Keep user's settings after altering assembly/file version - c#

Background
I have a simple WinForms application written in C#. I debated deployment solutions for a while but ultimately decided to abandon ClickOnce as a few of the constraints were crucially restrictive.
Instead, I've adapted a simple solution of versioning the application via the assembly/file versions (I keep them in sync) in the application's properties. I'm deploying via a Setup Project (*.msi). I store the latest assembly version number in an XML file online, as well as the latest installer file. At run-time, I simply check the Application.ProductVersion against the latest version online and open an update dialog if an update is available.
Problem
This has worked pretty well thus far, but I've recently noticed a major problem with this approach. When the assembly version of the application is updated, a new version of the user's settings file (user.config) is created in AppData/Company/Product/Version/blahblahblah. This obviously forces the user to reset everything in the new version.
Suggested Solutions
I'm not sure how to proceed. The application only has 1 release thus far and the current user base is basically whoever I can beg to test it, so switching up strategies is no big deal. I've considered:
1.) Write my own settings system and thus have complete control over where/how the settings file is stored and used.
2.) Re-think my versioning/update strategy so that the update is not based on the assembly version. I'm not sure how I would do this, but my testing seemed to reveal that even building and installing a new version with the same assembly version would still break user.config.
I guess what I'm truly asking if there is any way to preserve the default settings system since it's so easy to use while also adapting it to my deployment strategy.

Use the built in Settings classes, you just need to upgrade the settings anytime you change the application version. Here's how to do it:
In the Settings.settings file, create a new setting
UpdateSettings type=bool Scope=User Value=True
Include the following code before you use any Settings (it can run every time the app runs, as this makes running in debugger easier too)
// Copy user settings from previous application version if necessary
if (MyApp.Properties.Settings.Default.UpdateSettings)
{
MyApp.Properties.Settings.Default.Upgrade();
MyApp.Properties.Settings.Default.UpdateSettings = false;
MyApp.Properties.Settings.Default.Save();
}
When your new application version is run UpdateSettings will have a default value of True and none of your old settings will be used. If UpdateSettings is true we upgrade the settings from the old settings and save then under the new app version.

Here's how I solved it.
In the GUI application it is very easy to restore the settings by executing
Properties.Settings.Default.Upgrade();
Properties.Settings.Default.Reload();
Properties.Settings.Default.Save();
However, I've always had the problem that all other libraries lost their settings when a new version has been installed. With the following implementation the software runs through all assemblies of the AppDomain and restores the settings of the respective library:
foreach(var _Assembly in AppDomain.CurrentDomain.GetAssemblies())
{
foreach(var _Type in _Assembly.GetTypes())
{
if(_Type.Name == "Settings" && typeof(SettingsBase).IsAssignableFrom(_Type))
{
var settings = (ApplicationSettingsBase)_Type.GetProperty("Default").GetValue(null, null);
if(settings != null)
{
settings.Upgrade();
settings.Reload();
settings.Save();
}
}
}
}
I've implemented the code in the App.xaml.cs of the GUI project and it will always be executed when the setting "NewVersionInstalled" was set to true by a new version.
Hope this helps!

I prefer this alternative which does not need the additional setting Settings.Default.UpdateSettings
string configPath = ConfigurationManager.OpenExeConfiguration(ConfigurationUserLevel.PerUserRoamingAndLocal).FilePath;
if (!File.Exists(configPath))
{
//Existing user config does not exist, so load settings from previous assembly
Settings.Default.Upgrade();
Settings.Default.Reload();
Settings.Default.Save();
}

Related

ClickOnce Upgrade Settings Failing [duplicate]

I've updated one of my WPF apps from .NET Framework 4.7 to .NET 5. It uses the ClickOnce Installer to install updates. Since the change to .NET 5, I'm using the AssemblyVersion for setting the version instead of rely on the ClickOnce version, but the ClickOnce ApplicationVersion is also set.
Additionally I'm using application settings (user.config file) to store some user settings. Since the update to .NET 5, the user settings are always deleted after an update. I tought it is because of the different AssemblyVersion, but as far as I understand this site, the config file sould be merged by ClickOnce automatically.
Also a Settings.Default.Upgrade() didn't change anything. The user.config is still not existing for the updated version and therefore, no settings could be loaded from previous verions.
Did I understand something wrong? Should it work or do I have to change anything?
Thank you in advance for your help :)
I have had the same issue. Signing the assembly of the WPF project did the trick for me and fixed the problem.
Project properties -> Singing -> "Sign the assembly"
Create a strong name key file
Putting this in the main form loaded event worked for me:
if (Properties.Settings.Default.UpgradeRequired)
{
Properties.Settings.Default.Upgrade();
Properties.Settings.Default.UpgradeRequired = false;
Properties.Settings.Default.Save();
}
Set a Setting in settings called UpgradeRequired to true
This way every time the program gets updated, the Upgrade method gets called and settings get carried forward to the next version.

ClickOnce and .NET 5: User settings not updated

I've updated one of my WPF apps from .NET Framework 4.7 to .NET 5. It uses the ClickOnce Installer to install updates. Since the change to .NET 5, I'm using the AssemblyVersion for setting the version instead of rely on the ClickOnce version, but the ClickOnce ApplicationVersion is also set.
Additionally I'm using application settings (user.config file) to store some user settings. Since the update to .NET 5, the user settings are always deleted after an update. I tought it is because of the different AssemblyVersion, but as far as I understand this site, the config file sould be merged by ClickOnce automatically.
Also a Settings.Default.Upgrade() didn't change anything. The user.config is still not existing for the updated version and therefore, no settings could be loaded from previous verions.
Did I understand something wrong? Should it work or do I have to change anything?
Thank you in advance for your help :)
I have had the same issue. Signing the assembly of the WPF project did the trick for me and fixed the problem.
Project properties -> Singing -> "Sign the assembly"
Create a strong name key file
Putting this in the main form loaded event worked for me:
if (Properties.Settings.Default.UpgradeRequired)
{
Properties.Settings.Default.Upgrade();
Properties.Settings.Default.UpgradeRequired = false;
Properties.Settings.Default.Save();
}
Set a Setting in settings called UpgradeRequired to true
This way every time the program gets updated, the Upgrade method gets called and settings get carried forward to the next version.

App loses all settings when app update is installed

This is an issue that only happens for some users. Whenever I release a new version of my app in Marketplace I get emails from users saying that all the settings in the app are lost.
I can't reproduce this myself and I have no code that can wipe the IsolatedStorage.
Would be great if anyone out there had a clue on what might be causing this.
Update: Not sure if the following applies to WP7 apps - I'll leave it here just in case. I have only tried this for normal apps.
You will need to "upgrade" the old settings file.
You also need to know when you need to do this (i.e. only when a new version is installed).
To know when you need to upgrade settings, add a boolean called (say) NeedSettingsUpgrade to your settings, and default it to true.
Then call the following function somewhere near the start of Main():
/// <summary>Upgrades the application settings, if required.</summary>
private static void upgradeApplicationSettingsIfNecessary()
{
// Application settings are stored in a subfolder named after the full #.#.#.# version number of the program. This means that when a new version of the program is installed, the old settings will not be available.
// Fortunately, there's a method called Upgrade() that you can call to upgrade the settings from the old to the new folder.
// We control when to do this by having a boolean setting called 'NeedSettingsUpgrade' which is defaulted to true. Therefore, the first time a new version of this program is run, it will have its default value of true.
// This will cause the code below to call "Upgrade()" which copies the old settings to the new.
// It then sets "NeedSettingsUpgrade" to false so the upgrade won't be done the next time.
if (Settings.Default.NeedSettingsUpgrade)
{
Settings.Default.Upgrade();
Settings.Default.NeedSettingsUpgrade = false;
}
}
Note: You will of course need to call Settings.Default.Save() before your program exits, otherwise the settings change won't be persisted.
My approach to this has been to use the assembly version number as the trigger for the upgrade. On first run it save settings in the format required for v1.0 and the assembly version number 1.0.0.0. When an upgrade occurs it compares the saved setting number (1.0.0.0) with the upgraded assembly number 1.1.0.0 and decides that an upgrade is needed.
I discovered that doing a redeploy for visual studio did not guarentee to do an upgrade, sometimes it did an uninstall, reinstall which was not as good. So I changed to using Windows Phone Powertools to test my "upgrade" path as it seems to reliably do upgrades.

Settings.settings File Keeps Getting Reset

When debugging my project in Visual Studio 2008, my Settings.settings file keeps getting reset between builds. Is there a way to prevent this from happening?
Thanks.
Okay, I found out the answer I was really looking for. Basically, you need to call LocalFileSettingsProvider.Upgrade. However, since I will be deploying using ClickOnce, it will do it for you automatically.
Q: Okay, but how do I know when to call Upgrade?
A: Good question. In Clickonce, when you install a new version of your application, ApplicationSettingsBase will detect it and automatically upgrade settings for you at the point settings are loaded. In non-Clickonce cases, there is no automatic upgrade - you have to call Upgrade yourself. Here is one idea for determining when to call Upgrade:
Have a boolean setting called CallUpgrade and give it a default value of true. When your app starts up, you can do something like:
if (Properties.Settings.Value.CallUpgrade)
{
Properties.Settings.Value.Upgrade();
Properties.Settings.Value.CallUpgrade = false;
}
This will ensure that Upgrade() is called only the first time the application runs after a new version is deployed.
REF: http://blogs.msdn.com/rprabhu/articles/433979.aspx
I believe Settings.settings files are saved based on the current version number, basically as a "feature" where settings are not saved between differing versions of the same program on a machine. Assuming you're incrementing the version number automatically when compiling (1.0.* in AssemblyInfo.cs), you'll be resetting your settings everytime you compile a new version.
To correct this, the best course would be to serialize your own settings file to the Application Data directory.
Off the top of my head I think you can set in the properties of the file (in Visual Studio right click, Properties) an option to "do not copy" when the project is built/run. What is happening probably is when your project is built, the settings file is copied to the debug bin directory, overwriting the settings file from the previous run.
Amongst other reasons, the Settings file keeps getting reset each time you Debug simply because the next time you Debug, you'll be able to test the whole application all over again. Not resetting the Settings may lead to undetected bugs.

Simplifying setup and deployment in c#

I have made an application, which keeps getting updated frequently. So every time a change occurs, i've to include it's fresh builds to the setup and deployment program again and again. Is there any way to simplify the procedure? The files to be added are static in number and exist in a folder. I've heard we can write installer classes in c#, does my requirement has any thing to do with it?
I think ClickOnce doesn't suit my requirement because, for the first time i want it to run like a setup package, since it has some packages and some settings needed to be implemented on the user's machine at the time of install. Can click once help me with that? Also i want to run my application as an administrator and it references to many external dll files. So will it help my purpose?
I finally did it using clickonce deployment. I used content files to mark all the files i wanted to copy to the target computer and used clickonce deployment. Then i modified the way my program starts, so that i can lauch the installer script i wanted to run only when the app runs for the first time. Further i hosted it on IIS and had to change lot of MIME types and add new ones for the download to work over internet
Look into something called "ClickOnce" deployment. It automates a lot of what you're talking about.
EDIT: You can add custom installer actions to a ClickOnce project just like any other, to set up additional components and whatnot. As for permissions, ClickOnce will let you run as administrator if you so choose, but that sort of thing isn't recommended, and it might whine about it.
You can use ClickOnce (http://msdn.microsoft.com/en-us/library/t71a733d(VS.80).aspx) which simplify the deployment process.
Maybe you can also automate the build process using NANT (http://nant.sourceforge.net/).
HTH
Yes, you can do that.
I assume you want the client to update itself when ever there is a new version.
This needs a few changes in the client code. Essentially how it works is check for availablilty of new version at a predefined location. Update you new versions to this location. On the client side, show a message to the user if he/she wants to upgrade to the new version.
You can find a link to sample project out here and here.
You can add a Setup project in your solution inside Visual Studio and then add your other project(s) outputs, or static files to the Setup project as references. The Setup project will then detect your dependencies automatically and each time you do a Rebuild All (or you rebuild/build your Setup project) it will automatically include all the necessary files.
What type of project is it? In many cases, ClickOnce can do the job for you, at nominal effort.
Beyond that - you can usually hook your installer build into your build process; some tools will do this for you.
Installer classes run at the client - so I don't think they relate to your build process...
I would flag the files as Content in their respective properties and then in the deployment project right click the project, go to File System and then right click the folder, click Add and select Content Files from the dialog box. This should copy the newest files over every time you build the deployment project.

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