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Microsoft announced a open-source cross-platform .NET 5. I know that there are librarys like mono that act as a framework for cross-platforming with C# - but does the release of .NET 5 mean that it will be easier to work with C# on other platforms without MONO, Xamarin etc?
.NET 5 will allow cross development, have a look at this blog posts:
Microsoft takes .NET open source and cross-platform, adds new development capabilities with Visual Studio 2015, .NET 2015 and Visual Studio Online
And:
Announcing .NET 2015 - .NET as Open Source, .NET on Mac and Linux, and Visual Studio Community
Delivering on its promise to support cross-platform development, Microsoft is providing the full .NET server stack in open source, including ASP.NET, the .NET compiler, the .NET Core Runtime, Framework and Libraries, enabling developers to build with .NET across Windows, Mac or Linux. Through this implementation, Microsoft will work closely with the open source community, taking contributions for future improvements to .NET and will work through the .NET Foundation.
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Is there a way to develop Linux applications with C # with a graphical interface? That is to say with a window buttons and such things, I have tried it with .net core but apparently it is just for console applications.
When you look for writing c# code on linux you will probably run into http://www.mono-project.com/.
This is what you find on Mono's page :
"Mono is an open source implementation of Microsoft's .NET Framework based on the ECMA standards for C# and the Common Language Runtime. A growing family of solutions and an active and enthusiastic contributing community is helping position Mono to become the leading choice for development of cross platform applications."
Both Mono and .NET Core support GNU/Linux systems like Ubuntu.
.NET Core is available on different Linux distributions. You will learn more about it on Microsoft's documentation site:
https://learn.microsoft.com/en-us/dotnet/core/install/linux
Editors like Gedit Vim have syntax for C#.
MonoDevelop and Visual Studio Code are two environments which run on Ubuntu and support C# development.
Additionally I recommend this site , if you want to learn more about developing apps for Linux:
https://teckangaroo.com/c-sharp-linux/
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How can I determine what version of C# I can use against a particular .NET Framework version?
I have read:
https://stackoverflow.com/a/247623/223742
https://learn.microsoft.com/en-us/dotnet/framework/migration-guide/versions-and-dependencies
However I cannot tell with any degree of certainty what version of C# I can use say against .NET Framework 4.6.1 for instance.
C# version history could be found here.
C# version depends on the compiler version which is shipped with .NET SDK (generally known installed with Visual Studio Installer).
You could still target an .NET implementation (which means .NET Core, Mono, or the obsoleted .NET Framework) of lower version with a project that builds with SDKs of a later version, but some language features are not supported, which are implemented with some built-in types that are not provided by the target .NET implementation. For example, you cannot use the tuple syntax targeting .NET Framework 4.5, even if you build it with the latest .NET SDK, because .NET Framework 4.5 does not have ValueType definitions. But some could be fixed with nuget packages that supplement them such as System.ValueTuple.
C# 8.0 has already been released with .NET Core 3.0.
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I want to upgrade my live WPF Application's .Net Framework.
Which is the stable and latest version in .Net Framework ?
Thanks in advance!!!
As of right now, the latest version of the full .NET framework is version 4.7.2. You can find the latest SDK and runtime downloads here on the Microsoft download website and install what you need.
I think that it is a nice iniciative of you to upgrade the .Net of your WPF Application.
Right now, as 20 June,2018, it is .NET Framework 4.7.2 and it can be downloaded at
https://www.microsoft.com/net/download/windows
This month they released .NET Framework 4.8 Early Access build 3621
https://blogs.msdn.microsoft.com/dotnet/2018/06/06/announcing-net-framework-4-8-early-access-build-3621/
Also it was announced earlier that .Net Core 3 will support for Windows Desktop, namely: WPF, Windows Forms and UWP
https://blogs.msdn.microsoft.com/dotnet/2018/05/07/net-core-3-and-support-for-windows-desktop-applications/
Note: To do this upgrade, on my projects, on the most cases it was just a matter of installing the newest Net Framework SDK, set the target in Project settings and rebuild the App in Visual Studio 2017.
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I've started reading this book lately as trying to move from C++ to C# and saw a lot of references to Windows 8.
I would like to know if the information in the book is still valid and fully working on a Windows 10.
Theres several points here. One is .NET 4.5 - that runs virtually the same on Windows 10. Secondly is WinRT and Universal Windows Applications. That uses a system based COM api callable from C#/C++/JavaScript and is not tied to the installed .NET version. Those are your Windows Store Apps / UWPs (Universal Windows Applications) and there are additional APIs added in Windows 10 over Windows 8.
Yes, the information in this book is still valid, and working on Windows 10.
I recently referenced this book while developing applications using C# 5.0, and .NET 4.5, on Windows 8. After upgrading to Windows 10, I can report that everything compiles, and run as expected. Moreover, most topics in this book won't be obsolete by C# 6.0, or .NET 4.6.
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I want to learn C#. Due to I am an Mac and OS X User I have searched for an opportunity to code C# on my Mac.
I read a lot about Xamarin, Mono and Mono Develope and now I am a little bit confused what is the right choice for me, if I want to learn and code C# on my mac.
So can you help me? Where are the differences between the three mentioned above and which should I choose?
If you simply want to learn C# install the Mono Framework and Mono Develop.
Mono is just the framework itself
MonoDevelop is the IDE based on Mono for programming with Mono
Xamarin Studio is the commercial version of Mono
http://www.mono-project.com/download/
http://www.monodevelop.com/
However, Mono may not have all features that the current .NET version has, nor may C# give you all language features that it has on MS systems.
This is because the mono framework is much behind the original .NET framework.
For learning the basics, it is sufficient though.
I'd recommend you to try Visual Studio Code that's available for Mac OS X.