EntityFramework 4.5 - Still get ObjectDisposedException even after using Include - c#

I am facing the exception The ObjectContext instance has been disposed and can no longer be used for operations that require a connection even after using the Include method.
Here the function that retrieve the entities:
public List<Entity.CapacityGrid> SelectByFormula(string strFormula, int iVersionId)
{
// declaration
List<Entity.CapacityGrid> oList;
// retrieve ingredients
oList = (from Grid in _Dc.CapacityGrid.Include("EquipmentSection")
join Header in _Dc.CapacityHeader
on Grid.HeaderId equals Header.HeaderId
where Header.Formula == strFormula
&& Header.VersionId == iVersionId
select Grid).ToList();
// return
return oList;
Here the usage of the function:
// retrieve ingredient quantity by equipement
using (Model.CapacityGrid oModel = new Model.CapacityGrid(Configuration.RemoteDatabase))
oQuantity = oModel.SelectByFormula(strFormulaName, iVersionId);
// code to throw the exception
var o = (oQuantity[0].EquipmentSection.TypeId);
I understand that the using is closing the connection. I thought the ToList() will instantiated the list of objects and the related objects in the include before closing.
Can someone point me out what I do wrong?
Sorry, my question was not clear. I do understand that including the line that throw exception inside the bracket of the using is working, but I do not figure out why does the include does not works?
Thank you!

Try changing
// retrieve ingredient quantity by equipement
using (Model.CapacityGrid oModel = new Model.CapacityGrid(Configuration.RemoteDatabase))
{ // <-- **add these**
oQuantity = oModel.SelectByFormula(strFormulaName, iVersionId);
// code to throw the exception
var o = (oQuantity[0].EquipmentSection.TypeId);
} // <-- **add these**
Ref: http://msdn.microsoft.com/en-us/library/yh598w02.aspx
With no {} to englobe the using, the connection is disposed right after the first line. Because Entity framework uses Expression trees (this means that the request is not executed until it really needs it), your query happens at var o = (oQuantity[0].EquipmentSection.TypeId);.

There are three solutions to your problem. These come from this link here and are the three ways to link to a Related Entity. The first solution is the Lazy loading solution, that you have been using. Just modify your code to this and it will work. The reason why it was throwing an exception is because lazy loading occurs only when you need it. It's a great solution when you need to load the related entities only on a few entities.
// retrieve ingredient quantity by equipement
using (Model.CapacityGrid oModel = new Model.CapacityGrid(Configuration.RemoteDatabase))
{
oQuantity = oModel.SelectByFormula(strFormulaName, iVersionId);
// Lazy-load occurs here, so it needs to have access to the
// context, hence why it is in the using statement.
var o = (oQuantity.First().EquipmentSection.TypeId);
}
The second solution is to use eager-loading (as suggested by #DavidG). Because you only load the related entity of the first entity found, I do not recommend you use this in your case because it will load the EquipmentSection entity of all your oQuantity entities. In your SelectByFormula method, use an Include statement as shown in the related link and it will load it on the first call (it will not duplicate the access to the database, but it will pull more data at once).
The third solution is to avoid relying on Lazy Loading, and can be a good way to go to. It's the Explicit loading technique, which will require you to specify that you want to load the EquipmentSection related entity on the specified entity.
I hope those explanations help you.
Also, you might want to consider returning an IQueryable on your SelectByFormula method. This way, if you have to filter requests, like with the First() method to obtain only the first occurance, you are not pulling everything only for one instance.

Related

What's the real difference between EntityState.Deleted and Remove() method? When to use each of them?

I'm kinda confused about recognizing a disconnected scenario and a connected scenario, I've searched the internet but I couldn't find any real answer to my questions, I'm kinda confused about entities tracking system, connected and disconnected scenarios, when should I use the Attach method and also in differences between using the Entry(entity).State = EntityState.Deleted and Remove(entity) method, and while I was searching about the last one, most of the time, they were thought identical, but it didn't match with the test that I did and what I expected
I just made a simple console app to test the differences, and how it works is that I make a person completely outside of the context instantiation scope and then pass it to the AddPerson method, because I think this makes a disconnected scenario, right? because the Remove method will complain about why I haven't attached the entity first, so I think that tells us that we're in a disconnected scenario, I'm not sure tho
This is the app:
class Program
{
static void Main(string[] args)
{
Person person = new Person()
{
PersonID = 1,
Name = "John",
Family = "Doe"
};
using (var context = new MyContext())
{
// Why this one requires attaching but the code below doesn't
context.Person.Attach(person);
context.Person.Remove(person);
context.SaveChanges();
// This method of deleting works fine without the entity being attached
context.Entry(person).State = EntityState.Deleted;
context.SaveChanges();
var people = context.Person.ToList();
foreach (var p in people)
{
Console.WriteLine($"PersonID: {p.PersonID} | Name: {p.Name} | Family: {p.Family}");
}
}
Console.ReadKey();
}
}
so for the Remove method, I have to Attach the entity first, otherwise, it will throw an exception, BUT when I use the Entry(person).state = EntityState.Deleted without attaching it, it works fine, and deletes the person, now why is that, isn't this a big difference? why is it not said anywhere, I've read some websites and some other similar questions on Stackoverflow too, but this wasn't said anywhere, and for the most part, these two were presumed to be the same, and do the same thing, yes they both delete the entity, but how can we describe what happened in this test, isn't this a difference between these two?
I have two questions but I think they're related to each other, so I'm just going to ask both of them here:
When does exactly a disconnected scenario happen, and how can I recognize it, does it depend on the scope of the context instantiation, or on retrieving the entity directly from the context and then modifying it (with no need to attach it), or using an entity from outside of the context (like passing it from another scope to our context as a parameter, as I did in my test)?
Why does the Remove method requires attaching but the EntityState.Deleted doesn't, but they're presumed identical? why should I even bother to attach the entity first, while setting the state to deleted works without needing to attach, so When to use each of them?
Basically, The way I assume that how all these work (with my current understanding of Entity Framework which is probably wrong) is that when you're in a disconnected scenario, you have to attach your entity first, but then setting the state to EntityState.Deleted doesn't need attaching, so then why does the Remove method exists at all, we could use the other way of deleting all the time.
EDIT:
Based on the second code block in the accepted answer, I wrote this test, to figure out how it's working, you said that the otherPersonReference is equal to having a Attach(Person) but when I first attach the person and try to use EntityState.Deleted It works then too, and it'll delete it, but you said that it would fail, I'm a little confused :s
class Program
{
static void Main(string[] args)
{
Person person = new Person()
{
PersonID = 3,
Name = "John",
Family = "Doe"
};
using (var context = new MyContext())
{
//var pr = context.Person.Single(p => p.PersonID == 3);
context.Person.Attach(person);
context.Entry(person).State = EntityState.Deleted;
context.SaveChanges();
}
Console.ReadKey();
}
}
if I uncomment the pr variable line and then comment the context.Person.Attach(person) then setting the EntityState to Deleted would fail and it'll throw an exception as expected
Setting context.Entry(person).State tells EF to start tracking the "person" instance if it isn't already tracking it. You would get an error if the DbContext was already tracking an instance for the same record.
For example, you can try the following:
var person = new Person { Id = 100 }; // assume an existing record with ID = 100;
using (var context = new AppDbContext())
{
context.Entry(person).State = EntityState.Deleted;
context.SaveChanges();
}
This works as you expect... However, if you were to have code that did this:
var person = new Person { Id = 100 }; // assume an existing record with ID = 100;
using (var context = new AppDbContext())
{
var otherPersonReference = context.Persons.Single(x => x.Id == 100);
context.Entry(person).State = EntityState.Deleted;
context.SaveChanges();
}
Your attempt to use context.Entry(person).State = EntityState.Deleted; would fail because the context is now already tracking an entity with that ID. It's the same behaviour as if you were to try and call Attach(person).
When dealing with short-lived DbContexts (such as when using using() blocks) and single entity operations, it can be reasonably safe to work with detached entity references, but this will get a lot more "iffy" once you start dealing with multiple possible entity references (I.e. working with lists or objects sharing references etc.) and/or calls across a DbContext which may already be tracking entity references from previous operations / iterations.
Edit: Working with detached references can be problematic and you need to take extra care when doing so. My general recommendation is to avoid it wherever possible. The approach I recommend when dealing with entities is that you should never pass an entity outside of the scope of the DbContext that read it. This means leveraging a ViewModel or DTO to represent entity-sourced details outside the scope of the DbContext. A detached EF Entity
can certainly work, but with a DTO it is explicitly clear that the data cannot be confused with a tracked entity. When it comes to performing operations like a Delete, you only really need to pass the ID.
For example, leveraging Automapper to help translate between DTOs and entities:
PersonDTO AddPerson(PersonDTO details)
{
if(details == null)
throw new ArgumentNullException("details");
using (var context = new AppDbContext())
{
// TODO: Add validations such as verifying unique name/dob etc.
var person = Mapper.Map<Person>(details); // Creates a new Person.
context.Persons.Add(person);
context.SaveChanges();
details.PersonId = person.PersonId; // After SaveChanges we can retrieve the new row's ID.
return details;
}
}
PersonDTO UpdatePerson(PersonDTO details)
{
if(details == null)
throw new ArgumentNullException("details");
using (var context = new AppDbContext())
{
var existingPerson = context.Persons.Single(x => x.PersonId == details.PersonId); // Throws if we pass an invalid PersonId.
Mapper.Map(details, existingPerson); // copies values from our DTO into Person. Mapping is configured to only copy across allowed values.
context.SaveChanges();
return Mapper.Map<PersonDTO>(existingPerson); // Return a fresh, up to date DTO of our data record.
}
}
void DeletePerson(int personId)
{
using (var context = new AppDbContext())
{
var existingPerson = context.Persons.SingleOrDefault(x => x.PersonId == details.PersonId);
if (existingPerson == null)
return; // Nothing to do.
// TODO: Verify whether the current user should be able to delete this person or not. (I.e. based on the state of the person, is it in use, etc.)
context.Persons.Remove(existingPerson);
context.SaveChanges();
}
}
In this example a Person entity does not ever leave the scope of a DbContext. The trouble with detached entities is that whenever passing an entity around to other methods and such, those methods might assume they are working with attached, complete or complete-able (i.e. through lazy loading) entities. Was the entity loaded from a DbContext that is still "alive" so if if the code wants to check person.Address that data is either eager loaded and available, or lazy-loadable? vs. #null which could mean the person does not have an address, or that without a DbContext or lazy loading we cannot determine whether it does or not. As a general rule if a method is written to accept an entity, it should always expect to have a complete, or complete-able version of that entity. Not a detached "maybe complete, maybe not" instance, not a "new"ed up instance of a class that has some arbitrary values populated, (rather than an entity representing a data row) and not a deserialized block of JSON coming from a web client. All of those can be typed as a "Person" entity, but not a Person entity.
Edit 2: "Complete" vs. "Complete-able"
A Complete entity is an entity that has all related entities eager loaded. Any method that accepts a Person should be able to access any property, including navigation properties, and receive the true value. If the Person has an Address, then a #null address should only ever mean that person does not have an address (if that is valid), not "that person does not have an address, or it just wasn't loaded." This also goes for cases where you might have a method that accepts an entity, which you haven't loaded, but want to substitute with a entity class populated with an ID and whatever data you might have on hand. That incomplete "entity" could find itself sent to other methods that expect a more complete entity. Methods should never need to guess at what they receive.
A Complete-able entity is an entity where any related entities within that entity can be lazy loaded if accessed. The consuming method doesn't need to determine whether properties are available or not, it can access Person.Address and it will always get an Address if that person is supposed to have one, whether the caller remembered to eager load it or not.
Where methods are using tightly scoped DbContexts (using()) if you return an entity then there is no way that you can guarantee later down the call-chain that this entity is complete-able. Today you can make the assurance that all properties are eager-loaded, but tomorrow a new relationship could be added leaving a navigation property somewhere within the object graph that might not be remembered to be eager-loaded.
Eager loading is also expensive, given to ensure an entity is "complete", everything needs to be loaded, whether the consumers ever need it or not. Lazy Loading was introduced to facilitate this, however, in many cases this is extremely expensive leading to a LOT of chatter with the database and the introduction of performance costs when the model evolves. Elements like serialization (a common problem in web applications) touch every property by default leading to numerous lazy load calls for every entity sent.
DTOs/ViewModels are highly recommended when data needs to leave the scope of a DbContext as it ensures only the data a consumer needs is loaded, but equally importantly, as a model may evolve, you avoid lazy loading pitfalls. Serializing a DTO rather than an Entity will ensure those new relationships don't come into play until a DTO is updated to actually need that data.

EntityFramework core - Update a collection of data without selecting the entities

How would you Upsert without select? the upsert would be a collection of entities received by a method which contains DTOs that may not be available in the database so you can NOT use attach range for example.
One way theoretically is to load the ExistingData partially with a select like dbContext.People.Where(x => x exists in requested collection).Select(x => new Person { Id = x.Id, State = x.State }).ToList() which just loads a part of the entity and not the heavy parts. But here if you update one of these returned entityItems from this collection it will not update because of the new Person its not tracking it and you also cannot say dbContext.Entry<Person>(person).State = Modified because it will throw an error and will tell you that ef core is already "Tracking" it.
So what to do.
One way would be to detach all of them from the ChangeTracker and then do the state change and it will do the update but not just on one field even if you say dbContext.Entry<Person>(person).Property(x => x.State).Modified = true. It will overwrite every fields that you haven't read from the database to their default value and it will make a mess in the database.
The other way would be to read the ChangeTracker entries and update them but it will also overwrite and it will consider like everything is chanaged.
So techinically I don't know how ef core can create the following SQL,
update People set state = 'Approved' where state != 'Approved'
without updating anything else. or loading the person first completely.
The reason for not loading your data is that you may want to update like 14000 records and those records are really heavy to load because they contain byte[] and have images stored on them for example.
BTW the lack of friendly documentation on EFCore is a disaster compare to Laravel. Recently it has cost us the loss of a huge amount of data.
btw, the examples like the code below will NOT work for us because they are updating one field which they know that it exists in database. But we are trying to upsert a collection which some of those DTOs may not be available in the database.
try
{
using (var db = new dbContext())
{
// Create new stub with correct id and attach to context.
var entity = new myEntity { PageID = pageid };
db.Pages.Attach(entity);
// Now the entity is being tracked by EF, update required properties.
entity.Title = "new title";
entity.Url = "new-url";
// EF knows only to update the propeties specified above.
db.SaveChanges();
}
}
catch (DataException)
{
// process exception
}
Edit: The used ef core version is #3.1.9
Fantastic, I found the solution (You need to also take care about your unit tests).
Entityframework is actually working fine it can be just a lack of experience which I'm documenting here in case anyone else got into the same issue.
Consider that we have an entity for Person which has a profile picture saved as Blob on it which causes that if you do something like the following for let's say 20k people the query goes slow even when you've tried to have enough correct index on your table.
You want to do this query to update these entities based on a request.
var entityIdsToUpdate = request.PeopleDtos.Select(p => p.Id);
var people = dbContext.People.Where(x => entityIdsToUpdate.Contains(x.Id)).ToList();
This is fine and it works perfectly, you will get the People collection and then you can update them based on the given data.
In these kind of updates you normally will not need to update images even if you do, then you need to increase the `TimeOut1 property on your client but for our case we did not need to update the images.
So the above code will change to this.
var entityIdsToUpdate = request.PeopleDtos.Select(p => p.Id);
var people = dbContext.People
.Select(p => new Person {
Id = p.Id,
Firstname = p.Firstname,
Lastname = p.Lastname,
//But no images to load
})
.Where(p => entityIdsToUpdate.Contains(p.Id)).ToList();
But then with this approach, EntityFramework will lose the track of your entities.
So you need to attach it like this and I will tell you how NOT to attach it.
This is the correct way for a collection
dbContext.People.AttachRange(people); //These are the people you've already queried
Now DO NOT do this, you may want to do this because you get an error from the first one from EntityFramework which says the entity is already being tracked, trust it because it already is. I will explain after the code.
//Do not do this
foreach(var entry in dbContext.ChangeTracker.Entries())
{
entry.State = EntityState.Detached;
}
//and then on updating a record you may write the following to attach it back
dbContext.Entry(Person).State = EntityState.Modified;
The above code will cause EntityFramework not to follow the changes on the entities anymore and by the last line you will tell it literally everything edited or not edited is changed and will cause you to LOSE your unedited properties like the "image".
Note: Now what can u do by mistake that even messes up the correct approach.
Well since you are not loading your whole entity, you may assume that it is still fine to assign values to the unloaded ones even if the value is not different than the one in the database. This causes entity framework to assume that something is changed and if you are setting a ModifiedOn on your records it will change it for no good reason.
And now about testing:
While you test, you may get something out from database and create a dto from that and pass the dto with the same dbContext to your SystemUnderTest the attach method will throw an error here which says this entity is already bein tracked because of that call in your test method. The best way would be create a new dbContext for each process and dispose them after you are done with them.
BTW in testing it may happen that with the same dbContext you update an entity and after the test you want to fetch if from the database. Please take note that this one which is returning to you is the "Cached" one by EntityFramework and if you have fetched it in the first place not completely like just with Select(x => ) then you will get some fields as null or default value.
In this case you should do DbContext.Entry(YOUR_ENTRY).Reload().
It is a really complete answer it may not directly be related to the question but all of the things mentioned above if you don't notice them may cause a disaster.

How to specify eager loading with DBContext Find method

How do I tell the Find method of a DBContext that it should eagerly load the navigation property/entity?
I have the following code which deletes the association to a related Secondary entity:
Person primary = db.People.Find(Id);
if (primary == null)
return new HttpStatusCodeResult(HttpStatusCode.BadRequest);
// This line is required to load the related entity
db.Entry(primary).Reference("Secondary").Load();
primary.Secondary = null;
db.SaveChanges();
I had to add the line db.Entry(primary).Reference("Secondary").Load(); to get it working. I understand this is because the entity framework is using lazy loading. Can I override this in the Find method though and get rid of the extra line by using an Eager version of the Find method?
Eager loading is done by the Include method:
db.People.Include(p => p.Secondary)
Which can be followed by FirstOrDefault(p => p.Id == id), for example.
Find is a DbSet method that first tries to find the requested entity in the context's cache. Only when it's not found there, the entity is fetched from the database.
Because of this special behavior (of Find), Include and Find can't be mixed. It would be hard to define what to do when the root entity is found in the cache, but the entities to be included aren't (or only partly). Should they be fetched from the database? That would imply that Find + Include would always have to query the database for the included entities, because it can't rely on the local cache to be complete. That would defeat the purpose of Find. Or should find only include entities from the local cache if the root entity is in the local cache? That would make the result of the method ambiguous.
In ASP.Net MVC (or Web API) action methods, Find will hardly ever be useful, because most of the times, a new context will be created and entities will be fetched from the database once. In other words, there's nothing in the cache to be returned. You may want to use the method for its succinctness, but the effect, regarding database roundtrips, is the same as FirstOrDefault().
To answer your original question about how to use the Find method with explicit loading (from here)?
using (var context = new BloggingContext())
{
var post = context.Posts.Find(2);
// Load the blog related to a given post.
context.Entry(post).Reference(p => p.Blog).Load();
// Load the blog related to a given post using a string.
context.Entry(post).Reference("Blog").Load();
var blog = context.Blogs.Find(1);
// Load the posts related to a given blog.
context.Entry(blog).Collection(p => p.Posts).Load();
// Load the posts related to a given blog
// using a string to specify the relationship.
context.Entry(blog).Collection("Posts").Load();
}
To add to #GertArnolds post, if you use dependency injection where you load a DbContext once per Scoped Lifestyle, which essentially is: (from here):
Only one instance will be created by the container per web request.
Use this lifestyle in ASP.NET Web Forms and ASP.NET MVC applications.
Then the DbContext sticks around for a while.
Or you can use
var result = db.Person.Include(c=>c.Secondary).FirstOrDefault(entity=>entity.Id == Id);
Use using System.Data.Entity; for the Linq capability in the Include, otherwise you can just use the string "Secondary" like so: .Include("Secondary")
Just use Include method:
var result = db.Person.Include(c=>c.Secondary).FirstOrDefault(entity=>entity.Id == Id);
Reference:
http://www.entityframeworktutorial.net/EntityFramework4.3/eager-loading-with-dbcontext.aspx
just change
Person primary = db.People.Find(Id);
to
Person primary = db.People.Find(Id).FirstOrDefault();

Eager-loading using LINQ to SQL with Include()

I have spent 2 days bashing my head against this problem, and I can't seem to crack it (the problem that is). The same code was working fine until I added database relationships, and I have since read a lot about lazy-loading.
I have two database tables with a 1:1 relationship between them. PromoCode table tracks codes, and has a PK column named id. CustomerPromo table has a column PromoId which is linked to the PromoCode table id. These two tables have no other relationships. I generated all this in SQL Server Management Studio, then generated the model from the database.
To make matters slightly more complicated, I'm doing this inside a WCF data service, but I don't believe that should make a difference (it worked before database relationships were added). After enabling logging, I always get an Exception in the log file with text:
DataContext accessed after Dispose.
My function currently returns all entries from the table:
using (MsSqlDataContext db = new MsSqlDataContext())
{
// This causes issues with lazy-loading
return db.PromoCodes.ToArray();
}
I have read numerous articles/pages/answers and they all say to use the .Include() method. But this doesn't work for me:
return db.PromoCodes.Include(x => x.CustomerPromos).ToArray();
I've tried the "magic string" version as well:
return db.PromoCodes.Include("CustomerPromos").ToArray();
The only code I've managed to get to work is this:
PromoCode[] toReturn = db.PromoCodes.ToArray();
foreach (var p in toReturn)
p.CustomerPromos.Load();
return toReturn;
I've tried added a .Where() criteria to the query, I've tried .Select(), I've tried moving the .Include() after the .Where() (this answer says to do it last, but I think that's only due to nested queries). I've read about scenarios where .Include() will silently fail, and after all this I'm no closer.
What am I missing? Syntax problem? Logic problem? Once I get this "simple" case working, I also need to have nested Includes (i.e. if CustomerPromo table had a relationship to Customer).
Edit
Including all relevant code. The rest is either LINQ to SQL, or WCF Data Services configuration. This is all there is:
[WebGet]
[OperationContract]
public PromoCode[] Test()
{
using (MsSqlDataContext db = new MsSqlDataContext())
{
return db.PromoCodes.Include(x => x.CustomerPromos).ToArray();
}
}
If I call that through a browser directly (e.g. http://<address>:<port>/DataService.svc/Test) I get a reset connection message and have to look up the WCF logs to find out "DataContext accessed after Dispose.". If I make the same query through an AJAX call in a webpage I get an AJAX error with status error (that's all!).
I prematurely posted the previous answer when I didn't actually have any child data to fetch. At the time I was only interested in fetching parent data, and that answer worked.
Now when I actually need child data as well I find it didn't work completely. I found this article which indicates that .Include() (he says Including() but I'm not sure if that's a typo) has been removed, and the correct solution is to use DataLoadOptions. In addition, I also needed to enable Unidirectional Serialisation.
And to top it off, I no longer need DeferredLoadingEnabled. So now the final code looks like this:
using (MsSqlDataContext db = new MsSqlDataContext())
{
DataLoadOptions options = new DataLoadOptions();
options.LoadWith<PromoCode>(p => p.CustomerPromos);
db.LoadOptions = options;
return db.PromoCodes.ToArray();
}
After setting Unidirectional Serialisation it will happily return a parent object without having to load the child, or explicitly set DeferredLoadingEnabled = false;.
Edit: This did not solve the problem entirely. At the time of testing there wasn't any child data, and I wasn't trying to use it. This only allowed me to return the parent object, it doesn't return child objects. For the full solution see this answer.
Contrary to everything I've read, the answer is not to use .Include() but rather to change the context options.
using (MsSqlDataContext db = new MsSqlDataContext())
{
db.DeferredLoadingEnabled = false; // THIS makes all the difference
return db.PromoCodes.ToArray();
}
This link posted in the question comments (thanks #Virgil) hint at the answer. However I couldn't find a way to access LazyLoadingEnabled for LINQ to SQL (I suspect it's for EntityFramework instead). This page indicated that the solution for LINQ to SQL was DeferredLoadingEnabled.
Here is a link to the MSDN documentation on DeferredLoadingEnabled.

updating related data in entity framework

I have an update function in my repository which updates TerminalCertification entity. But this entity has a many to many relation to another class ( GomrokJustification ).
my update function update entity correctly but does not anything on related entity.
my update function is below:
public void UpdateTerminalCertification(TerminalCertification terminalCertification)
{
var lastCertification =
db.terminalCertifications.Include("TimeInfo").Include("GomrokJustifications").Where(item=>item.TerminalCertificationID==terminalCertification.TerminalCertificationID).ToList();
if (lastCertification.Count==0)
throw new TerminalCertificationNotFoundException(terminalCertification);
terminalCertification.TimeInfo = lastCertification[0].TimeInfo;
((IObjectContextAdapter)db).ObjectContext.Detach(lastCertification[0]);
((IObjectContextAdapter)db).ObjectContext.AttachTo("terminalCertifications", terminalCertification);
foreach (var gomrokJustification in terminalCertification.GomrokJustifications)
{
((IObjectContextAdapter)db).ObjectContext.AttachTo("gomrokJustifications", gomrokJustification);
((IObjectContextAdapter)db).ObjectContext.ObjectStateManager.ChangeObjectState(gomrokJustification, EntityState.Modified);
}
((IObjectContextAdapter) db).ObjectContext.ObjectStateManager.ChangeObjectState(terminalCertification,EntityState.Modified);
}
and my TerminalCetrification has a list of GomrokJustifications which was filled before by some entities. I want to those last entity being replaced by new ones. but this was not happen.
does anyone have any idea?
Instead of doing this:
var lastCertification = db.terminalCertifications
.Include("TimeInfo")
.Include("GomrokJustifications")
.Where(item=>item.TerminalCertificationID==terminalCertification.TerminalCertificationID)
.ToList();
if (lastCertification.Count==0)
throw new TerminalCertificationNotFoundException(terminalCertification);
you could just do this:
var lastCertification = db.terminalCertifications
.Include("TimeInfo")
.Include("GomrokJustifications")
.Where(item=>item.TerminalCertificationID==terminalCertification.TerminalCertificationID)
.FirstOrDefault();
if (lastCertification == null)
throw new TerminalCertificationNotFoundException(terminalCertification);
First throws an exception if there are no elements in the collection, so if you don't care about the terminalcertificationnotfoundexception you could even remove that custom exception. Your logic even seems to assume that there will be only one element in the returned list so you could even use Single(). That expresses more what you want to achieve compared to calling tolist and then retrieving the first item.
After looking carefully at your code I actually don't get the point you are trying to achieve here. You have an existing terminalcertification entity to start with, you then retrieve it again in that first query, why? You then take the timeinfo from conceptually the same entity (cause you did a get by id) to the one you get as input parameter. Why not continue working on the one that was retrieved from the database? You then detach the entity you received from the database, why? And continue working with the input terminalcertification. I think you need to look a bit more carefully on the entity framework documentation about entity state etc. Take a look at ApplyCurrentValues and detaching and attaching objects here: http://msdn.microsoft.com/en-us/library/bb896271.aspx
We'll need some more info to help you along.

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