaterial></sharedKey></security></MSM></WLANProfile>", profileName, key); //WPA-PSK
wlanIface.SetProfile(Wlan.WlanProfileFlags.AllUser, profileXml, true);
wlanIface.Connect(Wlan.WlanConnectionMode.Profile, Wlan.Dot11BssType.Any, profileName);
}

Udp packets to machine behind nat

First of all sry about my english. My problem is i have electronic circuit on press machine. This circuit sending data to my server without a problem. After i recieve data i need to send command to circuit. In LAN its working like a charm. But out of lan circuit dont recieving my command somehow. Any idea how i can send to udp pocked to machine behind NAT ? my code is bellow , ty for any help.
private void ReceiveMessage()
{
while (true)
{
try
{
var remoteIpEndPoint = new IPEndPoint(IPAddress.Any, 0);
var content = _udpClient.Receive(ref remoteIpEndPoint);
if (content.Length > 0)
{
var message = Encoding.ASCII.GetString(content);
var smsg = message.Split('|');
var pin1 = int.Parse(smsg[13]);
var pin2 = int.Parse(smsg[14]);
var isChanged = CheckChanges(smsg[1]);
if (isChanged == 1)
{
**var recvpt = new IPEndPoint(remoteIpEndPoint.Address, remoteIpEndPoint.Port);
var client = new UdpClient();
var cmd1 = "CP1S" + _pin1Time + "F";
var cmd2 = "CP2S" + _pin2Time + "F";
var senddata1 = Encoding.UTF8.GetBytes(cmd1);
var senddata2 = Encoding.UTF8.GetBytes(cmd2);
client.Send(senddata1, senddata1.Length, recvpt);
client.Send(senddata2, senddata2.Length, recvpt);
client.Close();**
// UpdateChanges(smsg[1]);
}
}
catch (Exception ex)
{
MessageBox.Show(ex.ToStrin<wbr ></wbr>g());
}
}
}
}
Computers that are behind a NAT router are not directly accessible from a remote network. There would need to be rules put in place on your firewall/router to route this traffic to the remote machine. For explicit directions see your WAN/LAN admin. If you don't have one you could try asking over on Server Fault with more information about your network.

Reliable method to get machine's MAC address in C#

I need a way to get a machine's MAC address, regardless of the OS it is running, by using C#.
The application will need to work on XP/Vista/Win7 32bit and 64bit, as well as on those OSs but with a foreign language default. Also, many of the C# commands and OS queries don't work across all the OSs.
Do you have any ideas?
I have been scraping the output of ipconfig /all but this is terribly unreliable as the output format differs on every machine.
Cleaner solution
var macAddr =
(
from nic in NetworkInterface.GetAllNetworkInterfaces()
where nic.OperationalStatus == OperationalStatus.Up
select nic.GetPhysicalAddress().ToString()
).FirstOrDefault();
Or:
String firstMacAddress = NetworkInterface
.GetAllNetworkInterfaces()
.Where( nic => nic.OperationalStatus == OperationalStatus.Up && nic.NetworkInterfaceType != NetworkInterfaceType.Loopback )
.Select( nic => nic.GetPhysicalAddress().ToString() )
.FirstOrDefault();
Here's some C# code which returns the MAC address of the first operational network interface. Assuming the NetworkInterface assembly is implemented in the runtime (i.e. Mono) used on other operating systems then this would work on other operating systems.
New version: returns the NIC with the fastest speed that also has a valid MAC address.
/// <summary>
/// Finds the MAC address of the NIC with maximum speed.
/// </summary>
/// <returns>The MAC address.</returns>
private string GetMacAddress()
{
const int MIN_MAC_ADDR_LENGTH = 12;
string macAddress = string.Empty;
long maxSpeed = -1;
foreach (NetworkInterface nic in NetworkInterface.GetAllNetworkInterfaces())
{
log.Debug(
"Found MAC Address: " + nic.GetPhysicalAddress() +
" Type: " + nic.NetworkInterfaceType);
string tempMac = nic.GetPhysicalAddress().ToString();
if (nic.Speed > maxSpeed &&
!string.IsNullOrEmpty(tempMac) &&
tempMac.Length >= MIN_MAC_ADDR_LENGTH)
{
log.Debug("New Max Speed = " + nic.Speed + ", MAC: " + tempMac);
maxSpeed = nic.Speed;
macAddress = tempMac;
}
}
return macAddress;
}
Original Version: just returns the first one.
/// <summary>
/// Finds the MAC address of the first operation NIC found.
/// </summary>
/// <returns>The MAC address.</returns>
private string GetMacAddress()
{
string macAddresses = string.Empty;
foreach (NetworkInterface nic in NetworkInterface.GetAllNetworkInterfaces())
{
if (nic.OperationalStatus == OperationalStatus.Up)
{
macAddresses += nic.GetPhysicalAddress().ToString();
break;
}
}
return macAddresses;
}
The only thing I don't like about this approach is if you have like a Nortel Packet Miniport or some type of VPN connection it has the potential of being chosen. As far as I can tell, there is no way to distinguish an actual physical device's MAC from some type of virtual network interface.
IMHO returning first mac address isn't good idea, especially when virtual machines are hosted. Therefore i check send/received bytes sum and select most used connection, that is not perfect, but should be correct 9/10 times.
public string GetDefaultMacAddress()
{
Dictionary<string, long> macAddresses = new Dictionary<string, long>();
foreach (NetworkInterface nic in NetworkInterface.GetAllNetworkInterfaces())
{
if (nic.OperationalStatus == OperationalStatus.Up)
macAddresses[nic.GetPhysicalAddress().ToString()] = nic.GetIPStatistics().BytesSent + nic.GetIPStatistics().BytesReceived;
}
long maxValue = 0;
string mac = "";
foreach(KeyValuePair<string, long> pair in macAddresses)
{
if (pair.Value > maxValue)
{
mac = pair.Key;
maxValue = pair.Value;
}
}
return mac;
}
The MACAddress property of the Win32_NetworkAdapterConfiguration WMI class can provide you with an adapter's MAC address. (System.Management Namespace)
MACAddress
Data type: string
Access type: Read-only
Media Access Control (MAC) address of the network adapter. A MAC address is assigned by the manufacturer to uniquely identify the network adapter.
Example: "00:80:C7:8F:6C:96"
If you're not familiar with the WMI API (Windows Management Instrumentation), there's a good overview here for .NET apps.
WMI is available across all version of windows with the .Net runtime.
Here's a code example:
System.Management.ManagementClass mc = default(System.Management.ManagementClass);
ManagementObject mo = default(ManagementObject);
mc = new ManagementClass("Win32_NetworkAdapterConfiguration");
ManagementObjectCollection moc = mc.GetInstances();
foreach (var mo in moc) {
if (mo.Item("IPEnabled") == true) {
Adapter.Items.Add("MAC " + mo.Item("MacAddress").ToString());
}
}
WMI is the best solution if the machine you are connecting to is a windows machine, but if you are looking at a linux, mac, or other type of network adapter, then you will need to use something else. Here are some options:
Use the DOS command nbtstat -a . Create a process, call this command, parse the output.
First Ping the IP to make sure your NIC caches the command in it's ARP table, then use the DOS command arp -a . Parse the output of the process like in option 1.
Use a dreaded unmanaged call to sendarp in the iphlpapi.dll
Heres a sample of item #3. This seems to be the best option if WMI isn't a viable solution:
using System.Runtime.InteropServices;
...
[DllImport("iphlpapi.dll", ExactSpelling = true)]
public static extern int SendARP(int DestIP, int SrcIP, byte[] pMacAddr, ref uint PhyAddrLen);
...
private string GetMacUsingARP(string IPAddr)
{
IPAddress IP = IPAddress.Parse(IPAddr);
byte[] macAddr = new byte[6];
uint macAddrLen = (uint)macAddr.Length;
if (SendARP((int)IP.Address, 0, macAddr, ref macAddrLen) != 0)
throw new Exception("ARP command failed");
string[] str = new string[(int)macAddrLen];
for (int i = 0; i < macAddrLen; i++)
str[i] = macAddr[i].ToString("x2");
return string.Join(":", str);
}
To give credit where it is due, this is the basis for that code:
http://www.pinvoke.net/default.aspx/iphlpapi.sendarp#
We use WMI to get the mac address of the interface with the lowest metric, e.g. the interface windows will prefer to use, like this:
public static string GetMACAddress()
{
ManagementObjectSearcher searcher = new ManagementObjectSearcher("SELECT * FROM Win32_NetworkAdapterConfiguration where IPEnabled=true");
IEnumerable<ManagementObject> objects = searcher.Get().Cast<ManagementObject>();
string mac = (from o in objects orderby o["IPConnectionMetric"] select o["MACAddress"].ToString()).FirstOrDefault();
return mac;
}
Or in Silverlight (needs elevated trust):
public static string GetMACAddress()
{
string mac = null;
if ((Application.Current.IsRunningOutOfBrowser) && (Application.Current.HasElevatedPermissions) && (AutomationFactory.IsAvailable))
{
dynamic sWbemLocator = AutomationFactory.CreateObject("WbemScripting.SWBemLocator");
dynamic sWbemServices = sWbemLocator.ConnectServer(".");
sWbemServices.Security_.ImpersonationLevel = 3; //impersonate
string query = "SELECT * FROM Win32_NetworkAdapterConfiguration where IPEnabled=true";
dynamic results = sWbemServices.ExecQuery(query);
int mtu = int.MaxValue;
foreach (dynamic result in results)
{
if (result.IPConnectionMetric < mtu)
{
mtu = result.IPConnectionMetric;
mac = result.MACAddress;
}
}
}
return mac;
}
This method will determine the MAC address of the Network Interface used to connect to the specified url and port.
All the answers here are not capable of achieving this goal.
I wrote this answer years ago (in 2014). So I decided to give it a little "face lift". Please look at the updates section
/// <summary>
/// Get the MAC of the Netowrk Interface used to connect to the specified url.
/// </summary>
/// <param name="allowedURL">URL to connect to.</param>
/// <param name="port">The port to use. Default is 80.</param>
/// <returns></returns>
private static PhysicalAddress GetCurrentMAC(string allowedURL, int port = 80)
{
//create tcp client
var client = new TcpClient();
//start connection
client.Client.Connect(new IPEndPoint(Dns.GetHostAddresses(allowedURL)[0], port));
//wai while connection is established
while(!client.Connected)
{
Thread.Sleep(500);
}
//get the ip address from the connected endpoint
var ipAddress = ((IPEndPoint)client.Client.LocalEndPoint).Address;
//if the ip is ipv4 mapped to ipv6 then convert to ipv4
if(ipAddress.IsIPv4MappedToIPv6)
ipAddress = ipAddress.MapToIPv4();
Debug.WriteLine(ipAddress);
//disconnect the client and free the socket
client.Client.Disconnect(false);
//this will dispose the client and close the connection if needed
client.Close();
var allNetworkInterfaces = NetworkInterface.GetAllNetworkInterfaces();
//return early if no network interfaces found
if(!(allNetworkInterfaces?.Length > 0))
return null;
foreach(var networkInterface in allNetworkInterfaces)
{
//get the unicast address of the network interface
var unicastAddresses = networkInterface.GetIPProperties().UnicastAddresses;
//skip if no unicast address found
if(!(unicastAddresses?.Count > 0))
continue;
//compare the unicast addresses to see
//if any match the ip address used to connect over the network
for(var i = 0; i < unicastAddresses.Count; i++)
{
var unicastAddress = unicastAddresses[i];
//this is unlikely but if it is null just skip
if(unicastAddress.Address == null)
continue;
var ipAddressToCompare = unicastAddress.Address;
Debug.WriteLine(ipAddressToCompare);
//if the ip is ipv4 mapped to ipv6 then convert to ipv4
if(ipAddressToCompare.IsIPv4MappedToIPv6)
ipAddressToCompare = ipAddressToCompare.MapToIPv4();
Debug.WriteLine(ipAddressToCompare);
//skip if the ip does not match
if(!ipAddressToCompare.Equals(ipAddress))
continue;
//return the mac address if the ip matches
return networkInterface.GetPhysicalAddress();
}
}
//not found so return null
return null;
}
To call it you need to pass a URL to connect to like this:
var mac = GetCurrentMAC("www.google.com");
You can also specify a port number. If not specified default is 80.
UPDATES:
2020
Added comments to explain the code.
Corrected to be used with newer
operating systems that use IPV4 mapped to IPV6 ( like windows 10 ).
Reduced nesting.
Upgraded the code use "var".
public static PhysicalAddress GetMacAddress()
{
var myInterfaceAddress = NetworkInterface.GetAllNetworkInterfaces()
.Where(n => n.OperationalStatus == OperationalStatus.Up && n.NetworkInterfaceType != NetworkInterfaceType.Loopback)
.OrderByDescending(n => n.NetworkInterfaceType == NetworkInterfaceType.Ethernet)
.Select(n => n.GetPhysicalAddress())
.FirstOrDefault();
return myInterfaceAddress;
}
You could go for the NIC ID:
foreach (NetworkInterface nic in NetworkInterface.GetAllNetworkInterfaces()) {
if (nic.OperationalStatus == OperationalStatus.Up){
if (nic.Id == "yay!")
}
}
It's not the MAC address, but it is a unique identifier, if that's what you're looking for.
I really like AVee's solution with the lowest IP connection metric! But if a second nic with the same metric is installed, the MAC comparison could fail...
Better you store the description of the interface with the MAC. In later comparisons you can identify the right nic by this string. Here is a sample code:
public static string GetMacAndDescription()
{
ManagementObjectSearcher searcher = new ManagementObjectSearcher("SELECT * FROM Win32_NetworkAdapterConfiguration where IPEnabled=true");
IEnumerable<ManagementObject> objects = searcher.Get().Cast<ManagementObject>();
string mac = (from o in objects orderby o["IPConnectionMetric"] select o["MACAddress"].ToString()).FirstOrDefault();
string description = (from o in objects orderby o["IPConnectionMetric"] select o["Description"].ToString()).FirstOrDefault();
return mac + ";" + description;
}
public static string GetMacByDescription( string description)
{
ManagementObjectSearcher searcher = new ManagementObjectSearcher("SELECT * FROM Win32_NetworkAdapterConfiguration where IPEnabled=true");
IEnumerable<ManagementObject> objects = searcher.Get().Cast<ManagementObject>();
string mac = (from o in objects where o["Description"].ToString() == description select o["MACAddress"].ToString()).FirstOrDefault();
return mac;
}
let's say I have a TcpConnection using my local ip of 192.168.0.182. Then if I will like to know the mac address of that NIC I will call the meothod as: GetMacAddressUsedByIp("192.168.0.182")
public static string GetMacAddressUsedByIp(string ipAddress)
{
var ips = new List<string>();
string output;
try
{
// Start the child process.
Process p = new Process();
// Redirect the output stream of the child process.
p.StartInfo.UseShellExecute = false;
p.StartInfo.RedirectStandardOutput = true;
p.StartInfo.UseShellExecute = false;
p.StartInfo.CreateNoWindow = true;
p.StartInfo.FileName = "ipconfig";
p.StartInfo.Arguments = "/all";
p.Start();
// Do not wait for the child process to exit before
// reading to the end of its redirected stream.
// p.WaitForExit();
// Read the output stream first and then wait.
output = p.StandardOutput.ReadToEnd();
p.WaitForExit();
}
catch
{
return null;
}
// pattern to get all connections
var pattern = #"(?xis)
(?<Header>
(\r|\n) [^\r]+ : \r\n\r\n
)
(?<content>
.+? (?= ( (\r\n\r\n)|($)) )
)";
List<Match> matches = new List<Match>();
foreach (Match m in Regex.Matches(output, pattern))
matches.Add(m);
var connection = matches.Select(m => new
{
containsIp = m.Value.Contains(ipAddress),
containsPhysicalAddress = Regex.Match(m.Value, #"(?ix)Physical \s Address").Success,
content = m.Value
}).Where(x => x.containsIp && x.containsPhysicalAddress)
.Select(m => Regex.Match(m.content, #"(?ix) Physical \s address [^:]+ : \s* (?<Mac>[^\s]+)").Groups["Mac"].Value).FirstOrDefault();
return connection;
}
Really hate to dig up this old post but I feel the question deserves another answer specific to windows 8-10.
Using NetworkInformation from the Windows.Networking.Connectivity namespace, you can get the Id of the network adapter windows is using. Then you can get the interface MAC Address from the previously mentioned GetAllNetworkInterfaces().
This will not work in Windows Store Apps as NetworkInterface in System.Net.NetworkInformation does not expose GetAllNetworkInterfaces.
string GetMacAddress()
{
var connectionProfile = NetworkInformation.GetInternetConnectionProfile();
if (connectionProfile == null) return "";
var inUseId = connectionProfile.NetworkAdapter.NetworkAdapterId.ToString("B").ToUpperInvariant();
if(string.IsNullOrWhiteSpace(inUseId)) return "";
var mac = NetworkInterface.GetAllNetworkInterfaces()
.Where(n => inUseId == n.Id)
.Select(n => n.GetPhysicalAddress().GetAddressBytes().Select(b=>b.ToString("X2")))
.Select(macBytes => string.Join(" ", macBytes))
.FirstOrDefault();
return mac;
}
string mac = "";
foreach (NetworkInterface nic in NetworkInterface.GetAllNetworkInterfaces())
{
if (nic.OperationalStatus == OperationalStatus.Up && (!nic.Description.Contains("Virtual") && !nic.Description.Contains("Pseudo")))
{
if (nic.GetPhysicalAddress().ToString() != "")
{
mac = nic.GetPhysicalAddress().ToString();
}
}
}
MessageBox.Show(mac);
Changed blak3r his code a bit. In case you have two adapters with the same speed. Sort by MAC, so you always get the same value.
public string GetMacAddress()
{
const int MIN_MAC_ADDR_LENGTH = 12;
string macAddress = string.Empty;
Dictionary<string, long> macPlusSpeed = new Dictionary<string, long>();
try
{
foreach(NetworkInterface nic in NetworkInterface.GetAllNetworkInterfaces())
{
System.Diagnostics.Debug.WriteLine("Found MAC Address: " + nic.GetPhysicalAddress() + " Type: " + nic.NetworkInterfaceType);
string tempMac = nic.GetPhysicalAddress().ToString();
if(!string.IsNullOrEmpty(tempMac) && tempMac.Length >= MIN_MAC_ADDR_LENGTH)
macPlusSpeed.Add(tempMac, nic.Speed);
}
macAddress = macPlusSpeed.OrderByDescending(row => row.Value).ThenBy(row => row.Key).FirstOrDefault().Key;
}
catch{}
System.Diagnostics.Debug.WriteLine("Fastest MAC address: " + macAddress);
return macAddress;
}
foreach (NetworkInterface nic in NetworkInterface.GetAllNetworkInterfaces())
{
if (nic.OperationalStatus == OperationalStatus.Up)
{
PhysicalAddress Mac = nic.GetPhysicalAddress();
}
}
ipconfig.exe is implemented using various DLLs including iphlpapi.dll ... Googling for iphlpapi reveals a corresponding Win32 API documented in MSDN.
Try this:
/// <summary>
/// returns the first MAC address from where is executed
/// </summary>
/// <param name="flagUpOnly">if sets returns only the nic on Up status</param>
/// <returns></returns>
public static string[] getOperationalMacAddresses(Boolean flagUpOnly)
{
string[] macAddresses = new string[NetworkInterface.GetAllNetworkInterfaces().Count()];
int i = 0;
foreach (NetworkInterface nic in NetworkInterface.GetAllNetworkInterfaces())
{
if (nic.OperationalStatus == OperationalStatus.Up || !flagUpOnly)
{
macAddresses[i] += ByteToHex(nic.GetPhysicalAddress().GetAddressBytes());
//break;
i++;
}
}
return macAddresses;
}

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