Adding properties to DLL after it's been built - c#

I have a set of C# DLLs that have already been built--they've gone through the process of setting the version numbers in AssemblyInfo.cs, they've been formally built by our configuration management team, and they've been archived off where they belong so we don't lose the built DLLs.
Now I have to take a collection of these DLLs and package them up into a couple umbrellas, and these umbrellas can have different versions. For example:
Collection1 v1.0 Collection1 v1.1 Collection2 v1.0
---------------- ---------------- ----------------
MyDll1.dll v1.0 MyDll1.dll v1.0 MyDll1.dll v1.0
MyDll2.dll v1.1 MyDll2.dll v1.2 MyDll4.dll v1.0
MyDll3.dll v1.2 MyDll3.dll v1.2 MyDll5.dll v1.1
Looking through each DLL's properties, I already see its usual fields, including File version and Product version set to its respective version number.
What I would like to do is to capture the collection name and version number somewhere in order to show which collection it belonged to when it was packaged up. Again, the DLLs are already built, so I can't add anything to AssemblyInfo.cs now.
Ideally, this would be another property that shows up on the DLL's Details tab, and it would be something that I can inject into a DLL using some tool, but I'm not familiar with any Windows API calls that can add/modify these properties.
Keep in mind this is for internal releases of these DLLs so we can keep track of what we have installed ourselves during development; the ones that will be packaged and released "for real" would be the pristine ones formally built and won't have any properties added into them.
EDIT: Third-party tools will be difficult to use; if it doesn't come with Windows or Visual Studio, then it would be strongly preferred if it's something that can be written very quickly.
Thanks.

You can try ILMerge tool provided by Microsoft: http://research.microsoft.com/en-us/people/mbarnett/ilmerge.aspx
Just create a DLL containing all custom assembly-level attributes you want to merge. Then run ILMerge specifying MyDll.dll as a primary assembly and your DLL with custom attributes as a secondary one. Don't forget to specify /copyattrs flag.
Full ILMerge documentation can be found here: http://research.microsoft.com/en-us/people/mbarnett/ilmerge.doc
If your input assembly is signed, you also have an option to provide .snk file, so that your output assembly will be signed as well.
Another option is to use a combination of ILdasm/ILasm tools, which seem to be part of the SDK. But it requires a little bit more efforts because you need to modify IL code in between.

Related

Deploy assembly as part of .Net Framework

I have an assembly (MYASM.dll) targeting .NETFramework 4.0 (with a strong name)
I want to deploy this assembly in a way it is part of .NETFramework (or the whole system thinks it is) on target machine.
By that I mean:
.NET runtime sees it at it sees System.dll (no need to deploy locally or provide a reference path)
MSBuild sees it when I do <Reference Include="MYASM" /> without needing a hintpath
User is able to make Add reference in Visual Studio and that introduces <Reference Include="MYASM" /> without the strong/full name
I have solved 1. (and apparently 2.) by adding it to the GAC. But this is apparently not sufficient.
I have partially solved 3. by putting my assembly in a special folder ([INSTALLFOLDER]\lib) and set registryKey HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Microsoft\.NETFramework\v4.0\AssemblyFoldersEx\MyAssemblies
Then I can do Add reference, but then I get:
<Reference Include="MYASM, Version=1.1, Culture=neutral, ..." /> in my csproj instead of just <Reference Include="MYASM" /> as I'd like.
With the second approach, if I manually edit the csproj, everything is OK, but I can't ask my users to do that.
What should I do here?
[EDIT] apparently it’s not obvious I have my own MSI. But yes I have. I don’t control users machines with a magic wand
No, you've taken this as far as it can go. It isn't actually that obvious how VS figures out to put the partial assembly name into the project file. This is not public code and can't be tampered with. Pretty sure it does not use a white-list and it can't pay attention to the reference assembly location.
Most likely detail is the PublicKeyToken of the assembly. The framework assemblies always have to exact same value for them, b77a5c561934e089. Its value is even prescribed in the CLI spec (Ecma-335). Next most likely by a considerable distance is the signing certificate, identifying the assembly as owned by Microsoft. Both however present the exact same problem, you can't get the private key that is required to strong-name or sign the assembly. They are locked inside a vault in Redmond, only trusted build engineers have access to them.
There is another nasty little detail you are overlooking, you are not nearly scared enough of DLL Hell. Cold hard fact is that if you ever expose the assembly in the GAC on another machine that is not in your control then you can never change it again. You can no longer modify the public interface of the assembly. Can't add a new public method or type, can't modify the arguments and return type of a method, can't add an enum member, etc. Even harsher, something Microsoft worries about, is that you can't really change private and internal members either. Programmers have a knack for using Reflection to poke around, terrific bug fixing tool. But at least you can tell them "don't do that!".
Making such modification requires increasing the [AssemblyVersion]. Now you get a different kind of DLL Hell, the machine might not have been updated by your installer. Or worse, a solution uses projects that have different references. Microsoft had to solve this problem for framework assemblies, they did so by modifying the CLR. Automatically forwarding old versions to new ones. The basic reason why using an assembly built for .NET 2.0 can be used in a .NET 4.x project. You can't get that kind of service for your own DLL.
"Don't do it" is the only good advice, getting in DLL Hell trouble is however a terrific learning experience I can recommend for anybody. Hell has to be experienced to be feared.
Best advice is to publish a Nuget package. They do the exact opposite, never deployed in the GAC and version numbers change very rapidly. But always available when a programmer needs it.
There are a few ways...
1) is to create a new setup and package this for the framework you target. You can Package this and have it deployed using the domain controller. When your users log in the domain will update the packages, this way you'll be able to deploy your software to specific users and or user groups. Depending on your infrastructure you'll have a software management infrastructure that you can use (2 links included).
2) Create a NuGet package if you're targeting developers. If your organisation host your own NuGet server limiting the distribution. Add the Package source to Visual studio open the Options Page, type NuGet in the search field and set the URL/ UNC path.
3) use OneClick deployment, this allows you to have the application download the updated dll's and install them on the machine. It requires a Code Sign certificate but you're probably signing your code anyway (better for Anti-Virus tools if you do).
Now linking your MyAsam.dll will be done by the application linking definition or IoC container. Basically, if it finds the dll and no version is defined it will take the first one it finds I think the order is 1 AppFolder, 2 GAC, 3 Path, not sure. This "take what you find" is generally referred to as "DLL-Hell", The NuGet and OneClick solution works best in this as You will always get the Updated dll that works for the application. Placing the DLL in GAC is going to get problematic if you have moe than 1 application using your dll and both need the "right" version where the "right version" differes between them....
If you have the source code available for MYASM.dll, then I would prefer adding a project reference to your consuming application. When doing so, Visual Studio shall create a GUID for all the referenced project.

C# Dynamic compile and replace/reload of assembly from within same assembly

I have several issues with several SDK's comming from OEM manufacturers for specific devices. SDK is usually based on C or C++ dll, so I have a lot of Marshaling going around (a lot===YOU CAN'T EVEN IMAGINE). Problem start with next version of SDK when they extend some functions or some structures, they effectively break compatibility. In past I have made copy of our library supporting their device and start making changes to support new SDK. But each time our library was only for specific SDK, and upgrades of our systems were tough (Installation script if one heavy thing also ~ 3 GB install).
I have 78 projects in solution, commonly 4-5 libraries for each OEM Manufacturer, this is without any service tools. And Yesterday I said NO MORE. Started research on subject how to recompile C# code in runtime and reload/replace same assembly without quiting App.
And the result is the following:
- Class file that defines external C/C++ dll API was referenced from external Project referencing only System.dll. And me being insane I've already had each SDK version changes wrapped around #if #elif #endif so I could recompile last version of our library to support previous version of SDK. But that was maybe only once done, I've used #defines along with CSharpCodeProvider to recompile this assembly in runtime. Idea was like this:
Application loading ...
Open main SDK file get file version (extract version and identify it).
Load original External Assembly in new AppDomain (so I could destroy domain later).
Extract current version from external assembly.
Destroy new AppDomain to release hook from external assembly.
If versions mismatch, recompile external assembly (source code for external assembly is embedded within parent assembly), and replace original DLL with just compiled one.
Continue loading application...
So far this test approach works on one live demo system, and I was amazed. Switching from one to another SDK was flawless without any hick-ups.
And also code recompiles it self only when SDK version changes. So with safe guard I could say this is my first Metamorphic code I've wrote, that recompiles/changes it self from runtime.
Unfortunately this approach requires me to add one more Project for each OEM Manufacturers SDK. Which effectively kills my first though why I said NO MORE. True I now have only two libraries to maintain per one OEM manufacturer, and there will be no more projects added after this. But...
I wonder is there better approach which could allow me to replace DLL of currently loaded assembly in runtime from true within same assembly? Or change executing code on "fly" each time, this mainly includes Marshaled function, classes, structures, constants, ...?
Please notice code should be maintained from within same project without any externals. Also please notice this project exposes only hard-coded interface to "outside" world (Interface is referenced Interface only project - is more complex than I wrote). But this "outside" world is blind to any OEM specific stuff, which was the point using interface to have exactly same behavior across any OEM Device.
Any ideas? thoughts? suggestions?

DLL Hell issues: Assigning strong names

I have two DLLs, app1.dll and app2.dll, that use the same third dll, util.dll, which might have slightly different behavior when built for a specific app.
I want to achieve that app1.dll and app2.dll are isolated concerning the versions of util.dll that they use. On MSDN, I read that assigning a strong name to util.dll is the solution, i.e. that this strong name contains the name and version of the dll as well as the fingerprint due to signing.
I currently build util.dll...
for app1 with KeyFileApp1.snk and version 1.0.0.1
for app2 with KeyFileApp2.snk and version 1.0.0.2
and this seams to work on the target machine when deploying the apps with the respective util.dll build.
However, I have some ambiguities:
Would it be enough to build util.dll always with version 1.0.0.0 but different key files for both apps and having both apps using the right dll in the end?
Are the strong names only considered when putting a dll in the global assembly cache or also when having it as private assembly?
yes you can have both with the same name and version, but different public key. Is it good/maintainable solution - up to you. Will likely confuse more people than you want. I.e. no regular person will be able to tell you "public key" used by DLL, but most people can right click and check details to see version (if you set it properly on your assemblies).
strong name is always considered. Note that if you have local and GAC copy GAC one will always be used if version in GAC is acceptable.
Notes:
strong names are "viral" as you can't have strongly named assembly depend on one without strong name. Be careful as you'd need many for your assemblies to be strongly signed (not a bad thing by itself) and have good versioning plan.
you may eventually endup with multiple versions of the same assembly loaded into process - either prepare for it or use publisher policy to map all versions to latest.

How can C# use a legacy DLL simply without registration(regsvr32)

Situation
I run a build system that executes many builds for many project. To avoid one build impacting another we lock down the build user to only its workspace. Builds run as a non privileged users who only have write ability to the workspace.
Challenge
During our new build we need to use a legacy 3rdparty DLL that exposes its interface through COM. The dev team wants to register the build(regsrv32.exe) but our build security regime blocks this activity. If we relax the regime then the 3rdparty DLL will impact other builds and if I have two build which need two different versions I may have the wrong build compile against the wrong version (a very real possibility).
Question
Are there any other options besides registration to handle legacy DLLs which expose their interface via COM?
Thanks for the help
Peter
For my original answer to a similar question see: TFS Build server and COM references - does this work?
A good way to compile .NET code that references COM components without the COM components being registered on the build server is to use the COMFileReference reference item in your project/build files instead of COMReference. A COMFileReference item looks like this:
<ItemGroup>
<COMFileReference Include="MyComLibrary.dll">
<EmbedInteropTypes>True</EmbedInteropTypes>
</COMFileReference>
</ItemGroup>
Since Visual Studio provides no designer support for COMFileReference, you must edit the project/build file by hand.
During a build, MSBuild extracts the type library information from the COM DLL and creates an interop assembly that can be either standalone or embedded in the calling .NET assembly.
Each COMFileReference item can also have a WrapperTool attribute but the default seemed to work for me just fine. The EmbedInteropTypes attribute is not documented as being applicable to COMFileReference, but it seems to work as intended.
See https://learn.microsoft.com/en-ca/visualstudio/msbuild/common-msbuild-project-items#comfilereference for a little more detail. This MSBuild item has been available since .NET 3.5.
It's a shame that no-one seems to know anything about this technique, which to me seems simpler than the alternatives. It's actually not surprising since I could only find just the one above reference to it on-line. I myself discovered this technique by digging into MSBuild's Microsoft.Common.targets file.
There's a walkthrough on registration-free COM here:
http://msdn.microsoft.com/en-us/library/ms973913.aspx
And excruciating detail here:
http://msdn.microsoft.com/en-us/library/aa376414
(the root of that document is actually here: http://msdn.microsoft.com/en-us/library/dd408052 )
Also, for building in general, you should be able to use Tlbimp or tlbexp to create a TLB file that you can use for building, assuming the point of registering is just to be able to compile successfully, and not to run specific tests.
Installation tools such as Installshield can extract the COM interfaces from the DLLs and add them to the registry. It can also use the self-registration process of the DLL (which I believe is what regsvr does), but this is not a Microsoft installer best practice.
in .NET COM is normally done thru Interop in order to register .DLL in .NET they are called Assemblies and that can be done several ways.. by adding references via VS IDE at the project level, or writing code that Loads and unloads the assembly.. by .Config file that haas the reference to the assembly as well as the using of that reference within the project... GAC.
If you have access to the 3rd party .DLL's you can GAC them, and reference them in your project
you can add a using to your .cs file header as well as add the reference to the project by right clicking on reference --> add Reference ...
you can also do the above step as well as set the copy local = true in the properties for that .dll.. I hope that this gives you some ideas.. keep in mind that .NET assemblies are Managed code so there are several ways to Consume those 3rd party .DLL's using other methods within C# like LoadFromAssembly ect..
Thanks for all the help.
We changed from early-binding to late-binding because we never really needed the DLL at compile time. This pushed the registration requirement from the build server to the integration test server (where we execute the installer which handles the registration). We try to keep the build system pristine and have easy-to-reset integration systems.
Thanks again
Peter

How to keep the installer's version number in sync with the installed assemblies' version numbers?

In my current project, I'm producing weekly releases. I've been using the technique described in this post to keep the version numbers of all of the assemblies in my project in sync. (I don't presently have any good reason to track the assemblies' version numbers separately, though I'm sure that day will eventually come.)
When I push out a release, I build a new version of the installer. Unlike all of the assemblies, which can get their version numbers from a shared SolutionInfo.cs file, the version number of the installer isn't, as best I can tell, an assembly property. So my release process includes manually advancing the version number in the setup project.
Or, I should say, usually includes doing that. I'd like to turn that into something I can't screw up. I'm finding the documentation of setup and deployment projects to be surprisingly opaque (it was quite a bit harder to find out how to make it possible for the MSI to uninstall properly if the user installed it to a non-default path, which is a pretty freaking common use case to be undocumented) and have no idea if it's even possible to do this.
Any ideas?
Edit:
Just to clarify, this is a Visual Studio setup and deployment project I'm talking about.
CodeProject has a script to set the version number of an MSI file, which you could run in the pre-built step of the setup project. You find it here:
http://www.codeproject.com/KB/install/NewSetupVersion.aspx
More Details
Be aware that with Windows Installer things are a bit more complicated. MSI files (as the one that you create using a VS Setup and Deployment project) not only have a version number but also a product code which is a GUID value. This product code is used by Windows Installer to uniquely identify your product e.g. in Control Panel -> Add Or Remove programs where you can decide to uninstall or repair a product.
However, when changing you MSI version number, this product code must also be changed in a number of cases. MSI technology is poorly documented but you can find some recommendations when to also change the product code on the following MSDN page: http://msdn.microsoft.com/en-us/library/aa367850(VS.85).aspx.
In my projects I always generate a new product code for every new version. The script on CodeProject will also change the product code for you.
And one more thing: Windows Installer only checks the first three places of the version number afaik, anything in the forth place will be ignored, i.e. 2.3.0.1234 is considered equal to 2.3.0.5678. (ProductVersion)
(There is a related article on CodeProject which might also be interesting to you: http://www.codeproject.com/KB/install/VersionVDProj.aspx)
Its going to depend on the installer toolkit you are using.
We use TFS Team Build and WiX v3. I have a custom build task that increments the build number in Team build (5.0.0.X for example), then this version number is pushed to the common AssemblyInfo.cs AssemblyFileVersion field. It is also passed by MSBuild to our solutions/projects as a property which is then passed into WiX and used to update the installer version as well.
We probably will need to do better with the assembly versioning someday as well, but right now this has been working pretty well for us.
I use a workaround for VS2010 Setup projects (.MSI + setup.exe). Open the .vdproj in Notepad and edit the ProductVersion assignment value (3.2.1 in the example below). Save the file and launch VS2010 by double-clicking on the .vdproj file.
"Product"
{
"Name" = "8:Microsoft Visual Studio"
"ProductName" = "..."
...
"ProductVersion" = "8:3.2.1"
"Manufacturer" = "..."
...
}

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