I need to change current code to not block current thread when EventWaitHandle.WaitOne is called. Problem is that I am awaiting system-wide event. I did not find any proper replacement yet.
Code:
EventWaitHandle handle = new EventWaitHandle(false, EventResetMode.AutoReset, "Local event", out screenLoadedSignalMutexWasCreated);
StartOtherApp();
if (screenLoadedSignalMutexWasCreated)
{
isOtherAppFullyLoaded = handle.WaitOne(45000, true);
if (isOtherAppFullyLoaded )
{
// do stuff
}
else
{
// do stuff
}
handle.Dispose();
signalingCompleted = true;
}
else
{
isOtherAppFullyLoaded = false;
throw new Exception(" ");
}
I need app to continue and not stop on the line where I call WaitOne, ideally there would be await. How can I implement this ?
You can use AsyncFactory.FromWaitHandle, in my AsyncEx library:
isOtherAppFullyLoaded = await AsyncFactory.FromWaitHandle(handle,
TimeSpan.FromMilliseconds(45000));
The implementation uses ThreadPool.RegisterWaitForSingleObject:
public static Task<bool> FromWaitHandle(WaitHandle handle, TimeSpan timeout)
{
// Handle synchronous cases.
var alreadySignalled = handle.WaitOne(0);
if (alreadySignalled)
return Task.FromResult(true);
if (timeout == TimeSpan.Zero)
return Task.FromResult(false);
// Register all asynchronous cases.
var tcs = new TaskCompletionSource<bool>();
var threadPoolRegistration = ThreadPool.RegisterWaitForSingleObject(handle,
(state, timedOut) => ((TaskCompletionSource<bool>)state).TrySetResult(!timedOut),
tcs, timeout);
tcs.Task.ContinueWith(_ =>
{
threadPoolRegistration.Dispose();
}, TaskScheduler.Default);
return tcs.Task;
}
Related
I am testing web socket subscriptions in my tests and I would like to wait for response from callback and then end the test, if no response is received after timeout end the test.
This is what I have now (simplified) but I am not sure if its the way how to do it.
public async Task WaitForPing()
{
var cancellationTokenSource = new CancellationTokenSource(5_000);
var pinged = false;
using var _ = Client.OnPing(_ =>
{
pinged = true;
cancellationTokenSource.Cancel();
}
await Client.Run();
await Task
.Delay(-1, cancellationTokenSource.Token)
.ContinueWith(_ => { }, CancellationToken.None);
Assert(pinged);
}
A proper method should be like that:
static Task<string> WaitForResponseAsync(CancellationTokenSource cancellationTokenSource = default)
{
var tcs = new TaskCompletionSource<string>();
// Register a method that throws an exception when task cancelled.
cancellationTokenSource.Token.Register(()=> throw new Exception("Timed out!"));
// Replace this task with your async operation. Like OnPing(_ => ...
Task.Run(async () =>
{
await Task.Delay(30_000); // Response will be received after 30 seconds
tcs.SetResult("Hello World");
});
return tcs.Task; // Return awaitable task
}
And place where you call that method:
try
{
Console.WriteLine(await WaitForResponseAsync(new CancellationTokenSource(5_000))); // Time out is 5 seconds
}
catch (Exception ex)
{
Console.WriteLine(ex.ToString());
}
Don't worry about the task in a task, you should replace it with your event. So if I customize it according to your method, it should be something like that:
Task WaitForPing(CancellationTokenSource cancellationTokenSource)
{
var tcs = new TaskCompletionSource();
cancellationTokenSource.Token.Register(() => throw new Exception("Timed out"));
// Or just call SetResult to finish the task before completed without exception:
// cancellationTokenSource.Token.Register(() => tcs.SetResult());
// (Personally I do not recommend this one)
using var _ = Client.OnPing(_ =>
{
tcs.SetResult();
};
return tcs.Task;
}
I wrote an async method with retry logic. It works just fine, however recently I wanted to add a timeout for each try in case the operation takes too long.
public static async Task<Result> PerformAsync(Func<Task> Delegate,
Func<Exception, bool> FailureCallback = null, int Timeout = 30000,
int Delay = 1000, int Threshold = 10)
{
if (Delegate == null)
{
throw new ArgumentNullException(nameof(Delegate));
}
if (Threshold < 1)
{
throw new ArgumentOutOfRangeException(nameof(Threshold));
}
CancellationTokenSource Source = new CancellationTokenSource();
CancellationToken Token = Source.Token;
bool IsSuccess = false;
for (int Attempt = 0; Attempt <= Threshold && !Source.IsCancellationRequested;
Attempt++)
{
try
{
await Delegate();
Source.Cancel();
IsSuccess = true;
break;
}
catch (Exception E)
{
Exceptions.Add(E);
if (FailureCallback != null)
{
bool IsCanceled =
Application.Current.Dispatcher.Invoke(new Func<bool>(() =>
{
return !FailureCallback(E);
}));
if (IsCanceled)
{
Source.Cancel();
IsSuccess = false;
break;
}
}
}
await Task.Delay(Delay);
}
return new Result(IsSuccess, new AggregateException(Exceptions));
}
I've been trying various solutions all over the web, but for whatever reason I've never managed to set timeout for each try individually.
I tried to do this using Task.WhenAny() with Task.Delay(Timeout), but when I launch my program, FailureCallback is called only once and if another try fails, FailureCallback is not called.
Ok, lets start. First of all, the intended usage of a CancellationToken isn't to cancel locally a loop, that's a waste, a CancellationToken reserves some resources and in your case you can simply usea boolean.
bool IsSuccess = false;
bool IsCancelled = false;
for (int Attempt = 0; Attempt <= Threshold; Attempt++)
{
try
{
await Delegate();
IsSuccess = true;
//You are breaking the for loop, no need to test the boolean
//in the for conditions
break;
}
catch (Exception E)
{
Exceptions.Add(E);
if (FailureCallback != null)
{
IsCancelled = Application.Current.Dispatcher.Invoke(new Func<bool>(() =>
{
return !FailureCallback(E);
}));
//You are breaking the for loop, no need to test the boolean
//in the for conditions
if(IsCancelled)
break;
}
}
await Task.Delay(Delay);
}
//Here you have "IsSuccess" and "IsCancelled" to know what happened in the loop
//If IsCancelled is true the operation was cancelled, if IsSuccess is true
//the operation was success, if both are false the attempt surpased threshold.
Second, you must update your delegate to be cancellable, that's the real intended usage of CancellationToken, make your delegate to expect a CancellationToken and use it properly inside the function.
public static async Task<Result> PerformAsync(Func<CancellationToken, Task> Delegate, //..
//This is an example of the Delegate function
public Task MyDelegateImplemented(CancellationToken Token)
{
//If you have a loop check if it's cancelled in each iteration
while(true)
{
//Throw a TaskCanceledException if the cancellation has been requested
Token.ThrowIfCancellationRequested();
//Now you must propagate the token to any async function
//that accepts it
//Let's suppose you are downloading a web page
HttpClient client;
//...
await client.SendAsync(message, Token)
}
}
Finally, now that your task is cancellable you can implement the timeout like this:
//This is the "try" in your loop
try
{
var tokenSource = new CancellationTokenSource();
var call = Delegate(tokenSource.Token);
var delay = Task.Delay(timeout, tokenSource.Token);
var finishedTask = await Task.WaitAny(new Task[]{ call, delay });
//Here call has finished or delay has finished, one will
//still be running so you need to cancel it
tokenSource.Cancel();
tokenSource.Dispose();
//WaitAny will return the task index that has finished
//so if it's 0 is the call to your function, else it's the timeout
if(finishedTask == 0)
{
IsSuccess = true;
break;
}
else
{
//Task has timed out, handle the retry as you need.
}
}
I've an existing code I wrote some time ago, that works but I dislike the fact that the thread I start remains in loop.
This piece of code is a consumer on an IBMMQ code, waiting for messages to be processed.The problem I've is that with the following code
private Task ExecuteQueuePolling(CancellationToken cancellationToken)
{
return Task.Factory.StartNew(() =>
{
ConnectToAccessQueue();
Logger.Debug($"Accessed to the queue {queueName}");
Logger.DebugFormat("Repeating timer started, checking frequency: {checkingFrequency}",
checkingFrequency);
while (!cancellationToken.IsCancellationRequested)
{
Logger.Trace( () => "Listening on queues for new messages");
// isChecking = true;
var mqMsg = new MQMessage();
var mqGetMsgOpts = new MQGetMessageOptions
{ WaitInterval = (int)checkingFrequency.TotalMilliseconds };
// 15 second limit for waiting
mqGetMsgOpts.Options |= MQC.MQGMO_WAIT | MQC.MQGMO_FAIL_IF_QUIESCING |
MQC.MQCNO_RECONNECT_Q_MGR | MQC.MQOO_INPUT_AS_Q_DEF;
try
{
mqQueue.Get(mqMsg, mqGetMsgOpts);
if (string.Compare(mqMsg.Format, MQC.MQFMT_STRING, StringComparison.Ordinal) == 0)
{
var text = mqMsg.ReadString(mqMsg.MessageLength);
Logger.Debug($"Message received : [{text}]");
Message message = new Message { Content = text };
foreach (var observer in observers)
observer.OnNext(message);
}
else
{
Logger.Warn("Non-text message");
}
}
catch (MQException ex)
{
if (ex.Message == MQC.MQRC_NO_MSG_AVAILABLE.ToString())
{
Logger.Trace("No messages available");
//nothing to do, emtpy queue
}
else if (ex.Message == MQC.MQRC_CONNECTION_BROKEN.ToString())
{
Logger.ErrorException("MQ Exception, trying to recconect", ex);
throw new ReconnectException();
}
}
Thread.Sleep(100);
}
},cancellationToken);
}
//Calling method
try
{
string queueManagerName = configuration.GetValue<string>("IBMMQ:QUEUE_MANAGER_NAME");
// var queueManager = new MQQueueManager(queueManagerName,dictionary2);
QueueMonitor monitor = new QueueMonitor(configuration, "IMPORTER_RECEIVER_TEST");
//_subscription = monitor.Subscribe(receiver);
await monitor.StartAsync(cts.Token).ConfigureAwait(false);
}
catch (Exception e)
{
log.Error(e, "Error creating the queue monitor or it's subscription");
}
finally
{
WaitForCancel(cts);
}
The call to await monitor.StartAsync(cts.Token).ConfigureAwait(false); remains pending.
How should I modify my code, so that the call returns and in background the task continue to loop?
Thanks in advance
Here is how you can simplify your code by replacing Thread.Sleep with Task.Delay:
private async Task ExecuteQueuePolling(CancellationToken cancellationToken)
{
while (true)
{
// Process mqQueue here
await Task.Delay(100, cancellationToken);
}
}
Task.Delay has the advantage that accepts a CancellationToken, so in case of cancellation the loop will exit immediately. This could be important if the pooling of the MQ was lazier (for example every 5 seconds).
private static Task _runningTask;
static void Main(string[] args)
{
var cts = new CancellationTokenSource();
_runningTask = ExecuteQueuePolling(cts.Token);
WaitForCancel(cts);
}
private static void WaitForCancel(CancellationTokenSource cts)
{
var spinner = new SpinWait();
while (!cts.IsCancellationRequested
&& _runningTask.Status == TaskStatus.Running) spinner.SpinOnce();
}
private static Task ExecuteQueuePolling(CancellationToken cancellationToken)
{
var t = new Task(() =>
{
while (!cancellationToken.IsCancellationRequested)
; // your code
if (cancellationToken.IsCancellationRequested)
throw new OperationCanceledException();
}, cancellationToken, TaskCreationOptions.LongRunning);
t.Start();
return t;
}
I have the async code that implements cancellation token. It's working but Im not pretty sure if this is the right way to do it so I just want feedback about it.
Here is the actual code:
/// <summary>
///
/// </summary>
private async void SaveData() {
if (GetActiveServiceRequest() != null)
{
var tokenSource = new System.Threading.CancellationTokenSource();
this.ShowWizardPleaseWait("Saving data...");
var someTask = System.Threading.Tasks.Task<bool>.Factory.StartNew(() =>
{
bool returnVal = false;
// Set sleep of 7 seconds to test the 5 seconds timeout.
System.Threading.Thread.Sleep(7000);
if (!tokenSource.IsCancellationRequested)
{
// if not cancelled then save data
App.Data.EmployeeWCF ws = new App.Data.EmployeeWCF ();
returnVal = ws.UpdateData(_employee.Data);
ws.Dispose();
}
return returnVal;
}, tokenSource.Token);
if (await System.Threading.Tasks.Task.WhenAny(someTask, System.Threading.Tasks.Task.Delay(5000)) == someTask)
{
// Completed
this.HideWizardPleaseWait();
if (someTask.Result)
{
this.DialogResult = System.Windows.Forms.DialogResult.OK;
}
else
{
this.DialogResult = System.Windows.Forms.DialogResult.Abort;
}
btnOK.Enabled = true;
this.Close();
}
else
{
tokenSource.Cancel();
// Timeout logic
this.HideWizardPleaseWait();
MessageBox.Show("Timeout. Please try again.")
}
}
}
Does async / await / cancellation code is well implemented?
Thanks and appreciate the feedback.
In general, you should use ThrowIfCancellationRequested. That will complete the returned Task in a canceled state, rather than in a "ran to completion successfully" state with a false result.
Other points:
Avoid async void. This should be async Task unless it's an event handler.
Prefer Task.Run over TaskFactory.StartNew.
Use using.
If you're just using CancellationTokenSource as a timeout, then it has special capabilities for that. Creating a separate task via Task.Delay and Task.WhenAny isn't necessary.
Here's what the updated code would look like:
private async Task SaveData()
{
if (GetActiveServiceRequest() != null)
{
var tokenSource = new System.Threading.CancellationTokenSource(TimeSpan.FromSeconds(5));
var token = tokenSource.Token;
this.ShowWizardPleaseWait("Saving data...");
var someTask = System.Threading.Tasks.Task.Run(() =>
{
// Set sleep of 7 seconds to test the 5 seconds timeout.
System.Threading.Thread.Sleep(7000);
// if not cancelled then save data
token.ThrowIfCancellationRequested();
using (App.Data.EmployeeWCF ws = new App.Data.EmployeeWCF())
{
return ws.UpdateData(_employee.Data);
}
}, token);
try
{
var result = await someTask;
// Completed
this.HideWizardPleaseWait();
if (result)
{
this.DialogResult = System.Windows.Forms.DialogResult.OK;
}
else
{
this.DialogResult = System.Windows.Forms.DialogResult.Abort;
}
btnOK.Enabled = true;
this.Close();
}
catch (OperationCanceledException)
{
// Timeout logic
this.HideWizardPleaseWait();
MessageBox.Show("Timeout. Please try again.")
}
}
}
I want to schedule a task to start in x ms and be able to cancel it before it starts (or just at the beginning of the task).
The first attempt would be something like
var _cancelationTokenSource = new CancellationTokenSource();
var token = _cancelationTokenSource.Token;
Task.Factory.StartNew(() =>
{
token.ThrowIfCancellationRequested();
Thread.Sleep(100);
token.ThrowIfCancellationRequested();
}).ContinueWith(t =>
{
token.ThrowIfCancellationRequested();
DoWork();
token.ThrowIfCancellationRequested();
}, token);
But I feel like there should be a better way, as this would use up a thread while in the sleep, during which it could be canceled.
What are my other options?
Like Damien_The_Unbeliever mentioned, the Async CTP includes Task.Delay. Fortunately, we have Reflector:
public static class TaskEx
{
static readonly Task _sPreCompletedTask = GetCompletedTask();
static readonly Task _sPreCanceledTask = GetPreCanceledTask();
public static Task Delay(int dueTimeMs, CancellationToken cancellationToken)
{
if (dueTimeMs < -1)
throw new ArgumentOutOfRangeException("dueTimeMs", "Invalid due time");
if (cancellationToken.IsCancellationRequested)
return _sPreCanceledTask;
if (dueTimeMs == 0)
return _sPreCompletedTask;
var tcs = new TaskCompletionSource<object>();
var ctr = new CancellationTokenRegistration();
var timer = new Timer(delegate(object self)
{
ctr.Dispose();
((Timer)self).Dispose();
tcs.TrySetResult(null);
});
if (cancellationToken.CanBeCanceled)
ctr = cancellationToken.Register(delegate
{
timer.Dispose();
tcs.TrySetCanceled();
});
timer.Change(dueTimeMs, -1);
return tcs.Task;
}
private static Task GetPreCanceledTask()
{
var source = new TaskCompletionSource<object>();
source.TrySetCanceled();
return source.Task;
}
private static Task GetCompletedTask()
{
var source = new TaskCompletionSource<object>();
source.TrySetResult(null);
return source.Task;
}
}
Since .NET 4.5 has now been released, there's a very simple built-in way to delay a task: just use Task.Delay(). behind the scenes, it uses the implementation that ohadsc decompiled.
The correct answer in the future will probably be Task.Delay. However, that's currently only available through the Async CTP (and in the CTP, it's on TaskEx rather than Task).
Unfortunately, because it's only in CTP, there aren't many good links to documentation for it either.
Look at the TaskFactoryExtensions_Delayed in "Parallel Programming with .NET 4 Samples".
I haven't tested this, but here is a first-pass at wrapper methods to create an initial 'Delay' Task or to continue after a Delay. If you find issues, feel free to correct.
public static Task StartDelayTask(int delay, CancellationToken token)
{
var source = new TaskCompletionSource<Object>();
Timer timer = null;
timer = new Timer(s =>
{
source.TrySetResult(null);
timer.Dispose();
}, null, delay, -1);
token.Register(() => source.TrySetCanceled());
return source.Task;
}
public static Task ContinueAfterDelay
(this Task task,
int delay, Action<Task> continuation,
CancellationToken token)
{
var source = new TaskCompletionSource<Object>();
Timer timer = null;
var startTimer = new Action<Task>(t =>
{
timer = new Timer(s =>
{
source.TrySetResult(null);
timer.Dispose();
},null,delay,-1);
});
task.ContinueWith
(startTimer,
token,
TaskContinuationOptions.OnlyOnRanToCompletion,
TaskScheduler.Current);
token.Register(() => source.TrySetCanceled());
return source.Task.ContinueWith(continuation, token);
}
You can use Token.WaitHandle.WaitOne(int32 milliseconds) overload method to specify number of milliseconds to wait for your task. But key difference between Thread.Sleep(xxx) and Token.WaitHandle.WaitOne(xxx) that later blocks thread until the time specified elapsed or the token has been canceled.
Here is an example
void Main()
{
var tokenSource = new CancellationTokenSource();
var token = tokenSource.Token;
var task = Task.Factory.StartNew(() =>
{
// wait for 5 seconds or user hit Enter key cancel the task
token.WaitHandle.WaitOne(5000);
token.ThrowIfCancellationRequested();
Console.WriteLine("Task started its work");
});
Console.WriteLine("Press 'Enter' key to cancel your task");
Console.Read();
tokenSource.Cancel();
}