Dependency injection based on configuration? - c#

I am working on an app which uses active directory to retrieve users. Sometimes I need to work on the app but AD is not available. I use a wrapper class to retrieve the AD user. I would like to inject a different class based on the configuration. I was thinking on using an appSetting that would tell me the current configutarion and decide what type to use when injecting. Is it possible to get the current configuration without using a Web.config transform? Is it possible to inject objects using Unity based on Web.config transformations? Can you recommend a better approach?
[UPDATE]
I have a user repository class that loads the users from AD. All I need is to be able to change the implementation of this repository class so that when AD is unavailable I can load the users a different way. This would only be used for development, production would always access AD and retrieve users.

You can use preprocessor directives:
#if DEBUG
// register fake repository
#else
// register AD repository
#endif

Well, Dependency Injection is incredibly powerful, agile, and creates a separation of concerns. The pitfall in your approach will come from validation. You see, with this approach you have to choose a concrete implementation.
So how will you call those two classes?
public class LogToText : ILogger
{
public void LogMessage(string message) { }
}
public class LogToEvent : ILogger
{
public void LogMessage(string message) { }
}
You have these two implementations, but when you pass the interface to:
public class AD
{
public AD(ILogger logger) { }
}
So the question will be do you feel that you can properly validate to choose the proper implementation effectively. Otherwise, Dependency Injection may not work well. We don't entirely know the usage or goal, so our advice may not be truly beneficial. Hopefully you see what I mean, because you'll have to see if you can't test a particular way.

You could use an Abstraction for this:
public interface IPersonService
{
IEnumerable<Person> Find(PersonSearchParameters searchParams);
Person GetByAccountName(string accountName);
[ETC...]
}
Then both your AD and Development implements this interface.
To make things easier, I suggest using StructureMap IoC, so you can easily do this:
x.For<IPersonService>.Use<ActiveDirectoryPersonService>(); //for production
or
x.For<IPersonService>.Use<MockPersonService>(); //for development
When using this you can, for instancce:
public class TestController : Controller
{
IPersonService _service;
public TestController(IPersonService service)
{
_service = service;
}
}
Instead of using an XML file for configuration in this case, I suggest using the Fluent code of Structure Map, it's better when refactoring and to avoid mistyping because it compiles.
StructureMap:
http://structuremap.net
Easy Installable via NuGET

A different approach would be to use the build configuration, read back from the assembly.
var buildConfiguration = typeof(Program).Assembly.GetCustomAttribute<AssemblyConfigurationAttribute>()?.Configuration;
if (buildConfiguration == "Debug")
{
// register fake repository
}
else
{
// register AD repository
}
Then it is safer to apply refactorings or automatic code clean up (e.g. ReSharper etc.). Depending on your current configuration, code cleanup can otherwise remove unused usings. What then leads to build issues if an other configuration is used.

Related

Inject signalr hub only by interface

So recently I started a project with Ardalis Clean Architecture as template it was all nice but when signalR came into my project i can't figure it. I'm trying to inject interface that my hub implements and call it's method, but everytime when it's called it throws NullReferenceException, it seems like all of the signalR components are null within this injected interface. Registered all hubs and registered it's interfaces using AutoFac. Trying to avoid situation when I'm forced to reference signalR package within core layer.
Core layer:
public class UpdateTimerNotificationHandler : INotificationHandler<UpdateTimerNotification>
{
private readonly ITimerHub _timerHub;
public UpdateTimerNotificationHandler(ITimerHub timerHub)
{
_timerHub = timerHub;
}
public Task Handle(UpdateTimerNotification notification, CancellationToken cancellationToken)
{
return _timerHub.UpdateTimerAsync(notification);
}
}
public interface ITimerHub
{
Task UpdateTimerAsync(UpdateTimerNotification updateTimerNotification);
}
Infrastructure layer:
public class TimerHub : Microsoft.AspNetCore.SignalR.Hub, ITimerHub
{
private readonly IAccountRepository _accountRepository;
public TimerHub(IAccountRepository accountRepository)
{
_accountRepository = accountRepository;
}
public Task UpdateTimerAsync(UpdateTimerNotification updateTimerNotification)
{
return Clients.All.SendAsync("UpdateTimer", updateTimerNotification);
}
}
private void RegisterHubs(ContainerBuilder builder)
{
foreach (var assembly in _assemblies)
{
builder.RegisterHubs(assembly);
}
builder.RegisterType<TimerHub>().As<ITimerHub>();
}
Web layer:
builder.Host.ConfigureContainer<ContainerBuilder>(containerBuilder =>
{
containerBuilder.RegisterModule(new DefaultCoreModule());
containerBuilder.RegisterModule(
new DefaultInfrastructureModule(builder.Environment.EnvironmentName == "Development"));
});
builder.Logging.ClearProviders();
builder.Logging.AddConsole();
var app = builder.Build();
GlobalHost.DependencyResolver = new AutofacDependencyResolver(app.Services.GetAutofacRoot());
I was trying manually registering hubs with no luck, still same issue
The good news is SignalR already implements IHubContext<T> In your case you don't need to inject ITimerHub interface. If your TimerHub Already Implements ITimerHub that's good enough In your case it would look like this
public class HomeController : Controller
{
private readonly IHubContext<TimerHub> _hubContext;
public HomeController(IHubContext<TimerHub> hubContext)
{
_hubContext = hubContext;
}
}
Also you didn't show your startup.cs class.
public void ConfigureServices(IServiceCollection services)
{
...
services.AddSignalR();
...
}
and
public void Configure(IApplicationBuilder app, IWebHostEnvironment env)
{
...
app.MapHub<TimerHub>("/yourEndPointGoesHere");
}
If you really wanted to, which I don't recommend is [look at it here][1]
There is an example on using IHubContext in generic code.
I understand you're trying to learn something new. And yes, it's important to decouple application so you're headed in the right direction in what you want to achieve. However I wouldn't recommend this approach you are taking. His approach doesn't apply to 99% of the projects out there. Let me explain my point of view. Don't get pulled in by the buzz words in his videos and blogs. It's important to understand that these principals are SUBJECTIVE to your application.
You don't have 15,000 classes, services, views, and N Layers etc... in your app.
You don't need the flexibility of a domain driven approach. I've seen massive and I mean massive projects, ones that are 25 years old and have millions of lines of code. Let me tell you you're not swapping out your data layer all willy nilly like he makes it seem to be. On a big project there is no "it makes it easy" way to do that. Putting it in Repos and a data access layer doesn't really help. You can put in a data access layer, or in your services. You still need to test out 150,000 lines of code. The only time it's been useful for me is when I've had 4 data sources all having a getBy... function that needs to aggregate info from 4 sources. You don't need it for unit testing either. Just create a mock variable in your unit tests no need to mock your db connection. I find it more useful to have your unit tests actually hooked up to a database even though it's a dependency, it's actually useful.
He said it himself "You can go with a minimalist API and work your way up from there" Which is what you should do. What's the point of SOLID and Repos in a project with no code? For example the I in solid is implementation of interfaces. Interfaces do 2 things -
A. Tell your application what it should and shouldn't do. so, what are you enforcing that could break or needs this kind of abstraction?
B. Decouple the application. Where do you have 3+ different classes being injected in one piece of code with the same DoSomething() based on the type?
He touches over other things that only apply when you have 500 different things going on, and his case it's still overkill.
If you want to break it up you can take a simple approach.
-MainApiProject
-ServicesProject (you can also put interfaces in here)
-InterfacesProject(if you need them between multiple projects and have a lot of them)
-UtilitiesProject
Then look at what he's doing and if you see you need it take it.
I can go on but this is getting long as is.
[1]: https://learn.microsoft.com/en-us/aspnet/core/signalr/hubcontext?view=aspnetcore-6.0

IOptions Injection

It seems to me that it's a bad idea to have a domain service require an instance of IOptions<T> to pass it configuration. Now I've got to pull additional (unnecessary?) dependencies into the library. I've seen lots of examples of injecting IOptions all over the web, but I fail to see the added benefit of it.
Why not just inject that actual POCO into the service?
services.AddTransient<IConnectionResolver>(x =>
{
var appSettings = x.GetService<IOptions<AppSettings>>();
return new ConnectionResolver(appSettings.Value);
});
Or even use this mechanism:
AppSettings appSettings = new AppSettings();
Configuration.GetSection("AppSettings").Bind(appSettings);
services.AddTransient<IConnectionResolver>(x =>
{
return new ConnectionResolver(appSettings.SomeValue);
});
Usage of the settings:
public class MyConnectionResolver
{
// Why this?
public MyConnectionResolver(IOptions<AppSettings> appSettings)
{
...
}
// Why not this?
public MyConnectionResolver(AppSettings appSettings)
{
...
}
// Or this
public MyConnectionResolver(IAppSettings appSettings)
{
...
}
}
Why the additional dependencies? What does IOptions buy me instead of the old school way of injecting stuff?
Technically nothing prevents you from registering your POCO classes with ASP.NET Core's Dependency Injection or create a wrapper class and return the IOption<T>.Value from it.
But you will lose the advanced features of the Options package, namely to get them updated automatically when the source changes as you can see in the source here.
As you can see in that code example, if you register your options via services.Configure<AppSettings>(Configuration.GetSection("AppSettings")); it will read and bind the settings from appsettings.json into the model and additionally track it for changes. When appsettings.json is edited, and will rebind the model with the new values as seen here.
Of course you need to decide for yourself, if you want to leak a bit of infrastructure into your domain or pass on the extra features offered by the Microsoft.Extensions.Options package. It's a pretty small package which is not tied to ASP.NET Core, so it can be used independent of it.
The Microsoft.Extensions.Options package is small enough that it only contains abstractions and the concrete services.Configure overload which for IConfiguration (which is closer tied to how the configuration is obtained, command line, json, environment, azure key vault, etc.) is a separate package.
So all in all, its dependencies on "infrastructure" is pretty limited.
In order to avoid constructors pollution of IOptions<>:
With this two simple lines in startup.cs inside ConfigureServices you can inject the IOptions value like:
public void ConfigureServices(IServiceCollection services)
{
//...
services.Configure<AppSettings>(Configuration.GetSection("AppSettings"));
services.AddScoped(cfg => cfg.GetService<IOptions<AppSettings>>().Value);
}
And then use with:
public MyService(AppSettings appSettings)
{
...
}
credit
While using IOption is the official way of doing things, I just can't seem to move past the fact that our external libraries shouldn't need to know anything about the DI container or the way it is implemented. IOption seems to violate this concept since we are now telling our class library something about the way the DI container will be injecting settings - we should just be injecting a POCO or interface defined by that class.
This annoyed me badly enough that I've written a utility to inject a POCO into my class library populated with values from an appSettings.json section. Add the following class to your application project:
public static class ConfigurationHelper
{
public static T GetObjectFromConfigSection<T>(
this IConfigurationRoot configurationRoot,
string configSection) where T : new()
{
var result = new T();
foreach (var propInfo in typeof(T).GetProperties())
{
var propertyType = propInfo.PropertyType;
if (propInfo?.CanWrite ?? false)
{
var value = Convert.ChangeType(configurationRoot.GetValue<string>($"{configSection}:{propInfo.Name}"), propInfo.PropertyType);
propInfo.SetValue(result, value, null);
}
}
return result;
}
}
There's probably some enhancements that could be made, but it worked well when I tested it with simple string and integer values. Here's an example of where I used this in the application project's Startup.cs -> ConfigureServices method for a settings class named DataStoreConfiguration and an appSettings.json section by the same name:
services.AddSingleton<DataStoreConfiguration>((_) =>
Configuration.GetObjectFromConfigSection<DataStoreConfiguration>("DataStoreConfiguration"));
The appSettings.json config looked something like the following:
{
"DataStoreConfiguration": {
"ConnectionString": "Server=Server-goes-here;Database=My-database-name;Trusted_Connection=True;MultipleActiveResultSets=true",
"MeaningOfLifeInt" : "42"
},
"AnotherSection" : {
"Prop1" : "etc."
}
}
The DataStoreConfiguration class was defined in my library project and looked like the following:
namespace MyLibrary.DataAccessors
{
public class DataStoreConfiguration
{
public string ConnectionString { get; set; }
public int MeaningOfLifeInt { get; set; }
}
}
With this application and libraries configuration, I was able to inject a concrete instance of DataStoreConfiguration directly into my library using constructor injection without the IOption wrapper:
using System.Data.SqlClient;
namespace MyLibrary.DataAccessors
{
public class DatabaseConnectionFactory : IDatabaseConnectionFactory
{
private readonly DataStoreConfiguration dataStoreConfiguration;
public DatabaseConnectionFactory(
DataStoreConfiguration dataStoreConfiguration)
{
// Here we inject a concrete instance of DataStoreConfiguration
// without the `IOption` wrapper.
this.dataStoreConfiguration = dataStoreConfiguration;
}
public SqlConnection NewConnection()
{
return new SqlConnection(dataStoreConfiguration.ConnectionString);
}
}
}
Decoupling is an important consideration for DI, so I'm not sure why Microsoft have funnelled users into coupling their class libraries to an external dependency like IOptions, no matter how trivial it seems or what benefits it supposedly provides. I would also suggest that some of the benefits of IOptions seem like over-engineering. For example, it allows me to dynamically change configuration and have the changes tracked - I've used three other DI containers which included this feature and I've never used it once... Meanwhile, I can virtually guarantee you that teams will want to inject POCO classes or interfaces into libraries for their settings to replace ConfigurationManager, and seasoned developers will not be happy about an extraneous wrapper interface. I hope a utility similar to what I have described here is included in future versions of ASP.NET Core OR that someone provides me with a convincing argument for why I'm wrong.
I can't stand the IOptions recommendation either. It's a crappy design to force this on developers. IOptions should be clearly documented as optional, oh the irony.
This is what I do for my configuraition values
var mySettings = new MySettings();
Configuration.GetSection("Key").Bind(mySettings);
services.AddTransient(p => new MyService(mySettings));
You retain strong typing and don't need need to use IOptions in your services/libraries.
You can do something like this:
services.AddTransient(
o => ConfigurationBinder.Get<AppSettings>(Configuration.GetSection("AppSettings")
);
Using Net.Core v.2.2, it's worked for me.
Or then, use IOption<T>.Value
It would look something like this
services.Configure<AppSettings>(Configuration.GetSection("AppSettings"));
I would recommend avoiding it wherever possible. I used to really like IOptions back when I was working primarily with core but as soon as you're in a hybrid framework scenario it's enough to drive you spare.
I found a similar issue with ILogger - Code that should work across frameworks won't because I just can't get it to bind properly as the code is too dependent on the DI framework.

Dependency injection resolving by name

How can I inject different implementation of object for a specific class?
For example, in Unity, I can define two implementations of IRepository
container.RegisterType<IRepository, TestSuiteRepositor("TestSuiteRepository");
container.RegisterType<IRepository, BaseRepository>();
and call the needed implementation
public BaselineManager([Dependency("TestSuiteRepository")]IRepository repository)
As #Tseng pointed, there is no built-in solution for named binding. However using factory method may be helpful for your case. Example should be something like below:
Create a repository resolver:
public interface IRepositoryResolver
{
IRepository GetRepositoryByName(string name);
}
public class RepositoryResolver : IRepositoryResolver
{
private readonly IServiceProvider _serviceProvider;
public RepositoryResolver(IServiceProvider serviceProvider)
{
_serviceProvider = serviceProvider;
}
public IRepository GetRepositoryByName(string name)
{
if(name == "TestSuiteRepository")
return _serviceProvider.GetService<TestSuiteRepositor>();
//... other condition
else
return _serviceProvider.GetService<BaseRepositor>();
}
}
Register needed services in ConfigureServices.cs
services.AddSingleton<IRepositoryResolver, RepositoryResolver>();
services.AddTransient<TestSuiteRepository>();
services.AddTransient<BaseRepository>();
Finally use it in any class:
public class BaselineManager
{
private readonly IRepository _repository;
public BaselineManager(IRepositoryResolver repositoryResolver)
{
_repository = repositoryResolver.GetRepositoryByName("TestSuiteRepository");
}
}
In addition to #adem-caglin answer I'd like to post here some reusable code I've created for name-based registrations.
UPDATE Now it's available as nuget package.
In order to register your services you'll need to add following code to your Startup class:
services.AddTransient<ServiceA>();
services.AddTransient<ServiceB>();
services.AddTransient<ServiceC>();
services.AddByName<IService>()
.Add<ServiceA>("key1")
.Add<ServiceB>("key2")
.Add<ServiceC>("key3")
.Build();
Then you can use it via IServiceByNameFactory interface:
public AccountController(IServiceByNameFactory<IService> factory) {
_service = factory.GetByName("key2");
}
Or you can use factory registration to keep the client code clean (which I prefer)
_container.AddScoped<AccountController>(s => new AccountController(s.GetByName<IService>("key2")));
Full code of the extension is in github.
You can't with the built-in ASP.NET Core IoC container.
This is by design. The built-in container is intentionally kept simple and easily extensible, so you can plug third-party containers in if you need more features.
You have to use a third-party container to do this, like Autofac (see docs).
public BaselineManager([WithKey("TestSuiteRepository")]IRepository repository)
After having read the official documentation for dependency injection, I don't think you can do it in this way.
But the question I have is: do you need these two implementations at the same time? Because if you don't, you can create multiple environments through environment variables and have specific functionality in the Startup class based on the current environment, or even create multiple Startup{EnvironmentName} classes.
When an ASP.NET Core application starts, the Startup class is used to bootstrap the application, load its configuration settings, etc. (learn more about ASP.NET startup). However, if a class exists named Startup{EnvironmentName} (for example StartupDevelopment), and the ASPNETCORE_ENVIRONMENT environment variable matches that name, then that Startup class is used instead. Thus, you could configure Startup for development, but have a separate StartupProduction that would be used when the app is run in production. Or vice versa.
I also wrote an article about injecting dependencies from a JSON file so you don't have to recompile the entire application every time you want to switch between implementations. Basically, you keep a JSON array with services like this:
"services": [
{
"serviceType": "ITest",
"implementationType": "Test",
"lifetime": "Transient"
}
]
Then you can modify the desired implementation in this file and not have to recompile or change environment variables.
Hope this helps!
First up, this is probably still a bad idea. What you're trying to achieve is a separation between how the dependencies are used and how they are defined. But you want to work with the dependency injection framework, instead of against it. Avoiding the poor discover-ability of the service locator anti-pattern. Why not use generics in a similar way to ILogger<T> / IOptions<T>?
public BaselineManager(RepositoryMapping<BaselineManager> repository){
_repository = repository.Repository;
}
public class RepositoryMapping<T>{
private IServiceProvider _provider;
private Type _implementationType;
public RepositoryMapping(IServiceProvider provider, Type implementationType){
_provider = provider;
_implementationType = implementationType;
}
public IRepository Repository => (IRepository)_provider.GetService(_implementationType);
}
public static IServiceCollection MapRepository<T,R>(this IServiceCollection services) where R : IRepository =>
services.AddTransient(p => new RepositoryMapping<T>(p, typeof(R)));
services.AddScoped<BaselineManager>();
services.MapRepository<BaselineManager, BaseRepository>();
Since .net core 3, a validation error should be raised if you have failed to define a mapping.

How can I change part of the composition in MEF after composition?

I've setup my app to have a discoverable security service (ISecurityService) which has a single method IPrincipal GetPrincipal(). Implementers are free to then decide how to get the principal (via domain login, DB etc..). So my app then has parts which do things on startup determined on the roles the user is in, for one example I sections of the interface imported like so:
[Import]
public ISecurityService SecurityService {
get; set;
}
[ImportMany]
public IEnumerable<ISectionPanel> ImportedPanels {
get; set;
}
public ObservableCollection<ISectionPanel> Panels {
get; set;
}
public void OnImportsSatisfied() {
Panels.Clear();
IPrincipal p = Thread.CurrentPrincipal;
foreach (ISectionPanel sp in ImportedPanels.Where(sp => sp.RequiredRole == null || p.IsInRole(sp.RequiredRole))) {
Panels.Add(p);
}
}
Don't concentrate too much on the implementation, this is going to change to annotations later, however, the important thing here that made me crop a gutser was that composition of parts was occurring PRIOR to the security principal being set. What this means is I now have a cat and mouse situation.
I've now solved this by using Lazy<T> on imports which affected the chaining to occur, however if another implementer of a part forgets to use Lazy<T> it may trigger a chained load and cause the app to fail.
What have others used to overcome scenarios such as this?
Previously I had unity which I controlled in a more manual way by simply using RegisterInstance<T>(T t), I've trying to now write apps using the "official" MEF as this comes with the framework and I no longer need to worry about unity.
Ideally what I'd like to be able to do is.
Create parts manually at startup prior composition
Create a composition container manually adding my pre-built parts (like RegisterInstance<T>(T t) in unity
Find remaining parts using the usual methods of composition shown in the docs.
You could initialize your application in two phases:
public static void Main(string[] args)
{
using (var container = new CompositionContainer(...))
{
// phase 1: compose security service and initialize principal
var securityService = container.GetExportedValue<ISecurityService>();
securityService.InitializePrincipal();
// phase 2: compose the rest of the application and start it
var form = container.GetExportedvalue<MainForm>();
Application.Run(form);
}
}
In MEF, what more or less corresponds to RegisterInstance would be the AddExportedValue method. This would work if the host created the security service without using MEF. Since you still want to discover the security service with MEF, something like Wim suggests is probably a good solution.

What really interceptors do with my c# class?

I was asked to implement castle dynamic proxy in my asp.net web application and i was going through couple of articles which i got from Castle Project and Code Project about castle dynamic proxy in asp.net web application....
Both articles delt with creating interceptors but i can't get the idea why interceptors are used with classes.... Why should i intercept my class which is behaving properly?
Let's say that your class needs to do 3 things for a certain operation:
Perform a security check;
Log the method call;
Cache the result.
Let's further assume that your class doesn't know anything about the specific way you've configured your security, logging, or caching. You need to depend on abstractions of these things.
There are a few ways to go about it. One way would be to set up a bunch of interfaces and use constructor injection:
public class OrderService : IOrderService
{
private readonly IAuthorizationService auth;
private readonly ILogger logger;
private readonly ICache cache;
public OrderService(IAuthorizationService auth, ILogger logger,
ICache cache)
{
if (auth == null)
throw new ArgumentNullException("auth");
if (logger == null)
throw new ArgumentNullException("logger");
if (cache == null)
throw new ArgumentNullException("cache");
this.auth = auth;
this.logger = logger;
this.cache = cache;
}
public Order GetOrder(int orderID)
{
auth.AssertPermission("GetOrder");
logger.LogInfo("GetOrder:{0}", orderID);
string cacheKey = string.Format("GetOrder-{0}", orderID);
if (cache.Contains(cacheKey))
return (Order)cache[cacheKey];
Order order = LookupOrderInDatabase(orderID);
cache[cacheKey] = order;
return order;
}
}
This isn't horrible code, but think of the problems we're introducing:
The OrderService class can't function without all three dependencies. If we want to make it so it can, we need to start peppering the code with null checks everywhere.
We're writing a ton of extra code to perform a relatively simple operation (looking up an order).
All this boilerplate code has to be repeated in every method, making for a very large, ugly, bug-prone implementation.
Here's a class which is much easier to maintain:
public class OrderService : IOrderService
{
[Authorize]
[Log]
[Cache("GetOrder-{0}")]
public virtual Order GetOrder(int orderID)
{
return LookupOrderInDatabase(orderID);
}
}
In Aspect Oriented Programming, these attributes are called Join Points, the complete set of which is called a Point Cut.
Instead of actually writing dependency code, over and over again, we leave "hints" that some additional operations are supposed to be performed for this method.
Of course, these attributes have to get turned into code sometime, but you can defer that all the way up to your main application code, by creating a proxy for the OrderService (note that the GetOrder method has been made virtual because it needs to be overridden for the service), and intercepting the GetOrder method.
Writing the interceptor might be as simple as this:
public class LoggingInterceptor : IInterceptor
{
public void Intercept(IInvocation invocation)
{
if (Attribute.IsDefined(invocation.Method, typeof(LogAttribute))
{
Console.Writeline("Method called: "+ invocation.Method.Name);
}
invocation.Proceed();
}
}
And creating the proxy would be:
var generator = new ProxyGenerator();
var orderService = (IOrderService)generator.CreateClassProxy(typeof(OrderService),
new LoggingInterceptor());
This is not only a lot less repetitive code, but it completely removes the actual dependency, because look what we've done - we don't even have an authorization or caching system yet, but the system still runs. We can just insert the authorization and caching logic later by registering another interceptor and checking for AuthorizeAttribute or CacheAttribute.
Hopefully this explains the "why."
Sidebar: As Krzysztof Koźmic comments, it's not a DP "best practice" to use a dynamic interceptor like this. In production code, you don't want to have the interceptor running for unnecessary methods, so use an IInterceptorSelector instead.
The reason you would use Castle-DynamicProxy is for what's called Aspect Orientated Programming. It lets you interject code into the standard operation flow of your code without the need to become dependent on the code itself.
A simple example is as always, logging. That you would create a DynamicProxy around a class that you have errors from that it logs the data going into the method and catches any exceptions and then logs the exception.
Using the intercepter your current code has no idea it exists (assuming you have your software built in a decoupled way with interfaces correctly) and you can change the registration of your classes with an inversion of control container to use the proxied class instead without having to change a single line else where in code. Then when you solve the bug you can turn off the proxying.
More advanced usage of proxying can be seen with NHibernate where all of the lazy loading is handled through proxies.

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