I'm getting the below error when I try to run the app certification test on my windows 8.1 app. I've looked around for a while and can't seem to find any solutions for this. The app is written in C#/xaml which I wasn't aware even had a linker.
I'm hoping that someone can guide me in the right direction on how I should start to investigate an error like this as web searches have thus far failed me
Binary analyzer
•Error Found: The binary analyzer test detected the following errors:
◦File [MyTabletApplication.exe] has failed the AppContainerCheck check.
•Impact if not fixed: If the app doesn’t use the available Windows protections, it can increase the vulnerability of the customer's computer to malware.
•How to fix: Apply the required linker options - SAFESEH, DYNAMICBASE, NXCOMPAT, and APPCONTAINER - when you link the app. See links below for more information:
If you are using Visual Studio 2015 and this is a new solution/project make sure the 'Compile with .NET Native tool chain' check box is cleared in the startup project properties in the Release configuration.
Related
I am trying to integrate Fitness with Visual Studio 2022. Have .NET 6.0 installed. Following the instructions given in this link. However, every time I run the Test it throws the error
Could not complete testing: fitnesse.slim.SlimError: Error SLiM server died before Header Message could be read. Unable to start test system 'slim': fitnesse.slim.SlimError: Error SLiM server died before Header Message could be read.
Looks like I am missing something very basic about Slim. Please let me know the resolution for this.
I was able to resolve this. The Target Framework RunnerW was pointing to was incorrect. It was pointing to Dotnet4.8. I modified this. But, and included into the fitsharp solution. Then, building solution from Visual Studio kept failing. Identified that this needed updating the Nuget package. Updating kept skipping every time stating the package was already installed. Was unable to build because of these reasons. Was finally able to have breakthrough when I built the solution from cli. Running the Test after this was successful.
I'm using Windows 7 Ultimate 64 bit with Visual Studio 2012 Ultimate and my GPU supports DirectX11.
I was using SharpDX for a long time in 2.6.3 version.
When I'm updating to any newer version my code and any code from examples is throwing SharpDXException:
"Additional information: HRESULT: [0x887A0001], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_INVALID_CALL/InvalidCall], Message: Unknown" while creating device.
In older versions everything is going fine, but I want to use the newest version so I really want to solve this.
Could you help me?
SharpDX 3.0+ made some breaking changes. What you see is the standard error you get when debugging is disabled for the DirectX layer. To get more info, follow these steps. That way, you'll get error details in the Output Window.
Ok, there are a few things you can do going forward.
On your device creation. Add the following flag.
creationFlags |= DeviceCreationFlags.Debug;
You can then query the device for the debug interface. You can also set Directx to error on warnings or even information events.
I will post the exact C# code later if interested. But always leave Debug mode on when in debug (turn off for release). This will help track the errors more readily.
I have Xamarin installed both on my Visual Studio 2015 and my MacBook Pro with OS X 10.11.4. The problem is that when I try to connect from VS to OS X, it says that for some reason it can't start the Designer agent.
As far as I see from the log the main problem is in this:
Xamarin.VisualStudio.IOS.MacServer Error: 0 : [2016-04-03 21:21:44.1336] An error occured starting the Designer 4.0.3.214 agent: Xamarin.Messaging.Client.AgentConsoleRunner Information: 0 : ==== :: Xamarin :: 4.0.3.214-cycle6-c6sr3+0dd817c ====
Xamarin.Messaging.Client.AgentConsoleRunner Information: 0 : Starting Designer 4.0.3.214...
Failed-Native type size mismatch between Xamarin.Mac.dll and the executing architecture. Xamarin.Mac.dll was built for 32-bit, while the current process is 64-bit.
Is there any way to fix it? Btw, here is the full log http://pastebin.com/iB6X0XWe
I see a number of issues in that log. One that caught my eye is that it failed to download provisioning profiles. Make sure that XCode is installed (and up to date) and that you can run it. You might also need to log in to the Apple dev portal and accept a license agreement - sometimes the portal will block some actions if there is a pending agreement.
Also, it looks like your Xamarin install on OSX might be slightly different (or might be on different channel):
There is a mismatch between the installed Xamarin.iOS (version 9.6.1.9) on the Mac MacBook-Pro-Andrey.local (192.168.0.3) and the local Xamarin.iOS 9.6.1.8. While this may not be an issue, it might cause unexpected behaviors. When applying updates, make sure to keep both the Mac and Windows in sync.
I would fix that first before doing anything else.
Description
When launching any Console Application, the code stops running immediately on an AccessViolationException (Additional information: Attempted to read or write protected memory. This is often an indication that other memory is corrupt). More info included in the next section.
Technical Symptoms
The Call Stack only contains external code:
Exception:Thrown: "The message filter indicated that the application is busy. >(Exception from HRESULT: 0x8001010A (RPC_E_SERVERCALL_RETRYLATER))" (System.Runtime.InteropServices.COMException)
A System.Runtime.InteropServices.COMException was thrown: "The message filter indicated that the application is busy. (Exception from HRESULT: 0x8001010A (RPC_E_SERVERCALL_RETRYLATER))"
Time: 12/10/2015 10:59:55 AM
Thread:vshost.NotifyLoad[15344]
I created a new Console Application, containing only Console.WriteLine("Hello world!");
Running the new Hello world app results in the same exception and an identical
call stack.
Background
I suspect this has nothing to do with the issue, as I will explain, but I feel it is important to answer the obvious question, "what were you doing when the issue happend?" The last change I made was adding an extension to my Selenium Driver to hotkey logout from an application:
public static void logout(this IWebDriver Driver)
{
Driver.FindElement(By.TagName("body")).Click();
new Actions(Driver)
.SendKeys(Keys.Control + Keys.Shift + "x")
.Perform();
}
I also made a change in my App.Config file for one of my projects, but reverting this had no impact either.
Removing this code (the Driver extension and/or the App.Config change) does not resolve this issue. Retrieving a previous check-in does not resolve the issue. I am the only person currently working on this solution.
Discoveries
As mentioned, this is happening for an empty Console Application. Windows Form Applications launch fine. Unit Test Projects launch fine as well.
Research
I've spent hours looking into this. It seems like every similar issue I have looked into is pertinent to debugging only or a .NET version. For me, the issue occurs with a Release as well. Additionally, I have been using .NET 4.5 without any issues or changes on that front. I can't find any articles that seem worth posting, but I might be overlooking something.
Visual Studio Info
Microsoft Visual Studio Ultimate 2013
Version 12.0.30501.00 Update 2
.NET Version 4.6.00081 (just noticed it says 4.5 in my project properties, though)
Running as Administrator
Feedback
When Running from devenv.exe /SafeMode, Visual Studio loaded with:
An exception was encountered while constructing the content of this frame. This information is also logged in "C:\Users\UserName\AppData\Roaming\Microsoft\VisualStudio\12.0\ActivityLog.xml".
Exception details:
System.UnauthorizedAccessException: Access is denied. (Exception from HRESULT: 0x80070005 (E_ACCESSDENIED))
at Microsoft.VisualStudio.Shell.Interop.IVsShell5.LoadPackageWithContext(Guid& packageGuid, Int32 reason, Guid& context)
at Microsoft.VisualStudio.Platform.WindowManagement.WindowFrame.GetPackage()
at Microsoft.VisualStudio.Platform.WindowManagement.WindowFrame.ConstructContent()
Additionally, when trying to run, I get an error message of "Error while trying to run project: Invalid Pointer" (again, VS in devenv.exe /SafeMode - see how to run visual studio without plugin and all third party feature if unfamiliar)
Please let me know if I can provide any additional information.
It may be because when you name the project you can't put spaces, I put them and it gave me a AccessViolationException aswell, try using capitals to separate your words, but only use letters and no spaces to be sure.
I also faced this issue with Visual Studio 2010. More interestingly I had several projects in my solution (Console application, WPF application, Windows Forms application) but it was failing only when, I was setting the project which was of type "Console Application" as start up project. Following change finally helped me nail down the issue: Go to project properties of the console application project -> Go to "Debug" tab -> Go to "Enable Debuggers" section in right pane -> Check the "Enable unmanaged code debugging" check box as shown in the snapshot below. Root cause of why it happened is still not known to me. Only thing which I observed as fishy was that there were lot of windows updates which had got installed on my machine the previous night which mostly constituted of office updates and OS updates (More than a dozen KB articles).
I have now had an error with VS2013 and WP8.1 silverlight for a couple of days.
I get a couple of different errors, ..Ensure unlocked screen.., AgHost.exe could not be launched, port is in use by another program and ensure the device is unlocked.
These errors came suddenly after I retarged the solution. I have no compiling errors.
Solution Attempts
Restart PC
Restart program
unregister and reregister the phone
reinstall Update 3
reinstall VS2013
Windows Phone 8 Application crash once its launched AgHost.exe' has exited with code -532265403
Install VS2015 with no luck.
reinstall VS2013 Update 4
Nothing worked. The error is also the same for emulator as well as different devices. I can however get the release mode installed. Break points can be used when using release mode, but I have to Clean, Rebuild and then deploy for every time I want to deploy the application. Further the deploy time has gone up exponentially. Before upgrading I used a maximum of 10 seconds. Now it is above a minute in wait time. :/
Anyone has a solution for this ?
Extra
If I run the solution before upgrade on device or Emulator It spins up with debugger. If then go to the updated WP81, I get a popup with info Something is taking longer then normal and then it crashes with ..Ensure unlocked screen.. :/
Could it be an issue with the differen SDKS?
During a repair of all the SDKs, I found an issue with the event log, which I cleared based on The Event Log File is full
Still no success.
Extra
I cannot spin up the emulator from VS2013, when using the WP8.1 solution, but the wp8.0 solution in the same VS works :S
I found an error in a log file, from:
The errors are:
[0F08:14A8][2015-07-23T09:11:44]: Applying execute package: silverlight5_DRT, action: Repair, path: C:\ProgramData\Package Cache\DEB5078B60B74431E2830831EB48DF129CB32932\packages\Silverlight\5.0_DRT\Silverlight_Developer.exe, arguments: '"C:\ProgramData\Package Cache\DEB5078B60B74431E2830831EB48DF129CB32932\packages\Silverlight\5.0_DRT\Silverlight_Developer.exe" /q /ignorewarnings'
[0F08:14A8][2015-07-23T09:11:45]: Error 0x800705de: Process returned error: 0x5de
[0F08:14A8][2015-07-23T09:11:45]: Error 0x800705de: Failed to execute EXE package.
[0550:0E74][2015-07-23T09:11:45]: Error 0x800705de: Failed to configure per-machine EXE package.
[0550:0E74][2015-07-23T09:11:45]: MUX: Installation size in bytes for package: silverlight5_DRT MaxAppDrive: 0 MaxSysDrive: 0 AppDrive: 0 SysDrive: 0
AND
[0F08:14A8][2015-07-23T09:16:16]: Applying execute package:
{312d9252-c71c-4c84-b171-f4ad46e22098}, action: Repair, path:
C:\ProgramData\Package
Cache{312d9252-c71c-4c84-b171-f4ad46e22098}\VS2012.4.exe, arguments:
'"C:\ProgramData\Package
Cache{312d9252-c71c-4c84-b171-f4ad46e22098}\VS2012.4.exe" -repair
-quiet -burn.related.patch' [0F08:14A8][2015-07-23T09:16:23]: Error 0x80048bc7: Process returned error: 0x80048bc7
[0F08:14A8][2015-07-23T09:16:23]: Error 0x80048bc7: Failed to execute
EXE package. [0550:0E74][2015-07-23T09:16:23]: Error 0x80048bc7:
Failed to configure per-machine EXE package.
Anybody knows what to do with this? The error is coming when I repair Windows Phone SDK 8.0
There was a post-VS2013 update for the Windows Phone 8.1 SDK, some odds that you don't have it installed since you did not need it before. The download location is here.
Getting error messages like "port is in use" when there's no obvious reason why it should be in use and seeing excessive download times is also a very strong selector for your installed anti-malware product getting in the way. No specific advice on how to configure it when we don't know what it might be. You definitely first want to try to temporarily disable it so you can identify it as the source of the problem.
I have no Idea of what is the issue, but creating a new solution and importing the existing projects into a new solution has solved all the issues regarding emulator and debugger an AgHost.
Seems like the upgrade function integrated in the solution did not work properly.